“…the worst part of this implementation is over” – Me, one post ago I regretted typing that almost immediately, because right after that I found an embarrassing number of bugs in my code and faced hou… more →
Aeon Emulator BlogGreg wrote 2 days ago: “…the worst part of this implementation is over” – Me, one post ago I regretted typing that almost i … more →
Greg wrote 1 week ago: After doing my homework on x86 protected mode, I’ve been working on actually implementing it. As exp … more →
Greg wrote 1 week ago: In optimizing code for performance, it’s crucial to know the critical path. Once you know which part … more →
darkxchilde wrote 2 weeks ago: So yea, I’m here now. Another avenue to the public, another pace to distribute info, another p … more →
Brother Bryan wrote 3 weeks ago: PART I: GNOSTIC CHRISTIAN THEOLOGY, COSMOLOGY, AND ONTOLOGY: EXPOSING MAINSTREAM CHRISTIAN ERRORS Wh … more →
Brother Bryan wrote 3 weeks ago: PART I: GNOSTIC CHRISTIAN THEOLOGY, COSMOLOGY, AND ONTOLOGY: EXPOSING MAINSTREAM CHRISTIAN ERRORS Wh … more →
Greg wrote 3 weeks ago: In a previous post, I gave a brief overview of the components of a VGA card, but I didn’t talk about … more →
tonylongworth wrote 3 weeks ago: I’ve decided to slightly redesign my site to make it easier for you to purchase / download mus … more →
Greg wrote 4 weeks ago: One issue I’ve had with authoring a WPF UserControl/CustomControl has been the dashed focus rectangl … more →
Greg wrote 4 weeks ago: The biggest visible change is the addition of a simple command interpreter. You can’t do too much wi … more →
Greg wrote 1 month ago: On a normal x86 real-mode PC with a VGA-compatible video card, a 64k region of memory starting at se … more →
Greg wrote 1 month ago: When I was starting to add VGA emulation to Aeon, I had to decide how the graphics would be presente … more →
yggdrasilraisondetre wrote 1 month ago: After stopping to write here for a long while I’ve been told by Aeon that I should take and co … more →
Greg wrote 1 month ago: Wolfenstein 3D is another classic. It was basically the first FPS game, and has since been ported to … more →
Greg wrote 1 month ago: In addition to emulating the processor, there’s a lot of other components required to run a program … more →
Greg wrote 1 month ago: Currently, Aeon consists of five .NET assemblies: Aeon.Emulator.dll: This implements the core emulat … more →
Greg wrote 1 month ago: Time for another new build. Download it here. Sound Blaster 16 mostly implemented (still needs more … more →
Greg wrote 1 month ago: I probably should have started with this one, as it was the first game I got working in Aeon, but st … more →
Greg wrote 1 month ago: The first oddity of the x86 instruction set to trip me up was its real-mode addressing. Having done … more →