The Cult get their hands on the Fragged Empire Alpha rules and take them for a spin, a spin in which a combat team is sent into Whisperecho base to retrieve some data from a group of long dead Corporate scientists, who were trying to build a weapon to help their masters the Archons win the Xion War. 48 more words
Tags » Actual Play
Familiar Disclamer: I should remind you that even though I’m a veteran DM, I’ve never run the 13th Age befor this game, and I only played a single session at PAX East. 531 more words
The Day of the Tourney is getting closer, and preparations are going ahead. This is the Seven Kingdoms however so preparations consist of hiring a mad drunken priest and Poisons. 79 more words
After a bit of a battle the PC’s encounter a bit of a puzzle.
Welcome to the thrilling conclusion of ! The guys are joined by Friend-PCs Antonio and Andy as they play some Night’s Black Agents! 11 more words