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	<title>adobe-flash-cs3 &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/adobe-flash-cs3/</link>
	<description>Feed of posts on WordPress.com tagged "adobe-flash-cs3"</description>
	<pubDate>Thu, 31 Dec 2009 07:04:13 +0000</pubDate>

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	<language>en</language>

<item>
<title><![CDATA[code for Gradient Fill ]]></title>
<link>http://balrajsingh.wordpress.com/2009/12/10/code-for-gradient-fill/</link>
<pubDate>Thu, 10 Dec 2009 07:23:17 +0000</pubDate>
<dc:creator>balrajsingh</dc:creator>
<guid>http://balrajsingh.wordpress.com/2009/12/10/code-for-gradient-fill/</guid>
<description><![CDATA[var rect:MovieClip=new MovieClip(); rect.x=40; rect.y=70; var rWidth:Number=200; var rHeight:Number=]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>var rect:MovieClip=new MovieClip();</p>
<p>rect.x=40;<br />
rect.y=70;<br />
var rWidth:Number=200;<br />
var rHeight:Number=100;<br />
var matrix:Matrix;<br />
var colors:Array;<br />
var alphas:Array;<br />
var ratios:Array;</p>
<p>matrix=new Matrix();<br />
var col_arr=new Array([0xFF0000,0x00FF00],[0xFF00CC,0xFFCCAA],[0xFF00CC,0xFFCCAA])</p>
<p>colors=col_arr[2]<br />
alphas=[1,1];<br />
ratios=[0,255];</p>
<p>matrix.createGradientBox(rWidth,rHeight,angle(-90));</p>
<p>rect.graphics.lineStyle();<br />
//rect.graphics.beginGradientFill(GradientType.RADIAL,colors,alphas,ratios,matrix);<br />
rect.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);</p>
<p>rect.graphics.drawRect(0,0,rWidth,rHeight);</p>
<p>rect.graphics.endFill();</p>
<p>function angle(a:Number):Number {</p>
<p>	return a*Math.PI/180;<br />
}<br />
this.addChild(rect);</p>
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<item>
<title><![CDATA[Flash tutorials]]></title>
<link>http://jayethompson.wordpress.com/2009/12/07/flash-tutorials/</link>
<pubDate>Mon, 07 Dec 2009 10:19:03 +0000</pubDate>
<dc:creator>Jaye Thompson</dc:creator>
<guid>http://jayethompson.wordpress.com/2009/12/07/flash-tutorials/</guid>
<description><![CDATA[There are tons of websites out there that are developed and well designed. If you have ever wanted t]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://jayethompson.wordpress.com/files/2009/12/flash-logo.png"><img class="alignleft size-thumbnail wp-image-38" title="flash logo" src="http://jayethompson.wordpress.com/files/2009/12/flash-logo.png?w=150" alt="" width="150" height="150" /></a></p>
<p>There are tons of websites out there that are developed and well designed. If you have ever wanted to learn the basics of Flash, this website will help you. There are step by step video tutorials using Flash CS3 that will show you basic design within flash as well as some Action script 2.o and 3.0. Flash can be frustrating at first, but if you go through a couple of these video tutorials I guarantee that you will find that Flash is very user friendly and simple to use once  you get the hang of it. Since it was originally a Macromedia software application, it is a little bit different then the rest of the Adobe Creative Suite. Adobe has incorporated their user friendly software engineering with Flash as well as Dreamweaver, another web design software application.</p>
<p>Another issue you might be having is the difference between Flash CS3 and Flash CS4. There is a difference. When I learned the basics of Flash, I was using CS3. Some of these tutorials on this website will show you some of the basic changes between CS3 and CS4, which I found to be very helpful.</p>
<p>just visit</p>
<p><a title="go to the video star" href="http://www.thevideostar.com"><span style="color:#ff6600;">http://www.thevideostar.com/</span></a></p>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Adobe Flash Cs3 Professional]]></title>
<link>http://casnero.wordpress.com/2009/10/09/adobe-flash-cs3-professional/</link>
<pubDate>Fri, 09 Oct 2009 02:06:59 +0000</pubDate>
<dc:creator>vicnero</dc:creator>
<guid>http://casnero.wordpress.com/2009/10/09/adobe-flash-cs3-professional/</guid>
<description><![CDATA[Flash es el estándar para la creación de animaciones y gráficos vectoriales para uso y personalizaci]]></description>
<content:encoded><![CDATA[Flash es el estándar para la creación de animaciones y gráficos vectoriales para uso y personalizaci]]></content:encoded>
</item>
<item>
<title><![CDATA[Ventajas e inconvenientes del todopoderoso FLASH]]></title>
<link>http://elgranartista.wordpress.com/2009/09/18/ventajas-e-inconvenientes-del-todopoderoso-flash/</link>
<pubDate>Fri, 18 Sep 2009 14:10:53 +0000</pubDate>
<dc:creator>addictdesign</dc:creator>
<guid>http://elgranartista.wordpress.com/2009/09/18/ventajas-e-inconvenientes-del-todopoderoso-flash/</guid>
<description><![CDATA[No estoy hablando del famoso superheroe cuando titulo este articulo “Ventajas e inconvenientes del t]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } 		A:link { so-language: zxx } --></p>
<p style="margin-bottom:0;text-align:justify;">No estoy hablando del famoso superheroe cuando titulo este articulo “Ventajas e inconvenientes del todopoderoso FLASH”. Hablo, como ya prácticamente todo el mundo sabe, de esas páginas web realizadas completamente en flash y Action Script, que por lo general son espectaculares visualmente hablando.</p>
<p style="margin-bottom:0;text-align:justify;">Pero no es oro todo lo que reluce, ya que programar una página en este lenguaje trae consigo varios problemas. Hoy tratare de exponer tanto las ventajas como los riesgos de esta tecnología, de la manera en que suelo explicar los artículos en este blog:  Fácilmente.</p>
<p style="margin-bottom:0;text-align:justify;"><img class="aligncenter size-full wp-image-60" title="flash" src="http://elgranartista.wordpress.com/files/2009/09/flash.jpg" alt="flash" width="300" height="464" /></p>
<p style="margin-bottom:0;text-align:justify;"><!--more--></p>
<p style="margin-bottom:0;text-align:justify;"><strong><span style="color:#ffcc00;">La historia de FLASH</span></strong></p>
<p style="margin-bottom:0;text-align:justify;">Comenzaremos resumiendo brevemente la historia de esta tecnología revolucionaria y que tan de moda esta hoy en día. Todo comenzó cuando el arquitecto Jonathan Gay, tras varios años desarrollando diversos juegos y programas, lanzó al mercado una aplicación llamada Future Splash Animator. La aparición de Internet fue lo que propicio el nacimiento de este programa que permitía la creación de animación con imagenes vectoriales, basándose en una linea de tiempo.</p>
<p style="margin-bottom:0;text-align:justify;">No tardó mucho la empresa Macromedia en darse cuenta que había mucho mercado por conquistar, comprando el software a su creador. A partir de ese año, 1996, se renombró el programa, pasándose a llamar Macromedia Flash 1.0.</p>
<p style="margin-bottom:0;text-align:justify;">Fue el nacimiento de las animaciones vectoriales, los banners publicitarios animados, los botones de navegación con varios estados, etc. Macromedia siguió desarrollando el software hasta su archiconocida versión llamada FLASH MX. Una vez que adobe compro macromedia, flash multiplico su potencia de manera explonencial, llegando a convertirse en una herramienta potentísima y usada a nivel mundial por desarrolladores y programadores.</p>
<p style="margin-bottom:0;text-align:justify;"><strong><span style="color:#ffcc00;">FLASH en la actualidad</span></strong></p>
<p style="margin-bottom:0;text-align:justify;">Actualmente, la ultima versión de flash es la CS4. En ella, se han hecho importantes avances como por ejemplo la posibilidad de trabajar en 3-D, la animación basada en objetos, el editor de movimiento, o la nueva herramienta llamada “huesos” con la que animar un cuerpo se convierte en tarea fácil.</p>
<p style="margin-bottom:0;text-align:justify;">Esta aplicación emplea el lenguaje de programación orientado a objetos llamado Action scrip, en su versión 3.0, y que permite ampliar la funcionalidad de Flash enormemente.</p>
<p style="margin-bottom:0;text-align:justify;">En la actualidad, rara es la página que no incluye algún tipo de animación flash, ya sea un banner, un mapa de localización o cualquier otro tipo de contenido. Y no pocas son las que optan por basar todo el site en flash. No hay duda de que es una herramienta potente a tener en cuenta. Sin embargo,  de la mano de esta tecnología, vienen agarrados numerosos problemas que hacen, cuanto menos, plantearse seriamente si usarla o no. Y en que grado.</p>
<p style="margin-bottom:0;text-align:justify;"><strong><span style="color:#ffcc00;">Ventajas de usar flash</span></strong></p>
<p style="margin-bottom:0;text-align:justify;">La primera y mas obvia, por supuesto, la espectacularidad que se puede conseguir con una página programada en flash. El límite de estas páginas únicamente lo marcan dos factores: Los conocimientos técnicos y la creatividad del programador. Un gran ejemplo de los infinitos que podría citar es la siguiente página: <a href="http://www.optuswhalesong.com.au/">http://www.optuswhalesong.com.au/</a> . Ahí se aprecia realmente lo que se puede conseguir con ingenio y flash.</p>
<p style="margin-bottom:0;text-align:justify;">Otra ventaja relacionada con la anterior, es la riqueza gráfica que se puede alcanzar con este tipo de páginas. Casi hasta podría tacharse de “competencia desleal” ya que una página programada en xhtml y css, difícilmente podrá competir con las mas complejas webs en flash.</p>
<p style="margin-bottom:0;text-align:justify;">Una tercera ventaja es que una web espectacular perdura en la memoria del visitante, y el boca a boca es mas rápido. Por tanto, el flujo de visitas puede verse aumentado rápidamente si nuestro site es lo suficientemente impactante.</p>
<p style="margin-bottom:0;text-align:justify;"><strong><span style="color:#ffcc00;">Desventajas de usar flash</span></strong></p>
<p style="margin-bottom:0;text-align:justify;">Aquí viene lo bueno. Mucha gente desconoce los conceptos de SEO y SEM. Estos términos no son mas que los nombres técnicos con los que hemos bautizado al marketing en Internet mas extendido: El posicionamiento en buscadores. Es básico y lógico pensar que si nuestra pagina aparece en las primeras posiciones de las búsquedas en google, msn, yahoo, etc. tendremos mas visitantes. Un ejemplo:</p>
<p style="margin-bottom:0;text-align:justify;">Si un usuario de Internet quiere conocer algún buen blog que hable sobre diseño gráfico, lo mas habitual es que abra google y escriba “blog de diseño gráfico”. En recientes estudios se ha demostrado que por lo general, la mayor parte de la gente no pasa de la primera pagina, usando las webs encontradas en las primeras posiciones casi siempre. Es decir, si este blog algún día estuviera entre los tres primeros resultados de esa búsqueda, multiplicaría las visitas. Otro día hablare de como conseguir esto.</p>
<p style="margin-bottom:0;text-align:justify;">A donde quiero llegar es que una página en flash es mucho mas difícil de posicionar en buscadores sin pagar por ello (SEM). Por lo tanto, ahí tenemos el primer inconveniente grave: Una página en flash exige una inversión mucho mayor y esta condenada a renunciar desde el primer momento a cualquier tipo de estrategia SEO para aparecer gratuitamente en las primeras posiciones de las búsquedas.</p>
<p style="margin-bottom:0;text-align:justify;">El segundo inconveniente grave que se plantea tiene mucho que ver con la paciencia de los visitantes. Si una página tarda mucho en cargar, el navegante huye hacia tierras mas cálidas. Por mucho que se incluyan barritas de carga o porcentajes, si para entrar en una página hay que esperar mas de un minuto, se pierden por el camino la mitad de los usuarios potenciales. Ademas, todavía un 10% de los navegantes usan conexiones telefónicas.</p>
<p style="margin-bottom:0;text-align:justify;">Otro “pero” a sumar: casi el 3% de los usuarios de Internet no pueden visualizar correctamente una página web hecha en flash. Por lo tanto, nos estamos quitando mercado. Ademas, las películas exportadas en versiones actuales de flash tampoco son soportadas por todo el mundo, teniendo que descargar previamente el reproductor y aumentado así las posibilidades de que cierren el explorador por tedio.</p>
<p style="margin-bottom:0;text-align:justify;">Por último, otros problemas derivados de la utilización de flash pueden darse por culpa de ignorar los estándares de accesibilidad, convirtiendo la navegación en misión imposible para muchos internautas. Tampoco se facilita la obtención de estadísticas internas de visitas y clics, ni la actualización dinámica de los contenidos.</p>
<p style="margin-bottom:0;text-align:justify;"><strong><span style="color:#ffcc00;">Conclusiones finales</span></strong></p>
<p style="margin-bottom:0;text-align:justify;">En definitiva, el flash hay que saber cuando es indispensable y cuando no. Si podemos permitirnos pagar una campaña de marketing, tenemos la imperiosa necesidad de que nuestro site sea espectacular y cuente con gráficos impactantes y somos capaces de programar la web de manera que su uso sea intuitivo, adelante. Usemos flash.</p>
<p style="margin-bottom:0;text-align:justify;">Si por el contrario buscamos el posicionamiento web gratuito como vía de promoción, necesitamos que nuestra web sea espectacular pero no necesariamente mediante animaciones sino, mas bien, con imágenes y la propia maquetación web, y abogamos por seguir todos los estándares web, usemos xhtml 1.0 y CSS 2.0. (El 3.0 ya habrá tiempo de que funcione en todos los navegadores.</p>
<p style="margin-bottom:0;text-align:justify;">La solución intermedia parte de la base de la segunda opción, (XHTML + CSS + JavaScript) pero incluyendo ciertos contenidos en flash, como banners, animaciones, reproductores&#8230; . Eso si, nunca menús o contenidos.</p>
<p style="margin-bottom:0;text-align:justify;">Finalmente he de decir que el blog de un amigo me ha inspirado a escribir este articulo, y por si queréis echarle un ojo, es <a href="http://www.exceptionoverflow.blogspot.com">este</a>.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Flash Intro and History]]></title>
<link>http://notoflash.wordpress.com/2009/08/30/flash-intro-and-history/</link>
<pubDate>Sun, 30 Aug 2009 17:30:42 +0000</pubDate>
<dc:creator>notoflash</dc:creator>
<guid>http://notoflash.wordpress.com/2009/08/30/flash-intro-and-history/</guid>
<description><![CDATA[Adobe Flash From Wikipedia, the free encyclopedia (http://en.wikipedia.org/wiki/Adobe_Flash) Adobe F]]></description>
<content:encoded><![CDATA[Adobe Flash From Wikipedia, the free encyclopedia (http://en.wikipedia.org/wiki/Adobe_Flash) Adobe F]]></content:encoded>
</item>
<item>
<title><![CDATA[Flash CS3 and AS3 Error message]]></title>
<link>http://rudyegenias.wordpress.com/2009/07/29/flash-cs3-and-as3-error-message/</link>
<pubDate>Wed, 29 Jul 2009 00:08:32 +0000</pubDate>
<dc:creator>rudyegenias</dc:creator>
<guid>http://rudyegenias.wordpress.com/2009/07/29/flash-cs3-and-as3-error-message/</guid>
<description><![CDATA[Error message: String passed to URLVariables.decode() must be a URL-encoded query string It&#8217;s ]]></description>
<content:encoded><![CDATA[Error message: String passed to URLVariables.decode() must be a URL-encoded query string It&#8217;s ]]></content:encoded>
</item>
<item>
<title><![CDATA[Adobe Flash CS3- portable ]]></title>
<link>http://freakall.wordpress.com/2009/06/22/adobe-flash-cs3-portable/</link>
<pubDate>Mon, 22 Jun 2009 22:46:31 +0000</pubDate>
<dc:creator>digoebia</dc:creator>
<guid>http://freakall.wordpress.com/2009/06/22/adobe-flash-cs3-portable/</guid>
<description><![CDATA[Adobe Flash CS3 - versão portátil Todos os produtos da Adobe são , pra mim pelo menos, os melhores q]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_232" class="wp-caption aligncenter" style="width: 260px"><img class="size-full wp-image-232" title="flashportable" src="http://freakall.wordpress.com/files/2009/06/flashportable.jpg" alt="Adobe Flash CS3 - versão portátil" width="250" height="300" /><p class="wp-caption-text">Adobe Flash CS3 - versão portátil</p></div>
<p><span style="color:#3366ff;"><em>Todos os produtos da Adobe são , pra mim pelo menos, os melhores que existem no mercado de edição de imagens. O único problema finalmente foi solucionado : a otimização e a portabilidade !</em></span></p>
<p><span style="color:#3366ff;"><em>O espaço que esses programas ocupam no HD é imenso. E se vc for um viciado(a) em Adobe, se torna complicado ter essa gama de produtos instalados na versão FULL.</em></span></p>
<p><span style="color:#3366ff;"><em>Então disponibilizo essa versão que eu uso atualmente. Ela não deixa nada à desejar à versão Full. Não necessita aplicar crack nem keygen. Já vem pronto pra uso. Use o executável para iniciar.<br />
Agora você pode levar o programa pra onde quiser em seu pen drive. </em></span></p>
<p><span style="color:#3366ff;"><em>Bom né?</em></span></p>
<p><span style="color:#3366ff;"><em>Então aproveitem !</em></span></p>
<p><strong><span style="color:#3366ff;"><em>Link para baixar: </em></span></strong><a href="http://www.easy-share.com/1906041022/Adobe Flash CS3-Portable-www.freakall.wordpress.com.rar">ADOBE FLASH CS3 PORTABLE</a></p>
<p><strong>Tamanho: 97.27 MB</strong></p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[DOWNLOAD GRATIS UPDATE (1)]]></title>
<link>http://decib.wordpress.com/2009/05/21/download-gratis-update-1/</link>
<pubDate>Thu, 21 May 2009 13:44:03 +0000</pubDate>
<dc:creator>Abula Chaya</dc:creator>
<guid>http://decib.wordpress.com/2009/05/21/download-gratis-update-1/</guid>
<description><![CDATA[Sekadar informasi, sehubungan telah di-update-nya halaman DOWNLOAD GRATIS, dengan ini Saya sampaikan]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div align="justify"><b>Sekadar</b> informasi, sehubungan telah di-<i>update</i>-nya halaman <a href="http://decib.wordpress.com/gratis/">DOWNLOAD GRATIS</a>, dengan ini Saya sampaikan hal-hal sebagai berikut: </p>
<ul>
<li><b>Yang di-<i>update</i></b>: eBooks, FreeWare, Audio and Video, dan Images.</li>
<li><b>Jumlah file</b>:  lebih dari 120 file.</li>
</ul>
<p>Apa saja yang di-<i>update</i>? Di bawah inilah jawabannya :</p>
<p><!--more--><br />
<b>eBooks</b></p>
<ul>
<li>Download Gratis <b>All Ebook google hackingz</b> ( <a href="http://httpscript.com/ebook/?download=google+hackingz&#38;httpscript.com=Download">Download Disini !</a>)</li>
<li>Download Gratis <b>One Peace</b> ( <a href="http://rapidshare.com/files/216882369/One_Piece__Wanted.rar">One Piece Wanted</a> &#8211; <a href="http://hotfile.com/links/571451/814f3a6/One_Piece_10th_Treasures.zip.html">One Piece 10th Treasures</a> &#8211; <a href="http://rapidshare.com/files/215713680/One_Piece_Yellow_Databook.rar">One Piece Yellow Databook</a> &#8211; <a href="http://hotfile.com/links/571462/ab6c98b/One_Piece_Red_Databook.zip.html">One Piece Red Databook</a> &#8211; <a href="http://rapidshare.com/files/215718408/One_Piece_Blue_Data_Book.rar">One Piece Blue Data Book</a> &#8211; <a href="http://rapidshare.com/files/220620625/One_Piece__Color_Walk_1.rar">One Piece Color Walk 1</a> &#8211; <a href="http://rapidshare.com/files/220660073/One_Piece__Color_Walk_2.rar">One Piece Color Walk 2a</a> &#8211; <a href="http://rapidshare.com/files/220659730/One_Piece__Color_Walk_2.rar">One Piece Color Walk 2b</a> &#8211; <a href="http://rapidshare.com/files/221325340/One_Piece__Color_Walk_3_-_Lion.rar">One Piece Color Walk 3 Lion</a> &#8211; <a href="http://rapidshare.com/files/218326231/Grand_Paper_Adventure.rar">Grand Paper Adventure</a> &#8211; <a href="http://rapidshare.com/files/220921822/One_Piece_Special_-_Kids_1.rar">One Piece Special Kids 1</a> &#8211; <a href="http://rapidshare.com/files/220923464/One_Piece_Special_-_Kids_2.rar">One Piece Special Kids 2</a> &#8211; <a href="http://rapidshare.com/files/218359205/One_Piece_Volume_Covers__1-53_.rar">One Piece Volume Covers 1-53</a> &#8211; <a href="http://rapidshare.com/files/219373908/One_Piece_-_Color_Calendar_2007__5BBinktopia_5D.rar">One Piece Color Calendar 2007 5B Binktopia 5D</a> &#8211; <a href="http://rapidshare.com/files/226575034/One_Piece_Calendar_2009__OCD_Edition_.rar">One Piece Calendar 2009 OCD Edition</a>)</li>
</ul>
<p><b>FreeWare</b></p>
<ul>
<li>Download Gratis <b>30 Dos Tools</b> ( <a href="http://rapidshare.com/files/222514822/thE_Gun_By_NightManWarrior.rar">Download Gratis Disini</a>) &#8211; <b>ps</b>: bila meminta password, silakan request via email (Acha Mail). </li>
<li>Download Gratis <b>Symantec PcAnywhere Corporate Edition 12.5.0.442</b> ( <a href="http://www.easy-share.com/1905035054/Symantec.PcAnywhere.Corporate.Edition.v12.5.0.442.rar">Symantec PcAnywhere Corporate Edition 12.5.0.442</a> &#8211; <a href="http://www.easy-share.com/1905035062/Symantec.PcAnywhere.Corporate.Edition.v12.5.0.442_Addons.rar">Symantec PcAnywhere Corporate Edition 12.5.0.442 Adons includes</a>)</li>
<li>Free Download  <b>AiO Applications for mobile 2009 v1.0</b> ( <a href="http://rapidshare.com/files/232723391/A.i....ion1.0.zip.html">Download Gratis Disini</a>)</li>
</ul>
<p><b>Audio and Video</b></p>
<ul>
<li>Download Gratis <b>Adobe Flash CS3 Video Tutorials</b> (mov) ( <a href="http://rapidshare.com/files/52800653/TFLC3AN_P01_C08_L03.mov">1</a> <a href="http://rapidshare.com/files/52800669/TFLC3AN_P01_C08_L04.mov">2</a> <a href="http://rapidshare.com/files/52800702/TFLC3AN_P01_C08_L05.mov">3</a> <a href="http://rapidshare.com/files/52800660/TFLC3AN_P01_C08_L06.mov">4</a> <a href="http://rapidshare.com/files/52800683/TFLC3AN_P01_C08_L07.mov">5</a> <a href="http://rapidshare.com/files/52800656/TFLC3AN_P01_C08_L08.mov">6</a> <a href="http://rapidshare.com/files/52800640/TFLC3AN_P01_C09_L00.mov">7</a> <a href="http://rapidshare.com/files/52800688/TFLC3AN_P01_C09_L01.mov">8</a> <a href="http://rapidshare.com/files/52800741/TFLC3AN_P01_C09_L02.mov">9</a> <a href="http://rapidshare.com/files/52800717/TFLC3AN_P01_C09_L03.mov">10</a> <a href="http://rapidshare.com/files/52800667/TFLC3AN_P01_C09_L04.mov">11</a> <a href="http://rapidshare.com/files/52800676/TFLC3AN_P01_C09_L05.mov">12</a> <a 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</ul>
<p><b>Images</b></p>
<ul>
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<p>Demikian, <b>semoga bermanfaat.</b></p>
</div>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[How to trigger javascript function from Flash using Actionscript 3]]></title>
<link>http://kadirselcuk.wordpress.com/2009/05/09/how-to-trigger-javascript-function-from-flash-using-actionscript-3/</link>
<pubDate>Sat, 09 May 2009 11:07:37 +0000</pubDate>
<dc:creator>jkofte</dc:creator>
<guid>http://kadirselcuk.wordpress.com/2009/05/09/how-to-trigger-javascript-function-from-flash-using-actionscript-3/</guid>
<description><![CDATA[After dealing with this situation for about two hours, I have decided to blog this so that you will ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>After dealing with this situation for about two hours, I have decided to blog this so that you will easily implement your own code into your web page.</p>
<p>First of all calling events for buttons in flash has changed a little in Actionscript 3. The new code to implement event is as the following&#8230;</p>
<pre>btnA.addEventListener(MouseEvent.CLICK, onClickbtnA);
function onClickbtnA(event:MouseEvent):void
{
 ExternalInterface.call("funct(\"E3A\")");
}</pre>
<p>At the example above, btnA is the name of the button and funct(string) is the name of the javascript function in the page. addEventListener function is the new way to implement events in Actionscript 3.</p>
<p> That&#8217;s it. When you click btnA the &#8220;funct&#8221; javascript function will be triggered.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[رأيكم يهمني ...]]></title>
<link>http://mnzaman.wordpress.com/2009/03/29/%d8%b1%d8%a3%d9%8a%d9%83%d9%85-%d9%8a%d9%87%d9%85%d9%86%d9%8a/</link>
<pubDate>Sun, 29 Mar 2009 13:30:31 +0000</pubDate>
<dc:creator>mn zaman</dc:creator>
<guid>http://mnzaman.wordpress.com/2009/03/29/%d8%b1%d8%a3%d9%8a%d9%83%d9%85-%d9%8a%d9%87%d9%85%d9%86%d9%8a/</guid>
<description><![CDATA[ قمت والفضل لله بإنجاز تصميم هذا الموقع إن تصميم المواقع ليس إختصاصاً لي بالتحديد لكنه هواية رائعة ت]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p> قمت والفضل لله بإنجاز تصميم هذا الموقع</p>
<p>إن تصميم المواقع ليس إختصاصاً لي بالتحديد لكنه هواية رائعة تحتاج إلى نوع من الإحساس في إيصال الفكرة إلى الناس  &#8230;</p>
<p>هذا هو الموقع : <a title="سلسلة مطاعم فيو في اللاذقية " href="http://www.view-restaurant.com/" target="_blank">View Restaurants </a></p>
<p>يبقى لكم تعليقاتكم وآرائكم التي ستغنيني وتفيدني في هذا المجال</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3]]></title>
<link>http://nghianv.wordpress.com/2009/02/07/how-to-cheat-in-flash-cs3-the-art-of-design-and-animation-in-adobe-flash-cs3/</link>
<pubDate>Sat, 07 Feb 2009 13:37:15 +0000</pubDate>
<dc:creator>nghianv</dc:creator>
<guid>http://nghianv.wordpress.com/2009/02/07/how-to-cheat-in-flash-cs3-the-art-of-design-and-animation-in-adobe-flash-cs3/</guid>
<description><![CDATA[How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3 How to Cheat in Flash ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><h1 class="parseasinTitle" style="text-align:center;"><span>How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3</span></h1>
<p><span></p>
<div class="wp-caption alignnone" style="width: 250px"><img title="The art of design and animation in Adobe Flash CS3 (Paperback)" src="http://ecx.images-amazon.com/images/I/51uC9wxKWjL._BO2,204,203,200_PIsitb-sticker-arrow-click,TopRight,35,-76_AA240_SH20_OU01_.jpg" alt="The art of design and animation in Adobe Flash CS3 (Paperback)" width="240" height="240" /><p class="wp-caption-text">How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3 (Paperback)</p></div>
<p></span></p>
<ul>
<li><strong>Paperback:</strong> 280 pages</li>
<li><strong>Publisher:</strong> Focal Press (August 6, 2007)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 0240520580</li>
<li><strong>ISBN-13:</strong> 978-0240520582</li>
<li><strong> Product Dimensions: </strong> 9.5 x 7.4 x 0.9 inches</li>
</ul>
<p>Frustrated by the overwhelming nature of Flash?<br />
Want to get up to speed with the program fast so you can concentrate on your animation?<br />
Need to solve problems quickly to get work done to time and to budget?<br />
Then ‘How to Cheat in Flash’ is for you!</p>
<p>This book is different from the rest because it shows you, step by step, how to work from the problem to the solution when creating Flash animations, from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline.<br />
It is task orientated; every example shows real life commercial work. So, it’s not so much a case of ‘what does this filter/tool/option do?’, as ‘this is the task I’ve been set &#8211; how do I achieve it?’ The solution may involve a variety of tools and techniques; it may take many steps to complete, or only a few. The free CD-Rom includes all the files you need to put your skills into practice as you read, and much more!<br />
It’s an accessible (conversational in style), practical book and CD package which also provides artistic inspiration, a goldmine of timesaving practical tips, tricks and step-by-step workthroughs. You will wonder how you survived without it.<br />
* Successful, bestselling How to Cheat coverage now available for Flash<br />
* Learn a myriad of tips and tricks based on real life working methods to help you work faster and more efficiently with Flash<br />
* Work from the problem to the solution, gaining the best possible results from Flash</p>
<p>Download:</p>
<blockquote><p>http://www.mediafire.com/?kgjqyny1tgj</p></blockquote>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Flash CS3 Tutorial - Date and Time Functions]]></title>
<link>http://learnola.com/2009/01/07/flash-cs3-tutorial-data-and-time-functions/</link>
<pubDate>Wed, 07 Jan 2009 15:58:42 +0000</pubDate>
<dc:creator>apexmedia</dc:creator>
<guid>http://learnola.com/2009/01/07/flash-cs3-tutorial-data-and-time-functions/</guid>
<description><![CDATA[For users who prefer to learn Flash visually we have a range of Adobe Flash CS3 video tutorials, thi]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignleft size-full wp-image-12" title="case-disks1" src="http://apexmedia.wordpress.com/files/2008/09/case-disks1.jpg" alt="" width="152" height="108" />For users who prefer to learn Flash visually we have a range of Adobe Flash CS3 video tutorials, this method of training greatly enhances learning and allows beginners to master even the most complex aspects of Adobe Flash with ease.<br />
View the <a href="http://www.computer-training-software.com/adobe-flash-cs3.htm">Adobe Flash CS3 Tutorial Video</a></p>
<div style="border-bottom:#a3c159 2px dashed;">.</div>
<h2>Actionscript 3 Tutorial &#8211; Date and Time</h2>
<p>In this short Flash ActionScript tutorial we are going to take a look at using the time and date functions available in ActionScript 3, and to help you gain a practical insight into their usage we have also included a hands-on tutorial along with a finished example in which you will be able to build your own digital clock using Adobe Flash.</p>
<p>At first you might think that retrieving the date and time for a Flash application is pretty irrelevant and pointless task. But, for larger and more complex applications that are more user focussed such as E-commerce sites or interactive games retrieving the date and time becomes an important task.  For example, you’ll need to record the transaction date of a users purchase if you have an E-Commerce site, or record what date a user recorded the top score in the interactive game. So there are many reasons for learning how to use date and time in Actionscript. In this article we’ll first look at the Date class and it’s different methods and properties and then we’ll use methods and properties to create a working clock inside Flash.</p>
<h2>The Date Class</h2>
<p>In this particular article we’ll be looking closely at the Date class, the Date Class is used to retrieve the date and time information. It uses the information from your operating system to gain the information. The Date class has many methods and properties that allow us access to information such as date, hours, minutes, seconds and even the time zone. Below are just a few of the methods available to the Date class.</p>
<h3><em>Date Class Methods</em></h3>
<p><em>getSeconds()</em></p>
<p>Gets the current seconds from the time on your PC.</p>
<p><em>getFullYear()</em></p>
<p>Will return the full year subject to local time on your pc in a four digit format, for example “2009”.</p>
<p><em>getMilliseconds()</em></p>
<p>Returns the current millisecond from the date on your operating system.</p>
<p><em>getTime()</em></p>
<p>Returns the current local time in milliseconds.</p>
<h2>Create a Working Clock</h2>
<p>We’ll now use what we’ve learned previously to create a working clock in Flash. The clock will use methods of the Date class to get the relevant information.</p>
<p>Example</p>
<p><a href="http://www.computer-training-software.com/datatimeas3/clock1.fla">Finished Download File</a></p>
<h2>Step 1 – Create An Interface</h2>
<p>Before we get down to creating the interface itself lets organize everything appropriately. On the timeline we’ll create 3 layers and name them actions, clock and background. With the background layer selected we’ll use the rectangle tool to create a nice black background for the clock. Next with the clock layer selected we’ll create the interface, first we’ll create a white rectangle on top of the black rectangle, this will act as the clocks digital screen.</p>
<p><img src="http://www.computer-training-software.com/datatimeas3/image1.gif" alt="" /></p>
<h2>Step 2 – Dynamic Text Field</h2>
<p>Next we’ll create 2 dynamic text fields that’ll be used to hold the time and date data. First, we’ll create the text field that’ll hold the time data. With the text tool selected we drag out a large new text field, give it the instance name time_txt and set its text size to 23px. Next, we drag out a second text field, give it an instance name but this time we’ll call it date_txt, and set its text size to 11px.</p>
<p>Your interface should now look like this.</p>
<p><img src="http://www.computer-training-software.com/datatimeas3/image2.gif" alt="" /></p>
<h2>Step 3 – Create New Keyframe</h2>
<p>Now we’ll create some new frames on the timeline, we’ll first create a new keyframe on the actions layer by pressing F6. Finally we insert a new frame into the clock and background layer by pressing F5.</p>
<p> The timeline should now look like this.</p>
<p><img src="http://www.computer-training-software.com/datatimeas3/image3.gif" alt="" /></p>
<h2>Step – The Code</h2>
<p><em>Lock the clock layer, select the first frame on the actions layer, and press F9 to open up the actions panel.</em></p>
<p>First thing we need to do is create a new instance of the Date class; we’ll call this instance theDate. This instance will give us access to all the properties, methods and events of the Date class.</p>
<pre>var theDate:Date = new Date( );</pre>
<p>Next we’ll create 2 variables that’ll have the current date and time stored in them. Each individual variable will store their respective data and will be used to populate the text fields we created in the interface early. The variables are a little different from what you might be used to; first, we name the variable in the usual manner using the var keyword, we then set it equal to the theDate object and finally using dot syntax we select the appropriate method from the Date class. The methods we’ll use for this particular application are toLocalDateString() and toLocalTimeString(), toLocalDateString() will return the day and date and toLocalTimeString() will return the local time including whether it’s am or pm.</p>
<pre>var day = theDate.toLocaleDateString()

var time = theDate.toLocaleTimeString()</pre>
<p>Finally all that’s left to do is send the information from our methods so that it populates the text fields we created earlier. All this requires is that we set the text property of the text fields equal to the appropriate variable that holds the value we need. So, we set the time_txt to the variable that holds the time data and the date_text to the variable that holds the date data.</p>
<pre>time_txt.text = time;

day_txt.text = day;</pre>
<p>Press Ctrl and Enter to test the movie and we’ve got a working digital clock.</p>
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<title><![CDATA[Adobe Flash CS3 Tutorial - Scaling Flash Movies]]></title>
<link>http://learnola.com/2009/01/02/adobe-flash-cs3-tutorial-scaling-flash-movies/</link>
<pubDate>Fri, 02 Jan 2009 23:24:11 +0000</pubDate>
<dc:creator>apexmedia</dc:creator>
<guid>http://learnola.com/2009/01/02/adobe-flash-cs3-tutorial-scaling-flash-movies/</guid>
<description><![CDATA[For users who prefer to learn Flash visually we have a range of Adobe Flash CS3 video tutorials, thi]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignleft size-full wp-image-12" title="case-disks1" src="http://apexmedia.wordpress.com/files/2008/09/case-disks1.jpg" alt="" width="152" height="108" />For users who prefer to learn Flash visually we have a range of Adobe Flash CS3 video tutorials, this method of training greatly enhances learning and allows beginners to master even the most complex aspects of Adobe Flash with ease.<br />
View the <a href="http://www.computer-training-software.com/adobe-flash-cs3.htm">Adobe Flash CS3 Tutorial Video</a></p>
<div style="border-bottom:#a3c159 2px dashed;">.</div>
<h2>Scaling Your Flash Movie </h2>
<p>There may be times when you want to adjust your Flash movie  to scale or align differently in the Flash player. By default the Flash player  scales and aligns Flash movies in a certain way but there are ways to change it  to suit your application needs. In the examples below we&#8217;ll take a look at some  of the different scaling and alignment modes we can apply. First we&#8217;ll look at  scaling movies inside the Flash player, we have a few options available to us  when scaling such as SHOW_ALL, NO_BORDER, NO_SCALE, and EXACT_FIT. These are  all properties of the StageScaleMode class and will be explained below.  Secondly we&#8217;ll look at the alignment of the movie within the Flash Player, for  example you may want the movie to appear in the top right of the Flash Player.  To alter the alignment of the movie we use properties of the StageAlign class.</p>
<h2>How to Set the Scale Mode </h2>
<p>Before we start looking through the different scale modes we  need to import the StageScaleMode. <br />
  &#160;</p>
<pre>import flash.display.StageScaleMode</pre>
<p>Setting a different scale mode for your application can be  accomplished with one line of code. We access the stage class and use the  scaleMode property and set that equal to the StageScaleMode class, finally we  choose what particular scale mode property we require for the application. The  first scale mode property we&#8217;ll look at is the SHOW_ALL; this is the default  mode of the Flash Player and will scale the movie to fit the Flash Player. This  also means the movie </p>
<p>The default scale mode of the Flash Player is the SHOW_ALL  scale mode. This scale mode will ensure that the whole application is visible  while maintaining it&#8217;s original size.</p>
<pre>stage.scaleMode  = StageScaleMode.SHOW_ALL;</pre>
<p>Next we  have the no border scale mode, this mode works similar to the show all mode,  the difference is that the no border makes sure the Player doesn&#8217;t display any  borders around the stage. To set the scale mode to no border do the following;</p>
<pre>stage.scaleMode  = StageScaleMode.NO_BORDER;</pre>
<p>The no  scale mode is pretty self explanatory in the fact that it doesn&#8217;t scale the  movie. This means that it will maintain it&#8217;s original size no matter what the  stage size is.</p>
<pre>stage.scaleMode  = StageScaleMode.NO_SCALE;</pre>
<p>The <em>exactFit </em>mode scales a movie to fit the Player,  and it alters the movie&#8217;s aspect ratio, if necessary, to match that of the  Player. The result is that the movie always fills the Player exactly, but the  elements of the movie may be distorted. For example: </p>
<pre>stage.scaleMode  = StageScaleMode.EXACT_FIT;</pre>
<h2>Adjusting The Movie Alignment</h2>
<p>Flash movies appear in the centre of the Player by default.  To adjust the alignment of the movie we use the stage.align property. Again  this can be accomplished with just one line of code, below all the various  alignment properties are explained. </p>
<p>Aligns the stage to the top.</p>
<pre> stage.align = StageAlign.TOP;</pre>
<p>Aligns the stage to the top right corner.</p>
<pre>&#160; stage.align = StageAlign.TOP_RIGHT;</pre>
<p>Aligns the stage to the top left.</p>
<pre>&#160; stage.align = StageAlign.TOP_LEFT;</pre>
<p>Aligns the stage to the left.</p>
<pre>&#160; stage.align = StageAlign.LEFT;</pre>
<p>Aligns the stage to the right.</p>
<pre>&#160; stage.align = StageAlign.RIGHT;</pre>
<p>Aligns the stage to the bottom.</p>
<pre>&#160; stage.align = StageAlign.BOTTOM;</pre>
<p>Aligns the stage to the bottom right.</p>
<pre>&#160; stage.align = StageAlign.BOTTOM_RIGHT;</pre>
<p>Aligns the stage to the bottom left.</p>
<pre>&#160; stage.align = StageAlign.BOTTOM_LEFT;</pre>
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<item>
<title><![CDATA[Adobe Flash CS3 Professional..]]></title>
<link>http://newmastiminds.wordpress.com/2008/11/28/adobe-flash-cs3-professional/</link>
<pubDate>Fri, 28 Nov 2008 07:55:26 +0000</pubDate>
<dc:creator>salam19</dc:creator>
<guid>http://newmastiminds.wordpress.com/2008/11/28/adobe-flash-cs3-professional/</guid>
<description><![CDATA[http://www.entertainment.mastiminds.com/Main/Technologies/Softwaresup3.html]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.entertainment.mastiminds.com/Main/Technologies/Softwaresup3.html"><img class="alignnone size-full wp-image-1235" title="images70" src="http://newmastiminds.wordpress.com/files/2008/11/images70.jpg" alt="images70" width="89" height="124" /></a></p>
<p><a href="http://www.entertainment.mastiminds.com/Main/Technologies/Softwaresup3.html">http://www.entertainment.mastiminds.com/Main/Technologies/Softwaresup3.html</a></p>
</div>]]></content:encoded>
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<title><![CDATA[Flash CS3 Tutorial - Create a Preloader]]></title>
<link>http://learnola.com/2008/11/10/flash-cs3-tutorial-create-a-preloader/</link>
<pubDate>Mon, 10 Nov 2008 18:09:32 +0000</pubDate>
<dc:creator>apexmedia</dc:creator>
<guid>http://learnola.com/2008/11/10/flash-cs3-tutorial-create-a-preloader/</guid>
<description><![CDATA[For users who prefer to learn Flash visually we have a range of Adobe Flash CS3 video tutorials, thi]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignleft size-full wp-image-12" title="case-disks1" src="http://apexmedia.wordpress.com/files/2008/09/case-disks1.jpg" alt="" width="152" height="108" />For users who prefer to learn Flash visually we have a range of Adobe Flash CS3 video tutorials, this method of training greatly enhances learning and allows beginners to master even the most complex aspects of Adobe Flash with ease.<br />
View the <a href="http://www.computer-training-software.com/adobe-flash-cs3.htm">Flash CS3 Tutorial Videos </a>.</p>
<div style="border-bottom:#a3c159 2px dashed;">.</div>
<h2>Creating a Preloader in Flash &#8211; Beginners Tutorial</h2>
<p>As your SWF files grow bigger, containing a rich variety of resources such as images and sounds, the filesize will inevitably grow. If your Flash is being deployed over the Web, it is likely that at least some users will experience a delay in waiting for your SWF to load fully. Also, if your SWF is interactive, it may be problematic for users to start interacting with it before it is fully loaded. For this reason, a preloader can be extremely useful, particularly one that indicates the progress of the SWF loading, giving the user regular updates on the load progress, this is what we are going to cover on this Flash Tutorial.</p>
<p>There are two broad options for creating a preloader for your SWF: one that is built into the SWF itself, and one that is separate from the main SWF, loading it in as a resource. This Flash tutorial introduces the second approach, which is simpler for beginners.</p>
<p><em>The method changed significantly with ActionScript 3.0, and as such methods are outlined below for both it and ActionScript 2.0.</em></p>
<p>We will demonstrate the technique for preloading an SWF that you have created, by creating a second .fla and .swf which will serve the sole purpose of loading the main SWF, indicating progress to the user throughout. To keep the user up to date on the load progress, we need to use an event listener to detect progress in the loading process; we can then provide code that will interpret this progress and feed it back to the user.</p>
<p>For demonstration purposes, you can use an SWF that you have already created as the file that is being loaded; create a new Flash document and save it into the same directory.</p>
<p><strong>For ActionScript 3.0</strong>: Create a dynamic textfield on the stage and give it the instance name &#8216;load_txt&#8217;; create a new layer for your actions, open the Actions panel (F9 or Window &#62; Actions), enter the following code, replacing the SWF filename with your own:</p>
<pre>
//required imports
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.net.URLRequest;
import flash.events.Event;
import flash.events.ProgressEvent;

	//create loader and urlrequest objects to load external resources
var swfLdr:Loader = new Loader();
var swfReq:URLRequest = new URLRequest("myswf.swf");//INSERT YOUR OWN SWF FILENAME

	//load the swf
swfLdr.load(swfReq);

	//set up event listeners to indicate progress to user
swfLdr.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, madeProgress);
swfLdr.contentLoaderInfo.addEventListener(Event.COMPLETE, isLoaded);

	//function is called whenever load progress is made
function madeProgress(pEvent:ProgressEvent):Void
{
		//show updated percentage
	var perc:Number=Math.round((pEvent.bytesLoaded/pEvent.bytesTotal)*100);
	load_txt.text="LOADING: "+perc;
}

	//function is called when load is complete
function isLoaded(evnt:Event):Void
{
		//hide textfield
	load_txt._visible=false;
}
//end of code block
</pre>
<p><strong>For ActionScript 2.0:</strong> To use the MovieClipLoader class, we also need a MovieClip to load the SWF into; this can be any clip in your movie, but its contents will be replaced by the loaded SWF. Create a dynamic textfield on the stage and give it the instance name &#8216;load_txt&#8217;. Then create a new layer for your actions, open the Actions panel (F9 or Window &#62; Actions), enter the following code, replacing the SWF filename with your own:</p>
<pre>	//create a clip to load the SWF into
var loadclip_mc:MovieClip=_root.createEmptyMovieClip("loadclip_mc", _root.getNextHighestDepth());
	//create the MovieClipLoader object
var mcl:MovieClipLoader=new MovieClipLoader();
	//create and add the listener object to detect any load progress made
var mcListr:Object=new Object();
mcl.addListener(mcListr);

	//define the function for load progress
mcListr.onLoadProgress = function(target_mc:MovieClip, numBytesLoaded:Number, numBytesTotal:Number)
{
	var perc:Number=Math.round((numBytesLoaded/numBytesTotal)*100);
	load_txt.text="LOADING: "+perc;
};

	//define the function for when loading is complete
mcListr.onLoadComplete = function(target_mc:MovieClip)
{
	load_txt._visible=false;
};

	//load the SWF - INSERT YOUR OWN SWF FILENAME
mcl.loadClip("myswf.swf", loadclip_mc);</pre>
<p>To see the preloader working normally, you will have to view it over the Web, i.e. upload it to a server and browse to a page with the preloading SWF on it.</p>
<p><em>Note:</em> The load process is the same if you want to load external resources such as images into your Flash movie.</p>
<p><strong>Advanced exercise:</strong> Instead of just displaying the percentage loaded to the user, you can easily create a more stimulating preloader by extending the &#8216;progress&#8217; functions. For example, you could create a MovieClip with graphic elements that move or expand along an area representing 100% of the load process (using the percentage to calculate their position each time the &#8216;progress&#8217; function is called). Alternatively you can use Flash&#8217;s built in Progress Bar component to display a simple loading bar effect.</p>
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