Tags » Arena Depixelation Project

Who's steering this thing?

Planning

One thing I noticed recently on my work w/ Arena is that I don’t really have much of a game plan other thanĀ “finish Wall SETS then IMGs”. 277 more words

Game Art

Line them up and knock them down

Start strong

As I have stated in the past, one of the most taxing aspects of editing the TES:Arena textures is coming up with a unique take on the image within the constraints of the limited pixel and color count. 421 more words

Game Art