Tags » Banjo Kazooie

Game of the Day #1: Banjo-Kazooie

Something new here, folks. It dawned on me that every day is someone’s day off, and that most people spend their days off hunched over a screen anyway. 369 more words

Poor Man's Games

Banjo Tooie Review (N64)

The bear & bird are back for another adventure that sees them leaving behind Spiral Mountain & heading for the Isle O’ Hags where a familiar foe awaits. 520 more words

The Disc

How Does Your Game Keep You Contained? Part 2

The hero seeks a new adventure. Every Mutant Ewok of the Decidedly-Evil Forest has been murdered; the Casually Racist Imps have each been forcefully evicted from the Cave of Moaners; the hero has made so many Dragon’s Teeth necklaces that they’ve considered setting up a little jewellery store in the city centre. 1,593 more words

Gamer

Clean Bandit - Rihanna ft. Noonie Bao

I had reservations about this song because the cartoon beat sounds like a loop taken from the Bubblegloop Swamp level of Banjo Kazooie and the violin sounds like something out of a black and white Russian film about the struggles of winter in Siberia. 64 more words

House - The Deep Kind

What If?: Banjo-Threeie

Banjo-Threeie was the supposed name for a third game in the Banjo-Kazooie franchise, the game would have been developed by Rareware and released for the GameCube, but as Rareware was sold to Microsoft we never saw this game being a reality, the closest things we got was an interquel for the GameBoy Advance called Banjo-Kazooie: Grunty’s Revenge released in 2003 and Banjo-Kazooie: Nuts & Bolts released for the Xbox 360 in 2008, but neither of those games was what we expected as Banjo-Threeie, the GBA game was a good game, but limited because of the hardware, and Nuts & Bolts strayed away from platforming and added a vehicle bulding system instead, which is not something we’d expect in a Banjo-Kazooie game. 500 more words

What If?