A few requests for the algorithm behind the Bezier y-at-x and x-at-y methods have been received. The code is self-contained in the com.degrafa.geometry.AdvancedQuadraticBezier and AdvancedCubicBezier… more →
The AlgorithmistTIA! wrote 2 weeks ago: To Implement Bezier Curve using Midpoint approach*/ #include<stdio.h> #include<graph … more →
Robert Chow wrote 1 month ago: So there are two types of curves available that OpenGL offer. These are NURBS (Non-unified-rational … more →
algorithmist wrote 1 month ago: A few requests for the algorithm behind the Bezier y-at-x and x-at-y methods have been received. Th … more →
algorithmist wrote 1 month ago: I have received a couple requests for x-at-y methods in the advanced quadratic and cubic Bezier clas … more →
Hyoung-gul Kook wrote 2 months ago: This is Vertical Corrugation geometry which could be applied for jagged or corrugated wall. It uses … more →
Hyoung-gul Kook wrote 2 months ago: I think this is a great example about how parametric geometry works in grasshopper. Without any rhin … more →
nebspetrovic wrote 2 months ago: I’m going to talk about how to create a path dynamically in Flash and have objects follow this … more →
imaginaryhuman wrote 3 months ago: Recently I have been focussing on how to put together `higher level` objects made from multiple curv … more →
wraybowling wrote 4 months ago: Unsuspectingly I learned what a Bezier curve truly is by attending a talk on four dimensional math. … more →
imaginaryhuman wrote 4 months ago: I just added a new article, an introduction to bezier curves, which you can read here. It covers som … more →
schweitz wrote 5 months ago: I recently gave a co-worker a relatively brief tutorial on the pen tool in Illustrator. I was trying … more →
algorithmist wrote 5 months ago: Due to severe lack of spare time, Degrafa work is moving very slowly these days. I just added the c … more →
Steven Pigeon wrote 6 months ago: Cutting corners is generally thought of as a bad thing. It generally is, I agree. But in some occasi … more →
samoiloff wrote 6 months ago: Long time ago Ivan Dembitsky started project devoted to bezier curves. The most relevant features in … more →
algorithmist wrote 7 months ago: This is something I started many years ago and put on the shelf because I never had an immediate use … more →
algorithmist wrote 8 months ago: Not as entertaining as Celebrity Deathmatch, but it is interesting to compare the two splines fittin … more →
zauberkeks wrote 8 months ago: Über irgendwas wollte ich ein Bildlein basteln, aber mir ist nichts so recht eingefallen. Notlösung: … more →
ac wrote 9 months ago: This Processing applet called Lineplay implements a little bit better the ideas discussed in the pre … more →
algorithmist wrote 9 months ago: Based on some offline discussions, it appears this will be a useful method and I’ve also decid … more →