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<channel>
	<title>bubble-bobble &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/bubble-bobble/</link>
	<description>Feed of posts on WordPress.com tagged "bubble-bobble"</description>
	<pubDate>Sat, 28 Nov 2009 20:35:25 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

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<title><![CDATA[Untold Tales of The Arcade]]></title>
<link>http://beyondtheseamist.wordpress.com/2009/11/24/untold-tales-of-the-arcade/</link>
<pubDate>Tue, 24 Nov 2009 14:02:10 +0000</pubDate>
<dc:creator>goongrave</dc:creator>
<guid>http://beyondtheseamist.wordpress.com/2009/11/24/untold-tales-of-the-arcade/</guid>
<description><![CDATA[Volevo porre all&#8217;attenzione dei miei gentili lettori questa piccola serie in 6 episodi apparsa]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Volevo porre all&#8217;attenzione dei miei gentili lettori questa piccola serie in 6 episodi apparsa su <a href="http://insomnia.ac/" target="_blank">Insomnia.ac</a> dove un nostro connazionale, Francesco-Alessio Ursini (penso noto nella &#8220;scena arcade&#8221; come Randorama), parla dei suoi ricordi del magico mondo dei videogiochi arcade a partire dalla metà degli anni &#8216;80:</p>
<p><a href="http://insomnia.ac/commentary/untold_tales/episode_1/">http://insomnia.ac/commentary/untold_tales/episode_1/</a></p>
<ul>
<li>Chack&#8217;n Pop</li>
<li>Hyper Dine Side Arms</li>
<li>Psychic 5</li>
</ul>
<p><img class="alignnone" title="Chak'n Pop" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/chacknpop-2.jpg" alt="" width="360" height="504" /><img class="alignnone" title="Hyper Dine Side Arms" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/sidearms-2.jpg" alt="" width="360" height="507" /></p>
<p><img class="alignnone" title="Psychic 5" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/psychic5-2.jpg" alt="" width="360" height="509" /></p>
<p><a href="http://insomnia.ac/commentary/untold_tales/episode_2/">http://insomnia.ac/commentary/untold_tales/episode_2/</a></p>
<ul>
<li>Rolling Thunder</li>
<li>Sly Spy</li>
<li>Crime City</li>
<li>Rolling Thunder 2</li>
<li>Elevator Action Returns</li>
</ul>
<p><img class="alignnone" title="Rolling Thunder" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/rollingthunder.jpg" alt="" width="360" height="511" /><img class="alignnone" title="Sly Spy" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/slyspy.jpg" alt="" width="360" height="462" /><img class="alignnone" title="Crime City" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/crimecity.jpg" alt="" width="360" height="512" /><img class="alignnone" title="Rolling Thunder 2" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/rollingthunder2.jpg" alt="" width="360" height="517" /><img class="alignnone" title="Elevator Action Returns" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/elevatoractionreturns.jpg" alt="" width="360" height="508" /></p>
<p><a href="http://insomnia.ac/commentary/untold_tales/episode_3/">http://insomnia.ac/commentary/untold_tales/episode_3/</a></p>
<ul>
<li>Darius</li>
<li>Darius II</li>
<li>Metal Black</li>
<li>Darius Gaiden</li>
<li>G Darius</li>
<li>Border Down</li>
</ul>
<p><img class="alignnone" title="Darius" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/darius.jpg" alt="" width="360" height="510" /><img class="alignnone" title="Darius II" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/dariusii.jpg" alt="" width="360" height="507" /><img class="alignnone" title="Metal Black" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/metalblack.jpg" alt="" width="360" height="509" /><img class="alignnone" title="Darius Gaiden" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/dariusgaiden.jpg" alt="" width="360" height="507" /><img class="alignnone" title="G Darius" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/gdarius.jpg" alt="" width="360" height="504" /></p>
<p><a href="http://insomnia.ac/commentary/untold_tales/episode_4/">http://insomnia.ac/commentary/untold_tales/episode_4/</a></p>
<ul>
<li>Bubble Bobble</li>
<li>Raimais</li>
<li>Gun Frontier</li>
</ul>
<p><img class="alignnone" title="Bubble Bobble" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/bubblebobble.jpg" alt="" width="360" height="505" /><img class="alignnone" title="Gun Frontier" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/gunfrontier.jpg" alt="" width="360" height="508" /></p>
<p style="text-align:center;"><img class="alignnone" title="Raimais" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/raimais_small.jpg" alt="" width="354" height="250" /></p>
<p style="text-align:left;"><a href="http://insomnia.ac/commentary/untold_tales/episode_5/">http://insomnia.ac/commentary/untold_tales/episode_5/</a></p>
<ul>
<li>RayForce</li>
<li>RayStorm</li>
<li>RayCrisis</li>
</ul>
<p><img class="alignnone" title="RayForce" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/rayforce.jpg" alt="" width="360" height="503" /><img class="alignnone" title="RayStorm" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/raystorm.jpg" alt="" width="360" height="510" /><img class="alignnone" title="RayCrisis" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/raycrisis.jpg" alt="" width="360" height="514" /></p>
<p><a href="http://insomnia.ac/commentary/untold_tales/episode_6/#id1">http://insomnia.ac/commentary/untold_tales/episode_6/#id1</a></p>
<ul>
<li>Gradius</li>
<li>Gradius II</li>
<li>Salamander</li>
<li>Gradius III</li>
<li>Parodius</li>
<li>Gradius V</li>
</ul>
<p><img class="alignnone" title="Gradius" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/nemesis.jpg" alt="" width="360" height="505" /><img class="alignnone" title="Gradius II" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/gradiusii.jpg" alt="" width="360" height="511" /><img class="alignnone" title="Salamander" src="http://i247.photobucket.com/albums/gg126/Goongrave/BeyondTheSeaMist/salamander.jpg" alt="" width="360" height="511" /></p>
<p>Quanto sono rulloni tutti i poster Arcade! Che belliii &#60;3 xD.</p>
<p>Reuppo il consiglio di leggere questi racconti di questo mondo fatato ormai perduto!</p>
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<title><![CDATA[Girls' Generation - Samyang Ramen (vs. Bubble Bobble)]]></title>
<link>http://allaznremix.wordpress.com/2009/10/02/girls-generation-samyang-ramen-vs-bubble-bobble/</link>
<pubDate>Fri, 02 Oct 2009 23:53:16 +0000</pubDate>
<dc:creator>backflipkingds</dc:creator>
<guid>http://allaznremix.wordpress.com/2009/10/02/girls-generation-samyang-ramen-vs-bubble-bobble/</guid>
<description><![CDATA[Since when did SNSD do videogames&#8230;&#8230;&#8230; well they don&#8217;t but here is a new mashu]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Since when did SNSD do videogames&#8230;&#8230;&#8230; well they don&#8217;t but here is a new mashup using Bubble Booble with &#8220;Samyang Ramen&#8221;.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/PK7GomkN2nw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/PK7GomkN2nw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
</div>]]></content:encoded>
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<title><![CDATA[Review 360: Bubble Bobble Neo.]]></title>
<link>http://corporalkitty.wordpress.com/2009/10/02/review-360-bubble-bobble-neo/</link>
<pubDate>Fri, 02 Oct 2009 16:48:46 +0000</pubDate>
<dc:creator>corporalkitty</dc:creator>
<guid>http://corporalkitty.wordpress.com/2009/10/02/review-360-bubble-bobble-neo/</guid>
<description><![CDATA[  Bubble bobble is a much loved favourite from the Nes years and holds its adorable dinosaur charm i]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img class="aligncenter" title="BB banner" src="http://i649.photobucket.com/albums/uu212/CorporalKitty/BBbannercopy.jpg" alt="" width="400" height="120" /></p>
<p style="text-align:center;"><strong> </strong></p>
<p>Bubble bobble is a much loved favourite from the Nes years and holds its adorable dinosaur charm in its new XBLA wrapper.</p>
<p>You play two cute dinosaur brothers who shoot out bubbles to trap their foes and gobble multiple food items like two strange packmen like dinosaurs, which appeals to many with its original challenging feel.</p>
<p style="text-align:center;"><img class="aligncenter" title="BBSS" src="http://i649.photobucket.com/albums/uu212/CorporalKitty/BB3.jpg" alt="" width="362" height="200" /></p>
<p>The aim of the game is to defeat waves/levels of various colourful foes by firing bubbles and then in casing your enemy, you then must pop the bubble by head butting it or jumping on it, sounds simple right? Well it is until you reach harder levels, you will then have multiple enemy’s on screen that are free and then ones you have trapped, it becomes quite a challenge to keep your little dinosaur alive but very addictive. A cute feature you will need to use to progress is, if you’re stuck you must blow bubbles to bounce off to get out of hole or to reach unreachable areas, this just helps to fight of the very repetitive feel most arcade games have.</p>
<p>The levels are set out just like packman but with better graphics and a few different layouts, you can fall from the bottom of the screen to the top making it easier to jump on those floating foes but be carefull for free foes! You must also gobble as much fruit and food as possible to climb up those XBLA leader boards and beat your friends! You also have various power ups to munch to help you through the waves like fire balls, bubbles containing lightning bolts and other very random powers which are a life saver in later levels. You can also stumble across munch able objects that look like potions, eat one of these and you will be given a short amount of time to collect as many bonus objects as you can, which when over kills all enemy’s and gives you a nice big point bonus and a even bigger bonus if you collect them all in one go.</p>
<p style="text-align:center;"><img class="aligncenter" title="SSbb" src="http://i649.photobucket.com/albums/uu212/CorporalKitty/BB2.png" alt="" width="365" height="214" /></p>
<p>There are three modes to choose from, Classic mode, Arrange mode and VS mode. Classic mode is the original arcade game itself with various levels to get through to save your princesses. Arrange mode is the same but with bigger levels as its supports four players in your sitting room, which is rare these days as most full titles don’t support other players/friends on your screen at home but you will find that most XBL Arcade titles support online play and have the option to play with friends on one console, which has always been good fun. Sadly Bubble Bobble doesn’t have online play but has four player co-op or VS; VS mode is battle royal of four different coloured dinosaurs fighting it out with bubbles and other random objects.</p>
<p>Overall its rather addictive with its bright colours and random madness or course keeps most of the fun feel from its Nes days, Bubble Bobble will most likely appeal to fans, girls and family’s as it involves cute dinosaurs that blow bubbles, I’m not being sexist it’s just most men/boys are not really into cute multi coloured dinosaurs that eat lolly’s&#8230;. Though it is a lot of fun and challenging in a good way 800 MSP is a little pricey for something that doesn’t have online capabilities and is, well like most arcade titles far too short. The choice is yours as always but if the price is not a problem it will make a welcome addition to your XBL Arcade collection.</p>
<p> </p>
<p>Rating: 7.5 </p>
<p>Originally posted at www.xboxliveaddicts.co.uk</p>
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<title><![CDATA[BUBBLE BOBBLE NEO: NOT WORTH 800 POINTS]]></title>
<link>http://thegamerreport.wordpress.com/2009/09/28/bubble-bobble-neo-not-worth-800-points/</link>
<pubDate>Mon, 28 Sep 2009 22:26:00 +0000</pubDate>
<dc:creator>gobee</dc:creator>
<guid>http://thegamerreport.wordpress.com/2009/09/28/bubble-bobble-neo-not-worth-800-points/</guid>
<description><![CDATA[I&#8216;ll try to keep this short and sweet. I have been looking forward to playing Bubble Bobble on]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://farm3.static.flickr.com/2477/3964344600_98b220dfea.jpg" alt="" border="0" /><br /><span style="font-size:180%;">I</span>&#8216;ll try to keep this short and sweet. I have been looking forward to playing Bubble Bobble on my <span class="blsp-spelling-error" id="SPELLING_ERROR_0">Xbox</span> 360 for a while now. Bubble Bobble <span class="blsp-spelling-error" id="SPELLING_ERROR_1">NEO</span>, a version I have not played yet, finally came out last week. It wasn&#8217;t the original version I played on Nintendo, but who cares? It&#8217;s still Bubble Bobble, and if you have read my posts in the past, I felt this was one of the few titles that was a <a href="http://www.thegamerreport.com/2009/03/top-games-that-should-be-on-xbla.html"><span style="font-style:italic;">must</span> for <span class="blsp-spelling-error" id="SPELLING_ERROR_2">Xbox</span> Live Arcade</a>. I wanted this game to come out, but I didn&#8217;t actually think it was ever going to happen. And when it finally did get released to my surprise, I didn&#8217;t even need to play the trial game. I bought it immediately.</p>
<p>I regret that decision now. I should have looked into the details of this game further. And if you&#8217;re a fan of Bub and Bob like I am, maybe more for nostalgia than anything, then let me save you the $12.50 or 800 points.</p>
<p>The first feature you&#8217;ll notice lacking in this game, you unfortunately won&#8217;t be able to play online, with your friends. Yes, a brand new <span class="blsp-spelling-error" id="SPELLING_ERROR_3">Xbox</span> Live Arcade game in 2009 came out without this feature. How can such an important feature not be included?  When I played the original Bubble Bobble back in the early 90&#8217;s, I played it with my best friend. So I ended up telling that <span style="font-style:italic;">same friend</span> to buy <span class="blsp-spelling-error" id="SPELLING_ERROR_4">NEO</span> so we could play and re-live the memories. Unfortunately, the impatient person that I am and also the kind of guy that doesn&#8217;t read directions, (who needs directions anyway? <span class="blsp-spelling-error" id="SPELLING_ERROR_5">Psshh</span>.) I did not know it was only<span style="font-style:italic;"> local co-op</span>. Meaning, my buddy and I had to be in front of the same TV if we wanted to play. <span style="font-style:italic;">Are you serious?</span> Total bummer.</p>
<p>Second negative you will notice is the lack of any difficulty to this game. You can breeze right past the first 50 or so levels with little to no effort. Why was is much more difficult back in the day? I couldn&#8217;t be that much better of a gamer. However, once you get to certain levels, it becomes clear something was not designed properly. For example, Level 72.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/uFYAEAk68uk&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/uFYAEAk68uk&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span><br />That was not my video but that of someone else going through the exact same motions I went through. I am not the type of person that goes to look for a cheat or a way to beat a level, but this was one of those certain &#8216;beyond frustrating&#8217; times when it was absolutely necessary. My girlfriend and I could not figure this one out on our own. We were stuck. In between 2 walls, unable to produce any bubbles to jump our way out. And it&#8217;s not just me, <a href="http://breakingthegame.com/index.php/2009/09/arcade-feed-bubble-bobble-neo/">I guess a lot of people had trouble with this level with some even claiming it is &#8216;broken&#8217;.</a> And not just on the 360 with <span class="blsp-spelling-error" id="SPELLING_ERROR_6">NEO</span>, gamers have had this same issue in Bubble Bobble Plus for the <span class="blsp-spelling-error" id="SPELLING_ERROR_7">Wii</span>. I assume <span class="blsp-spelling-error" id="SPELLING_ERROR_8">NEO</span> is just  a port of that game.</p>
<p>We eventually managed to pass Level 72 and move on to beat the game. So it isn&#8217;t broken <span class="blsp-spelling-error" id="SPELLING_ERROR_9">after all</span>, but definitely not designed as well as it should be. It took a few hours to beat the full game the first time playing through. Mostly because we got stuck on that damn level for so long. But playing with my best friend the next day, after we already knew what to do, we blazed right through and beat it in almost an hour exactly. Now compare that to &#8216;Shadow Complex&#8217; on XBLA which provided me with an awesome experience recently for about 6 1/2 hours of total <span class="blsp-spelling-error" id="SPELLING_ERROR_10">gameplay, for only 1200 points</span>. Only 400 points more than Bubble Bobble, which only gives you an hours worth of gameplay. What happened to the quality here?</p>
<p>To top it all off, the controls for Bub and Bob were extremely sluggish. There were many deaths due to slow response time. It would have been nice to be able to produce bubbles at a quicker pace, and to jump when I told them to jump.  By the way, how about those default controls? Press B to jump and A for bubbles? It felt so awkward as most games use the A button as the jump feature. I thought every developer was aware of this? Good thing they allow you to change this in the settings.</p>
<p>Look, don&#8217;t get me wrong. I loved Bubble Bobble when I was a kid, but I guess some games of my past should stay in the past. Had this game been half the cost, I might not be as disappointed as I am. But at the same time, I expected more. Especially from such an awesome <span class="blsp-spelling-error" id="SPELLING_ERROR_11">Taito</span> classic.</p>
<p>Do yourself a favor and skip the purchase on this one. At least until it drops down in price. You will not get much game for your buck, as there is little to no replay value. 100 levels sounds like a lot, but not when some of the levels take as little as 10 seconds to beat.</p>
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<title><![CDATA[Video interview with Fukio "MTJ" Mitsuji]]></title>
<link>http://arcadeheroes.com/2009/09/22/video-interview-with-fukio-mtj-mitsuji/</link>
<pubDate>Tue, 22 Sep 2009 00:35:24 +0000</pubDate>
<dc:creator>Shaggy</dc:creator>
<guid>http://arcadeheroes.com/2009/09/22/video-interview-with-fukio-mtj-mitsuji/</guid>
<description><![CDATA[You&#8217;ll have to chalk this up to &#8220;better late than never&#8221; but last year on Dec. 11t]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://arcadeheaven.wordpress.com/files/2009/06/stinger-widget2.jpg"><img class="alignnone size-full wp-image-7799" title="stinger widget2" src="http://arcadeheaven.wordpress.com/files/2009/06/stinger-widget2.jpg" alt="stinger widget2" width="165" height="74" /></a></p>
<p>You&#8217;ll have to chalk this up to &#8220;better late than never&#8221; but last year on Dec. 11th 2008 Fukio Mitsuji passed away.  He created some very memorable arcade titles at Taito so it&#8217;s good to watch this interview and see where he got his inspiration from as well as his thoughts on game design. You probably know his work in titles like Bubble Bobble, Rainbow Islands, Volified and others. I personally enjoy Volified quite a bit and I like Bubble Bobble except for that insidious music that gets stuck in your head after you play.</p>
<p>RIP Mr. Mitsuji</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/P6q4GY6g26I&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/P6q4GY6g26I&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>[<a href="http://arcadeheroesforum.com" target="_blank">Discuss on the Forums</a>]</p>
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<title><![CDATA[Αυτή την εβδομάδα το Commander's Challenge]]></title>
<link>http://xollothnews.wordpress.com/2009/09/15/%ce%b1%cf%85%cf%84%ce%ae-%cf%84%ce%b7%ce%bd-%ce%b5%ce%b2%ce%b4%ce%bf%ce%bc%ce%ac%ce%b4%ce%b1-%cf%84%ce%bf-commanders-challenge/</link>
<pubDate>Tue, 15 Sep 2009 09:26:12 +0000</pubDate>
<dc:creator>xollothnews</dc:creator>
<guid>http://xollothnews.wordpress.com/2009/09/15/%ce%b1%cf%85%cf%84%ce%ae-%cf%84%ce%b7%ce%bd-%ce%b5%ce%b2%ce%b4%ce%bf%ce%bc%ce%ac%ce%b4%ce%b1-%cf%84%ce%bf-commanders-challenge/</guid>
<description><![CDATA[Αυτή την εβδομάδα το Commander&#8217;s Challenge &#8211; Gameover.gr Το BUBBLE BOBBLE Neo! της Taito]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div><a href="http://www.gameover.gr/articles/%CE%91%CF%85%CF%84%CE%AE-%CF%84%CE%B7%CE%BD-%CE%B5%CE%B2%CE%B4%CE%BF%CE%BC%CE%AC%CE%B4%CE%B1-%CF%84%CE%BF-Commander-s-Challenge.9728.html">Αυτή την εβδομάδα το Commander&#8217;s Challenge &#8211; Gameover.gr</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://i39.tinypic.com/xldxf7.jpg&#38;imgrefurl=http://www.tamtr.net/strateji/21919-command-amp-conquer-red-alert-3-uprising-2009-a.html&#38;usg=__qEOxluW_Z_eH0hV4TtI_OIojhwk=&#38;h=455&#38;w=600&#38;sz=154&#38;hl=en&#38;start=6&#38;tbnid=_zu85VxCyB_WgM:&#38;tbnh=102&#38;tbnw=135&#38;prev=/images%3Fq%3DCommander%2527s%2BChallenge%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t0.gstatic.com/images?q=tbn:_zu85VxCyB_WgM:http://i39.tinypic.com/xldxf7.jpg" alt="" width="135" height="102" /></a>Το BUBBLE BOBBLE Neo! της <a class="zem_slink" title="Taito Corporation" rel="homepage" href="http://www.taito.co.jp/">Taito</a> και το <a class="zem_slink" title="Command &#38; Conquer: Red Alert 3" rel="imdb" href="http://www.imdb.com/title/tt1198194/">Command &#38; Conquer: Red Alert 3</a> Commander&#8217;s Challenge της <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">EA</a> LA, θα είναι οι downloadable κυκλοφορίες αυτής της εβδομάδας στο <a class="zem_slink" title="Xbox Live Arcade" rel="wikipedia" href="http://en.wikipedia.org/wiki/Xbox_Live_Arcade">Xbox Live Arcade</a>. Και τα δύο παιχνίδια θα γίνουν διαθέσιμα αυτή την Τετάρτη, με κόστος 800 MS Points (€9.60) έκαστο[<a href="http://www.gameover.gr/articles/%CE%91%CF%85%CF%84%CE%AE-%CF%84%CE%B7%CE%BD-%CE%B5%CE%B2%CE%B4%CE%BF%CE%BC%CE%AC%CE%B4%CE%B1-%CF%84%CE%BF-Commander-s-Challenge.9728.html">next]</a></p></blockquote>
<div class="zemanta-articles">Related articles by <a class="zem_slink" title="Zemanta" rel="homepage" href="http://www.zemanta.com">Zemanta</a>:</p>
<ul class="zemanta-articles">
<li><a href="http://www.joystiq.com/2009/09/14/red-alert-3-commanders-challenge-storming-xbla-and-psn-this-we/"> Red Alert 3: Commander&#8217;s Challenge storming XBLA and PSN this week </a></li>
<li><a href="http://www.joystiq.com/2009/09/14/this-wednesday-bubble-bobble-neo-red-alert-3-commanders-chal/"> This Wednesday: Bubble Bobble Neo, Red Alert 3: Commander&#8217;s Challenge arrive on XBLA </a></li>
<li><a href="http://www.joystiq.com/2009/08/17/red-alert-3-commanders-challenge-dlc-costs-10-coming-to-360/"> Red Alert 3 &#8216;Commander&#8217;s Challenge&#8217; DLC costs $10, coming to 360 / PS3 this fall </a></li>
<li><a href="http://kotaku.com/5337427/red-alert-3-commanders-challenge-rolls-ric-flair-to-consoles"> Red Alert 3 Commander&#8217;s Challenge Rolls Ric Flair To Consoles [Dlc] </a></li>
</ul>
</div>
</div>
<div class="zemanta-pixie" style="margin-top:10px;height:15px;"><a class="zemanta-pixie-a" title="Reblog this post [with Zemanta]" href="http://reblog.zemanta.com/zemified/a3fc1ab0-e2b5-8d16-a5a8-f39e7cc12610/"><img class="zemanta-pixie-img" style="border:medium none;float:right;" src="http://img.zemanta.com/reblog_e.png?x-id=a3fc1ab0-e2b5-8d16-a5a8-f39e7cc12610" alt="Reblog this post [with Zemanta]" /></a></div>
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<title><![CDATA[Bubble Bobble NEO and Command &amp; Conquer 3 coming to Xbox Live Arcade this week !!]]></title>
<link>http://capsulecomputers.wordpress.com/2009/09/14/bubble-bobble-neo-and-command-conquer-3-coming-to-xbox-live-arcade-this-week/</link>
<pubDate>Mon, 14 Sep 2009 23:24:09 +0000</pubDate>
<dc:creator>CapsuleComputers</dc:creator>
<guid>http://capsulecomputers.wordpress.com/2009/09/14/bubble-bobble-neo-and-command-conquer-3-coming-to-xbox-live-arcade-this-week/</guid>
<description><![CDATA[Two fantastic games released this week on Xbox Live Arcade Market place. Bubble Bobble NEO (800ms Po]]></description>
<content:encoded><![CDATA[Two fantastic games released this week on Xbox Live Arcade Market place. Bubble Bobble NEO (800ms Po]]></content:encoded>
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<title><![CDATA[Which is the REAL Bubble Bobble 2?  and 3?]]></title>
<link>http://thenoisingmachine.wordpress.com/2009/09/11/which-is-the-real-bubble-bobble-2-and-3/</link>
<pubDate>Fri, 11 Sep 2009 21:58:21 +0000</pubDate>
<dc:creator>kicknz</dc:creator>
<guid>http://thenoisingmachine.wordpress.com/2009/09/11/which-is-the-real-bubble-bobble-2-and-3/</guid>
<description><![CDATA[I&#8217;ve long been obsessed with the weird progression of titles in the Rambo film series (First B]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>I&#8217;ve long been obsessed with the weird progression of titles in the Rambo film series (<em>First Blood</em>, <em>Rambo: First Blood Part II</em>, <em>Rambo III</em>, and then simply <em>Rambo</em>) but the subtitles of the Bubble Bobble series games make even less sense.  To wit . . .</p>
<p>1986 Game #1: <strong>BUBBLE BOBBLE </strong>(arcade)<br />
<strong><img src="http://www.exotica.org.uk/mediawiki/files/thumb/c/c8/Bubble_Bobble_title_(arcade).png/300px-Bubble_Bobble_title_(arcade).png" alt="" width="261" height="224" /></strong></p>
<p>1987 Game #2: <strong>RAINBOW ISLANDS: THE STORY OF BUBBLE BOBBLE 2 </strong>(arcade)<br />
<strong><img src="http://www.maksw.com/Portfolio/Rainbow%20Islands/@images/title.png" alt="" /></strong></p>
<p>1991 Game #3: <strong>PARASOL STARS: THE STORY OF BUBBLE BOBBLE III </strong>(TurboGrafx-16)<br />
<img src="http://ui30.gamefaqs.com/1725/gfs_109304_1_1.jpg" alt="" /></p>
<p>1993 Game #4: <strong>BUBBLE BOBBLE PART 2</strong> (NES)<br />
<img src="http://ui07.gamefaqs.com/1094/gfs_34687_1_1.jpg" alt="" /></p>
<p>1994 Game #5: <strong>BUBBLE SYMPHONY</strong> (arcade)<br />
<img src="http://ui31.gamefaqs.com/2302/gfs_36892_1_1.jpg" alt="" width="319" height="233" /></p>
<p>1995 Game #6: <strong>BUBBLE MEMORIES: THE STORY OF BUBBLE BOBBLE III</strong> (arcade)<br />
<img src="http://www.system16.com/screens/bubblem.png" alt="" /></p>
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<title><![CDATA[Looking Back: My Favorite Game from 1986]]></title>
<link>http://lvls.wordpress.com/2009/09/01/looking-back-my-favorite-game-from-1986/</link>
<pubDate>Wed, 02 Sep 2009 02:21:57 +0000</pubDate>
<dc:creator>Wildcat-Lvl</dc:creator>
<guid>http://lvls.wordpress.com/2009/09/01/looking-back-my-favorite-game-from-1986/</guid>
<description><![CDATA[1986&#8230;we&#8217;re getting close to my gaming epiphany!  Alas, that&#8217;ll have to wait until ]]></description>
<content:encoded><![CDATA[1986&#8230;we&#8217;re getting close to my gaming epiphany!  Alas, that&#8217;ll have to wait until ]]></content:encoded>
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<title><![CDATA[links]]></title>
<link>http://zwara81.wordpress.com/2009/08/27/links-15/</link>
<pubDate>Thu, 27 Aug 2009 21:15:28 +0000</pubDate>
<dc:creator>zwara81</dc:creator>
<guid>http://zwara81.wordpress.com/2009/08/27/links-15/</guid>
<description><![CDATA[IKEA Catalog anno 1965 Colonel McQueen Vs Chiggy Von Richthofen overdose urban camping gear lastnigh]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://ikketikketheo.wordpress.com/2009/07/24/ikea-catalog-anno-1965/">IKEA Catalog anno 1965</a></p>
<p><a href="http://www.youtube.com/watch?v=M07ltuAYqzc">Colonel McQueen Vs Chiggy Von Richthofen</a></p>
<p><a href="https://www.deadzebra.com/shop/dot-overdose-pr-20.html">overdose</a></p>
<p><a href="http://www.likecool.com/Urban_Camping--Other--Gear.html">urban camping gear</a></p>
<p><a href="http://www.lastnightsparty.com/obamariots/">lastnightsparty.com obamariots</a></p>
<p><a href="http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2259500">lego bubble bobble</a></p>
<p><a href="http://www.youtube.com/watch?v=H3SzmfZ6F24">delete scene from The Inglorious Bastards</a></p>
<p><a href="http://www.attackthis.net/2009/07/meet-hot-pikachu-girl-from-comic-con.html">Meet the hot Pikachu Girl from Comic Con</a></p>
<p><a href="http://unrealitymag.com/index.php/2009/08/27/the-endings-to-the-15-toughest-nes-games-of-all-time/#more-8976">unreality mag: The Endings to the 15 Toughest NES Games of All Time</a></p>
<p><a href="http://www.kominigarderoben.se/">extrem schräge ikea werbung</a></p>
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<title><![CDATA[8 Bit Trip]]></title>
<link>http://acrepuscularmelange.wordpress.com/2009/08/27/8-bit-trip/</link>
<pubDate>Thu, 27 Aug 2009 20:39:05 +0000</pubDate>
<dc:creator>Scotty</dc:creator>
<guid>http://acrepuscularmelange.wordpress.com/2009/08/27/8-bit-trip/</guid>
<description><![CDATA[Do you like legos? Do you like stop-motion video? Do you like 8-bit video games (specifically for th]]></description>
<content:encoded><![CDATA[Do you like legos? Do you like stop-motion video? Do you like 8-bit video games (specifically for th]]></content:encoded>
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<title><![CDATA[National Game Registry 1988: The New Zealand Story]]></title>
<link>http://thenoisingmachine.wordpress.com/2009/08/26/national-game-registry-1988-the-new-zealand-story/</link>
<pubDate>Wed, 26 Aug 2009 20:18:12 +0000</pubDate>
<dc:creator>kicknz</dc:creator>
<guid>http://thenoisingmachine.wordpress.com/2009/08/26/national-game-registry-1988-the-new-zealand-story/</guid>
<description><![CDATA[THE NEW ZEALAND STORY original platform arcade developer/publisher Taito An overall feel similar to ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img src="http://img.photobucket.com/albums/v233/kicknz/loc.jpg" alt="" /></p>
<p><span style="color:#000000;"><strong>THE NEW ZEALAND STORY</strong></span><span style="color:#ff0000;"><br />
original platform</span><br />
arcade<br />
<span style="color:#ff0000;">developer/publisher</span><br />
Taito</p>
<p>An overall feel similar to Taito&#8217;s <em>Bubble Bobble</em> and <em>Rainbow Islands</em> but featuring horizontally scrolling action and a flying kiwi.  How cute.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/NSO4MAeHQ2M&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/NSO4MAeHQ2M&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><em>The New Zealand Story</em> was inducted on August 23rd, 2009.</p>
<p>Return to the <a href="http://thenoisingmachine.wordpress.com/2009/02/23/national-game-registry/">National Game Registry</a> to view more inductees.</p>
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<title><![CDATA[1.500 giờ để tạo video ấn tượng về game 8 bit]]></title>
<link>http://netvietnam.org/2009/08/25/1-500-gi%e1%bb%9d-d%e1%bb%83-t%e1%ba%a1o-video-%e1%ba%a5n-t%c6%b0%e1%bb%a3ng-v%e1%bb%81-game-8-bit/</link>
<pubDate>Tue, 25 Aug 2009 07:47:44 +0000</pubDate>
<dc:creator>Nhân Mã</dc:creator>
<guid>http://netvietnam.org/2009/08/25/1-500-gi%e1%bb%9d-d%e1%bb%83-t%e1%ba%a1o-video-%e1%ba%a5n-t%c6%b0%e1%bb%a3ng-v%e1%bb%81-game-8-bit/</guid>
<description><![CDATA[Đoạn video sử dụng các hình ảnh Lego và kỹ xảo stop motion để đưa người xem trở về thập niên 80 của ]]></description>
<content:encoded><![CDATA[Đoạn video sử dụng các hình ảnh Lego và kỹ xảo stop motion để đưa người xem trở về thập niên 80 của ]]></content:encoded>
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<title><![CDATA[8-Bit Trip by Rymdreglage [stop-motion animation] [music video]]]></title>
<link>http://findlaydonnan.wordpress.com/2009/08/24/8-bit-trip-by-rymdreglage-stop-motion-animation-music-video/</link>
<pubDate>Mon, 24 Aug 2009 06:55:46 +0000</pubDate>
<dc:creator>findlaydonnan</dc:creator>
<guid>http://findlaydonnan.wordpress.com/2009/08/24/8-bit-trip-by-rymdreglage-stop-motion-animation-music-video/</guid>
<description><![CDATA[Holy Macaroni this is GOOD! A Lego tribute to 8-bit video games filled with wicked in-jokes; 8-Bit T]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Holy Macaroni this is GOOD! A Lego tribute to 8-bit video games filled with wicked in-jokes; 8-Bit Trip <span style="text-decoration:line-through;">Might Just Be One of the</span> IS the Greatest Lego Music Video Ever Created!</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/4qsWFFuYZYI&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/4qsWFFuYZYI&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<blockquote>
<p style="text-align:center;"><span><span style="text-decoration:underline;">1500 hours</span>of moving legobricks and take photos of them.</span></p>
</blockquote>
<p style="text-align:right;"><span>Worth every brick, Swedish duo Tomas Redigh and Daniel Larsson AKA Rymdreglage -<br />
this is really neat!</span></p>
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<title><![CDATA[National Game Registry 1987: Rainbow Islands]]></title>
<link>http://thenoisingmachine.wordpress.com/2009/08/19/national-game-registry-1987-rainbow-islands/</link>
<pubDate>Wed, 19 Aug 2009 06:46:46 +0000</pubDate>
<dc:creator>kicknz</dc:creator>
<guid>http://thenoisingmachine.wordpress.com/2009/08/19/national-game-registry-1987-rainbow-islands/</guid>
<description><![CDATA[RAINBOW ISLANDS: THE STORY OF BUBBLE BOBBLE 2 original platform arcade developer/publisher Taito key]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img src="http://img.photobucket.com/albums/v233/kicknz/loc.jpg" alt="" /></p>
<p><span style="color:#000000;"><strong>RAINBOW ISLANDS: THE STORY OF BUBBLE BOBBLE 2</strong></span><br />
<span style="color:#ff0000;">original platform</span><br />
arcade<br />
<span style="color:#ff0000;">developer/publisher</span><br />
Taito<br />
<span style="color:#ff0000;">key personnel</span><br />
Fukio Mitsuji</p>
<p>The sequel to <em>Rainbow Islands</em> admirably heads in a completely different direction as a vertically-scrolling platformer featuring rainbow attacks and great music.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/JSp9x1VxoI4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/JSp9x1VxoI4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><em>Rainbow Islands</em> was inducted on August 17th, 2009.</p>
<p>Return to the <a href="http://thenoisingmachine.wordpress.com/2009/02/23/national-game-registry/">National Game Registry</a> to view more inductees.</p>
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<title><![CDATA[National Game Registry 1986: Bubble Bobble]]></title>
<link>http://thenoisingmachine.wordpress.com/2009/08/17/national-game-registry-1986-bubble-bobble/</link>
<pubDate>Mon, 17 Aug 2009 09:28:28 +0000</pubDate>
<dc:creator>kicknz</dc:creator>
<guid>http://thenoisingmachine.wordpress.com/2009/08/17/national-game-registry-1986-bubble-bobble/</guid>
<description><![CDATA[BUBBLE BOBBLE original platform arcade developer/publisher Taito key personnel Fukio Mitsuji Bubble ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img src="http://img.photobucket.com/albums/v233/kicknz/loc.jpg" alt="" /></p>
<p><span style="color:#000000;"><strong>BUBBLE BOBBLE</strong></span><br />
<span style="color:#ff0000;">original platform</span><br />
arcade<br />
<span style="color:#ff0000;">developer/publisher<br />
</span>Taito<br />
<span style="color:#ff0000;">key personnel</span><br />
Fukio Mitsuji</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/inAAItNuFaE&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/inAAItNuFaE&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><em>Bubble Bobble</em> was inducted on June 10th, 2009.</p>
<p>Return to the <a href="http://thenoisingmachine.wordpress.com/2009/02/23/national-game-registry/">National Game Registry</a> to view more inductees.</p>
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<title><![CDATA[Bubble Bobble, un videogioco di Fukio Mitsuji, Ichiro Fujisue, Nishiyori e Tadashi Kim]]></title>
<link>http://zonasansiro.wordpress.com/2009/08/13/bubble-bobble-un-videogioco-di-fukio-mitsuji-ichiro-fujisue-nishiyori-e-tadashi-kim/</link>
<pubDate>Thu, 13 Aug 2009 17:51:36 +0000</pubDate>
<dc:creator>Giacomo Brunoro</dc:creator>
<guid>http://zonasansiro.wordpress.com/2009/08/13/bubble-bobble-un-videogioco-di-fukio-mitsuji-ichiro-fujisue-nishiyori-e-tadashi-kim/</guid>
<description><![CDATA[&#8220;Now, it is beginning of a fantastic story!! Let&#8217;s make a journey to the cave of monster]]></description>
<content:encoded><![CDATA[&#8220;Now, it is beginning of a fantastic story!! Let&#8217;s make a journey to the cave of monster]]></content:encoded>
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<title><![CDATA[DREAMS DO COME TRUE: BUBBLE BOBBLE COMING TO XBLA AUGUST 5]]></title>
<link>http://thegamerreport.wordpress.com/2009/07/24/dreams-do-come-true-bubble-bobble-coming-to-xbla-august-5/</link>
<pubDate>Fri, 24 Jul 2009 16:12:00 +0000</pubDate>
<dc:creator>gobee</dc:creator>
<guid>http://thegamerreport.wordpress.com/2009/07/24/dreams-do-come-true-bubble-bobble-coming-to-xbla-august-5/</guid>
<description><![CDATA[I&#8216;m still trying to figure out if I&#8217;m the only one in the world stunned by this official]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://farm4.static.flickr.com/3436/3752731972_c6d467bdc9_o.jpg"><img src="http://farm4.static.flickr.com/3436/3752731972_c6d467bdc9_o.jpg" alt="" border="0" /></a><span style="font-size:180%;">I</span>&#8216;m still trying to figure out if I&#8217;m the only one in the world stunned by this official announcement. <a href="http://www.thegamerreport.com/2009/03/top-games-that-should-be-on-xbla.html">I had just talked about how much I wanted this game to come to <span class="blsp-spelling-error" id="SPELLING_ERROR_0">Xbox</span> Live Arcade</a>, back in March. And wouldn&#8217;t you know it? There is a video game God out there answering prayers. Who knew!?</p>
<p>I readily admit that I am extremely excited about this news, especially if the 4 player Co-Op is indeed true. But I am also hesitant to get <span style="font-style:italic;">too </span>excited. Why, you ask? I&#8217;ll give you some examples.</p>
<p>First off, I originally played the <span class="blsp-spelling-error" id="SPELLING_ERROR_1">NES</span> version of Bubble Bobble back in the early 90&#8217;s. This is not the same game coming out on XBLA. This is Bubble Bobble <span class="blsp-spelling-error" id="SPELLING_ERROR_2">Neo</span>. Whatever that means. It&#8217;s obviously an updated version. But have you ever played a game when you were younger, only to play it again when you were older and it just wasn&#8217;t as fun as you remember? (Worms anyone?) Or what about a movie that you had memories of, maybe you thought it was funny back in the day, maybe even scary? (Killer <span class="blsp-spelling-error" id="SPELLING_ERROR_3">Klowns</span> from Outer Space anyone? Hey! Don&#8217;t judge me.) Or what about going back to visit your old childhood home you grew up in, only to find out the new homeowners have let the front yard go, the grass is dead, the basketball court you put up at Christmas is gone, and there is a decaying RV sitting in the driveway just waiting to be turned into a <span class="blsp-spelling-error" id="SPELLING_ERROR_4">meth</span> lab. <span class="blsp-spelling-error" id="SPELLING_ERROR_5">Y&#8217;know</span> what I mean? It turns out, it&#8217;s just not the same anymore. The fond memories of the past, sometimes, should just stay in the past. You don&#8217;t want to see them ruined.</p>
<p>That&#8217;s what I am worried about when it comes to one of my most favorite games off all time growing up, Bubble Bobble. I probably don&#8217;t have to worry about it this much, but since this will be a day one purchase for me, I <span style="font-style:italic;">really </span>don&#8217;t want to be disappointed. I&#8217;ve scaled back my gaming time too much as it is because of the lack of decent games out now. I&#8217;m hoping my old pals Bub and Bob will be there to rescue me from Triple-A and new Arcade game mediocrity.</p>
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<title><![CDATA[National Game Registry Sidebar: Arcade Compilations]]></title>
<link>http://thenoisingmachine.wordpress.com/2009/06/11/national-game-registry-sidebar-arcade-compilations/</link>
<pubDate>Thu, 11 Jun 2009 16:03:40 +0000</pubDate>
<dc:creator>kicknz</dc:creator>
<guid>http://thenoisingmachine.wordpress.com/2009/06/11/national-game-registry-sidebar-arcade-compilations/</guid>
<description><![CDATA[This article features the best console-based compilations of classic arcade games. The included coll]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>This article features the best console-based compilations of classic arcade games. The included collections were selected based partially on quantity of games and especially on quantity. Most of these compilations include around twenty games each but this article focuses only lists games of NGR-level quality.  Video game publishers love to milk their classic games with re-release after re-release, often spreading games from a single series across different retro collections.  The compilations buck this trend to some extent and provide the best overall value.</p>
<p><strong><img src="http://image.com.com/gamespot/images/bigboxshots/4/926374_62684_front.jpg" alt="Capcom Classics Collection Boxshot" width="384" height="542" /></strong></p>
<p><strong>Capcom Classics Collection</strong> (PlayStation 2, Xbox)<br />
There are only six NGR-worthy games in this collection but they&#8217;re of very high quality and rather lengthy by arcade standards.</p>
<p>1942<br />
1943: The Battle of Midway<br />
-1943 Kai<br />
Final Fight<br />
Ghosts &#8216;n Goblins<br />
Ghouls &#8216;n Ghosts<br />
Street Fighter II<br />
-Street Fighter II&#8217; Champion Edition<br />
-Street Fighter II&#8217; Hyper Fighting</p>
<p><strong>bonus</strong>: Rounding out the Ghosts &#8216;n Goblins package, the collection includes a the followingg SNES release:<br />
Super Ghouls &#8216;n Ghosts</p>
<p><img src="http://images.google.com/url?source=imgres&#38;ct=tbn&#38;q=http://image.com.com/gamespot/images/bigboxshots/8/929578_69767_front.jpg&#38;usg=AFQjCNEjR4ix4Uiq3s1Y_ZNYQ1iogiGTYg" alt="" width="384" height="543" /></p>
<p><strong>Taito Legends </strong>(PlayStation 2, Xbox)<br />
This compilation boasts a long list of games and enviable variety.</p>
<p>Bubble Bobble<br />
Rainbow Islands<br />
Rastan<br />
New Zealand Kids<br />
Zoo Keeper<br />
Super Qix<br />
Volfied<br />
Plump Pop<br />
Jungle Hunt<br />
Phoenix<br />
Space Invaders<br />
-Space Invaders Part II<br />
Return of the Invaders</p>
<p><img src="http://images.google.com/url?source=imgres&#38;ct=tbn&#38;q=http://image.com.com/gamespot/images/bigboxshots/5/930755_86428_front.jpg&#38;usg=AFQjCNGRM2vFOb9gCtiDQSzvYoKmW5s6wA" alt="" width="383" height="535" /></p>
<p><strong>Taito Legends 2 </strong>(PlayStation 2, Xbox)<br />
Although not quite as strong as its predecessor, this collection features several great but relatively unknown games.</p>
<p>Majestic Twelve: Space Invaders Part IV<br />
Space Invaders DX<br />
Space Invaders &#8216;95<br />
Qix<br />
The Fairyland Story<br />
Don Doko Don<br />
Liquid Kids<br />
Bonze Adventure<br />
Bubble Symphony (Xbox only)</p>
<p><img src="http://images.google.com/url?source=imgres&#38;ct=tbn&#38;q=http://image.com.com/gamespot/images/bigboxshots/7/922997_front.jpg&#38;usg=AFQjCNHKuEXUiZlNUZ1WJRuZ2WF_EvRCMg" alt="" width="384" height="545" /></p>
<p><strong>Atari Anthology </strong>(PlayStation 2, Xbox)<br />
A fairly comprehensive release featuring all of the classic pre-1984 Atari games that one would expect to see.</p>
<p>Asteroids<br />
-Asteroids Deluxe<br />
-Space Duel<br />
Centipede<br />
Millipede<br />
Pong<br />
Super Breakout<br />
Battlezone<br />
Missile Command<br />
Warlords</p>
<p><strong>bonus</strong>: Dozens of Atari 2600 releases are also included, with ports of many of the above titles, plus the following highlights:</p>
<p>Adventure<br />
Yars&#8217; Revenge</p>
<p><img src="http://images.google.com/url?source=imgres&#38;ct=tbn&#38;q=http://image.com.com/gamespot/images/bigboxshots/4/917854_front.jpg&#38;usg=AFQjCNGquAVXngVmXmcB4Acj7cfzIr0B3Q" alt="" width="384" height="545" /></p>
<p><strong>Midway Arcade Treasures </strong>(PlayStation 2, Xbox, GameCube)<br />
In spite of the title, all of the best games in this collection were originally released by Williams and Atari Games, companies that were later absorbed by Midway.</p>
<p>Defender<br />
Stargate<br />
Robotron 2084<br />
Blaster<br />
Joust<br />
Joust 2: Survival of the Fittest<br />
Smash TV<br />
Marble Madness<br />
Rampart<br />
Klax</p>
<p><img src="http://images.google.com/url?source=imgres&#38;ct=tbn&#38;q=http://www.imageurlhost.com/images/gttmprh6l13816ucg.jpg&#38;usg=AFQjCNGmNYNIEdk0jkVVrhDYYFI713cYlQ" alt="" width="384" height="542" /></p>
<p><strong>Namco Museum Virtual Arcade </strong>(Xbox 360)<br />
This collection is rather comprehensive for Pac-Man and Galaga fans with the only glaring ommission being <em>Gaplus</em>.<br />
Pac-Man<br />
Ms. Pac-Man<br />
Super Pac-Man<br />
Pac &#38; Pal<br />
Pac-Mania<br />
Galaxian<br />
Galaga<br />
Galaga &#8216;88<br />
King &#38; Balloon<br />
Dig Dug<br />
Dig Dug II<br />
Mappy</p>
<p><strong>bonus</strong>: The non-arcade content in this compilation is really impressive, including three update/sequels originally released in <em>Namco Museum Battle</em> for PSP as well as three sequels that debuted in Xbox Live Arcade.</p>
<p>Pac-Man Arrangement 2005<br />
Dig Dug Arrangement 2005<br />
Galaga Arrangement 2005<br />
Pac-Man Championship Edition<br />
Galaga Legions<br />
Mr. Driller Online</p>
<p>Notes: With the exception of <em>Atari Anthology</em>, none of the Xbox releases are compatible with Xbox 360.</p>
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<title><![CDATA[Rapidinha: Puzzle Bobble (arcade)]]></title>
<link>http://ftwgames.wordpress.com/2009/06/08/rapidinha-puzzle-bobble-arcade/</link>
<pubDate>Mon, 08 Jun 2009 05:41:44 +0000</pubDate>
<dc:creator>VIDEL</dc:creator>
<guid>http://ftwgames.wordpress.com/2009/06/08/rapidinha-puzzle-bobble-arcade/</guid>
<description><![CDATA[Game: Puzzle Bobble (パズルボブル, Pazuru Boburu) Plataforma:   ARCADE Gênero: Puzzle Ano: 1994 Produtora:]]></description>
<content:encoded><![CDATA[Game: Puzzle Bobble (パズルボブル, Pazuru Boburu) Plataforma:   ARCADE Gênero: Puzzle Ano: 1994 Produtora:]]></content:encoded>
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<title><![CDATA[Wii Ware has suddenly become a hotbed of retro sequels]]></title>
<link>http://thenoisingmachine.wordpress.com/2009/06/02/wii-ware-has-suddenly-become-a-hotbed-of-retro-sequels/</link>
<pubDate>Tue, 02 Jun 2009 16:22:21 +0000</pubDate>
<dc:creator>kicknz</dc:creator>
<guid>http://thenoisingmachine.wordpress.com/2009/06/02/wii-ware-has-suddenly-become-a-hotbed-of-retro-sequels/</guid>
<description><![CDATA[When Wii Ware was announced 2 or 3 years ago it was suggested that the service might offer brand new]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>When Wii Ware was announced 2 or 3 years ago it was suggested that the service might offer brand new sequels to longtime franchises.  As of 2 weeks ago, over a year into the program, there were only 2 such games that interested me.  But a slew of releases over the last week, plus a couple of games coming very soon, seems to indicate that this potential is being fulfilled.  The best part of all this is that these games are <em>cheap</em>, BUT with a few unpleasant pricing surprises concerning add-ons.</p>
<p><strong>MEGA MAN 9</strong> (Capcom)<br />
-$10<br />
-downloadable content: endless attack stage $3, play as Proto Man $2, hard mode $1, super hard mode $1, extra time attack stage $1<br />
-grand total if you want everything: $18</p>
<p>Capcom kind of got the whole retro sequels ball rolling for WiiWare with their ridiculous fanservice game, <em>Mega Man 9</em>, released last year.  It looks and plays just like the 6 NES Mega Man games, which I guess could be good or bad.  If you&#8217;re familiar with the old Mega Man games then there&#8217;s not much more to say about it.  The price point may have been slightly high considering the technical aspects and all those dumb extra downloads should have been included in the main release at no extra charge.  This is the only game in this article that I have downloaded as of 6/2/9.  I&#8217;ve only played it occasionally in short spurts without trying to beat the game so far.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/ZHTIdZyULOo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/ZHTIdZyULOo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><strong>SPACE INVADERS GET EVEN</strong> (Taito/Square Enix)<br />
-$5<br />
-downloadable content: level 2 $5, level 3 $5, level 4 $5<br />
-grand total for everything: $20</p>
<p>So this one is a mixed package.  Unlike the other games in this article, the gameplay is actually innovative for its series while being true to its theme and roots.  This time around, you get to play as the Invaders and destroy those places we all hate, like Paris.  The graphics aren&#8217;t nostalgic; instead featuring full 3D.  That $5 price point seems very nice but that&#8217;s only for the first level.  The three additional levels have to be downloaded separately for $5 apiece, which is pretty stupid.  I may just get the first level and destroy whatever I can.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/gt9B6R_MlJM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/gt9B6R_MlJM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><strong>BUBBLE BOBBLE PLUS</strong> (Taito/Square Enix)<br />
-$6<br />
-downloadable content: 50 level super mode $2, another 50 level super mode $2<br />
-grand total if you want everything: $10</p>
<p>PLUS contains an upgraded remake of the original Bubble Bobble as well as a new 100 level arrange mode that allows for 4-PLAYER Bubble Bobble action.  For all of that, $6 is quite reasonable.  The expansions seem pretty reasonable, as well, offering another 100 total levels for only $4 more.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/-_g6qUKTup0&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/-_g6qUKTup0&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><strong>RAINBOW ISLANDS TOWERING ADVENTURE</strong> (Taito/Square Enix)<br />
-$6<br />
-downloadable content: to be determined</p>
<p>This game doesn&#8217;t hit the US until mid-June but it&#8217;s been released everywhere else already.  Unlike <em>Bubble Bobble Plus</em>, it messes with the Rainbow Islands formula a bit more, adding new playing mechanics and speed challenge levels.  The character designs are pretty different from previous games in the series, as well.  And the price is nice.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Do54D1AIpL8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/Do54D1AIpL8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><strong>FINAL FANTASY IV: THE AFTER YEARS</strong> (Square Enix)<br />
-$8<br />
-downloadable content: a bunch of chapters<br />
-grand total for everything: $37!</p>
<p>This one troubles me a bit.  It&#8217;s a sequel to FFIV and was even written by the dude that scripted the original.  However, this episodic content release method, plus the pricing, is just stupid.  Downloading all of the chapters will run you $37 and these chapters not just add-ons; the game is incomplete without them.  Considering we&#8217;re dealing with SNES-level graphics, this is definitely a ripoff.  I should expect as much from Square, which charged a whopping $40 for their DS <em>Chrono Trigger</em> port (with minimal upgrades and the same old SNES graphics).  I visted a message board for this game and all the fanboys were DEFENDING the price, even saying that spreading it out made it okay.  wtf?  Give me my fucking game now &#8211; not in pieces &#8211; and don&#8217;t rip me off.  Maybe in 15 years there will be WiiWare emulators.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/2wbClwJfshw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/2wbClwJfshw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><strong>ADVENTURE ISLAND: THE BEGINNING</strong> (Hudson Soft/Konami)<br />
-$8</p>
<p>This one snuck up on me and was a real surprise.  Unlike the other series in this post, Adventure Island has been mostly dormant (except for a Japan-only upgrade of the original installment) for 15 years.  And then BAM, a WiiWare sequel.  What I like about this game is that it seems to focus more on exploration than the earlier games.  Some of the environments look pretty nice and the price point is pretty decent.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/3zLB1fY5nPI&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/3zLB1fY5nPI&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><strong>CONTRA REBIRTH</strong> (Konami)<br />
-$10</p>
<p>Oh, kewl, a new Contra game.  It just came out in Japan a couple of weeks ago and there&#8217;s no US date announced yet.  The graphics are 2D but more advanced than SNES and with, dare I say it, a slightly more cartoonish look?  The DS release <em>Contra 4</em> was a little too slavish in recreating the early 90s Contra vibe so hopefully this one can change things up a bit.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/u6JR4DCmXFQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/u6JR4DCmXFQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>KONKLUZION: The Bubble Bobble and Rainbow Islands have good prices but they seem more like remakes than sequels compared to the other games listed.  The Final Fantasy and Space Invaders games seem awesome until you stumble across the sneaky download pricing model.  So, even though they&#8217;re not super innovative, I&#8217;d say the Mega Man, Contra, and Adventure Island games appear to occupy the preferred middle ground.</p>
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<title><![CDATA[Dragon Panic - New for iPhone/ iPod Touch]]></title>
<link>http://iphonetech78.wordpress.com/2009/05/26/dragon-panic-new-for-iphone-ipod-touch/</link>
<pubDate>Tue, 26 May 2009 14:02:33 +0000</pubDate>
<dc:creator>iphonetech78</dc:creator>
<guid>http://iphonetech78.wordpress.com/2009/05/26/dragon-panic-new-for-iphone-ipod-touch/</guid>
<description><![CDATA[New for iPhone/iPod touch! Help Berny and Blaze, the adorable pink and green dragons, thwart the cow]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img class="aligncenter size-medium wp-image-1776" title="dragonp1" src="http://iphonetech78.wordpress.com/files/2009/05/dragonp1.png?w=300" alt="dragonp1" width="300" height="200" /></p>
<p style="text-align:center;">New for iPhone/iPod touch! Help Berny and Blaze, the adorable<br />
pink and green dragons, thwart the cowardly knight by incinerating<br />
his barrage of attacks in his quest for fame, fortune, and of course a<br />
princess.</p>
<p style="text-align:center;"><img class="aligncenter size-medium wp-image-1777" title="dragonp2" src="http://iphonetech78.wordpress.com/files/2009/05/dragonp2.png?w=300" alt="dragonp2" width="300" height="200" /></p>
<p style="text-align:center;"><img class="aligncenter size-medium wp-image-1778" title="dragonp3" src="http://iphonetech78.wordpress.com/files/2009/05/dragonp3.png?w=300" alt="dragonp3" width="300" height="200" /></p>
<p style="text-align:center;">Tilt the phone to move the dragon. Tap the screen to<br />
shoot a fireball. Burn everything, but don&#8217;t get bonked on the head.</p>
<p style="text-align:center;"><strong>Game Features:</strong><br />
- Global online high scores<br />
- Intuitive play control with Auto-save<br />
- Retro graphics and Old school sound FX and music<br />
- Free wallpapers and ringtones on www.dragonpanic.com</p>
<p style="text-align:center;"><img class="aligncenter size-medium wp-image-1775" title="dragonp4" src="http://iphonetech78.wordpress.com/files/2009/05/dragonp4.png?w=300" alt="dragonp4" width="300" height="200" /></p>
<p style="text-align:center;"><strong>Details of Game:</strong><br />
- Rocks and Shields destroy a stepping stone in one hit.<br />
- Swords, Spears, and Axes do less damage.<br />
- Bombs do more damage.<br />
- Skulls will hamper the dragons&#8217; fireballs.<br />
- Red potions clear the screen.<br />
- Green potions make the dragons invincible.<br />
- Blue potions replace a missing stone.<br />
- Bats are worth big points.<br />
- Game is over when Blaze or Berny gets hit.</p>
<p style="text-align:center;"><strong>Video Demo of Game:</strong></p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/AuijTAY6ED4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/AuijTAY6ED4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p style="text-align:center;"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/vie wSoftware?id=317317897" target="_blank">Buy Dragon Panic now on iTunes for $1.99 USD</a></p>
<p style="text-align:center;"><img class="aligncenter size-full wp-image-1782" title="clickgamer" src="http://iphonetech78.wordpress.com/files/2009/05/clickgamer.jpg" alt="clickgamer" width="217" height="147" />Dragon Panic is developed by Binary Square and published by<br />
Clickgamer.com. The game reminds me of playing the old nes emulator games on my PC. Really cool graphics and sounds.</p>
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<title><![CDATA[Nintendo Download]]></title>
<link>http://oneboredgamer.com/2009/05/25/nintendo-download/</link>
<pubDate>Mon, 25 May 2009 14:18:29 +0000</pubDate>
<dc:creator>8bitjay</dc:creator>
<guid>http://oneboredgamer.com/2009/05/25/nintendo-download/</guid>
<description><![CDATA[NINTENDO DOWNLOAD: POP-POWERED ADVENTURES BUBBLE UP THROUGH THE CLAY May 25, 2009 With summer just a]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>NINTENDO DOWNLOAD: POP-POWERED ADVENTURES BUBBLE UP THROUGH THE CLAY</strong><br />
<span>May 25, 2009</span></p>
<p><span>With summer just around the corner, this Monday finds an especially hot mix of downloadable game offerings for the WiiWare™ and Nintendo DSiWare™ services, as well as for the Virtual Console™. Nintendo DSi™ users can become world-famous pop stars or use a new photo application to view their pictures in interesting new ways. Wii™ owners can transform into bubble-bursting dragons or hunt for melons on a mysterious island. And be sure to check out this week&#8217;s Virtual Console debut, which features clay figures and stop-action animation to create a comedic twist to the street fighting genre.</p>
<p><span style="color:maroon;"><strong>Nintendo DSiWare<br />
</strong></span><br />
<strong><em>American Popstar: Road to Celebrity</em></strong> (Gameloft, 1-4 players, Rated E for Everyone – Comic Mischief, 800 Nintendo DSi Points™): This is your enthralling and interactive success story as a young hopeful in the music milieu. The adventure begins when you get the chance to audition at your Hollywood high school. But the road to celebrity isn&#8217;t an easy one: Your secret crush is also auditioning, and so is your evil rival. This unique mix of music-themed gaming and social adventure will let you show your talents to the world, take your best photo with the Nintendo DSi system&#8217;s built-in camera and meet lots of people who may help you build your career. You&#8217;re about to become the greatest pop star in the world. Talk, share activities and be friendly or unfriendly with numerous characters. Customize your character&#8217;s name and appearance, and develop skills and personality through your actions. Four musical mini-games include Guitar, Singing, Drums and Dance. Record your voice, take your own photos and sign autographs.</p>
<p><strong><em>Photo Clock</em></strong> (Nintendo, 1 player, 200 Nintendo DSi Points): <em>Photo Clock</em> allows you to enjoy the photos taken with your Nintendo DSi Camera application in a new way. Watch your images appear on the top screen of your Nintendo DSi system according to your chosen display settings (specific photos or all photos; in order or randomly displayed). Select from either an analog or digital clock, using the system&#8217;s internal clock or offsetting the time however you like. Program up to three alarms – with snooze functionality for those who need it – and assign them a preset ring or use a sound created in Nintendo DSi Sound. Experience all the enjoyment of a photo album while ensuring you won&#8217;t lose track of the time.</p>
<p><span style="color:maroon;"><strong>WiiWare</p>
<p></strong></span><strong><em>BUBBLE BOBBLE Plus!</em></strong> (TAITO, 1-4 players, Rated E for Everyone – Comic Mischief, 600 Wii Points™): <em>BUBBLE BOBBLE Plus!</em> is a simple yet exhilarating action game where you control the bubble-blowing dragons Bub and Bob, trapping enemies in bubbles and then popping them. You can play all 100 of the Standard Mode rounds, which faithfully recreate the nostalgic arcade game, or try 100 new Arrange Mode rounds, which allow up to four players to play on stages with exciting new features such as new enemies and stage layouts. There are also Super Mode rounds for you to enjoy. Determine the true ending by solving puzzles hidden on each stage to defeat the final boss. In Ranking Mode, players with broadband Internet access can use the Nintendo® Wi-Fi Connection service to compete with players from around the world. Enjoy an additional 100 rounds and face off against new boss characters by purchasing “Expert Mode 1” and “Expert Mode 2” add-on content.</p>
<p><strong><em>ADVENTURE ISLAND® The Beginning</em></strong> (Hudson Entertainment, 1-2 players, Rated E for Everyone – Cartoon Violence and Comic Mischief, 800 Wii Points): <em>ADVENTURE ISLAND The Beginning</em> comes to the Wii console with exciting new skills and elements. Learn how to use new skills while exploring Adventure Island from coast to coast. Search for Golden Melons hidden throughout the stages and mini-games. When obtaining Golden Melons, you&#8217;ll be able to purchase various items to help you on your adventure. These items can increase your attack power or enable you to reach places you couldn&#8217;t get to before. Fulfill certain requirements while playing in any of the modes to achieve a “Master Higgins Feat” and you&#8217;ll be awarded a Master Higgins costume.</p>
<p><span style="color:maroon;"><strong>Virtual Console</p>
<p></strong></span><strong><em>Clay Fighter</em>™</strong> (Sega Genesis, 1-2 players, Rated T for Teen – Comic Mischief and Mild Cartoon Violence, 800 Wii Points): In this zany 2-D fighter, it&#8217;s just another day for a humble traveling circus troupe when a meteor crash-lands in their camp. The otherworldly orb, made entirely out of interstellar clay, contaminates all the circus employees, turning them into bizarrely superpowered versions of themselves. Choose from among the unique clay creatures, such as Bonker, the cheerfully manic clown, or Blue Suede Goo, the mild-mannered Elvis impersonator turned violent vocalist. Master their “Claytalities,” like the operatic Helga&#8217;s deadly high note and Bad Mr. Frosty&#8217;s fists of snowball fury!</p>
<p>Nintendo adds new titles to the Nintendo DSi Shop™ and the Wii™ Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card™ can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.<br />
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