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A game as art vs art as a game

I’ve created art since I was five years old. I studied seriously with a professional painter for ten years after that. However, I still hesitate to make the statement “I’m an artist.” For one, it’s a loaded term that implies a lot of grandiosity and arrogance. 941 more words

Gaming

I Feel For You Tim: Emotional Attachment in Braid

In the introduction to Half Real, Jesper Juul argues that “emotional attachment” is an essential component of video game construction. However, many critics argue that emotional attachment is largely missing from today’s popular games (Call of Duty, Halo etc.).   435 more words

Video Games

The Intertwining Narrative and Mechanics of Braid

By Carly Vaughn

Braid is a frustrating game. In my opinion, this is mostly because the simple game mechanics belie the fact that introducing the element of time into a game creates a whole different set of complexities. 336 more words

Gaming

Rewind and Go Play Braid

Squidward – Author

 

I’m motivated. I like to push myself to be my very best and I know I’m not alone. However, we all need to be motivated differently in order to study, run, call our family, and finish projects we have started. 590 more words

Braid: The convenient platformer

In most video games, especially platformers, the player’s character is able to be killed in some manner and then respawns at the beginning of the level. 329 more words

Gaming

Braid: A Different Type of Experience?

By Jo Kim

 

When I first heard that we are going to be playing a platform game in class, the first thought that came into my mind was ‘Well, this is going to be easy,’ but boy, was I wrong. 581 more words

Gaming

NEW SUPER MEAT BOY ANNOUNCED

The developers of the immensely popular and challenging platformer Super Meat Boy, Team Meat, have announced a brand new game featuring the titular character named ‘Super Meat Boy Forever’. 131 more words