Tags » Ars Magica

Ars Magica - The Provençal Tribunal

My fifth Ars Magica book! This one was called The Provencal Tribunal, once again by Atlas Games.


The Pillars of Gaming

The D&D Starter Set is out. I don’t want to talk about that.

Instead, I want to talk about one of the design goals of the new edition, or the three pillars of D&D: Interaction, Combat, and Exploration. 746 more words

I Had An Idea...

Parma Civile, an idea for a major breakthrough

After reading about the potential breakthroughs in the True Lineages sourcebook I was pondering how the Gift makes everyone uncomfortable, except for magi who have their Parma Magica (PM) to provide a pseudo-shield from the negative social effects from the Gift of others. 537 more words


Conjure the Humble Skiff

One of my characters had a need to get across a moderate sized area of water with his companions, and it proved to be a little bit of an ungainly problem. 536 more words


Thoughts On Ars Magica Ahead of a Campaign

It’s beginning to look like I’m going to be running some Ars Magica for my Monday night group, having wrapped up my Traveller campaign for the time being. 1,002 more words

Actual Play

Ars Magica

The Ars Magica campaign I’d been running for a year and a half came to an end the other day. It’s been an interesting experience and I thought I’d share some thoughts about the game. 814 more words

Ars Magica

Mirarion : Chapter 6

Running like Hell was inglorious, but we don’t care about glory in my House. There are times when the line needs to hold, and there are times when standing your ground is just a pointless sacrifice. 1,121 more words

Ars Magica