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	<title>andrew-laing &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/andrew-laing/</link>
	<description>Feed of posts on WordPress.com tagged "andrew-laing"</description>
	<pubDate>Mon, 04 Jan 2010 11:57:53 +0000</pubDate>

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<title><![CDATA[Our First Design Challenge]]></title>
<link>http://vancouvergamedesign.com/2007/12/10/our-first-design-challenge/</link>
<pubDate>Mon, 10 Dec 2007 21:30:14 +0000</pubDate>
<dc:creator>McElroy Flavelle</dc:creator>
<guid>http://vancouvergamedesign.com/2007/12/10/our-first-design-challenge/</guid>
<description><![CDATA[This is a site about games right? In fact game design. So why not do some designing? On that note we]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>This is a site about games right?</p>
<p>In fact game design. So why not do some designing?</p>
<p>On that note we are proudly announcing VancouverGameDesign.com&#8217;s first design challenge.</p>
<p>Here&#8217;s the idea.</p>
<p>Use the three themes provided to invent a game. You get two hundred words to describe the game in a response to this post. Whether the game is mini or epic, next gen or analog it&#8217;s all up to you. If super similar entries are submitted priority will be given to the first submission, so get your ideas in early.</p>
<p><!--more--><br />
Judging will be done by a celebrity panel: Adrian Crook, Todd Batty and Andrew Laing. (Details about the Judges can be found at the bottom of this post.)</p>
<p><!--more--><br />
$25 will be awarded via paypal to the winner.</p>
<p><!--more--><br />
The judges will not be aware of who submitted which entry. The contest will be open for one week which means all entries must be submitted by 11:59pm (PST) Monday December 17th.  If your entry is even one word over 200 it will be disqualified.</p>
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If this proves successful from our perspectives we&#8217;ll start holding larger and larger cash prizes so get the word out.</p>
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Here&#8217;s the First Themes:</p>
<p>* Apples<br />
* Morocco<br />
* Clouds</p>
<p>Good luck and get designing.</p>
<p><!--more--><br />
Adrian Crook currently heads up Relic Labs, (an internal division of Relic) where he develops innovative new game concepts utilizing emergent themes such as casual gaming, Web 2.0 and free-to-play business models.<br />
In 2006, Adrian was named Producer of the Year by the Canadian New Media Awards. Also in 2006, The Outfit, which he produced, was awarded Game of the Year by the Canadian Awards for the Electronic and Animated Arts.</p>
<p>Todd Batty most recently worked as Producer/Lead Designer on NBA Street Homecourt, which shipped on PS3 and X360, and is one of the highest-rated games on any next-gen platform. Electronic Gaming Monthly said: &#8220;The game bursts with one brilliant design decision after another &#8211; including a Gamebreaker power-up system that is, finally, perfect.&#8221;<br />
Todd is also the pioneer developer who created the &#8220;Freestyle Control&#8221; feature that has revolutionized sports gaming.</p>
<p>Andrew went earned a BA in economics from McMaster University and a diploma from Digipen University in the art of videogame design.<br />
Video game design credits include Sega Soccer Slam, Aidyn Chronicles, Rifts: Promise of Power and Detective Brand Golf, which was a finalist in the Independent Games Festival in 2005. Andrew is currently prototyping for a next gen system as well as providing design services to local developers.</p>
<p> </p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>(The following is necessary to keep the sight afloat, so please give it a looksee)</p>
<p>Whether we talk about <a href="http://www.iseeq.com/c/cameras.htm">cameras</a> or the new line of <a href="http://www.iseeq.com/c/laptops.htm">laptops</a> or something as subtle as <a href="http://www.iseeq.com/c/printers.htm">printers</a>, there is always room for a better design. Even <a href="http://www.iseeq.com/c/car-audio.htm">car audio</a> systems change their designs.</p>
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