Tags » Board Game Design

How to design a board or card game: 10 prototyping tips

If you’re getting into the idea of creating your own game it can be hard to know where to start.

Having dabbled with prototyping game ideas for several years now I’m far from being an expert, but I have discovered some pretty useful free programmes and been given some great steers from established designers on everything from testing to design. 2,482 more words

Board Games

What has TGIK Games been up to? #7

Update of Current Games

I feel like we have hit a new level of commitment to TGIK Games. When I am not working on a new or active designs, I feel like I should be working on something else TGIK related. 354 more words

Board Games

Programming!

Hey guys, this is my first post, and I wanted to share a little bit about what I’m working on. We’re in the early prototyping-and-testing phase of a “Soccer GM” game, in which the goal is to build a team by buying and selling players and choosing tactics suited to the strengths and weaknesses of the players you’ve got. 328 more words

Board Games

Grand Illusion Update

Today I wanted to report on the progress of The Grand Illusion. Normally I do that on Thursdays and I was planning on posting a game review today but I’m excited about the game so I figured I’d write about it. 592 more words

The Boards

How to Build a Game #10 Know How to Teach Your Game

This is going to sounds strange, but learn how to teach your game. When I started out in this thing that is game design, I would spend hours working on game mechanics and more hours working on a playable prototype, I would take the game to my FLGS and get it in front of people only to have no idea how to teach my own game. 372 more words

Board Game Design

What has TGIK Games been up to? #6

Update of Current Games

We are adding to the current games list! Now that Dice Inc is in full play test mode and Charge! is in a holding pattern for the next 4 weeks, we are moving on to our next live projects. 434 more words

Board Games

How to Build a Game #9 Work on Your Elevator Pitch

When you decide that you want to start talking about your game to people outside your core play testing group, make sure you have a well rehearsed elevator pitch. 465 more words

Board Game Design