Mostly to support my own development on multiple computers, I’ve moved my Common Lisp port of COMFY-6502 to github. I chose the name cl-comfy-6502 for the repository, although the “cl… more →
BrassTacks (wpc)heaven6502 wrote 4 days ago: Jeff is using in most of his VIC games following makro to set a sprie on screen: (assuming here $0c, … more →
heaven6502 wrote 4 days ago: Basicly there are only 4 sound fx in Gridrunner. Before I am trying to implement them and mimic them … more →
heaven6502 wrote 5 days ago: I got the Gridrunner sound fx recreated in RMT by Miker. Let’s see how they fit and how I can … more →
faykarta wrote 9 months ago: This is my first post for the Console Development module. The first thing I did was to ‘imagin … more →
Stuart wrote 10 months ago: At a computer far far away, I taught myself machine language on the 6502 processor (which at that ti … more →
jaoswald wrote 1 year ago: Mostly to support my own development on multiple computers, I’ve moved my Common Lisp port of … more →
jaoswald wrote 1 year ago: Even though it is hardly a finished product, I’ve posted a snapshot of my current CL conversio … more →
Rob Bryant wrote 1 year ago: Hello World! I love those words, and at the same time, I loathe them. Why is that? In the programmin … more →
ericwbrown wrote 1 year ago: I promised myself I would update/post a new entry today, so this is the last thing I do before I tur … more →
jaoswald wrote 1 year ago: After all the work to write a post showing off COMFY-6502’s ability to reproduce the Red Book … more →
jaoswald wrote 1 year ago: As I’ve mentioned before, I’ve become intrigued by Baker’s COMFY assembler, and ha … more →
jaoswald wrote 1 year ago: While I’m still digesting COMFY in my “ample spare time,” a post on comp.sys.apple … more →
mikepee wrote 1 year ago: The following is a copy of my post from the cedega forum (abridged): Like everyone here I think we a … more →
jaoswald wrote 1 year ago: I’ve been working a bit with Baker’s COMFY-6502 code; a few notes of what I have learned … more →