One morning in 2004 or so, I got up and decided I wanted to make a video game.
I was about 15 or 16, I had just finished Broken Sword, and went in search of a program that could let me make an adventure game myself. 535 more words
This is a weekly recap of the goings-on in my professional life – to keep track of what I’m doing and to give you a peek at what it’s like being an independent creative. 227 more words
1 month, 3 weeks