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	<title>38-studios &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/38-studios/</link>
	<description>Feed of posts on WordPress.com tagged "38-studios"</description>
	<pubDate>Sat, 28 Nov 2009 13:05:44 +0000</pubDate>

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<title><![CDATA[38 Studios Appoints New CEO - Jennifer MacLean]]></title>
<link>http://negamessig.wordpress.com/2009/08/21/38-studios-appoints-new-ceo-jennifer-maclean/</link>
<pubDate>Fri, 21 Aug 2009 20:19:55 +0000</pubDate>
<dc:creator>eliciab35</dc:creator>
<guid>http://negamessig.wordpress.com/2009/08/21/38-studios-appoints-new-ceo-jennifer-maclean/</guid>
<description><![CDATA[From the 38 Studios website: 38 STUDIOS ANNOUNCES APPOINTMENT OF JENNIFER MACLEAN AS CEO; DEPARTURE ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>From the 38 Studios website:</p>
<blockquote><p>38 STUDIOS ANNOUNCES APPOINTMENT OF JENNIFER MACLEAN AS CEO; DEPARTURE OF BRETT CLOSE</p>
<p>08/21/2009</p>
<p>— 38 Studios is pleased to announce that Jennifer MacLean is stepping up as CEO. —</p>
<p>38 Studios (www.38studios.com), an entertainment and original IP creation company, today announced Jennifer MacLean as the company&#8217;s new CEO. MacLean was senior vice president of business development.</p>
<p>The announcement comes at the departure of Brett Close as president and CEO. In this role since 2007, Close led the vision and development of the company and its intellectual property, Project Copernicus, and its largest iteration, a massively multiplayer online game.</p>
<p>“I&#8217;ve had the privilege of building 38 Studios to become an established force of IP creation and entertainment,” said Brett Close. “I leave with confidence in the future success of the company and have no doubt its products will excite gamers worldwide.”</p>
<p>Curt Schilling, founder and chairman of 38 Studios stated, “I&#8217;m proud to appoint as head of our company such a deserving and extraordinary member of the 38 Studios team. As the new chief executive, Jen will continue the journey in delivering on our vision of creating new entertainment experiences. Brett&#8217;s leadership over the last three years has well-positioned 38 Studios for the next phase of the company&#8217;s development. The entire 38 Studios team wishes Brett much success in all his future endeavors.”</p>
<p>Prior to joining 38 Studios in March 2008, MacLean was vice president and general manager of games at Comcast, the largest cable company in the United States. Chairwoman Emeritus of the Independent Game Developers Association, named by Gamasutra as one of the “Top 20 Women in Games,” and listed by Next Generation as one of the game industry’s “100 Most Influential Women,” MacLean has more than fifteen years of extensive experience in online content and interactive entertainment and holds an M.B.A. from Columbia Business School.</p>
<p>“It’s an honor for me to have the opportunity to further contribute to 38 Studios’ future,” stated MacLean. “38 Studios has a high level of responsibility to our consumers and the industry and I will ensure we deliver on that promise. I’m excited about leading the incredible developers here and expanding our strategic vision of allowing customers to interact with our products and stories where, when, and how they want.”</p></blockquote>
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<title><![CDATA[Daily Bog Roll 7/11 - Two Ply Edition]]></title>
<link>http://tagn.wordpress.com/2009/07/11/daily-bog-roll-711-two-ply-edition/</link>
<pubDate>Sat, 11 Jul 2009 17:39:33 +0000</pubDate>
<dc:creator>Wilhelm2451</dc:creator>
<guid>http://tagn.wordpress.com/2009/07/11/daily-bog-roll-711-two-ply-edition/</guid>
<description><![CDATA[We at TAGN, who have apparently started using the royal first person plural, have decided to pitch i]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>We at TAGN, who have apparently started using the royal first person plural, have decided to pitch in and help Tipa while she is adjusting to a new work schedule.  So, we give you the Daily Bog Roll!</p>
<div id="attachment_5342" class="wp-caption aligncenter" style="width: 470px"><a href="http://tagn.wordpress.com/files/2009/07/bogroll04.jpg"><img class="size-full wp-image-5342" title="Many copyright violations" src="http://tagn.wordpress.com/files/2009/07/bogroll04.jpg" alt="It gets readable if you click on it" width="460" height="163" /></a><p class="wp-caption-text">click to make the text legible</p></div>
<p><strong>Our top story today: Blogalissimo Francisco Tolbold is still dead!</strong></p>
<p>Or at least he is <a href="http://tobolds.blogspot.com/2009/07/taking-break-from-blogging.html" target="_blank">taking a break from blogging</a>.  Work on Toblopedia has been suspended out of respect for the auteur.  Candle-light vigils have been reported in major cities.</p>
<p>In a change of editorial policy, Syncaine put out a Friday post that did not attack World of Warcraft, but rather <a href="http://syncaine.wordpress.com/2009/07/10/its-curt-in-the-car-up-next-hi-curt/" target="_blank">defended the standard $15 a month subscription plan</a> in the case of well established, triple-A titles.  Don&#8217;t cry for me Rob Pardo.</p>
<p>Potshot, tiring of the &#8220;Horse Dialogs,&#8221; runs off and <a href="http://potshot.wordpress.com/2009/07/06/potshot-on-runes-of-magic/" target="_blank">actually plays Runes of Magic</a> to see if it is even worth worrying about their cash shop policies.</p>
<p>Scott Hartsman was deported from <a href="http://ohai.com/" target="_blank">Ohio</a> or something.  Anyway, <a href="http://www.hartsman.com/2009/07/10/going-out-on-top/" target="_blank">he is out of a job</a>.</p>
<p>Eric the Elder Gamer <a href="http://www.eldergame.com/2009/07/08/the-warcraft-live-teams-b-squad/" target="_blank">points out that the live team</a>, the team that runs an MMO after it ships, often isn&#8217;t the same group that built it.  Wasn&#8217;t that Scott Hartsman&#8217;s job at SOE?  Anyway, he calls them the &#8220;B-Team,&#8221; at least when it comes to WoW.  <a href="http://www.mobhunter.com/?p=510" target="_blank">Live team people commiserate</a>.</p>
<p>Another former EverQuest II guy, Ryan Shwayder, wants to know <a href="http://www.nerfbat.com/2009/07/09/whered-the-social-go/" target="_blank">where all the &#8220;social&#8221; went</a> in our MMOs.  He has a laundry list of things that have made us solo-nauts in these games and then says that the <a href="http://www.38studios.com/products/copernicus" target="_blank">Copernicus</a> project at <a href="http://www.38studios.com" target="_blank">38 Studios</a> is going to fix all of them.  How it will do this though is left as an exercise to the reader.</p>
<p>Chiming in on the Professor Goodbar drama, <a href="http://greedygoblin.blogspot.com/2009/07/on-griefing.html" target="_blank">Gevlon says</a> that winning is everything and the ends more than justify the means.  But he says that about everything.  Meanwhile <a href="http://brokentoys.org/2009/07/08/transgressive-behavior/" target="_blank">we find out</a> that the Professor thinks somebody quoting from his work hasn&#8217;t read it and uses the word &#8220;srsly.&#8221;  No word yet on a coconut powered netbook.</p>
<p>Recently some nun said space is boring. (To be fair,  I am pretty sure that is church doctrine.)  But Mynxee at <a href="http://lifeinlowsec.blogspot.com/" target="_blank">Life in Low Sec</a> doesn&#8217;t find it boring, though she did find it a bit exasperating being <a href="http://lifeinlowsec.blogspot.com/2009/07/just-call-me-penny.html" target="_blank">lost in wormhole space</a>.</p>
<p>Meanwhile, <a href="http://www.evony.com/" target="_blank">Evony</a> (a contraction of &#8220;Ever Annoying&#8221;) the self-proclaimed &#8220;World&#8217;s Best Web Game&#8221; fresh from its <a href="http://www.codinghorror.com/blog/archives/001286.html" target="_blank">stunningly successful web ad campaign</a> has begun spamming the comment threads of all the <a href="http://brokentoys.org/2009/07/10/save-the-cheerleader-spam-the-world/" target="_blank">cool</a> <a href="http://westkarana.com/index.php/2009/07/10/evony-and-irony-why-i-will-never-play-this-game/" target="_blank">blogs</a> just to make sure everybody knows they&#8217;re still alive and they have this awesome cool game and that it is free forever&#8230; or until it shuts down&#8230; whichever comes first.</p>
<p>And, finally, Beau Turkey wonders if his <a href="http://epicdolls.com/beauturkey/?p=1771" target="_blank">relationship with Darkfall ended too soon</a>.  What is the MMO equivalent of the phrase &#8220;Booty Call?&#8221;</p>
<p>Anyway, go enjoy your free Slurpee at participating 7-Eleven stores.  It is <a href="http://www.7-eleven.com/NewsRoom/NewsRoom2008/HotDogItsNationalSlurpDay/tabid/260/Default.aspx" target="_blank">National Slurpee Day</a>.</p>
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<title><![CDATA[38 — special?]]></title>
<link>http://slashgab.wordpress.com/2009/06/30/38-%e2%80%94-special/</link>
<pubDate>Tue, 30 Jun 2009 13:16:23 +0000</pubDate>
<dc:creator>Ninetytwo</dc:creator>
<guid>http://slashgab.wordpress.com/2009/06/30/38-%e2%80%94-special/</guid>
<description><![CDATA[Differing opinions this week on whether the 38 Studios project &#8212; &#8220;Copernicus&#8221; ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.keenandgraev.com/?p=2666" target="_blank">Differing</a> <a href="http://rog.gameslate.com/2009/06/copernicus-shows-promise-by-not-showing-the-game/" target="_blank">opinions</a> this week on whether the 38 Studios project &#8212; &#8220;Copernicus&#8221; &#8212; is shaping up to be a secret superhit or just a secret mess.</p>
<p>The story so far: <a href="http://38studios.com/people/visionary_show/1">Baseball player</a> makes lots of money. Baseball player likes MMOs. Baseball player hires  <a href="http://38studios.com/people/visionary_show/2">fantasy novelist</a> and <a href="http://38studios.com/people/visionary_show/3">cartoonist</a> to create IP, and hires behind-the-scenes talent away from several large MMO companies.</p>
<p><a href="http://www.keenandgraev.com/?p=2666">Keen says</a> 38&#8217;s interest in secrecy and innovation hint at a project lacking focus. <a href="http://rog.gameslate.com/2009/06/copernicus-shows-promise-by-not-showing-the-game/">Rog says</a> to leave them alone and let them do their own thing, trusting that they&#8217;ve hired a lot of good people. He draws a parallel to Bioware, where 2 doctors who liked video games started their own gig.</p>
<p>I agree with Rog that opening your content up to nerdraging fans too early is an invitation for too many cooks to spoil the stew. But here&#8217;s the thing that makes me uneasy.</p>
<p>Check <a href="http://38studios.com/people/visionaries" target="_blank">this page</a> out.</p>
<p><!--more--></p>
<p>Would you be creeped out by a trio of millionaire bosses who dubbed themselves &#8220;visionaries&#8221; in PR materials?</p>
<p>Yes, it&#8217;s just a PR thing. But it comports with the vibe I&#8217;ve gotten when I hear them discuss the game in broad, vague terms.</p>
<p>I get the feeling like 38&#8217;s secrecy has led to a lack of reality-check external influences, like they&#8217;re so convinced of the awesomeness of their work, their &#8220;visionary&#8221; work, that it doesn&#8217;t need to be held up to the light of day. We&#8217;ve  <a href="http://vanguard.station.sony.com/">seen this</a> happen before.</p>
<p>I hope I&#8217;m wrong. I would love a groundbreaking, AAA, home-run new IP. But people who call themselves visionaries give me the willies.</p>
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<title><![CDATA[Schilling’s 38 Studios buys Big Huge Games]]></title>
<link>http://negamessig.wordpress.com/2009/05/27/schilling%e2%80%99s-38-studios-buys-big-huge-games/</link>
<pubDate>Wed, 27 May 2009 17:02:07 +0000</pubDate>
<dc:creator>mcavaretta</dc:creator>
<guid>http://negamessig.wordpress.com/2009/05/27/schilling%e2%80%99s-38-studios-buys-big-huge-games/</guid>
<description><![CDATA[Maynard-based 38 Studios, founded by Curt Schilling, announces that it has bought Big Huge Games fro]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Maynard-based <a title="38 Studios" href="http://www.38studios.com" target="_self">38 Studios</a>, founded by <a title="Curt Schilling" href="http://en.wikipedia.org/wiki/Curt_Schilling" target="_blank">Curt Schilling</a>, announces that it has bought <a title="Big Huge Games" href="http://www.bighugegames.com/" target="_blank">Big Huge Games </a>from <a title="THQ" href="http://www.thq.com" target="_blank">THQ</a>. Read the <a title="MHT " href="http://www.masshightech.com/stories/2009/05/25/daily18-Schillings-38-Studios-buys-Big-Huge-Games.html" target="_blank">Mass High Tech article</a>.</p>
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<title><![CDATA[After Schilling's Retirement, No. 38's Medfield Home Sees 37.5% Price Drop!]]></title>
<link>http://bostonkayakguy.wordpress.com/2009/03/31/after-schillings-retirement-no-38s-medfield-home-sees-375-price-drop/</link>
<pubDate>Tue, 31 Mar 2009 18:14:09 +0000</pubDate>
<dc:creator>bostonkayakguy</dc:creator>
<guid>http://bostonkayakguy.wordpress.com/2009/03/31/after-schillings-retirement-no-38s-medfield-home-sees-375-price-drop/</guid>
<description><![CDATA[Image by Getty Images via Daylife Curt Schilling may have bid adieu to the Boston Red Sox, but he an]]></description>
<content:encoded><![CDATA[Image by Getty Images via Daylife Curt Schilling may have bid adieu to the Boston Red Sox, but he an]]></content:encoded>
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<title><![CDATA[Curt Schilling Retires from MLB, Focuses on 38 Studios]]></title>
<link>http://negamessig.wordpress.com/2009/03/24/curt-schilling-retires-from-mlb-focuses-on-38-studios/</link>
<pubDate>Wed, 25 Mar 2009 01:04:03 +0000</pubDate>
<dc:creator>eliciab35</dc:creator>
<guid>http://negamessig.wordpress.com/2009/03/24/curt-schilling-retires-from-mlb-focuses-on-38-studios/</guid>
<description><![CDATA[Yesterday, Curt Schilling announced his retirement from Major League Baseball via his 38 Pitches blo]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Yesterday, Curt Schilling announced his retirement from Major League Baseball via his <a title="38 Pitches" href="http://38pitches.weei.com/sports/boston/baseball/curt-schilling/general/calling-it-quits/" target="_blank">38 Pitches </a>blog. The former Red Sox pitcher, and six-time MLB All-Star, will now focus on <a title="38 Studios" href="http://www.38studios.com/home/list" target="_blank">38 Studios</a>, the game development shop and entertainment company he founded in late 2006.</p>
<p>38 Studios has assembled a team of world-class creative talent to bring to life a fantasy IP that will include a new massively mutliplayer online game (code-named &#8220;Copernicus&#8221;), novels, comics, toys, movies, TV, and more.</p>
<p>Curt Schilling, as well as 38 Studios CEO and <a title="NE Games SIG" href="http://negamessig.wordpress.com/about/" target="_blank">NE Games SIG </a>steering committee member Brett Close, spoke today at VentureBeat.com&#8217;s inaugural conference, GamesBeat, which was held in conjunction with the Game Developers Conference in San Francisco.</p>
<p>For more information about Schilling&#8217;s retirement from baseball, check out these stories from <a title="Boston Herald" href="http://www.bostonherald.com/sports/baseball/red_sox/view.bg?articleid=1160684&#38;srvc=next_article" target="_self">The Boston Herald</a> or <a title="VentureBeat" href="http://venturebeat.com/2009/03/23/curt-schilling-retires-from-baseball-but-is-ready-to-play-and-build-video-games/" target="_blank">VentureBeat</a>.</p>
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<title><![CDATA[Worcester Polytechnic Institute and 38 Studios Host Massachusetts Game Challenge GameJam (2/6 - 2/8)]]></title>
<link>http://negamessig.wordpress.com/2009/02/02/worcester-polytechnic-institute-and-38-studios-host-massachusetts-game-challenge-gamejam-26-28/</link>
<pubDate>Mon, 02 Feb 2009 22:50:11 +0000</pubDate>
<dc:creator>eliciab35</dc:creator>
<guid>http://negamessig.wordpress.com/2009/02/02/worcester-polytechnic-institute-and-38-studios-host-massachusetts-game-challenge-gamejam-26-28/</guid>
<description><![CDATA[WPI&#8217;s Game Development Club is hosting a GameJam on February 6th, 7th, and 8th in affiliation ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a title="Game Development Club" href="http://gdc.wpi.edu/index.php" target="_blank">WPI&#8217;s Game Development Club</a> is hosting a GameJam on February 6th, 7th, and 8th in affiliation with 38 Studios. The event is open to all college students, including those from schools other than WPI, who want to submit a game to the <a title="MA Game Challenge" href="http://www.38studios.com/MGC" target="_blank">Massachusetts Game Challenge</a>.</p>
<p>Maynard-based development shop 38 Studios invites  inspiring game artists, designers, and programmers to develop a compelling video game featuring the 38 Studios mascot, Munch, as part of the 2nd Annual MA Game Challenge (MGC).</p>
<p>Over the course of the three day GameJam, teams of 2-3 students will attempt to create a video game for the MGC with the support and advice of several 38 Studios developers, who will be in attendance. Additional information about the GameJam can be found on the <a title="MA GameJam" href="http://gamejam.gdc.wpi.edu/" target="_blank">WPI Game Development Club&#8217;s official event site. </a></p>
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<title><![CDATA[2009 MMORPG Progdictionations]]></title>
<link>http://tagn.wordpress.com/2009/01/01/2009-mmorpg-progdictionations/</link>
<pubDate>Thu, 01 Jan 2009 20:52:28 +0000</pubDate>
<dc:creator>Wilhelm2451</dc:creator>
<guid>http://tagn.wordpress.com/2009/01/01/2009-mmorpg-progdictionations/</guid>
<description><![CDATA[The New Year is upon us again, a time when we frequently assess the past 12 months ended up handing ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>The New Year is upon us again, a time when we frequently assess the past 12 months ended up handing us and examine what the next 12 might bring.</p>
<p>Last year I had no plans to make any predictions until I read some of the vague, wimpy, or tepid guesses at the future that some of my fellow bloggers had posted.  They seemed to want to be right versus being interesting.  For me, being right is perhaps a third tier goal.  I would much rather stimulate some thought or discussion on what might come.  But I am a fan of <a href="http://www.cringely.com/" target="_blank">Robert Cringely</a>, so what can you expect.  To do that you have to go outside of the easy answer and be wrong.  And if I can make a joke or two along the way, so much the better.</p>
<p>So I made my <a href="http://tagn.wordpress.com/2008/01/01/2008-mmorpg-progdictionations/" target="_blank">2008 Progdictionations</a>.  I <a href="http://tagn.wordpress.com/2008/12/08/scoring-my-2008-mmorpg-progdictionations/" target="_blank">scored myself</a> at 22% at the end of the year, which was higher than I expected.</p>
<p>This year, <a href="http://www.mmognation.com/2008/12/24/2008s-big-mmo-trends/" target="_blank">the</a> <a href="http://commonsensegamer.com/?p=1047" target="_blank">blogging</a> <a href="http://www.nerfbat.com/2008/12/30/mmo-predictions-for-2009/" target="_blank">community</a> <a href="http://www.mmognation.com/2009/01/01/mmognosticating-2009-vblog-style/" target="_blank">has</a> <a href="http://hgamer.blogspot.com/2008/12/predictions-for-2009.html" target="_blank">some</a> <a href="http://syncaine.wordpress.com/2009/01/02/2009-predictions/" target="_blank">more</a> <a href="http://nuyan.wordpress.com/2008/12/30/2009-predictions/" target="_blank">interesting</a> <a href="http://www.virginworlds.com/reader.php?solo=75867" target="_blank">predictions</a> <a href="http://www.brokentoys.org/2008/12/22/its-beginning-to-look-a-lot-like-pontification/" target="_blank">up</a> (and <a href="http://programmerjoe.com/2008/12/27/2009/" target="_blank">here</a>, and <a href="http://mmomentofzen.blogspot.com/2009/01/prognostications-and-resolutions.html" target="_blank">here</a>, and <a href="http://www.worldiv.com/blog/?p=857" target="_blank">here</a>, and <a href="http://relmstein.blogspot.com/2009/01/relmsteins-2009-predictions.html" target="_blank">here</a>), but I am caught up in the predictions thing now, so I have to display my ignorance again this year.</p>
<p>Of course, sometimes the hardest thing is pushing the envelope and coming up with a prediction that is outrageous.  I got to the end of some of my guesses below and they did not sound so far fetched.  That still doesn&#8217;t mean any of them will be right.</p>
<p>So let&#8217;s see how far off-base I can get.</p>
<p><strong>1 &#8211; Private Citizen British</strong></p>
<p>Fresh from his out of world experiences, plus that trip to the space station, <a href="http://en.wikipedia.org/wiki/Richard_Garriott" target="_blank">Richard Garriott</a> will start a new studio, (Mid-Point Games, somewhere between <a href="http://en.wikipedia.org/wiki/Origin_Systems" target="_blank">Origin</a> and <a href="http://en.wikipedia.org/wiki/Destination_Games" target="_blank">Destination</a>), and begin talking up some &#8220;New Ideas&#8221; ala <a href="http://en.wikipedia.org/wiki/Gary_Hart" target="_blank">Gary Hart</a>.</p>
<p>He will point to what he learned making Tabula Rasa and inspiration that he gained in the zero gravity of space, looking down on the Earth from on high, though it will later be discovered that his oxygen mix was a little off during his last few hours in space.</p>
<p>He will then wave his arms a lot in an attempt to articulate his vision.  He will actually use the word &#8220;vision.&#8221;</p>
<p>That will be his undoing.</p>
<p>He will make no real progress selling his ideas in 2009 and will have to settle for being merely successful, rich, famous, and smart this year.</p>
<p>Of course, I thought this was going to be outrageous and amusing when I wrote it a couple weeks back, but then <a href="http://www.massively.com/2008/12/31/richard-garriott-wants-to-get-back-into-fantasy-gaming/" target="_blank">I read yesterday that Garriott</a> is already throwing his hat into the ring.  My prediction stands however.</p>
<p><strong>2 &#8211; Bartle&#8217;s Test</strong></p>
<p><a href="http://en.wikipedia.org/wiki/Richard_Bartle" target="_blank">Dr. Richard Bartle</a> will stun the massive gaming community by making controversial statements about a popular MMO and will actually mean what he says.  He will not give follow up interviews with Massively to clarify his position nor post comments to blog sites to correct misinterpretations of his statement.</p>
<p>This will confuse the community greatly.  Massively, Joystiq, and other sites will run their own articles explaining what Dr. Bartel really meant while Dr. Bartle himself will eventually resort to posting to his own blog and various forums imploring people to take what he said at face value, as quoted, and to please stop trying to soften his message.</p>
<p><strong>3 &#8211; Age of Anarchy </strong></p>
<p><a href="http://en.wikipedia.org/wiki/Funcom" target="_blank">Funcom</a>, bedeviled by problems with the Age of Conan release and still dragging along Anarchy Online will decided that costs can be reduced by taking the next logical step in server merges: Game merges.  Age of Conan and Anarchy Online will be folded into a single game.  Depending on which client you log into the game with, you will either be playing in a gritty universe of the future or in a vision of Robert E. Howard&#8217;s Conan world.</p>
<p>Age of Conan players will benefit from a sudden influx of stable if somewhat non-canon content while Anarchy Online players will get more cleavage options and DX-10 support.</p>
<p>This will give FunCom some financial breathing room and allow CEO Trond Arne Aas to speak with confidence about their next massive title, The Secret World.  Mr. Aas will say that FunCom really learned a lot from their first two MMO releases and won&#8217;t make those mistakes again.  He will then remind people that his last name is spelled with two a&#8217;s and one s and not the other way around.</p>
<p><strong>4 &#8211; EverQuesting</strong></p>
<p>The 10 Year Anniversary of EverQuest will be a big deal in 2009, with another Living Legacy-like promotion and special events, so be sure to cancel your account early in 2009 so you can play for free.</p>
<p>The 2009 EverQuest expansion, Realms of Valor, will have a huge boost in the level cap, taking it all the way to 100, and will include a series of planned raid progressions (because you know they won&#8217;t all make the ship date) that will be hailed as the best ever in game all based around a huge new overland zone.</p>
<p>There will also be off-line player sales along the lines of the broker in EQ2, an improvement in the minion system so that a guild can fill a whole party with minions to round out a raid (it will be awkward for guild leaders, but will work well), and at least one method of advancing your character while off-line.  Not experience, nor AAs, but maybe skills or some other new character attribute.  It will be very slow, but will only work while you are subscribed, showing that SOE is trying to tap some of that EVE Online training magic to keep subscriptions going.</p>
<p>Finally, this will be the last EverQuest expansion to appear in a box on store shelves.</p>
<p><strong>5 &#8211; Call Your Agency</strong></p>
<p>Sony Online Entertainment will continue to talk about The Agency, FreeRealms, and DC Universe Online in 2009.  We will hear cool things and see exciting trailers, but no actual games will come our way.</p>
<p>Maybe, just maybe, we will see The Agency in November/December of 2009, but everything else is further out in the future, especially the new Norrath-based title they will announce.</p>
<p>By the end of the year, the reason for these delays will leak out.  It will turn out that SOE&#8217;s new masters at Sony Computer Entertainment are insisting that all SOE game launches include a  PS3 version on day one.  They can launch PS3 and do PC later, but PS3 must never be a delayed release.  This will hold up all new game launches while SOE works to align its skills and tools.</p>
<p><strong>6 &#8211; Elves of the Burning Sea</strong></p>
<p><a href="http://en.wikipedia.org/wiki/Flying_Lab_Software" target="_blank">Flying Lab Software</a>, in an attempt to revive the subscriptions of its flagship product, will introduce a new server type that will replace the nations currently represented in Pirates of the Burning Sea with fantasy creatures.</p>
<p>The factions will be elves, humans and halflings, dwarves and gnomes, and goblins, orcs, and trolls filling out, respectively, the old French, Spanish, English, and Pirate factions.  Cannons will be replaced on ships with ballistas and catapults (except on the dwarf/gnome faction, who will get gun powder), the artwork will be update over all, and a &#8220;new&#8221; new hand to hand combat system will be introduced to accommodate the anticipated on-deck melees.</p>
<p>The freedom of the new environment will allow Flying Labs to tune the game more for fun than reality.  The server will end up being their most popular and they will have to do a server split to keep up.  This will all lead to another round of blog posts on why fantasy seems to rule the genre.</p>
<p><strong>7 &#8211; LEGO Dalaran</strong></p>
<p>The team that did my favorite LEGO project of 2008, <a href="http://www.wowinsider.com/2008/11/11/15-minutes-of-fame-lego-fans-assemble-booty-bay" target="_blank">LEGO Booty Bay</a>, will get back together in 2009 and do a magnificent LEGO rendition of Howling Fjord by mid-year, but will top this effort with a intricate model of Dalaran done in LEGO bricks.  <a href="http://www.wowinsider.com/" target="_blank">WoW Insider</a> will be on the ground for step by step coverage of the construction that will inspire more LEGO-Azeroth construction projects.</p>
<p>This may or may not inspire a LEGO Azeroth video game.</p>
<p><strong>8 &#8211; Station Cash Balance of Payments</strong></p>
<p>A prediction that I made on <a href="http://www.virginworlds.com/podcast.php?show=5&#38;ep=40" target="_blank">Shut Up We&#8217;re Talking #40</a>.  Any current SOE game that does not get Station Cash is at its end development-wise.  SOE is not going to turn off any game that is making money, but expect resources to be drawn off to new projects.  Then will begin the slow decline into oblivion.  As economic conditions tighten the purse strings, expect the end of <a href="http://en.wikipedia.org/wiki/Planetside" target="_blank">PlanetSide</a> to be announced at about the same time The Agency is expected to launch in a thinly veiled &#8220;here&#8217;s your new shooter&#8221; marketing plan.</p>
<p><strong>9 &#8211; Star Wars Galaxies to Take A Bio</strong></p>
<p>We will find out in 2009 is that LucasArts is only willing to sanction a single Star Wars based MMO running at any given time.  SOE has known this all along and this is part of why they did not bother going to LucasArts with their Station Cash idea.</p>
<p>Seeing that BioWare is set to launch a <a href="http://en.wikipedia.org/wiki/SWTOR" target="_blank">Star Wars: The Old Republic</a>&#8230; well&#8230; some day&#8230; the sense that time is running out will grip Star Wars Galaxies.  There will be a resurgence of subscriptions as a wave of nostalgia washes over the old hands while along with an equal surge of tourist who want to see the game before it goes away.</p>
<p>This enthusiasm will not last as long as SWG remains on the scene, thanks to BioWare&#8217;s creeping pace, and Galaxies will go quietly into the night a few months before SWTOR launches.</p>
<p><strong>10 &#8211; Dawn of Darkfall</strong></p>
<p><a href="http://tagn.wordpress.com/2008/08/30/darkfall-cometh/" target="_blank">Dakrfall</a> will ship, though what is available on day one will be a subset of the over-ambitious feature list they have promised.  It will even enjoy some modest success, enough to keep <a href="http://en.wikipedia.org/wiki/Aventurine_SA" target="_blank">Aventurine</a> going through 2009, while suffering the usual round of &#8220;just launched&#8221; MMO issues and patches.</p>
<p>It will not be the second coming of <a href="http://en.wikipedia.org/wiki/Ultima_online" target="_blank">Ultima Online</a> nor EVE Online in plate armor however, and Aventurine will have 2009 to figure out how to fix the problem that plagues cut-throat PvP; that a ready supply of victims tends to dry up once the hard core players settle in and take over.</p>
<p>Aventurine will walk a tightrope between keeping subscriptions up and pleasing their hard core followers who will cry out at any dilution of the unforgiving nature of the game.  Failure to find the sweet spot will mean closure of the game by the end of 2010.</p>
<p><strong>11 &#8211; Hero&#8217;s Slumber</strong></p>
<p>Darkfall shipping will make <a href="http://en.wikipedia.org/wiki/Hero%27s_Journey_(computer_game)" target="_blank">Hero&#8217;s Journey</a> the vaporware champ of the MMORPG genre.  It will not ship in 2009.  I consider this a &#8220;gimme&#8221; prediction so I will at least get one thing right when I do my accounting at the end of the year.</p>
<p>The fact that <a href="http://en.wikipedia.org/wiki/Simutronics" target="_blank">Simutronics</a> cannot ship an MMORPG on its own development engine will continue to be the source of much snarkiness.</p>
<p><strong>12 &#8211; Blizzard is Smarter Than You</strong></p>
<p>And me too.</p>
<p>There will be lots of tuning of World of Warcraft along with some small content additions, but nobody is expecting an expansion this year, are they?  Blizzard has proven that they can take their time and succeed beyond the wildest dreams of their competitors. This will continue to be an eye-opener at SOE who insisted on EverQuest expansions every six months for so long.</p>
<p>Diablo III and StarCraft II news will come out and there will be lots of whining and complaints.  StarCraft II, when it ships this year, will top the charts and be embraced fully in South Korea.</p>
<p>Information about Blizzard&#8217;s new MMO will be released in 2009.  It will lead to a blog firestorm of &#8220;Blizzard is run by idiots&#8221; style posts, all based on the faulty premise that Blizzard needs to develop another MMO in the mold of every other MMO or that the hard core edge that bloggers represent are the ideal target market.</p>
<p>Overall, Blizzard will continue to succeed despite not doing what a small number of vastly less successful pundits tell it to do.</p>
<p><strong>13 &#8211; The New Guys</strong></p>
<p><a href="http://www.red5studios.com/en/" target="_blank">Red 5 Studios</a>, <a href="http://www.carbinestudios.com/" target="_blank">Carbine Studios</a>, and <a href="http://www.38studios.com/" target="_blank">38 Studios</a> will all provide a lot more detail on their MMORPG projects this year, but it is going to be a tough climb for all three of them as they will need to prove that what they are creating will move the genre forward in a significant way to be taken seriously, as the fantasy MMORPG market is saturated by games that seem a lot like WoW (whether they came first or not) and WoW.</p>
<p>Maybe, just maybe, one of them will break the mold and go beyond WoW in a significant way, but my gut says no.  Nothing we will see from them in 2009 will set a fire in the MMORPG market.</p>
<p>38 Studios has a lot of talent well versed in fantasy and how to make a current MMO.  That path seems, in my mind, to lead refinement of the way things are, but not a change of the genre.</p>
<p>And then there is Carbine, founded by some guys from Blizzard, and Red 5, founded by some guys from Blizzard.  Would I believe that a company founded by some guys from Apple would be able to beat the iPod or the iPhone based on their resume?  I&#8217;ve already see that start-up.  The answer is no.</p>
<p>Innovation will come from elsewhere in my opinion. (Maybe <a href="https://www.metaplace.com/" target="_blank">MetaPlace</a> will become a talent incubator for the next generation?)  We might see three successful, Lord of the Rings Online to Warhammer Online sized games from these studios, and they could be a lot of fun, but they won&#8217;t be different enough to spark enthusiasm.</p>
<p><strong>14 &#8211; Heroes and Champions</strong></p>
<p>President of NCSoft West, David Reid, will mention in an interview that City of Heroes is doing well and is <a href="http://www.massively.com/2008/09/24/tabula-rasa-is-triple-a-and-here-to-stay-says-nc-west-president/" target="_blank">here to stay</a>.  The resulting panic and exodus from the game will cause NCSoft to announce just three months later that City of Heroes will be closing by the end of 2009.</p>
<p>This will turn out to be perfect timing for <a href="http://en.wikipedia.org/wiki/Champions_Online" target="_blank">Champions Online</a>, which will be delayed until the Fall of 2009, to scoop up the remaining City of Heroes players to what many consider to be City of Heroes II in any case.</p>
<p>Later David Reid will mention that his marriage is fine, causing his wife to leave him, and that his position with NCSoft is secure, leading to his termination by the end of year.  When asked about his health, he will wisely have no comment.</p>
<p><strong>15 &#8211; Tobolderized</strong></p>
<p>A Cult of <a href="http://tobolds.blogspot.com/" target="_blank">Tobold</a> will surface in 2009 with the publication on <a href="http://www.wikia.com/wiki/Wikia" target="_blank">Wikia</a> of Toboldipedia.  This &#8220;Wiki of Love&#8221; will have the goal of categorizing, summarizing, and linking to all of the posts on Tobolds blog.</p>
<p>By mid year, however, there will a philosophical split between inclusionists, who seek to cover ALL of Tobold&#8217;s work, and exclusionists who seek to expunge Tobold works that they consider &#8220;non-canon&#8221; and which reflect, in their opinion, badly on Tobold.</p>
<p>By the end of the year there will be a ToboldWiki competing with Toboldipedia, and full scale war will erupt between the two sites when one publishes a picture they claim is of the actual Tobold.  The other side will declare it a forgery (it will turn out to be SOE&#8217;s Brenlo wearing <a href="http://en.wikipedia.org/wiki/Groucho_glasses" target="_blank">Groucho Glasses</a>) while a third faction will arise at this point and declare that pictures of the anointed one are heresy and will work to destroy the other two factions and their sites.</p>
<p>A bemused and somewhat disturbed Tobold will find that he has no influence at all over any of these groups and, after a futile attempt to get them to &#8220;stop all this nonsense,&#8221; he will just ignore the whole thing and go back to his daily writings.</p>
<p><strong>Looking Forward to 2009</strong></p>
<p>With all that in store for us, 2009 should be an interesting year.  Did I miss something?  Am I even more off-base than I think I am?  And to which Toblold camp do you belong?  Let me know.</p>
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<title><![CDATA[บริษัทบำบัดแค้น]]></title>
<link>http://dechavit.wordpress.com/2008/12/30/%e0%b8%9a%e0%b8%a3%e0%b8%b4%e0%b8%a9%e0%b8%b1%e0%b8%97%e0%b8%9a%e0%b8%b3%e0%b8%9a%e0%b8%b1%e0%b8%94%e0%b9%81%e0%b8%84%e0%b9%89%e0%b8%99/</link>
<pubDate>Tue, 30 Dec 2008 08:23:37 +0000</pubDate>
<dc:creator>dechavit</dc:creator>
<guid>http://dechavit.wordpress.com/2008/12/30/%e0%b8%9a%e0%b8%a3%e0%b8%b4%e0%b8%a9%e0%b8%b1%e0%b8%97%e0%b8%9a%e0%b8%b3%e0%b8%9a%e0%b8%b1%e0%b8%94%e0%b9%81%e0%b8%84%e0%b9%89%e0%b8%99/</guid>
<description><![CDATA[หนูแหวน รีบเดินทางกลับมาจากต่างประเทศ เพราะได้ข่าวพี่ชาย เทวัญ สถาปนิกหนุ่มประสบปัญหาทางจิตอย่างรุนแ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>หนูแหวน รีบเดินทางกลับมาจากต่างประเทศ เพราะได้ข่าวพี่ชาย เทวัญ สถาปนิกหนุ่มประสบปัญหาทางจิตอย่างรุนแรง เพราะสูญเสีย นรี ภรรยาและลูกชาย จนหนูแหวนและพี่โชค เพื่อนของเทวัญต้องพามารักษาที่โรงพยาบาลจิตเวช เทวัญ คิดแค้น นงไฉน ลูกสาวไฮโซของ ถวัลย์ เจ้าของโรงแรมสิริน เธอ คือ คู่หมั้นของ ชาคริต เศรษฐีไฮโซ ลูกชายคุณนายพิมพา ที่ร่วมธุรกิจกับตระกูลสิริน นงไฉนเอาปืนไล่ยิงนรีกลางงานแต่งงาน เพราะเข้าใจว่านรีคบชู้กับ ชาคริต เทวัญขับรถพานรีและลูกชายหนี แต่เสียหลักรถตกไหล่เขาระเบิดทั้งคัน นรีและลูกเสียชีวิต เทวัญบาดเจ็บสาหัส แต่รอดมาได้พร้อมใบหน้าที่เสียโฉมจากรอยไหม้ไปครึ่งหน้า</p>
<p>บังเอิญที่ นงไฉน เข้ามาบำบัดอาการจิตหลอนที่เดียวกับ เทวัญ เขาคุกคามนงไฉนด้วยใบหน้าอัปลักษณ์ นงไฉนแยกแยะไม่ออกว่าเห็นภาพจริงหรือลวงตา แต่เทวัญในคราบปีศาจก็หลอกหลอนเธออยู่ตลอด โชครีบพาเทวัญออกจากโรงพยาบาลก่อนที่เทวัญจะทำอะไรเกินเหตุมากกว่านี้ แต่เทวัญไม่เลิกรา เขาบุกเข้าชิงตัวนงไฉนที่จัดพิธีแต่งกับชาคริตอีกครั้ง ขับรถพานงไฉนไปที่เหวมรณะ เพื่อบังคับให้นงไฉนขับรถพุ่งลงเหวไปยังจุดเดียวกับที่ลูกเมียของเขาตาย แต่แล้วเหตุการณ์พลิกผัน เทวัญช็อคเมื่อได้ดูภาพในมือถือที่นงไฉนส่งให้เขา มันคือภาพนรีพลอดรักกับ ชาคริตจริงๆ จังหวะนั้นทั้งสองถูกรถโชคที่ขับมาช่วยชนเข้าอย่างแรง เทวัญและนงไฉนหมดสติ และเมื่อทั้งคู่ฟื้นขึ้น ความทรงจำของเหตุการณ์วันนี้ก็ลบเลือนไปหมดสิ้น</p>
<p>เวลาผ่านไปหนึ่งปี ชายหนุ่มรูปงามนามว่า จอม มาเปิดสปาบำบัดที่อยู่ใกล้โรงแรมสิรินชื่อ สปาอารักษ์ กลายเป็นสปากึ่งรีสอร์ทที่เป็นที่ขึ้นชื่อในเรื่องของการบริการและเสริม สุขภาพของเหล่าไฮโซ และจอม คือ นักจิตวิทยาที่ช่วยบำบัดให้คนไข้ นงไฉนและชาคริตแต่งงานกันแล้วกลับมาทำงานที่สิริน จอมเข้าตีสนิทชวน นงไฉนเข้ามาบำบัดจิตกับตน ชาคริตแอบได้ยินการบำบัด ทราบเรื่องปีศาจเทวัญที่คุกคาม นงไฉน ชาคริตสนใจเสนอให้จอมสืบเรื่องปีศาจจาก นงไฉน ให้มากที่สุด แลกกับให้จอมเข้าบริหารสปาสิริน จอม ตกลงเข้ามาปรับปรุงสปาในโรงแรมสิริน ไม่มีใครจำได้ว่าจอมคือ เทวัญ  ที่ผ่านการศัลยกรรมมาแล้ว และเตรียมล้างแค้นครั้งใหญ่ โดยมีแหวน โชค และ กระทง หนุ่มโรคประสาทจากสถานสงเคราะห์เป็นผู้ช่วย</p>
<p>อานนท์ ลูกพี่ลูกน้องของนงไฉนที่เป็นผู้จัดการทั่วไปในโรงแรมสิริน ไม่เคยไว้ใจในตัวจอม และแหวนที่เข้ามาทำงานสปา อานนท์เป็นไม้เบื่อไม้เมากับแหวนอยู่ตลอดเวลา สงสัยความสัมพันธ์ระหว่างแหวน และจอมที่ดูจะเกินเลยนายจ้างลูกจ้าง สิ่งหนึ่งที่จอมผิดคาดนั่นคือนิสัยใจคอ นงไฉน หลังจากที่เขาช่วยรับฟังปัญหาทางจิตของเธอ จอมพบว่าเธอไม่ใช่หญิงร้ายจอมบงการอย่างที่เขาคิด แต่ความแปรปรวนทางจิต เกิดจากยาที่ได้รับจาก ชาคริต พิมพา และสองสมุน เดชชาติ และ ลาวัลย์ เพื่อต้องการปั่นให้ นงไฉน เสียจิต และครอบครองกิจการสิรินไว้เสียเอง ตัดสินใจเลิกคิดแค้น และหาทางช่วย นงไฉน พร้อมกับความรู้สึกผูกพันนงไฉนที่ทวีขึ้นเรื่อยๆ เช่นเดียวกับ อานนท์ ที่เริ่มใกล้ชิดกับแหวน จอมต้องการรู้ความจริงเรื่องภาพในมือถือที่เขา และนงไฉนลืมไปแล้ว และคนที่รู้ความลับนี้ คือ สลิล ภรรยาคนเก่าของ ชาคริต ที่ตามรังควาญครอบครัวสิรินอยู่เนืองๆ จอมรับสลิลและนัท ลูกชายสลิลเข้ามาอยู่ในอารักษ์ เพราะสลิลอ้างว่าคนที่รู้ว่าภาพในมือถือที่แท้นั้น คือ ชาคริต และเสนอให้ ระเริงชล สาวเซ็กส์ ลูกน้องของเธอเข้ามาทำงานและมีสัมพันธ์สวาทกับชาคริตด้วย เพื่อสืบความลับเรื่องมือถือจาก ชาคริต จอมไม่มีทางเลือก ยอมตามสลิล สร้างความไม่พอใจให้ นงไฉนอย่างยิ่ง เธอเจ็บปวดจากการกระทำของจอม และอับอายที่ชาคริตพาเมียเก็บมาทำงานออกนอกหน้าในโรงแรม ยิ่งสลิลปั่นหัวว่าจอมรักสลิล นงไฉนยิ่งใจสลาย และตัดสัมพันธ์กับจอมขาดสะบั้น จอมไม่สามารถบอกความจริง นงไฉนได้ ในความเจ็บปวดในความรักของจอม อาการทางจิตของเขากำเริบขึ้น จอมเห็นภาพ ปีศาจ เทวัญ ปรากฏตัว  และชักจูงให้เขากลับไปคิดแค้นและฆ่า นงไฉน อีกครั้ง เรื่องราวจะลงเอยอย่างไรติดตามต่อในละคร</p>
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<title><![CDATA[Arrpeciaty]]></title>
<link>http://discountfish2005.wordpress.com/2008/10/13/arrpeciaty/</link>
<pubDate>Mon, 13 Oct 2008 17:37:10 +0000</pubDate>
<dc:creator>scrapbojjs</dc:creator>
<guid>http://discountfish2005.wordpress.com/2008/10/13/arrpeciaty/</guid>
<description><![CDATA[Masterbating &#8211; Masterbating &#8211; Movie You Porn &#8211; You Porn &#8211; Noelia Desnuda Cfn]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Masterbating &#8211; <a href="http://projectes0.proboards.com/">Masterbating</a> &#8211; Movie<br />
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<title><![CDATA[Following savings]]></title>
<link>http://ajohndeereatv.wordpress.com/2008/09/19/following-savings/</link>
<pubDate>Fri, 19 Sep 2008 08:16:49 +0000</pubDate>
<dc:creator>mayanrippp</dc:creator>
<guid>http://ajohndeereatv.wordpress.com/2008/09/19/following-savings/</guid>
<description><![CDATA[Sexclip &#8211; Sexclip Sexvids &#8211; Sexvids Outdoor Peeing &#8211; Outdoor Peeing Big Puusy ]]></description>
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<title><![CDATA[Thoughts on a Sharded Existence]]></title>
<link>http://tagn.wordpress.com/2008/09/17/thoughts-on-a-sharded-existence/</link>
<pubDate>Wed, 17 Sep 2008 15:12:28 +0000</pubDate>
<dc:creator>Wilhelm2451</dc:creator>
<guid>http://tagn.wordpress.com/2008/09/17/thoughts-on-a-sharded-existence/</guid>
<description><![CDATA[Warhammer Online is live, the head start has commenced for all eligible parties now, and by Friday n]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Warhammer Online is live, the head start has commenced for all eligible parties now, and by Friday night the full weight of the popularity of the title will be brought to bear on Mythics server farm plan.  The Monday morning blog titles will no doubt tell the tale of how well that comes off.</p>
<p>But I am sure there are some lingering doubts after the Sunday Collectors Edition head start kick off.</p>
<p>Genda, <a href="http://www.thegrouchygamer.com/?p=151" target="_blank">rightfully grumpy</a> after the server chosen by <a href="http://www.casualtiesguild.com" target="_blank">Casualties of War</a> backed up with queues almost immediately, wanted to know why there were not more servers available for the head start.  Certainly it affected the guild turnout on the destruction side.  Personally, I gave up on Volkmar after a crash left me in a long queue Sunday afternoon.</p>
<p>Even the Warhammer Herald now has <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=287" target="_blank">Volkmar listed</a> as one of the servers at &#8220;maximum capacity.&#8221;</p>
<p><a href="http://www.massively.com/2008/09/16/picking-mark-jacobs-brain-about-the-warhammer-launch/" target="_blank">Mark Jacobs says</a> that everything went about as well as they could have hoped on Sunday, that queues were expected but that more servers would have diluted the population.  He has a valid point in that.  It is no fun playing an PvP oriented game on an under populated server.  And not all the servers had queues.</p>
<p>Yet some people were unhappy, upset, or angry about the situation.</p>
<p>Of course, the of root problem here isn&#8217;t the number of servers, or bad server choices, or head starts, or any other odd notion.  The problem is that when you make a character on a server, or when your friends form a guild on a server, you are stuck with that server unless you want to start anew.</p>
<p>It is the server model that we have had to accept since <a href="http://en.wikipedia.org/wiki/Mmorpg" target="_blank">MMORPG</a>s crawled out of the <a href="http://en.wikipedia.org/wiki/MUD" target="_blank">MUD</a>s and became booming financial successes, since the word &#8220;massive&#8221; became affixed to them.</p>
<p>It is the seeming necessity of running multiple version of the same world in parallel to accommodate all the people who want to play MMORPGs that causes the problem.</p>
<p>Multiple servers, or shards, have been with us at least since Ultima Online.</p>
<p>New servers, server splits, and the friction those situations brought showed up with EverQuest in a big way.  I was sundered from a number of regular group members due to server splits.</p>
<p>And then there was World of Warcraft.  The pain of server queues and sever splits was joined by the simple pain of having a game with so many damn servers.  I know a couple of dozen people who play WoW, but they all play on different servers.</p>
<p>Even the instance group we run every week formed as a result of people leaving one server to start fresh on another.</p>
<p>What is the solution?  If there is a clear answer here, I don&#8217;t know what it is.</p>
<p><strong>A single server for everybody?</strong> It works for EVE Online, but I have contended in the past that <a href="http://tagn.wordpress.com/2007/11/14/single-server-theory/" target="_blank">EVE is a special case</a>.  And even EVE suffers from the single server situation at times.  Just fly into Jita on a Saturday night for a start, or try to <a href="http://tagn.wordpress.com/2008/07/11/lag-city-in-lonetrek/" target="_blank">fly in a region</a> where a major alliance like BOB has decided to take up residence on short notice.</p>
<p><strong>Easy, fast, and cheap character transfers?</strong> WoW has the easy and fast part down, but cheap is tough even to define.  WoW is cheap compared to EQ or EQ2, but still too expensive.  Even getting the price down to the five dollar range still means too much cash for those who need to move multiple characters or want to move often.  And there is still the problem of coordinating moves with friends and guilds to overcome.</p>
<p><strong>A central character server? </strong> You can&#8217;t store characters locally on end user computers, that is just begging people to hack their data, so maybe you can store all the characters in a central &#8220;library&#8221; and have the owners check them out to play on any server that is currently up and running.  Of course, that is another complicated mechanism up front and another point of failure in the system.  Plus, what does that do to the perception of persistence in an MMORPG?  What about things like housing, auction houses, and stored items and cash? How would they be affected?  Do you abandon some of those concepts, or do you let your game turn into a gold farmers dream situation?</p>
<p>What else can be done?</p>
<p>And who is going to do it?  I am going to guess that <a href="http://www.bioware.com/" target="_blank">BioWare</a>, <a href="http://www.38studios.com/" target="_blank">38 Studios</a>, or other companies that are <a href="http://www.heroengine.com/" target="_blank">licensing foundation technology</a> for their planned games are probably going to be stuck with the same server model.</p>
<p>How about <a href="http://www.ccpgames.com/" target="_blank">CCP</a>?  Will they come through on this front with their next game, assuming that it is a more traditional avatar based game?</p>
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<title><![CDATA[My Brother Cracks Me Up!]]></title>
<link>http://organicsyes.wordpress.com/2008/09/06/my-brother-cracks-me-up/</link>
<pubDate>Sat, 06 Sep 2008 13:17:32 +0000</pubDate>
<dc:creator>organicsyes</dc:creator>
<guid>http://organicsyes.wordpress.com/2008/09/06/my-brother-cracks-me-up/</guid>
<description><![CDATA[Just watch&#8230;.. Then my brother sent me this World of Warcraft version&#8230;. Scott&#8230;I mis]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Just watch&#8230;..</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/-bAN7Ts0xBo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/-bAN7Ts0xBo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Then my <a href="http://www.38studios.com/people/executive_show/8">brother </a>sent me this World of Warcraft version&#8230;.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/oMs6oWDoQrY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/oMs6oWDoQrY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><a href="http://www.38studios.com/people/executive_show/8">Scott</a>&#8230;I miss you!  You are cracking me up!  My kids are now downloading <span class="EC_description"><span style="font-size:xx-small;font-family:Arial;"><span style="font-size:9pt;font-family:Arial;"><a href="http://www.dalermehndi.com/">Daler Mehndi</a> &#8211; Tunak Tunak Tun to play on their ipods.  </span></span></span></p>
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<title><![CDATA[Jace Hall, Ep 6: Curt Schilling, and Wiimbledon!!!]]></title>
<link>http://strangera.com/2008/07/11/jace-hall-ep-6-curt-schilling-and-wiimbledon/</link>
<pubDate>Thu, 10 Jul 2008 21:40:40 +0000</pubDate>
<dc:creator>stranger</dc:creator>
<guid>http://strangera.com/2008/07/11/jace-hall-ep-6-curt-schilling-and-wiimbledon/</guid>
<description><![CDATA[Поредните 5 минути забавление с шоуто на Jace Hall Понеже crackle ползват някаква безумна система за]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Поредните 5 минути забавление с шоуто на <a href="http://crackle.com/c/jacehall">Jace Hall</a><br />
<span style="display:block;width:425px;margin:0 auto;"><br />
<em>Понеже crackle ползват някаква безумна система за излъчване на епизодите, ако в прозорчето от долу няма 6-ти епизод, а нещо друго, използвайте този директен линк</em> &#8211; <a href='http://crackle.com/c/Jace_Hall/Jace_Hall_Ep_6_Curt_Schilling_and_Wiimbledon_/2333072#ml=o%3d12%26fpl%3d297045%26fx%3d' title='Curt Schilling, and Wiimbledon!!!'>Jace Hall, Ep 6: Curt Schilling, and Wiimbledon!!!</a> <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><embed src='http://widgets.vodpod.com/w/video_embed/Groupvideo.1380530' type='application/x-shockwave-flash' AllowScriptAccess='always' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' />
<div style="font-size:10px;">       </div>
<p></span></p>
<p>Предишните епизоди:<br />
<a href="http://strangera.com/2008/06/07/duke-nukem-forever-sneak-peek/">Jace Hall, Ep 1: DUKE NUKEM FOREVER &#8211; SNEAK PEEK!</a><br />
<a href="http://strangera.com/2008/06/13/jace-hall-ep-2-christina-milian-and-the-t-rex/">Jace Hall, Ep 2: CHRISTINA MILIAN AND THE T-REX!</a><br />
<a href="http://strangera.com/2008/06/24/jace-hall-ep-3-zach-levi-cliffy-b-and-cung-le/">Jace Hall, Ep 3: Zach Levi! Cliffy B! And Cung Le!</a><br />
<a href="http://strangera.com/2008/06/27/jace-hall-ep-4-chocolate-rain-on-hells-highway/">Jace Hall, Ep 4: Chocolate RAIN on Hell’s Highway!</a><br />
<a href="http://strangera.com/2008/07/03/jace-hall-ep-5-that-70s-gamecock/">Jace Hall, Ep 5: That 70s GAMECOCK&#8230;</a></p>
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