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	<title>call-of-duty-world-at-war &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/call-of-duty-world-at-war/</link>
	<description>Feed of posts on WordPress.com tagged "call-of-duty-world-at-war"</description>
	<pubDate>Sat, 26 Dec 2009 01:04:22 +0000</pubDate>

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<title><![CDATA[Call of Duty: World at War Map Pack Bundle [Xbox Live/PlayStation Store]]]></title>
<link>http://elmundotech.wordpress.com/2009/12/22/call-of-duty-world-at-war-map-pack-bundle-xbox-liveplaystation-store/</link>
<pubDate>Wed, 23 Dec 2009 05:49:36 +0000</pubDate>
<dc:creator>elmundotech</dc:creator>
<guid>http://elmundotech.wordpress.com/2009/12/22/call-of-duty-world-at-war-map-pack-bundle-xbox-liveplaystation-store/</guid>
<description><![CDATA[From/De: Activision Call of Duty(R): World at War Map Pack Bundle Now Available SANTA MONICA, Calif.]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:left;">From/De: Activision</p>
<p style="text-align:center;"><strong>Call of Duty(R): World at War Map Pack Bundle Now Available</strong></p>
<p>SANTA MONICA, Calif., Dec 22, 2009 /PRNewswire via COMTEX News Network/ &#8212; Fans of one of the most-popular online multiplayer games ever can now get the entire collection of Call of Duty: World at War downloadable maps in one shot with the Call of Duty: World at WarMap Pack Bundle. Available starting today in North America on Xbox LIVE(R) Marketplace for the Xbox 360 video game and entertainment system from Microsoft for 2000 Microsoft Points and on the PlayStation(R)Store for the PlayStation(R) 3 computer entertainment system for $24.99, the bundle from developer Treyarch and Activision Publishing, Inc. (Nasdaq: ATVI) features the complete collection of nine multiplayer maps and three co-op Zombie maps from Call of Duty: World at War Map Packs 1-3.</p>
<p>Fight through war-torn Berlin in &#8220;Nightfire,&#8221; battle through the jungle and waterfalls of &#8220;Banzai,&#8221; and defend an armored island in &#8220;Battery.&#8221; Zombies and Hell Hounds attack in &#8220;Verruckt&#8221; (Zombie Asylum), &#8220;Shi No Numa&#8221; (Zombie Swamp), and &#8220;Der Riese&#8221; (Zombie Factory). Survive against the onslaught of Zombies with the help of Perks-a-Cola machines, Monkey Bombs, and the powerful Wunderwaffe DG-2.</p>
<p>The release of the bundle begins today with worldwide availability on Xbox LIVE and in the United States and Canada on the PlayStation 3 system. It will launch in Europe on the PlayStation 3 system starting on January 7th.</p>
<p>Call of Duty: World at War is rated &#8220;M&#8221; (Mature) by the ESRB, 18 by the PEGI and 15 by the BBFC for Intense Violence, Strong Language, Blood and Gore. For more information and exclusive updates about Call of Duty: World at War, visit www.CoDWaW.com.</p>
<p><strong>About Activision Publishing, Inc.</strong></p>
<p>Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.</p>
<p>Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, Russia, Japan, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company&#8217;s website, www.activision.com.</p>
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<title><![CDATA[ Video Game News Week 12.20.09]]></title>
<link>http://e3vl.com/2009/12/20/video-game-news-week-12-20-09/</link>
<pubDate>Sun, 20 Dec 2009 20:27:36 +0000</pubDate>
<dc:creator>Vincent  Lam</dc:creator>
<guid>http://e3vl.com/2009/12/20/video-game-news-week-12-20-09/</guid>
<description><![CDATA[Last updated: Dec 25 11:00am PST (Page updated daily) Welcome to e3vL Video Game News, your hub for ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Last updated: Dec 25 11:00am PST</strong><br />
(Page updated daily)</p>
<p><em>Welcome to e3vL Video Game News, your hub for the week’s video game industries news and releases. Bookmark the site if you find it helpful and would you kindly refer a friend? Hope you enjoy your stay and happy gaming!</em></p>
<p style="font-size:large;">~VIDEO GAME NEWS~</p>
<p>Game releases hold steady in 2009<br />
<a href="http://au.gamespot.com/news/6244721.html"> Details click here</a></p>
<p>Prinny 2: Dawn of the great Pantsu War announced<br />
<a href="http://www.siliconera.com/2009/12/24/help-find-etnas-pantsu-in-prinny-2/">Details click here</a></p>
<p>PSN gets first premium avatars<br />
<a href="http://www.computerandvideogames.com/article.php?id=230512"> Details click here</a></p>
<p>Disney avatar items for XBL<br />
<a href="http://marketplace.xbox.com/en-US/avatar/catalog.aspx?d=24&#38;g=-1&#38;bt=1&#38;br=14080&#38;sb=1&#38;p=1"> Details click here</a></p>
<p>Left 4 Dead SDK<br />
<a href="http://www.l4d.com/blog/post.php?id=3286">Details click here</a></p>
<p>PS3 sales up in JP due to FFXIII<br />
<a href="http://kotaku.com/5433792/big-final-fantasy-xiii-sales-mean-big-ps3-sales-in-japan">Details click here</a></p>
<p>Star Trek Online “Name that Ship” contest<br />
<a href="http://news.bigdownload.com/2009/12/24/star-trek-online-offers-name-that-ship-contest/"> Details click here</a></p>
<p>Quake live gets Silent Night remake<br />
<a href="http://www.computerandvideogames.com/article.php?id=230488"> Details click here</a></p>
<p>Uncharted 2 double cash weekend<br />
<a href="http://blog.us.playstation.com/2009/12/deck-the-halls-with-uncharted-2-double-cash/"> Details click here</a></p>
<p>Little Big Planet holiday dlc<br />
<a href="http://blog.us.playstation.com/2009/12/littlebigplanet-sack-it-to-me-sackboy-greetings-edition/"> Details click here</a></p>
<p>Steam store holiday sale up to 80% off<br />
<a href="http://store.steampowered.com/"> Details click here</a></p>
<p>Playstation store update<br />
<a href="http://blog.us.playstation.com/2009/12/playstation-store-update-117/"> Details click here</a></p>
<p>Tekken movie<br />
<a href="http://kotaku.com/5431876/first-look-at-japanese-poster-for-tekken-movie"> Details click here</a></p>
<p>THQ and WWE sign 8 year deal<br />
<a href="http://investor.thq.com/phoenix.zhtml?c=96376&#38;p=irol-newsArticle&#38;ID=1369060&#38;highlight="> Details click here</a></p>
<p>Alien vs Predator Hunter Edition<br />
<a href="http://blogs.sega.com/usa/2009/12/22/alien-vs-predator-us-hunter-edition-confirmed/">Details click here</a></p>
<p>Dragon Age comic in March<br />
<a href="http://news.bigdownload.com/2009/12/22/first-dragon-age-comic-issue-coming-in-march/"> Details click here</a></p>
<p>Call of Duty: World at War map pack bundle<br />
<a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=432146">Details click here</a></p>
<p>Modern Warfare 2 xbox 360 patch<br />
<a href="http://www.computerandvideogames.com/article.php?id=230385"> Details click here</a></p>
<p>Namco Bandai announces digital distribution plans<br />
<a href="http://www.namcobandaigames.com/news/390">Details click here</a></p>
<p>End of Eternity demo<br />
<a href="http://www.siliconera.com/2009/12/22/your-end-of-eternity-demo-is-ready/"> Details click here</a></p>
<p>Epic demos Unreal Engine 3 on iphone<br />
<a href="http://www.anandtech.com/gadgets/showdoc.aspx?i=3695"> Details click here</a></p>
<p>New Music Store on XBL Marketplace<br />
<a href="http://www.1up.com/do/newsStory?cId=3177434">Details click here</a></p>
<p>Capcom announces special loss and forecast revision<br />
<a href="http://www.capcom.co.jp/ir/english/news/html/e091222a.html"> Details click here</a></p>
<p>Team Fortress 2 testing AI<br />
<a href="http://www.teamfortress.com/post.php?id=3279"> Details click here</a></p>
<p>Assassin’s Creed 2 DLC was part of original game<br />
<a href="http://kotaku.com/5431098/a-2009-view-from-the-top-one-mans-year-making-assassins-creed-ii">Details click here</a></p>
<p>How Success killed Duke Nukem<br />
<a href="http://www.wired.com/magazine/2009/12/fail_duke_nukem/"> Details click here</a></p>
<p>Sega Mega Sale on PSN<br />
<a href="http://blog.us.playstation.com/2009/12/happy-holidays-the-sega-mega-sale-for-psn-is-on/">Details click here</a></p>
<p>Dark Void prequel for DSi<br />
<a href="http://www.gamespot.com/ds/action/darkvoidzero/news.html?sid=6244547&#38;tag=topslot;img;3&#38;mode=previews"> Details click here</a></p>
<p>Mass Effect 2 achievements<br />
<a href="http://www.computerandvideogames.com/article.php?id=230268"> Details click here</a></p>
<p>Gamestartups up $600mil, down 36%<br />
<a href="http://games.venturebeat.com/2009/12/21/game-startup-fundings/"> Details click here</a></p>
<p>Dragon Quest IX broke new shipment records in JP<br />
<a href="http://translate.google.com/translate?hl=en&#38;sl=ja&#38;tl=en&#38;u=http%3A%2F%2Frelease.square-enix.com%2Fnews%2Fj%2F2009%2F12%2Fw0ummse0l.html">Details click here</a></p>
<p>Japanese retailers won’t buy back xbox 360<br />
<a href="http://kotaku.com/5431926/japanese-retailer-wont-buy-back-xbox-360s"> Details click here</a></p>
<p>Christian group calls for Modern Warfare 2 ban<br />
<a href="http://gamepolitics.com/2009/12/21/christian-group-calls-mw2-ban-also-hunts-witches"> Details click here</a></p>
<p>Electronic Gaming Monthly relaunch<br />
<a href="http://www.egmnow.com/press/time-warner-retail-egm.html">Details click here</a></p>
<p>Mistwalkers to announce new game in spring<br />
<a href="http://www.siliconera.com/2009/12/20/mistwalkers-new-game-to-be-announced-around-springtime/"> Details click here</a></p>
<p>Dead Space 2 2011 release<br />
<a href="http://www.gamestop.com/browse/search.aspx?N=0&#38;Ntk=TitleKeyword&#38;Ntx=mode+matchallpartial&#38;Ntt=dead%20space%202"> Details click here</a></p>
<p>Holy Invasion of Privacy, Badman 2 is double featured<br />
<a href="http://www.siliconera.com/2009/12/21/holy-invasion-of-privacy-badman-2-is-a-double-feature/"> Details click here</a></p>
<p>Left 4 Dead 2 update<br />
 <a href="http://store.steampowered.com/news/3273/">Details click here</a></p>
<p>Mr. Freeze in DC Universe Online<br />
<a href="http://www.1up.com/do/newsStory?cId=3177421">  Details click here</a></p>
<p>Take-Two sells Jack of All Games Distribution Business<br />
<a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&#38;newsId=20091221005991&#38;newsLang=en">Details click here</a></p>
<p>NASA prepping MMO, demo early 2010<br />
<a href="http://www.gamepolitics.com/2009/12/21/nasa-prepping-mmo-demo-early-2010"> Details click here</a></p>
<p>MAG gone gold<br />
<a href="http://blog.us.playstation.com/2009/12/mag-is-gold-beta-for-everyone-soon/"> Details click here</a></p>
<p>Greenberg confirms 360 exclusives line up for Q1<br />
<a href="http://themindchannel.blogspot.com/2009/12/greenberg-confirms-360-exclusives-line.html">Details click here</a></p>
<p>19 disc Castalevania OST<br />
<a href="http://www.originalsoundversion.com/?p=6371"> Details click here</a></p>
<p>EA eyes Atalanta<br />
<a href="http://atlanta.bizjournals.com/atlanta/stories/2009/12/21/story1.html?b=1261371600^2609001"> Details click here</a></p>
<p>Patcher: Music games plummet in 2009<br />
<a href="http://www.computerandvideogames.com/article.php?id=230131">Details click here</a></p>
<p>Modern Warfare 2 top Christmas charts in UK<br />
<a href="http://www.gamesindustry.biz/articles/modern-warfare-2-crowned-christmas-number-1"> Details click here</a></p>
<p>Sony trademarks Qriocity for online service<br />
<a href="http://www.siliconera.com/2009/12/20/qriocity-the-name-of-a-new-sony-handheld-or-online-service/"> Details click here</a></p>
<p>Nintendo trademarks Wii Relax<br />
<a href="http://gonintendo.com/viewstory.php?id=108390"> Details click here</a></p>
<p>Serious Sam 3 in 2010<br />
<a href="http://www.destructoid.com/serious-sam-3-aims-to-rock-your-face-off-in-2010-158242.phtml"> Details click here</a></p>
<p>NHL 2K series to be canceled<br />
<a href="http://www.pastapadre.com/2009/12/18/nhl-2k-ommision-may-be-sign-of-cancelation"> Details click here</a></p>
<p>Super Street Fighter IV selection screen<br />
<a href="http://www.eventhubs.com/news/2009/dec/18/ssf4-character-select-screen-more-shots/"> Details click here</a></p>
<p>Ubisoft trademarks Ghost Recon Future Soldier<br />
<a href="http://supererogatory.tumblr.com/post/290121290">Details click here </a></p>
<p>Blizzard to make console games<br />
<a href="http://www.gamasutra.com/view/news/26573/Blizzard_Will_Definitely_Work_On_A_Console_Game_At_Some_Point.php"> Details click here</a></p>
<p>**For past gaming news click on &#8220;News&#8221; on sidebar</p>
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<title><![CDATA[After Thanksgiving...]]></title>
<link>http://circumlocutions.wordpress.com/2009/11/27/after-thanksgiving/</link>
<pubDate>Sat, 28 Nov 2009 00:59:22 +0000</pubDate>
<dc:creator>Hikari</dc:creator>
<guid>http://circumlocutions.wordpress.com/2009/11/27/after-thanksgiving/</guid>
<description><![CDATA[&#8230; &#8220;Hell&#8221; week and Finals week are coming. That means I die a little on the inside,]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>&#8230; &#8220;Hell&#8221; week and Finals week are coming.</p>
<p>That means I die a little on the inside, because I&#8217;m never fully prepared for my finals. I don&#8217;t think many people are 100% secure in theirs, but I know I certainly am not!</p>
<p>To recap&#8230; I have an African Music and the Diaspora class, followed by British Literature of the 20th Century, followed by Introduction of Sociology. On top of that, 1 hour of piano lessons, 1 hour of music composition lessons, Bowling, and a hour of Independent Study on Theory Pedagogy and college teaching.</p>
<p>Then again, I do want to graduate with a degree in music&#8230;</p>
<p>On top of that, I do have a guild to cooperate with temporarily; I plan on helping out my buddies at Lowered Expectations for a week or two until they have concrete raiding evenings. I owe them that much, if anything.</p>
<p>I&#8217;ve recently beaten <strong>Call of Duty: Modern Warfare 2</strong>, and was pleasantly surprised by some of the game mechanics and visuals. I was not a big fan of the &#8220;if there&#8217;s an enemy, he will have 100% accuracy on Normal mode, and you will be dead very quick&#8221;, and the &#8220;everything is moving too much and everything is too loud&#8221;&#8212; I know that this is supposed to be war, but there is such thing as too much sensory overload too much of the time. It was a fun Single Player, but seeing as their Multiplayer is pretty much a cockblock, none for me.</p>
<p>Also, <strong>Call of Duty: World at War</strong> was fun. I played through it on the 360 with Brian on co-op, so it was neat to play it from a computer PoV&#8230; and I had much more fun with it than on the console. I hate First-Person Shooters on the consoles as there is a limited amount of sensitivity you can have in order to actually win.</p>
<p><strong>Batman: Arkham Asylum</strong> was probably the most fun I&#8217;ve had so far on a game (and I still want to replay through Bioshock), and I plan on going through it again just for kicks. The &#8220;predator&#8221; aspect of the game fits very well, and the game is very punishing on trying to just charge gun-wielding baddies as you get knocked back and lose health rapidly with only one guy firing at you. The Scarecrow moments were the best parts, and even I got fooled by the &#8220;fake game crashing&#8221;&#8212; I thought I fried my PC for a moment.</p>
<p>&#8212;</p>
<p>For my piano juries, just in case anyone really cares to know, I am performing&#8230;</p>
<ul>
<li><strong>Polonaise in C Minor </strong>by Chopin&#8212; my longest piece, probably will play with music.  Technically the hardest piece I have because it&#8217;s a very delicate and romantic piece and requires a bit of finesse that I don&#8217;t have sometimes depending on my wrist.</li>
<li><strong>Piano Concert in D Major </strong>by Haydn&#8212; only doing the first movement, but it&#8217;s definitely a long movement in and of itself, as the double exposition makes it super stupid long.  Can do this one by memory for sure.</li>
<li><strong>Piano Sonata III </strong>by Bartok&#8212; a contemporary and rhythmic piece that I have the best under my hands.</li>
</ul>
<p>I&#8217;m also working on the Pathetique, which is the Beethoven sonata that is very, VERY familiar for its middle section and last section for most theory courses.</p>
<p>My Senior Recital will involve a Chopin block (Nocturne, Polonaise, and Waltz), a Haydn block (the entire concerto), and the Bartok block (I, III, and IV&#8230; possibly II if I can get it in)&#8230; a break, then some of my compositions (so far, two mallet ensemble pieces, but I plan on having a piano piece, a solo marimba piece, and a woodwind quintet piece).  I&#8217;ll use these compositions for graduate school applications.</p>
<p>Stupid music career is getting in the way of my vidja games!  &#62;:O</p>
<p>(Not rly.)</p>
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<title><![CDATA[Call of Duty: World at War Review 89 din 100]]></title>
<link>http://jocuripcnoi.wordpress.com/2009/11/23/call-of-duty-world-at-war-review-89-din-100/</link>
<pubDate>Mon, 23 Nov 2009 22:42:09 +0000</pubDate>
<dc:creator>admin</dc:creator>
<guid>http://jocuripcnoi.wordpress.com/2009/11/23/call-of-duty-world-at-war-review-89-din-100/</guid>
<description><![CDATA[Cunosc deja un număr destul de ridicat de indivizi care au spus că dacă mai văd un singur shooter av]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Cunosc deja un număr destul de ridicat de indivizi care au spus că dacă mai văd un singur shooter având ca fundal unul din cele două Războaie Mondiale, or să o cam ia razna. Personal, mi se pare atât de evident şi de nesecat acest izvor de inspiraţie pentru majoritatea producătorilor, încât nu mai bag în seamă prea tare tema şi încerc să judec exclusiv şi excesiv conţinutul. Asta chiar dacă am văzut de atâtea ori lupta de la Stalingrad încât îi ştiu fiecare metru de ţărână cu lux de amănunte.</p>
<p>Pe de altă parte, câteva francize s-au remarcat prin faptul că au monopolizat într-un mod oarecum fericit subiectul, printre care Medal of Honor, Brothers in Arms şi în special Call of Duty.</p>
<p><strong>Hai la ros!</strong></p>
<p>Am jucat cu rigurozitate toată seria CoD, mai puţin Call of Duty 3 (cel pentru console) şi pot afirma că pentru mine cel puţin, acestea sunt cele mai atmosferice şi, prin extensie, cel mai reuşite shootere WW2. Iar aici vorbim despre ambele componente, single-player şi multiplayer.</p>
<p>Ştiu că unii pasionaţi de Medal of Honor sau Battlefield vor fi tentaţi să mă contrazică. E dreptul lor, până la urmă, deoarece gusturile nu se discută. Se pare însă că cei de la Activision nu au fost foarte mulţumiţi de Modern Warfare-ul care s-a strecurat într-o serie pe teme istorice, aşa că au luat engine-ul din MW, i-au montat 2-3 shadere de-ţi fac ochii praştie şi au lansat repede un joc nou.</p>
<p>Şi contrar opiniei generale, iată că încă mai e de ros la acest os. De data aceasta, e vorba despre întâlnirile de gradul III între americani şi japonezi prin junglele estului, respectiv o versiune uşor adaptată a filmului Enemy at the Gates şi Fuga prin Porumb a armatei germane, încercând să scape de răzbunarea Mamei Rusii pentru masacrul de la Stalingrad. Cu alte cuvinte, misiunile sunt amestecate într-un fel de campanie de sfârşit de Al Doilea Război Mondial.</p>
<p>Vei juca când cu americanii, când cu ruşii, când în Europa, când în Asia şi Pacific. Aşa că nu avem de-a face cu o poveste clară, ci cu câteva evenimente remarcabile care constitue un fel de capăt de serie din care au făcut parte CoD şi CoD 2. Subliniez faptul că nici acest Call of Duty nu se dezminte. Ba din contră, duce seria extrem de sângeros mai departe, lucru care a făcut-o pe Lara să se întrebe – „Cine ar mai putea avea chef de război după World at War?!”, după vreo câteva ore de joc.</p>
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<p><strong>Dezmembrări</strong></p>
<p>Atmosfera este ca de obicei imposibil de confundat. Aceaşi nebunie, acelaşi rol de carne de tun pe care-l ai, aceleaşi obiective care pe nivel maxim de dificultate storc untul din tine. Pe lângă asta, a apărut un element care îi va şoca pe mulţi: violenţa. În fine, oamenii sunt dezmembraţi corespunzător, iar un tir bine ţintit îi lasă fără picioare, mâini&#8230; sau fără nimic, dacă se foloseşte o grenadă. Este unul dintre puţinele jocuri care abuzează de realism în ceea ce priveşte fragilitatea fizică a omului.</p>
<p>Dar nu o să vedeţi prea mult sânge pentru că, oarecum contrar a ceea ce ştiţi din alte jocuri, nu avem decât vreo 5-6 litri în vene, care circulă la o presiune mult prea scăzută încât să ne iasă fântâni arteziene din artere atunci când suntem dezmembraţi în diferite condiţii pe care nu le doresc nimănui. Că pulsează un pic când o arteră e secţionată, că se formează o baltă roşie în urmă, asta e perfect adevărat. Însă World at War nu exagerează, fiindcă nici nu are nevoie.</p>
<p>Prima dată când am luat un automat de calibru mare în mână şi am retezat picioarele unui neamţ care săracul se retrăgea, mi s-a făcut un gol amarnic în stomac. Şi e ciudat pentru mine, fost student la medicină, cu destule cadavre disecate la activ. Ori dacă am simţit asta într-un joc 3D, vă întreb, oare care sunt şansele să rămân întreg la minte după o experienţă reală, de război?!</p>
<p>În schimb, lipsa completă de umanitate a soldaţilor japonezi m-a dezgustat, ea fiind fals prezentată şi un rezultat evident al culturii vestice refractară şi ignorantă faţă de cea estică. Asta comparativ cu experienţa superbului film al lui Clint Estwood, Letters from Iwo Jima. Ca o paranteză, mi-a amintit în mod trist de soarta unei populaţii extrem de evoluată spiritual, indienii nord-americani, care a fost pur şi simplu judecată greşit şi adăugată pe conştiinţa extrem de pătată a multor americani. Ciudat e că obiceiul se menţine, lucru care poate însemna involuţie sau interes politic.</p>
<p><strong>În spatele frontului</strong></p>
<p>Revenind la teoria seriei CoD, al doilea lucru original pentru ea în cazul lui World at War este introducerea modului cooperativ pentru single-player. &#8220;Problema&#8221; lui este faptul că bate de departe modurile clasice multiplayer ale jocului.</p>
<p>Majoritatea sunt de părere că modelul co-op adus în atenţia lumii de Serious Sam şi disponibil acum în titluri precum Gears of War, Left 4 Dead sau Red Alert 3, este şi va fi întotdeauna unul de succes. Şi asta pentru că PvP-ul, în orice formă disponibilă, se pare că nu-i atrage pe foarte mulţi. Ideea în sine de a „ucide” un personaj 3D, care într-o formă abstractă dispune de suflet, nu e pe gustul tuturor.</p>
<p>Dar când e vorba de lupta împotriva unor personaje „evil” aflate sub atenta oblăduire ai AI-ului, lucrurile iau o întorsătură suficient de nevinovată încât nimeni să nu ajungă să simtă vreo mustrare de conştiinţă când omoară hoarde de inamici împreună cu prietenii.</p>
<p>De aceea, nici nu trebuie să ne surprindă faptul că modul co-op în care trebuie să rezişti cât mai mult alături de prietenii tăi împotriva unor hoarde din ce în ce mai periculoase de zombie este una dintre cele mai populare alegeri când vine vorba de multiplayer-ul din World at War.</p>
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<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar111.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar111a.jpg" border="0" alt="" width="120" /></a></td>
<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar110.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar110a.jpg" border="0" alt="" width="120" /></a></td>
<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar109.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar109a.jpg" border="0" alt="" width="120" /></a></td>
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<p>Din nefericire, atât în single-player, cât şi în cooperativ, persistă aceeaşi problemă a întregii serii: o scriptare a evenimentelor şi a acţiunilor AI-ului care miroase urât de la distanţă. Acest lucru strică toată rejucabilitatea campaniei şi nu profită decât extrem de puţin de prezenţa modului cooperativ. Iar introducerea Death Card-urilor, un fel de bonus pe care le poţi găsi în misiuni şi care-ţi oferă acces la diferite ciudăţenii în co-op, este departe de a fi suficient (spre exemplu, un Death Card te pune să-ţi împuşti camarazii pentru a-i învia).</p>
<p>Evident, s-ar justifica astfel longevitatea multiplayer-ului chiar şi în condiţiile în care numărul hărţilor este relativ redus. Pe de altă parte însă, World at War a preluat mult din multiplayer–ul predecesorului său, Modern Warfare. Atât de mult încât să se remarce. Şi totul parcă e prea artificial.</p>
<p>Da, avem în fine câteva hărţi pe care se pot controla vehicule, avem două moduri noi de joc, War şi Capture the Flag, însă ceva anume nu prinde, lucru care se vede cel mai bine în gradul de ocupare al serverelor. Mulţi jucători probabil nu vor fi de acord cu mine în ceea ce priveşte acest lucru, aşa că le recomand o scurtă revenire la Call of Duty 2…</p>
<p>Ceea ce m-a deranjat în special este precizia incredibilă a armelor. Cu un model automat poţi să dai headshot-uri destul de uşor la distanţe unde în teorie numai o armă cu lunetă ar putea face asta. Dacă în Modern Warfare era normal oarecum să ai unelte aşa precise, datorită evoluţiei în timp, aici pică prost şi nu se potriveşte.</p>
<p>Pe lângă asta, Perk-urile sunt cam aceleaşi (în afară de vreo 10 suplimentare), doar că unele au nume schimbate, evoluţia e la fel etc. Probabil d-aia cei care preferă lumea modernă umplu în continuare serverele de Modern Warfare, iar cei care ţin la realismul războaielor mondiale joacă în continuare Call of Duty 1 şi 2.</p>
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<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar091.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar091a.jpg" border="0" alt="" width="120" /></a></td>
<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar090.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar090a.jpg" border="0" alt="" width="120" /></a></td>
<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar089.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar089a.jpg" border="0" alt="" width="120" /></a></td>
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<p><strong>Scurte considerente tehnice</strong></p>
<p>Din punct de vedere grafic, chiar dacă shaderele de care vorbeam pe la început omoară ochii, totuşi avem de a face cu cel mai frumos engine de Call of Duty creat până acum. Iar aici puterea lui a fost întinsă la maxim: junglele arată suprinzător de bine, exploziile sunt mirifice, fizica te lasă mască, plecând de la problema organelor smulse şi până la cea a distrugerii clădirilor, vehiculelor etc.</p>
<p>Evident, toate sunt scriptate vizibil, cu un comportament repetitiv şi deranjant pentru un ochi format. Dar pentru un simplu gamer, aceste lucruri pot reprezenta chiar şi un avantaj, în condiţiile în care e singurul element care conferă o oarecare relaxare. Când reiei salvarea ştii ce se va întâmpla după colţ.</p>
<p>La rândul lor, sunetul şi prezentările misiunilor mi-au depăşit oarecum aşteptările. Deşi există unele mici probleme de redare pe plăci de sunet „normale”, totuşi nu am cum să nu mă închin în faţa modului artistic în care acesta se integrează cu restul. Iar faptul că veţi auzi vocile lui Kiefer Sutherland şi Gary Oldman (cu accent rusesc) în timpul misiunilor şi în prezentările lor nu poate fi considerat decât un bonus.</p>
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<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar099.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar099a.jpg" border="0" alt="" width="120" /></a></td>
<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar098.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar098a.jpg" border="0" alt="" width="120" /></a></td>
<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar097.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar097a.jpg" border="0" alt="" width="120" /></a></td>
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<p>World at War este un titlu Call of Duty remarcabil, din nou, dar e clar că se putea face mult mai mult pe partea de multiplayer. Spre deosebire de restul jocurilor din serie, studiourile Treyarch nu se pot mândri deloc cu acest din urmă aspect care până la urmă a asigurat longevitatea impresionantă a seriei până în prezent.</p>
<p>Dar pe de altă parte, nu m-ar mira dacă peste exact un an de zile lucrurile se vor schimba. Asta dacă vor mai exista indivizi capabili să digere această temă a celor două Războaie Mondiale.</p>
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<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar067.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar067a.jpg" border="0" alt="" width="120" /></a></td>
<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar066.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar066a.jpg" border="0" alt="" width="120" /></a></td>
<td><a rel="ibox&#38;lng=ro" href="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar065.jpg"><img src="http://static.computergames.ro/cg/assassin/images3/callofdutyworldatwar/callofdutyworldatwar065a.jpg" border="0" alt="" width="120" /></a></td>
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<title><![CDATA[Call Of Duty World At War]]></title>
<link>http://suryodesign.wordpress.com/2009/11/23/call-of-duty-world-at-war/</link>
<pubDate>Mon, 23 Nov 2009 11:18:03 +0000</pubDate>
<dc:creator>suryodesign</dc:creator>
<guid>http://suryodesign.wordpress.com/2009/11/23/call-of-duty-world-at-war/</guid>
<description><![CDATA[Review Call Of Duty World At War]]></description>
<content:encoded><![CDATA[Review Call Of Duty World At War]]></content:encoded>
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<title><![CDATA[Top 10 de la PlayStation Store Américana 2009 [Addons]]]></title>
<link>http://assonfire.wordpress.com/2009/11/22/top-10-de-la-playstation-store-americana-2009-addons/</link>
<pubDate>Sun, 22 Nov 2009 15:42:38 +0000</pubDate>
<dc:creator>CesarInnMEX</dc:creator>
<guid>http://assonfire.wordpress.com/2009/11/22/top-10-de-la-playstation-store-americana-2009-addons/</guid>
<description><![CDATA[¿Termino medio o bien cocido Sr...? He aqui la lista de los 10 addons que más descargas tuvieron en ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_322" class="wp-caption aligncenter" style="width: 460px"><a href="http://assonfire.wordpress.com/files/2009/11/call-of-duty-world-at-war.jpg"><img class="size-full wp-image-322" title="call-of-duty-world-at-war" src="http://assonfire.wordpress.com/files/2009/11/call-of-duty-world-at-war.jpg" alt="" width="450" height="283" /></a><p class="wp-caption-text">¿Termino medio o bien cocido Sr...?</p></div>
<p>He aqui la lista de los <strong>10 addons</strong> que más descargas tuvieron en el año que esta por terminar&#8230; 2009.</p>
<p>Tal vez sea una sorpresa para algunos ya que los primero puestos son ocupados por un juego que hasta donde he leído y escuchado no es tan bueno por el tema que toca [la WW II bastante quemada ya...] y por tener como antecesor a un juego que ha marcado historia dentro de los FPS de nueva generación, ¿Ya saben de quien hablo? Así es <strong>Call of Duty (5): World at War.</strong></p>
<p><strong><!--more--><br />
</strong></p>
<ol>
<li>Call of Duty: World at War Map Pack 1</li>
<li>Call of Duty: World at War Map Pack 2</li>
<li>Call of Duty: World at War Map Pack 3</li>
<li>Call of Duty: Modern Warfare Variety Map Pack</li>
<li>Little Big Planet Metal Gear Solid Level KIt</li>
<li>Marvel Ultimate Alliance 2 Character &#38; Mission Compatibility Pack</li>
<li>Resident Evil 5 Versus Mode</li>
<li>&#8220;Don&#8217;t Stop Believing&#8221; Rock Band</li>
<li>Killzone 2 Steel &#38; Titanium Pack</li>
<li>Fallout 3 Broken Steel</li>
</ol>
<p>&#160;</p>
<p>Supongo que si <strong>Activision e Infinity Ward</strong> se ponen chingones y sacan un DLC de <strong>Modern Warfare 2</strong> se vendería como pan caliente, aunque después de ver las jaladas de estas dos desarrolladoras y el posible <a href="http://assonfire.wordpress.com/2009/11/19/y-despues-de-capcom-activision-modern-warfare-ya-trae-contenido-extra-en-el-disco-del-juego/"><strong>DLC incluido ya dentro del juego</strong></a> no se si vaya a pegar&#8230; Nah si pega, aunque estemos siendo timados.</p>
<p>Fuente &#124; ºlaps3.comº</p>
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<title><![CDATA[A Wii FPS Year's Perspective: Call of Duty]]></title>
<link>http://coffeewithgames.wordpress.com/2009/11/14/a-wii-fps-years-perspective-call-of-duty/</link>
<pubDate>Sat, 14 Nov 2009 08:11:00 +0000</pubDate>
<dc:creator>coffeewithgames</dc:creator>
<guid>http://coffeewithgames.wordpress.com/2009/11/14/a-wii-fps-years-perspective-call-of-duty/</guid>
<description><![CDATA[A Year&#8217;s Perspective of Call of Duty: World at War (click photo to enlarge) Call of Duty: Worl]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div style="text-align:center;"><b><u>A Year&#8217;s Perspective of Call of Duty: World at War</u></b>
<div class="separator" style="clear:both;text-align:center;"></div>
<div class="separator" style="clear:both;text-align:center;"><a href="http://coffeewithgames.wordpress.com/files/2009/11/callofdutywawnov11perspectivea.jpg" style="margin-left:1em;margin-right:1em;"><img border="0" src="http://coffeewithgames.wordpress.com/files/2009/11/callofdutywawnov11perspectivea.jpg?w=300" /></a></div>
<p><b><u> </u></b>(click photo to enlarge)</div>
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<div class="separator" style="clear:both;text-align:left;">Call of Duty: World at War was released November 11, 2008 on the Wii.&#160; I&#8217;ve been tracking Call of Duty: World at War&#8217;s Nintendo Channel data on the Wii for a few months now, and it&#8217;s been increasing more than 100K hours every week that I&#8217;ve been following it.</div>
<div class="separator" style="clear:both;text-align:left;"></div>
<div class="separator" style="clear:both;text-align:left;"><b>Numbers:</b></div>
<div class="separator" style="clear:both;text-align:left;">Over the last year, according the the Wii&#8217;s Nintendo Channel data, Call of Duty: World at War has amassed 6,897,580 hours of total game play data, from approximately 137,925 players.</div>
<div class="separator" style="clear:both;text-align:left;"></div>
<div class="separator" style="clear:both;text-align:left;"><b>Thoughts: </b></div>
<div class="separator" style="clear:both;text-align:left;">I played A LOT of Call of Duty: World at War on the Wii.&#160; I bought the game at the very end of December and played it pretty consistently through April.&#160; I finally beat Call of Duty: World at War on Veteran difficulty, <i>which was&#160;absolutely&#160;insane</i>, in October.&#160; Call of Duty: World at War is my most played Wii game to date, which I find a little odd, considering I bought my Wii one week after it&#8217;s release, and didn&#8217;t buy Call of Duty: World at War until more than two years later.</div>
<div class="separator" style="clear:both;text-align:left;"></div>
<div class="separator" style="clear:both;text-align:left;"><b>Question:</b></div>
<div class="separator" style="clear:both;text-align:left;"><b>Being that Call of Duty: Modern Warfare [Reflex] just released on the Wii, if you played Call of Duty: World at War before, how would you rate Call of Duty: Modern Warfare [Reflex] to Call of Duty: World at War?</b></div>
<div class="separator" style="clear:both;text-align:left;">Do you think in one year&#8217;s time, that Call of Duty: Modern Warfare [Reflex] will pass Call of Duty: World at War&#8217;s one year totals for game play data on the Wii&#8217;s Nintendo Channel?</div>
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<title><![CDATA[PC Games]]></title>
<link>http://suryodesign.wordpress.com/2009/11/07/pc-games/</link>
<pubDate>Sat, 07 Nov 2009 20:49:31 +0000</pubDate>
<dc:creator>suryodesign</dc:creator>
<guid>http://suryodesign.wordpress.com/2009/11/07/pc-games/</guid>
<description><![CDATA[Misi gan mau numpang jualan Game Komputer , harganya harga standard mahasiswa aja gan Per 5 DVD = 30]]></description>
<content:encoded><![CDATA[Misi gan mau numpang jualan Game Komputer , harganya harga standard mahasiswa aja gan Per 5 DVD = 30]]></content:encoded>
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<title><![CDATA[Call of Duty World at War Walkthrough ACT 2]]></title>
<link>http://ps3gamerhelp.wordpress.com/2009/11/04/call-of-duty-world-at-war-walkthrough-act-2/</link>
<pubDate>Wed, 04 Nov 2009 02:01:29 +0000</pubDate>
<dc:creator>foosala</dc:creator>
<guid>http://ps3gamerhelp.wordpress.com/2009/11/04/call-of-duty-world-at-war-walkthrough-act-2/</guid>
<description><![CDATA[Watch the cutscene as your boat heads closer and closer to shore. You will be launched into the wate]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><ol>
<li>Watch the cutscene as your boat heads closer and closer to shore. You will be launched into the water. When you wash up on shore, you&#8217;ll be able to control the character.</li>
<li>Your first goal is to call in air strikes.Press -&#62;, aim at the desired location, and push <strong>R1</strong> to fire.</li>
<li><strong>Easter Egg:</strong> To your far right there is a big puddle, you must move into the puddle and wait about 1 second. After that you have to jump out and move left into another puddle and wait 1 second. Jump out and move left again into ditch. Jump out and move into the puddle at the far left, and <strong>WAIT</strong> there for a little while. You will start hearing voices, ahead of you 4 figures will emerge from the ground. Wait for it to be still and move to it, take the gun from any of the figures they are all the same. If you dont understand: http://www.youtube.com/watch?v=QgcGHWy9oKo&#38;</li>
<li>Move forward with your fellow soldiers until they crouch down in a small pit. From here, right up and to the left. Up ahead, you can bayonet an injured enemy. Do so, if you like.</li>
<li>When you come up to a clearing, with a bunker to the right, call in an airstrike to take it out.</li>
<li>After doing so, stay crouched behind the nearest barricade, as enemies will flood out into the battlefield. Use airstrike again, aiming it into the deepest cluster of enemies in the battlefield.</li>
<li>Proceed to mop up the remaining enemies in the battlefield. Once the coast is clear, cautiously move forward. You will encounter more resistance, but in fewer numbers. Bayonet anyone who gets too close for comfort.</li>
<li><strong>Strategy</strong>: Remember, if a grenade is thrown your way, quickly press <strong>R2</strong> to throw it right back.</li>
<li>Head to the left of the battlefield. Go slow, there is a tank straight ahead. Head straight through the trench.</li>
<li><strong>Strategy:</strong> When you come to a long corridor in the trench, you&#8217;ll notice some barrels that look suspiciously flammable near the enemies up ahead. Shoot the barrels for some easy, explosive kills.</li>
<li>Stay behind the first set of crates while finishing off any remaining enemies, then proceed through the trench.</li>
<li>Be ready for an ambush coming from the right side. It&#8217;s just one soldier, no problem.</li>
<li><strong>Checkpoint Reached</strong></li>
<li>Roebuck will tell you to watch the tree in front of you. Shoot the soldier who is climbing up.</li>
<li><strong>Trophy Unlocked:</strong> If you jump and look just to the right of the tree base, you can see a camouflaged soldier hiding. Lay down some gunfire in his direction until you kill him, obtaining &#8220;Snake in the Grass.&#8221;</li>
<li><strong>Trophy Unlocked:</strong> Another soldier is waiting in the grass to the left. Approach him, and if he knocks you down, fend him off by pressing <strong>R3</strong> to secure &#8220;Close Shave.&#8221;</li>
<li>Move too the tree where you shot a man earlier if you want a sniper rifle.</li>
<li>Another cluster of soldiers await in the grass. Backpedal while shooting to take them out with little fuss. Continue through the path until you reach a clearing.</li>
<li><strong>Checkpoint Reached</strong></li>
<li>Your next objective is to attack the Japanese bunker to your left. Instead of fighting head on, move straight through the clearing in the same direction from which you approached to an underground passage across the way.</li>
<li>Shoot the few soldiers inside the passage and follow the tunnel all the way through.</li>
<li>You should have a clear shot at most of the enemies attacking your men. Take them out, then turn right so you are looking at the bunker.</li>
<li><strong>Strategy</strong>: Use the tree between you and the bunker as cover from machine gun fire. When you reach the bunker, turn around and shoot any remaining enemies in the clearing.</li>
<li><strong>Death Card</strong>: Go back to the tree and look on the side away from the bunker entrance. You&#8217;ll see the &#8220;Four of Clubs.&#8221; Move inside the big bunker.</li>
<li><strong>Checkpoint Reached</strong></li>
<li>Climb the ladder, then turn so you&#8217;re facing the same side of the bunker where you entered. With any luck, the enemies manning each machine gun won&#8217;t notice you, allowing for a couple easy revenge kills.</li>
<li>Head through the doorway to your left and walk straight to the wall, where you have a clear view of the mortar pit below. Roebuck will tell you to call in a rocket strike on two enemy tanks.</li>
<li><em><strong>Trophy Unlocked</strong>:&#8217;</em> Press <strong>-&#62;</strong> on the <strong>D-Pad</strong> to set up the strike, but instead of focusing on the tanks, aim at the patch of enemies towards the front left section of the mortar pit. Press <strong>R1</strong> to call the strike on them, earning &#8220;Weapons of Mass Destruction.&#8221;</li>
<li><strong>With ray gun:</strong>If you obtained the ray gun earlier you can shoot the tanks with the ray gun, one shot will take out a tank. Take them all out and skip to step 31.</li>
<li>The first tank is located directly behind the soldiers you just blew up. Call a strike on that one first. The second tank is located to the right of the mortar pit, and further back. Call the second strike and watch the fireworks.</li>
<li>Turn left and head through the doorway to where your buddies are waiting. An enemy soldier will burst through the door in front of you and stab Sullivan. Get revenge and watch the chapter end as Roebuck tries to tend to your fallen comrade.</li>
</ol>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Sky's the limit. And F.A.G.S.]]></title>
<link>http://allthatrumpus.wordpress.com/2009/11/02/skys-the-limit-and-f-a-g-s/</link>
<pubDate>Mon, 02 Nov 2009 23:19:07 +0000</pubDate>
<dc:creator>allthatrumpus</dc:creator>
<guid>http://allthatrumpus.wordpress.com/2009/11/02/skys-the-limit-and-f-a-g-s/</guid>
<description><![CDATA[After a mammoth overview and re-evaluation of the tear-inducing (in a good way) ShadowMan, it felt n]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>After a mammoth overview and re-evaluation of the tear-inducing (in a good way) <em>ShadowMan</em>, it felt necessary to time warp back to the future to cover the happenings of contemporary gamage. In the last week an embarrassing failure occurred, CEOs uttered unusually meaningful monologue, awards were distributed (to Activision) and <em>Modern Warfare 2&#8217;s</em> now controversial release is imminent as we finally creep into the hotly anticipated month known to traditionalists as &#8216;November&#8217;.</p>
<div id="attachment_191" class="wp-caption aligncenter" style="width: 422px"><img class="size-full wp-image-191" title="Skybox" src="http://allthatrumpus.wordpress.com/files/2009/11/skybox.png" alt="Skybox" width="412" height="177" /><p class="wp-caption-text">A match made in Hell, apparently</p></div>
<p style="text-align:left;"><!--more--><br />
Let&#8217;s begin with that notorious Xbox 360 Sky Player &#8216;launch&#8217;, shall we? Announced <a href="http://www.techradar.com/news/television/sky-player-to-launch-on-the-xbox-360-603263" target="_blank">back in May</a>, Sky and Microsoft had formed a potent, potentially rival-devastating and revolutionary partnership. Live streamed Sky TV was 360 inbound in an unprecedented move for home consoles. While downloadable films and television has been made industry standard by Apple, Sony and Microsoft (Nintendo are currently sticking to their gaming guns, thankfully), live TV via your binary box had yet to be accomplished. And that feat still remains beyond reach. Error codes and a seemingly non-existent service were the order of October 27th, rather than a banquet of Sky television as planned. After a swift and &#8216;normal&#8217; Xbox update, most if not all users received the following agonising message: &#8216;Can&#8217;t connect to the Sky Player Service. Error codes: 0C01/8009/0304/0h-d34r&#8217;.</p>
<p>Well, maybe not the last few digits, but &#8216;oh dear&#8217; were the words that sprang to mind upon apparently accessing the service. After much hype and <a href="http://www.xbox.com/NR/rdonlyres/DE6F2499-CC2B-4528-B897-D1AE1E7615B5/0/ILM_sky_announce.jpg" target="_blank">marketing ploys</a>, the error message suggests that there were more than a few teething problems, most likely some mis-codings and insufficient testing, despite this <a href="http://www.youtube.com/watch?v=ZE1NQQlyPDg&#38;feature=player_embedded" target="_blank">running demonstration</a> of it. Yet the official story, however, wasn&#8217;t &#8216;their fault&#8217;, rather it was the <a href="http://www.gamesindustry.biz/articles/microsoft-blames-unprecedented-demand-for-sky-player-problems" target="_blank">&#8216;unprecedented demand&#8217;</a> for the latest <em>Heroes</em> episode that threw the launch off-track. Riiight. It&#8217;s as if they didn&#8217;t expect it to be in demand. Poor guesstimation or porkies? I&#8217;d go for the latter. They weren&#8217;t ready, end of. Slightly embarrassing really.</p>
<p>Since then, in fairness, all matters have been rectified as far as one can tell. I&#8217;ve tried to use it but not knowing the details for my (parents&#8217;) Sky subscription has impeded my acquisition of a Sky ID. I&#8217;ll do it eventually, and then probably report back on how well it works, particularly those live football matches on Sky Sports&#8230;</p>
<p>UPDATE: They haven&#8217;t yet redeemed themselves after all, <a href="http://www.gamesindustry.biz/articles/microsoft-to-implement-revised-rollout-of-sky-player" target="_blank">according to GamesIndustry.biz</a>. A &#8216;revised rollout&#8217; is currently in process, where a randomly selected(?) queue has formed in order to release the service gradually rather than at a simultaneous, program-melting time. Still, it might be worth acquiring a Sky ID while-u-wait&#8230;</p>
<p>My central criticism of Sky&#8217;s availability via the Xbox, however, is most likely that of the view of Nintendo. As promising as the current generation has been, it seems that in this supermarket-led postmodernist all-under-one-roof culture (a smidgen of degree usage, there) that we&#8217;re forgetting what people and things are for. Once upon a time a games console meant <em>games</em>, yet now it means CD player, television, cinema, DVD player and online multiplayer abuse centre. Admittedly, I&#8217;m not the greatest fan of TV or films, but while the convenience of everything being available in one box sounds ideal, I don&#8217;t actually <em>care</em> all that much. A console &#8217;should&#8217; be for games, and good ones at that, which I&#8217;ve failed to find recently. However, I concede that the thought of watching football on the Xbox is pretty damn salivating!</p>
<div id="attachment_192" class="wp-caption aligncenter" style="width: 398px"><img class="size-full wp-image-192" title="WiiPrintsMoney" src="http://allthatrumpus.wordpress.com/files/2009/11/wiiprintsmoney.gif" alt="WiiPrintsMoney" width="388" height="241" /><p class="wp-caption-text">Miyamoto and Iwata, celebrating good times about a year ago</p></div>
<p>Moving to Nintendo&#8217;s not-quite-so-rosy-side of the industry, head honcho Satoru Iwata has finally admitted that <em>everyone</em> has a Wii, causing sales to  &#8217;slump&#8217;. It was inevitable though, wasn&#8217;t it? Nintendo hoped their flagship &#8216;Wii&#8217; prefix games would carry the wee console (sorry) through to its eventual successor, yet Iwata has realised after being a few Yen short to buy another yacht, that Nintendo need to actually make more games in order to keep interest fresh. <a href="http://www.gamesindustry.biz/articles/iwata-wii-sales-have-stalled" target="_blank">He solemnly admitted</a>, <em>&#8220;We were unable to continually release strong software, and let the nice mood cool. We were unable to show a new game to become &#8216;the next thing.&#8217; In the game market, once you’ve lost the momentum, it takes time to recover.&#8221;</em> Perhaps he read up on <a href="http://en.wikipedia.org/wiki/Capital,_Volume_I" target="_blank">Karl Marx&#8217;s theories</a> of commodity fetishism and realised the communist was right about <em>something</em>.</p>
<p>Yes Nintendo, it&#8217;s time to eject your fingers from your arses and produce some games again. <em>WiiFit Plus</em> is only going to fool a few (million), as he subtly admitted (ie. not a game to shout about). It&#8217;s arguable that the Wii&#8217;s essential &#8216;casual audience&#8217; has burned out, where many part-time Wiis are now most likely left gathering dust. Surely Nintendo&#8217;s answer is to start catering for the gaming purists again? With so many opting for 360s and PS3s, Nintendo have surely got to realise that its crucial to their integrity to win the defected folk back. While <a href="http://www.youtube.com/watch?v=9eiOPrY-_5I" target="_blank"><em>New Super Mario Bros. Wii</em></a> looks fun, it sadly won&#8217;t be enough to generate new sales come the festive period. Perhaps if <em>Mario Galaxy 2</em> was scheduled in time for the turkies&#8217; nightmare season it&#8217;d help shift a few, along with those delectable new <a href="http://www.gamingsteve.com/archives/images/revbig.JPG" target="_blank">black Wiis</a>. Alas, it appears that Nintendo&#8217;s pigeon-holing of themselves in the casual market has finally backfired in their quest to outsell its two big rivals for the entire generation. Microsoft keep innovating, and Sony are on the fast track to levelling up; Shigeru Miyamoto had better get penning the next Zelda, then. <a href="http://www.gamingnexus.com/Article/The-Rebirth-and-Death-of-GoldenEye/Page0/Item1839.aspx" target="_blank">Or how about reconsidering the re-release of <em>Goldeneye</em>, eh Iwata?</a> That&#8217;s a sleeping gold mine, right there.</p>
<p>Congratulations go to the formidable force that is <em>Fallout 3</em> for receiving the Golden Joystick Awards&#8217; &#8216;Game Of The Year&#8217; crown. Bethesda Softworks&#8217; frankly humongous, detailed, excellent and worringlly prophetic adventure deservedly took top spot. What with the release of an additional five &#8216;episodes&#8217; via Xbox 360 Marketplace, followed soon after on the PS3, Bethesda have ensured a near-constant attention to <em>Fallout</em>, with crowd-pleasing extras and a few more hours on one of the finest games so far this generation. While the downloadable add-ons rarely reached the same heights of the original game, Bethesda have offered the obsessives more time with their child (hang on, that sounds terribly wrong!) in order to fill the void between now and <a href="http://uk.xbox360.ign.com/articles/100/1002811p1.html" target="_blank"><em>New Vegas</em></a>, <em>Fallout 3&#8217;s</em> follow-up. Elsewhere at Future Publishing&#8217;s game-praising fest, Activision Blizzard practically cleared up the rest, with <em>Call Of Duty: World At War</em> oddly receiving two awards and the publisher itself accepting the &#8216;Publisher Of The Year&#8217; accolade. No doubt the evil Bobby Kotick whipped out the victory cigars once again. Check out the rest of the awards <a href="http://www.gamasutra.com/php-bin/news_index.php?story=25885" target="_blank">here</a>.</p>
<p>Finally, while on the subject of Activision, their Marine sim which doesn&#8217;t need <em>any </em>introduction <em>whatsoever</em> has taken some (amusing) flak in the last week or so. From the ability to heartlessly murder the innocent to making a mockery of, well, their fans, the game&#8217;s once near-perfect build-up has recently taken a couple of rifle butts to the temple . While the first is something to do with the single player game, which I don&#8217;t want to spoil for even myself, the second was an Infinity Ward-produced promotional video the exact opposite in nature, being offensive for its use of language and <a href="http://kotaku.com/5394595/infinity-ward-removes-modern-warfare-2-fags-video" target="_blank">promoting the ill-appreciated childish multiplayer abusings</a>. In what seems to be an overreaction (I never got a hold of <a href="http://kotaku.com/5394032/cole-hamels-reminds-you-that-grenades-are-for-pussies" target="_blank">the video</a> and can&#8217;t find it now. Curses!), the glorifying of online tomfoolery and the creation of phoney interest group F.A.G.S. has reportedly caused fans to stall over pre-ordering the game. Quite ridiculous considering there are worse reasons to cancel it, such as the <a href="http://www.mcvuk.com/news/35062/HMV-secures-Modern-Warfare-2-Prestige-Edition-in-UK" target="_blank">scandalous prices</a>, <a href="http://www.gamesindustry.biz/articles/infinity-ward-respond-to-modern-warfare-2-pc-backlash" target="_blank">abusing of PC users&#8217; assumed blind faith</a> and the understandable faux pax of the ability to cause a <a href="http://scrawlfx.com/2009/10/modern-warfare-2-video-stirs-up-controversy" target="_blank">mass bloodshed of the innocent</a>. And Bobby Kotick. As ever in this thing we call &#8216;popular culture&#8217;, controversy equals publicity, and the rumpus rippling through the internet can only further boost Kotick&#8217;s swelling bank balance.</p>
<div class="wp-caption aligncenter" style="width: 490px"><img src="http://www.ripten.com/wp-content/uploads/2008/07/bobbysaystimeoff.jpg" alt="" width="480" height="360" /><p class="wp-caption-text">He&#39;s a genuine, laugh-a-minute guy really. Buy his games. Now. (For image context, click here)</p></div>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Call of Duty World at War - Game PC Ita]]></title>
<link>http://filmrapidshare.wordpress.com/2009/11/02/call-of-duty-world-at-war-game-pc-ita/</link>
<pubDate>Mon, 02 Nov 2009 12:17:15 +0000</pubDate>
<dc:creator>sentinel74</dc:creator>
<guid>http://filmrapidshare.wordpress.com/2009/11/02/call-of-duty-world-at-war-game-pc-ita/</guid>
<description><![CDATA[Sembra che il quinto Capitolo di una delle serie di Guerra più famose nel mondo dei videogiochi veda]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:justify;"><img class="alignleft size-medium wp-image-2381" title="call-of-duty-world-at-war" src="http://filmrapidshare.wordpress.com/files/2009/11/call-of-duty-world-at-war1.jpg?w=300" alt="call-of-duty-world-at-war" width="300" height="169" />Sembra che il quinto Capitolo di una delle serie di Guerra più famose nel mondo dei videogiochi veda il ritorno delle classiche ambientazioni della Seconda Guerra Mondiale. Dopo la scelta azzardata ma vincete del quarto capitolo ambientato in un mondo futuristico, il Team di sviluppo Treyarch ha deciso per un deciso passo indietro ed un ritorno alle origini.</p>
<p style="text-align:justify;"><!--more--><br />
<a name="more"></a><br />
Serial: MPC8-MD8P-78P1-75DU-890F<br />
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Pass: krb198</p>
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<title><![CDATA[Feature: A Casual Market - Why Wii Aren't Buying Hardcore Games]]></title>
<link>http://endgamenjd.wordpress.com/2009/11/01/a-casual-market-why-wii-arent-buying-hardcore-games/</link>
<pubDate>Sun, 01 Nov 2009 21:02:20 +0000</pubDate>
<dc:creator>Mark</dc:creator>
<guid>http://endgamenjd.wordpress.com/2009/11/01/a-casual-market-why-wii-arent-buying-hardcore-games/</guid>
<description><![CDATA[This was supposed to make it onto the site on Friday, but it just didn&#8217;t happen, so here it is]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>This was supposed to make it onto the site on Friday, but it just didn&#8217;t happen, so here it is today.</p>
<p>Everywhere you look, you&#8217;ll find evidence of &#8220;hardcore&#8221; games selling poorly on the Wii. The problem here is, SEGA and other publishers have really been trying to break into the hardcore market on the Wii, and they&#8217;re getting nowhere. Is this because the Wii is mostly owned by casual gamers, or is it just because these games are sub-par? I&#8217;d argue a little bit of both.</p>
<p>The most recent example of a hardcore game falling flat when it comes to sales is Dead Space Extraction. The game only sold 9,200 units in its first four days, despite being well-received by critics. The game currently sits at a Metacritic score of 83. Why did it sell so poorly? The reality of this is that it&#8217;s an on-rails shooter, a genre that has experienced declining popularity in console gaming, and enjoyed moderate success at arcades. This shrinks the target audience to a much lower amount then say, a first-person shooter. Another poor choice was to make the game a prequel to the original Dead Space, which fared much better in sales. The original was only available on the Xbox 360 and the PS3, and most Wii owners only own a Wii, so they probably didn&#8217;t get to play it. No matter which way you look at it, the game wasn&#8217;t destined to become a huge success. The game&#8217;s low sales can&#8217;t be blamed on the hardcore Wii gamers; the game has very limited appeal.</p>
<p>On the other end of the spectrum, let&#8217;s rewind time a bit and take a look at Call of Duty: World at War&#8217;s sales on the Wii. In December 2008 alone, the Wii <em>World at War</em> sold more than 366,000 units. That&#8217;s very impressive for a hardcore game on the Wii. The Metacritic score? An 83. Hm, that seems quite familiar. Perhaps the difference was the mainstream appeal? I think so. Call of Duty 3 had already been on the Wii, and it was the best first-person shooter on the Wii at the time. <em>World at War </em>stepped that up by adding multiplayer and a better campaign. There&#8217;s no excuse for making gameplay compromises when it comes to porting games to the Wii, and games that retain the core gameplay of their Xbox 360 and PS3 counterparts tend to sell pretty well.</p>
<p>Then there are some great games that don&#8217;t succeed simply because of their style; these games can be action games, adventure games, or shooters, but they fall into such small niches that their sales end up being disappointing. Muramasa: The Demon Blade is a perfect example of this. According to publisher Ignition, the sales figures for its first month were &#8220;in the ball park of 35K,&#8221; with a margin of &#8220;15-20%.&#8221; That&#8217;s not too great, however, Ignition went on to say that &#8220;the sales numbers are in line with expectations and we’re happy  with how it’s performing to date.&#8221; Even the publisher expects poor sales from the game because they know it has limited appeal right from the start. The<em> </em>biggest complaint against <em>Muramasa</em> was its repetitive combat &#8211; but aside from that, the game was received pretty well; it got a Metacritic score of 80. Unfortunately, that didn&#8217;t translate into sales.</p>
<p>The problem with the hardcore games market on the Wii isn&#8217;t because of a lack of hardcore gamers, it&#8217;s because of a lack of quality hardcore games that appeal to gamers. Until publishers and developers realize this, it&#8217;s going to be a tough ride for hardcore gamers on the Wii.</p>
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<title><![CDATA[Χρυσοφόρο το DLC του Call of Duty: World at War]]></title>
<link>http://xollothnews.wordpress.com/2009/11/01/%cf%87%cf%81%cf%85%cf%83%ce%bf%cf%86%cf%8c%cf%81%ce%bf-%cf%84%ce%bf-dlc-%cf%84%ce%bf%cf%85-call-of-duty-world-at-war/</link>
<pubDate>Sun, 01 Nov 2009 04:00:36 +0000</pubDate>
<dc:creator>xollothnews</dc:creator>
<guid>http://xollothnews.wordpress.com/2009/11/01/%cf%87%cf%81%cf%85%cf%83%ce%bf%cf%86%cf%8c%cf%81%ce%bf-%cf%84%ce%bf-dlc-%cf%84%ce%bf%cf%85-call-of-duty-world-at-war/</guid>
<description><![CDATA[Χρυσοφόρο το DLC του Call of Duty: World at War | Game 2.0 blog Τα τρία downloadable πακέτα χαρτών π]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div><a href="http://game20.gr/news/call-of-duty-world-at-war-dlc-7-mil-sales-8459/">Χρυσοφόρο το DLC του Call of Duty: World at War &#124; Game 2.0 blog</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://spawnkill.com/wp-content/uploads/2009/07/waw.jpg&#38;imgrefurl=http://spawnkill.com/tag/call-of-duty-world-at-war/&#38;usg=__gjZwrgjMc3MG1i534g0o1_wFiD4=&#38;h=960&#38;w=1280&#38;sz=154&#38;hl=en&#38;start=2&#38;tbnid=qOMoxZ4emfaGzM:&#38;tbnh=113&#38;tbnw=150&#38;prev=/images%3Fq%3DCall%2Bof%2BDuty:%2BWorld%2Bat%2BWar%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t0.gstatic.com/images?q=tbn:qOMoxZ4emfaGzM:http://spawnkill.com/wp-content/uploads/2009/07/waw.jpg" alt="" width="150" height="113" /></a>Τα τρία downloadable πακέτα χαρτών που έχουν διατεθεί για το Call of Duty: World at War έχουν σημειώσει πάνω από 7 εκατομμύρια πωλήσεις, όσο τρελό κι αν σας ακούγεται αυτό. H <a class="zem_slink" title="Activision" rel="homepage" href="http://www.activision.com">Activision</a> σίγουρα τρίβει τα χέρια της από ικανοποίηση και όχι άδικα.[<a href="http://game20.gr/news/call-of-duty-world-at-war-dlc-7-mil-sales-8459/">next]</a>
<p>&#160;</p>
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<title><![CDATA[news from games]]></title>
<link>http://xollothnews.wordpress.com/2009/10/28/news-from-games-19/</link>
<pubDate>Wed, 28 Oct 2009 04:03:34 +0000</pubDate>
<dc:creator>xollothnews</dc:creator>
<guid>http://xollothnews.wordpress.com/2009/10/28/news-from-games-19/</guid>
<description><![CDATA[AION: The Tower of Eternity &#8211; Gameover.gr Το σίγουρο είναι ότι το Αion έχει κάτι για τον καθέν]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div><a href="http://www.gameover.gr/AION-The-Tower-of-Eternity.10210.html?article_page=4">AION: The Tower of Eternity &#8211; Gameover.gr</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://www.games32.com/web4/games_catalog/games/Aion-Tower-Of-Eternity-PC/images/md_24944.jpg&#38;imgrefurl=http://www.freshwap.net/finder/Aion%2BSorcerer%2BGuide.html&#38;usg=__I5o3qDZivuc2pVO12ZIQCmxMJ80=&#38;h=550&#38;w=389&#38;sz=43&#38;hl=en&#38;start=4&#38;tbnid=UTAzGa4kKgvnBM:&#38;tbnh=133&#38;tbnw=94&#38;prev=/images%3Fq%3DAION:%2BThe%2BTower%2Bof%2BEternity%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t3.gstatic.com/images?q=tbn:UTAzGa4kKgvnBM:http://www.games32.com/web4/games_catalog/games/Aion-Tower-Of-Eternity-PC/images/md_24944.jpg" alt="" width="94" height="133" /></a>Το σίγουρο είναι ότι το Αion έχει κάτι για τον καθένα, ενώ καταφέρνει παράλληλα να έχει το δικό του στυλ και τη δική του προσωπικότητα. Αυτή η προσπάθεια της <a class="zem_slink" title="NCsoft" rel="homepage" href="http://www.ncsoft.com">NCsoft</a> είναι η πιο ώριμη που έχει παρουσιαστεί τα τελευταία χρόνια και αυτή με τις μεγαλύτερες πιθανότητες να συγκεντρώσει μόνιμα ένα μεγάλο αριθμό παικτών και -γιατί όχι;- να ξεπεράσει ακόμα και το <a class="zem_slink" title="World of Warcraft" rel="wikipedia" href="http://en.wikipedia.org/wiki/World_of_Warcraft">World of Warcraft</a>. Εξάλλου, αν δεν το καταφέρει ένα παιχνίδι με τόσο καλή πρώτη εντύπωση, τότε δεν θα το καταφέρει κανένα.<a href="http://www.gameover.gr/AION-The-Tower-of-Eternity.10210.html?article_page=4">[next]</a>
<p>&#160;</p>
</blockquote>
<p><a href="http://www.gameover.gr/articles/DSi-%CE%BC%CE%B5-%CE%BC%CE%B5%CE%B3%CE%B1%CE%BB%CF%8D%CF%84%CE%B5%CF%81%CE%B5%CF%82-%CE%BF%CE%B8%CF%8C%CE%BD%CE%B5%CF%82.10217.html">DSi με μεγαλύτερες οθόνες; &#8211; Gameover.gr</a></p>
<blockquote><p><a class="highslide" href="http://www.gameover.gr/uploads/Image/Nintendo/Nintendo%20DSi-colours.jpg"><img src="http://www.gameover.gr/uploads/Image/Nintendo/Nintendo%20DSi-colours-thumb.jpg" alt="" hspace="15" vspace="5" width="200" height="100" align="right" /></a>Σύμφωνα με δημοσίευμα της εφημερίδας Nikkei, ένα νέο DSi θα κυκλοφορήσει στην Ιαπωνία αυτό το έτος. Και δεν γίνεται λόγος για ένα καινούργιο χρώμα, αλλά για ένα φορητό σύστημα με οθόνες 4 ιντσών, που θα διατηρήσει την τιμή του υπάρχοντος μοντέλου DSi. Να σημειώσουμε πως το σημερινό DSi διαθέτει δύο οθόνες 3.25 ιντσών.<a href="http://www.gameover.gr/articles/DSi-%CE%BC%CE%B5-%CE%BC%CE%B5%CE%B3%CE%B1%CE%BB%CF%8D%CF%84%CE%B5%CF%81%CE%B5%CF%82-%CE%BF%CE%B8%CF%8C%CE%BD%CE%B5%CF%82.10217.html">[next]</a>
<p>&#160;</p>
</blockquote>
<p><a href="http://www.gameover.gr/articles/%CE%A3%CF%84%CE%B7-%CE%BC%CE%B9%CF%83%CE%AE-%CF%84%CE%B9%CE%BC%CE%AE-%CF%84%CE%B1-map-packs-%CF%84%CE%BF%CF%85-World-at-War.10216.html">Στη μισή τιμή τα map packs του World at War &#8211; Gameover.gr</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://www.gamesbasement.co.uk/userfiles/image/CODWAW%25201.jpg&#38;imgrefurl=http://forums.gametrailers.com/thread/the--quot-current-games-that-r/945541%3Fpage%3D3&#38;usg=__tCC1wSLwBj1aRld-hLfFH9U-QgU=&#38;h=720&#38;w=1280&#38;sz=87&#38;hl=en&#38;start=3&#38;tbnid=F0Awi0mgJfdKnM:&#38;tbnh=84&#38;tbnw=150&#38;prev=/images%3Fq%3DWorld%2Bat%2BWar%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t0.gstatic.com/images?q=tbn:F0Awi0mgJfdKnM:http://www.gamesbasement.co.uk/userfiles/image/CODWAW%25201.jpg" alt="" width="150" height="84" /></a>Με την κυκλοφορία του <a class="zem_slink" title="Modern Warfare 2" rel="wikipedia" href="http://en.wikipedia.org/wiki/Modern_Warfare_2">Call of Duty: Modern Warfare 2</a> να βρίσκεται προ των πυλών, η <a class="zem_slink" title="Microsoft" rel="homepage" href="http://www.microsoft.com">Microsoft</a> ανακοίνωσε πως οι τιμές των map packs του <a class="zem_slink" title="Call of Duty: World at War" rel="imdb" href="http://www.imdb.com/title/tt1323508/">Call of Duty: World at War</a> για <a class="zem_slink" title="Xbox" rel="crunchbase" href="http://www.crunchbase.com/product/xbox">Xbox</a> 360, έπεσαν από τους 800 MS Points στους 400 MS Points. Συγκεκριμένα, πρόκειται για τα Map Pack 1, Map Pack 2 και Map Pack 3.[<a href="http://www.gameover.gr/articles/%CE%A3%CF%84%CE%B7-%CE%BC%CE%B9%CF%83%CE%AE-%CF%84%CE%B9%CE%BC%CE%AE-%CF%84%CE%B1-map-packs-%CF%84%CE%BF%CF%85-World-at-War.10216.html">next]</a>
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<p><a href="http://game20.gr/news/matt-hazard-blood-bath-and-beyond-trailers-3692/">Ξεπεσμένοι ήρωες χωρίς δουλειά στα πρώτα trailers του Matt Hazard: Blood Bath and Beyond &#124; Game 2.0 blog</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://www.videogamesblogger.com/wp-content/uploads/2009/10/matt-hazard-blood-bath-and-beyond.jpg&#38;imgrefurl=http://www.videogamesblogger.com/2009/10/06/matt-hazard-blood-bath-and-beyond-announced-for-xbla-psn.htm&#38;usg=__3E7pu3ZnnVM3L1jhUF82d4-UaG0=&#38;h=233&#38;w=620&#38;sz=72&#38;hl=en&#38;start=3&#38;tbnid=US90eEBHod_FzM:&#38;tbnh=51&#38;tbnw=136&#38;prev=/images%3Fq%3DMatt%2BHazard:%2BBlood%2BBath%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t0.gstatic.com/images?q=tbn:US90eEBHod_FzM:http://www.videogamesblogger.com/wp-content/uploads/2009/10/matt-hazard-blood-bath-and-beyond.jpg" alt="" width="136" height="51" /></a>Η D3Publisher έδωσε στη δημοσιότητα τα πρώτα trailers του επερχόμενου side-scrolling shooter Matt Hazard: Blood Bath and Beyond. Στα βίντεο θα δείτε διάφορους ξεπεσμένους ήρωες των videogames, οι οποίοι πλέον έχουν μείνει χωρίς δουλειά, να προσπαθούν απεγνωσμένα να επιστρέψουν στο προσκήνιο, με την βοήθεια του… παιχνιδιού. Σεμινάρια για αποτυχημένους![<a href="http://game20.gr/news/matt-hazard-blood-bath-and-beyond-trailers-3692/">next</a>]
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<p><a href="http://game20.gr/news/r-u-s-e-multitouch-4362/">To R.U.S.E. θα είναι συμβατό με την λειτουργία multitouch των Windows 7 &#124; Game 2.0 blog</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://media.moddb.com/cache/images/games/1/13/12027/thumb_620x2000/ruse2.jpg&#38;imgrefurl=http://www.moddb.com/games/ruse/images&#38;usg=__28bnZiBuBQy5N57WupG3fh0lRD4=&#38;h=347&#38;w=620&#38;sz=42&#38;hl=en&#38;start=6&#38;tbnid=9NHXImgWQf0LGM:&#38;tbnh=76&#38;tbnw=136&#38;prev=/images%3Fq%3DR.U.S.E%2Bgame%26hl%3Den%26lr%3D%26sa%3DG"><img style="border:1px solid;" src="http://t3.gstatic.com/images?q=tbn:9NHXImgWQf0LGM:http://media.moddb.com/cache/images/games/1/13/12027/thumb_620x2000/ruse2.jpg" alt="" width="136" height="76" /></a>H <a class="zem_slink" title="Ubisoft" rel="homepage" href="http://www.ubi.com/">Ubisoft</a> ανακοίνωσε ότι το πολλά υποσχόμενο strategy <a class="zem_slink" title="R.U.S.E." rel="wikipedia" href="http://en.wikipedia.org/wiki/R.U.S.E.">R.U.S.E.</a> θα είναι ένα από τα πρώτα παιχνίδια που θα υποστηρίζουν την λειτουργία multitouch των Windows 7.  To multitouch αφορά την χρήση των Windows 7 σε συσκευές με οθόνη αφής και είναι ιδανικό για το interface του R.U.S.E.[<a href="http://game20.gr/news/r-u-s-e-multitouch-4362/">next]</a>
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<p><a href="http://game20.gr/news/borderlands-dlc-announced-3621/">Tα ζόμπι εισβάλλουν (και) στο Borderlands &#124; Game 2.0 blog</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://www.co-optimus.com/images/upload/image/borderlands.jpg&#38;imgrefurl=http://www.co-optimus.com/article/1084/Our_Most_Anticipated_Co-Op_Titles_for_2009.html&#38;usg=__Cb6LOwrVfYqXp0LmImd1hrN4Vmk=&#38;h=310&#38;w=466&#38;sz=17&#38;hl=en&#38;start=2&#38;tbnid=aj2twVwCZWH_nM:&#38;tbnh=85&#38;tbnw=128&#38;prev=/images%3Fq%3DBorderlands%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t1.gstatic.com/images?q=tbn:aj2twVwCZWH_nM:http://www.co-optimus.com/images/upload/image/borderlands.jpg" alt="" width="128" height="85" /></a>H Gearbox ανακοίνωσε το πρώτο DLC για το πολύ καλό role-playing shooter Borderlands και όπως φαίνεται ούτε αυτός ο τίτλος θα γλιτώσει από την μανία των ζόμπι. O λόγος για το The Zombie Island of Dr. Ned, το οποίο σας μεταφέρει στην περιοχή Jakobs Cove και σας θέτει αντιμέτωπους με ζόμπι και διάφορα άλλα φρικιά, ενώ διαθέτει νέα quests και σπάνιο loot.<a href="http://game20.gr/news/borderlands-dlc-announced-3621/">[next</a>]
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<p><a href="http://game20.gr/news/rockstar-psn-store-9463/">H Rockstar αποκτά το δικό της «κατάστημα» στο PSN &#124; Game 2.0 blog</a></p>
<blockquote><p><img class="alignleft size-thumbnail wp-image-905" title="ps-store-news" src="http://game20.gr/wp-content/uploads/2008/09/ps-store-news-130x93.jpg" alt="ps-store-news" width="130" height="93" />Εδώ και λίγες μέρες, η Rockstar έχει αποκτήσει το δικό της «κατάστημα» στο PSN. Σε αυτό μπορείτε να βρείτε μαζεμένα πολλά παλιά και νέα παιχνίδια της εταιρείας, όπως τα Beaterator, Grand Theft Auto: Chinatown Wars, Grand Theft Auto: Vice City Stories, Grand Theft Auto: Liberty City Stories και The Warriors.<a href="http://game20.gr/news/rockstar-psn-store-9463/">[next]</a>
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<p><a href="http://game20.gr/news/assassins-creed-lineage-first-ep-4386/">Δείτε το πρώτο επεισόδιο του Assassin&#8217;s Creed: Lineage &#124; Game 2.0 blog</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://image3.examiner.com/images/blog/EXID15094/images/resized_assassins_creed_2.jpg&#38;imgrefurl=http://www.examiner.com/x-15094-Sacramento-Xbox-Examiner%7Ey2009m10d27-Assassins-Creed-Lineage-episode-one-of-liveaction-short-film-on-YouTube-homepage-today-only&#38;usg=__xo8L4WZ_0Xp3Ia8S37uGoDX-x5o=&#38;h=336&#38;w=300&#38;sz=18&#38;hl=en&#38;start=4&#38;tbnid=xYYExn1MtDgJJM:&#38;tbnh=119&#38;tbnw=106&#38;prev=/images%3Fq%3DAssassin%25E2%2580%2599s%2BCreed:%2BLineage%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t0.gstatic.com/images?q=tbn:xYYExn1MtDgJJM:http://image3.examiner.com/images/blog/EXID15094/images/resized_assassins_creed_2.jpg" alt="" width="106" height="119" /></a>o πρώτο επεισόδιο της σειράς Assassin’s Creed: Lineage δόθηκε στη δημοσιότητα και μπορείτε να το απολαύσετε παρακάτω, αν και προτείνω να το δείτε κατευθείαν στο Youtube, σε υψηλή ανάλυση. Όπως έχουμε ξαναπεί, πρόκειται για μια σειρά από μικρά φιλμάκια, τα οποία είναι συνδυασμός live-action και CGI και παρουσιάζουν τα γεγονότα που οδηγούν στην αρχή του πολυαναμενόμενου Assassin’s Creed ΙΙ.[<a href="http://game20.gr/news/assassins-creed-lineage-first-ep-4386/">next]</a>
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<p><a href="http://www.gameworld.gr/index.php?option=com_content&#38;view=article&#38;id=2234:tatsunoko-vs-capcom-ultimate-all-stars&#38;catid=34:fighting-game-news&#38;Itemid=52">GameWorld &#8211; Tatsunoko vs. Capcom: Ultimate All-Stars</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://cache.g4tv.com/ImageDb3/150520_S/Tatsunoko-vs-Capcom-Ultimate-All-Stars-To-Be-Shown-At-E3-2009.jpg&#38;imgrefurl=http://g4tv.com/thefeed/blog/post/695657/tatsunoko-vs-capcom-ultimate-all-stars-to-be-shown-at-e3-2009.html&#38;usg=__k9hXCiLvk52Y6bHo4T9O6h-LHyE=&#38;h=520&#38;w=570&#38;sz=230&#38;hl=en&#38;start=2&#38;tbnid=0VZtdaRWuf-giM:&#38;tbnh=122&#38;tbnw=134&#38;prev=/images%3Fq%3DTatsunoko%2Bvs.%2BCapcom:%2BUltimate%2BAll-Stars%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t1.gstatic.com/images?q=tbn:0VZtdaRWuf-giM:http://cache.g4tv.com/ImageDb3/150520_S/Tatsunoko-vs-Capcom-Ultimate-All-Stars-To-Be-Shown-At-E3-2009.jpg" alt="" width="134" height="122" /></a>Η Capcom πήρε την απόφαση να κυκλοφορήσει το Tatsunoko vs. Capcom: Ultimate All-Stars στην Ευρώπη και στην Αμερική, εξαιτίας των καλών κριτικών και του θετικού feedback που έλαβε από τους παίχτες. Οι πρώτες εντυπώσεις της συγκεκριμένης έκδοσης είναι πολύ καλές και η παρουσίαση του παιχνιδιού στην φετινή E3 κέρδισε μάλιστα το βραβείο “Best Fighting Game” στα Game Critics Awards. Άλλωστε, το παιχνίδι έχει ήδη αφήσει το στίγμα του στην Ιαπωνία, όπου και κυκλοφόρησε πέρυσι σε arcade έκδοση.[<a href="http://www.gameworld.gr/index.php?option=com_content&#38;view=article&#38;id=2234:tatsunoko-vs-capcom-ultimate-all-stars&#38;catid=34:fighting-game-news&#38;Itemid=52">next]</a>
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<p><a href="http://www.byteme.gr/news/lifestyle/to_esy_sti_bretania_sto_pleuro_tis_nintendo">Το ΕΣΥ (της Μ. Βρετανίας) στο πλευρό του Wii Fit Plus &#124; byteme</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://www.videogamesblogger.com/wp-content/uploads/2009/06/wii-fit-plus-screenshot.jpg&#38;imgrefurl=http://www.videogamesblogger.com/2009/06/04/wii-fit-plus-unveiled-at-e3-2009.htm&#38;usg=__E9vhP2lFgq0X1dJ_qulmIEF6MCs=&#38;h=449&#38;w=620&#38;sz=119&#38;hl=en&#38;start=2&#38;tbnid=0XBK9ey0ns_o_M:&#38;tbnh=98&#38;tbnw=136&#38;prev=/images%3Fq%3DWii%2BFit%2BPlus%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t2.gstatic.com/images?q=tbn:0XBK9ey0ns_o_M:http://www.videogamesblogger.com/wp-content/uploads/2009/06/wii-fit-plus-screenshot.jpg" alt="" width="136" height="98" /></a>Η ELSPA ανακοίνωσε ότι, κατόπιν συμφωνίας με το Βρετανικό υπουργείο υγείας, το Wii Fit Plus θα μπορεί να χρησιμοποιήσει το λογότυπο «Change4Life» της καμπάνιας που η Βρετανική κυβέρνηση έχει εξαπολύσει προκειμένου να προσελκύσει τους Βρετανούς σε πιο υγιεινούς τρόπους ζωής. Αυτό, βέβαια, ήρθε κατόπιν μίας εξοργιστικής, για την βιομηχανία των videogames, προ εξαμήνου διαφήμισης του Change4Life όπου εικονίζεται ένα παιδί να παίζει κάποιο videogame με το σλόγκαν «Risk an early death, just do nothing.»[<a href="http://www.byteme.gr/news/lifestyle/to_esy_sti_bretania_sto_pleuro_tis_nintendo">next]</a>
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<p><a href="http://www.byteme.gr/technology/review/g9x">Logitech G9x &#124; byteme</a></p>
<blockquote><p><a href="http://images.google.com/imgres?imgurl=http://mcall.com.com/i/bto/20090106/Logitech_G9x_610x856.jpg&#38;imgrefurl=http://mcall.com.com/mice/logitech-g9x/4505-3148_7-33485073.html&#38;usg=__oCi6Vurd_2t-kypSakuwlXLrf6A=&#38;h=856&#38;w=610&#38;sz=33&#38;hl=en&#38;start=5&#38;tbnid=CMCyhsiBV0MkhM:&#38;tbnh=145&#38;tbnw=103&#38;prev=/images%3Fq%3DLogitech%2BG9x%26ndsp%3D18%26hl%3Den%26lr%3D%26sa%3DN%26start%3D1"><img style="border:1px solid;" src="http://t2.gstatic.com/images?q=tbn:CMCyhsiBV0MkhM:http://mcall.com.com/i/bto/20090106/Logitech_G9x_610x856.jpg" alt="" width="103" height="145" /></a>Η Logitech στην προσπάθειά της να «ξεκολλήσει» το κοινό από το εξαιρετικό G5, το οποίο οι gamers έδειχναν να εξακολουθούν να προτιμούν περισσότερο από το νεότερο G9, προχώρησε στην βελτίωση του τελευταίου, αναβαθμίζοντας κατακόρυφα την ανάλυση του αισθητήρα λέιζερ.[<a href="http://www.byteme.gr/technology/review/g9x">next</a>]
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<title><![CDATA[Hum, Miolos!]]></title>
<link>http://joguepense.wordpress.com/2009/10/27/hum-miolos/</link>
<pubDate>Tue, 27 Oct 2009 23:44:01 +0000</pubDate>
<dc:creator>Zé</dc:creator>
<guid>http://joguepense.wordpress.com/2009/10/27/hum-miolos/</guid>
<description><![CDATA[Zumbis. Se tem um tipo monstro que está presente desde os primórdios dos games e que sempre foi quer]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Zumbis. Se tem um tipo monstro que está presente desde os primórdios dos games e que sempre foi querido pelos gamers é esse comedor de miolos. Mas os zumbis nem sempre foram medonhos e poderosos, como conhecemos hoje. Confira a evolução dos zumbis nos games, do NES ao Playstation 3:</p>
<p><strong>Castlevania</strong> (NES) &#8211; Se você já apanhou alguma vez para esses zumbis, desista de jogar videogame. Os zumbis modernos consideram esse ancestral antigo como uma vergonha para a espécie, pois eles são os primeiros inimigos que você vai encontrar no jogo, e tudo o que fazem é levantar do chão e andar de encontro ao seu chicote.</p>
<p><img class="aligncenter size-full wp-image-330" title="castlevania_nes_03" src="http://joguepense.wordpress.com/files/2009/10/castlevania_nes_03.png" alt="castlevania_nes_03" width="298" height="240" /></p>
<p><strong>Earthbound</strong> (SNES)- A cidade de Threed em Earthbound é com certeza uma das partes mais hilárias do jogo. O local foi tomado por criaturas malignas, como espectros que vivem em latas de lixo, bonecos de madeira que ganharam vida e, é claro, zumbis. Como salvar a cidade e sua população? Exorcismo, armas sagradas, sacrifícios humanos? Nada disso, pois estamos falando do RPG mais escrachado de todos os tempos: a forma de derrotá-los é utilizando o Zombie paper, uma cola que atrai e prende todos os zumbis em uma tenda de circo. É simplesmente impagável ver um monte de zumbis colados no chão amaldiçoando você, pois eles não terão a chance de “aproveitar a morte deles ao máximo” agora que estão presos.</p>
<p><img class="aligncenter size-full wp-image-331" title="PseudoZombie_Attack" src="http://joguepense.wordpress.com/files/2009/10/pseudozombie_attack.png" alt="PseudoZombie_Attack" width="364" height="323" /></p>
<p>Mas os filhos desses zumbis aprenderam a lição, e retornaram de forma espetacular em&#8230;</p>
<p><strong>Resident Evil</strong> (Playstation)- Após os maltratos nos games de 8 e 16 bits, os zumbis resolveram se vingar e mostrar do que são capazes! Os zumbis de Resident Evil com certeza foram os primeiros a assustar gamers a ponto deles desligarem o videogame de medo sem mesmo se preocuparem em salvar o jogo (experiência própria&#8230;). Resident Evil trouxe zumbis realistas, aterrorizantes e que só se importavam com uma coisa: comer o seu delicioso cérebro. Some a isso o fato de que os personagens principais não tem muito poder de fogo (e muito menos zombie paper) e você tem um jogo claustrofóbico, no qual o medo impera a cada porta aberta.</p>
<p><img class="aligncenter size-full wp-image-332" title="Zombie RE" src="http://joguepense.wordpress.com/files/2009/10/zombie-re.jpg" alt="Zombie RE" width="281" height="358" /></p>
<p><strong>Nazi Zombies</strong> &#8211; Call of Duty World at War (Xbox 360, Playstation 3)- Eu posso até imaginar o que se passou na cabeça das pessoas que desenvolveram esse mod para Call of Duty: “matar nazistas é legal, matar zumbis é legal, então por que não matar zumbis nazistas?” O melhor de tudo é que esse modo é extremamente divertido, principalmente jogando com uma amigo: no começo é tranqüilo defender sua base, mas depois de alguns rounds os zumbis literalmente brotam do chão, e antes que você perceba, já está cercado por eles e morre. Eu e um amigo não passamos do round 8, e você?</p>
<p><img class="aligncenter size-full wp-image-333" title="cod-waw-zombire-490" src="http://joguepense.wordpress.com/files/2009/10/cod-waw-zombire-490.jpg" alt="cod-waw-zombire-490" width="412" height="328" /></p>
<p>Essa pequena lista mostra que os zumbis são mais inteligentes do que parecem: eles aprenderam com os erros de seus antepassados, e agora se tornaram mais fortes e assustadores. O que o futuro reserva para os zumbis? Com certeza miolos, muitos miolos&#8230;</p>
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<title><![CDATA[Segunda promoción semanal del Bazar de Xbox LIVE]]></title>
<link>http://clanpandemiamex.wordpress.com/2009/10/26/segunda-promocion-semanal-del-bazar-de-xbox-live/</link>
<pubDate>Tue, 27 Oct 2009 00:18:01 +0000</pubDate>
<dc:creator>spidersar</dc:creator>
<guid>http://clanpandemiamex.wordpress.com/2009/10/26/segunda-promocion-semanal-del-bazar-de-xbox-live/</guid>
<description><![CDATA[El líder de programación de Xbox LIVE, Larry Hryb, confirmó el día de hoy que, como parte de la prom]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><span id="zoomed-in" style="display:block;background-image:none!important;"><img class="aligncenter" src="http://fc00.deviantart.com/fs39/f/2008/314/2/6/Call_of_Duty__World_at_War_by_kingcloud7.jpg" alt="" width="460" height="342" /></span></p>
<p style="text-align:justify;">El líder de programación de Xbox LIVE, Larry Hryb, confirmó el día de hoy que, como parte de la promoción semanal <strong>“Deal <del datetime="2009-10-27T00:12:52+00:00"></del>of the Week”</strong>, se ofrecerán a mitad de precio los tres paquetes de mapas adicionales para el multijugador en línea de <strong><em>Call of Duty: World at War</em>.</strong></p>
<p style="text-align:justify;">Los paquetes de mapas de <em>Call of Duty: World at War </em>se ofrecerán con <strong>un 50% de descuento</strong>, lo que quiere decir que se podrán adquirir a tan sólo <strong>400</strong> Microsoft Points, únicamente para los usuarios de Xbox LIVE con suscripción Gold <strong>y hasta el primer dia de noviembre de 2009.</strong></p>
<p style="text-align:justify;">Da click <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024156081c/?p=1&#38;partner=majornelson&#38;of=3&#38;bt=0&#38;sb=1#offers">aquí</a> para considerar la compra de cualquiera de los tres paquetes de mapas adicionales para el multijugador en línea de <em>Call of Duty: World at War</em>.</p>
<p style="text-align:justify;"><strong>Vía:</strong> <a href="http://oxm.com.mx/noticias/segunda-promocion-semanal-del-bazar-de-xbox-live/" target="_blank">OXM</a></p>
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<title><![CDATA[CALL OF DUTY MODERN WORFARE 2]]></title>
<link>http://callofdutymodernworfare.wordpress.com/2009/10/25/call-of-duty-modern-worfare-2/</link>
<pubDate>Sun, 25 Oct 2009 22:30:33 +0000</pubDate>
<dc:creator>callofdutymodernworfare</dc:creator>
<guid>http://callofdutymodernworfare.wordpress.com/2009/10/25/call-of-duty-modern-worfare-2/</guid>
<description><![CDATA[Call of Duty Modern Warfare 2 i s set to be one of t he best online experiences the world has encoun]]></description>
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<p><strong><span style="color:#43ea14;"><span style="color:#fb2b03;"><a href="http://www.jbestdeals.com/">Call of Duty Modern Warfare 2</a></span> i</span></strong><strong><span style="color:#43ea14;"> </span></strong><strong><span style="color:#43ea14;">s set to be one of t</span></strong><strong> </strong><strong><span style="color:#43ea14;">he best online </span></strong><strong><span style="color:#43ea14;">experiences the world has encountered. The o</span></strong><strong><span style="color:#43ea14;">riginal </span></strong><strong><span style="color:#43ea14;">has simply pioneered first-person shooter games that we will play online in the future; the weapons are phenomenally realistic, the graphics are intense and the game play is smooth and quick. Also, the idea of kill streaks is one of a kind. But playing this game for so long, the standard kill streaks can get rather tedious.</span></strong></p>
<p><strong><span style="color:#43ea14;">Infinity Ward released a trailer depicting a portion of the online game play of the much anticipated Modern Warfare 2. Of course the main attraction of this trailer is the ability to customize your kill streak load outs &#8211; it shows the AC130 gunship, which we imagine the player co</span></strong><a href="http://www.jbestdeals.com/"><strong> </strong></a><strong><span style="color:#43ea14;">ntrols, using the infrared image and the diffe</span></strong><strong> </strong><strong><span style="color:#43ea14;">rent calibre guns of the gunship just like the mission in CoD4.</span></strong><strong><span style="color:#43ea14;"><a href="http://www.jbestdeals.com/"><img class="alignnone size-medium wp-image-4" title="call_of_duty_4_modern_warfare_2" src="http://callofdutymodernworfare.wordpress.com/files/2009/10/call_of_duty_4_modern_warfare_2.jpg?w=300" alt="call_of_duty_4_modern_warfare_2" width="300" height="225" /></a></span></strong><a href="http://www.jbestdeals.com/"><strong> </strong></a><strong><a href="http://www.jbestdeals.com/"><img class="alignnone size-medium wp-image-5" title="call-of-duty-4-modern-warfare-pc-2" src="http://callofdutymodernworfare.wordpress.com/files/2009/10/call-of-duty-4-modern-warfare-pc-2.jpg?w=300" alt="call-of-duty-4-modern-warfare-pc-2" width="300" height="187" /></a></strong><a href="http://www.jbestdeals.com/"><strong></strong></a><strong><a href="http://www.jbestdeals.com/"><img class="alignnone size-medium wp-image-6" title="call of duty" src="http://callofdutymodernworfare.wordpress.com/files/2009/10/call-of-duty.jpg?w=300" alt="call of duty" width="300" height="169" /></a></strong><a href="http://www.jbestdeals.com/"><strong></strong></a></p>
<p><strong><span style="color:#43ea14;">Quite interestingly, the AC130 also appears to have a defence feature unlike the standard load outs in CoD4; there is a scene that lasts a number of seconds of a player firing a homing missile (awesome!) at the AC130, then the gunship reacts and releases a flare and it changes to the next scene before you see anything happen. Now, assuming the gunship released flares, the flares should take the gunships place and the missile will assume the flare is the target it is heading for. This will definitely make the battles more interesting!</span></strong></p>
<p><strong><span style="color:#43ea14;">Another cool little thing that&#8217;s worth pointing out is the new type of grenade that was introduced in this trailer; Semtex &#8211; just like the sticky grenades in Call of Duty: W</span></strong><strong></strong><strong><span style="color:#43ea14;">orld at War (N° 74). Except this time they won&#8217;t be looking like giant gobstopper lollypops! These two new features should lead to some new and interesting strategies for the eagerly anticipated game Call of Duty Modern Warfare 2, released in November 2009.</span></strong></p>
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<p><strong><span style="color:#43ea14;">Written by Managing Director of MW2 Gamer Leon Rossiter, for more information on Modern Warfare 2 or our upcoming warfare 2 guide check out our <a href="http://www.jbestdeals.com/">Call of duty Modern Warfare</a> site.</span></strong></p>
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<div id="sig"><strong><span style="color:#43ea14;"><span style="font-family:verdana,arial,helvetica,sans-serif;font-size:small;"><em>Modern Warfare 2</em> is a first-person tactical shooter and the sixth entry in the popular <em>Call of Duty</em> series. True to its name and following the lead of its predecessor, <em>Call of Duty: Modern Warfare</em>, it places players in modern combat settings, as opposed to the WWII environments of the earlier <em>Call of Duty</em> games. This modern approach brings with it new weapons, action and options. Coupled with a variety of gameplay modes including single player, multiplayer and the co-op Special Ops Mode, it is destined to be one of the most popular games of 2009 and a worthy addition to the <em>Call of Duty</em> series.</span></span></strong></div>
<p><strong><span style="color:#43ea14;"><span style="font-family:verdana,arial,helvetica,sans-serif;font-size:small;">The storyline of <em>Modern Warfare 2</em> picks up where the events of <em>Call of Duty 4: Modern Warfare</em> left off. The ultranationalist Russian leader Zakhaev has been eliminated, but it seems that his lieutenant, Vladimir Makarov, is an even bigger danger. Having made a successful play for power, Intel indicates that he is extending the reach of his influence well beyond the borders of Mother Russia, causi</span></span></strong><strong></strong><strong><span style="color:#43ea14;"><span style="font-family:verdana,arial,helvetica,sans-serif;font-size:small;">ng a stir in the international community and prompting the involvement of Task Force 141. Task Force 141 is an elite multinational unit made up of Navy Seals, Delta Force operatives, British SAS and CIA. In the single player campaign you are Sergeant Gary &#8220;Roach&#8221; Sanderson, with the hero of <em>Call of Duty 4</em>, &#8220;Soap&#8221; MacTavish, promoted to Captain, making an appearance as an NPC (non-player character) and your commanding officer. The elimination of Makarov and his underlings at any cost is your number one priority, regardless where the fight occurs.</span></span></strong></p>
<p><strong><span style="color:#43ea14;"><span style="font-family:verdana,arial,helvetica,sans-serif;font-size:small;">The latest release in arguably the most successful tactical first-person shooter franchise of all-time, gameplay in <em>Modern Warfare 2</em> follows the same winning and time-tested structure of earlier games in the series. In the single player campaign players are aided by AI squad members as they take on a series of missions aimed at eliminating Ultranationalist forces. Each mission is built around a particular objective, with players utilizing some level of guidance from NPC characters, including &#8220;Soap&#8221; MacTavish, and aided in navigation by the game&#8217;s heads up display (HUD). Along the way players will be able to utilize a wide variety of weaponry and and vehicles, as well as be able to customize weapons with gadgets attached to them.</span></span></strong></p>
<p><span style="color:#2bee11;"><strong>Also, jus<strong></strong>t as in previous games in the<strong><span style="font-family:verdana,arial,helvetica,sans-serif;font-size:small;"><strong></strong></span></strong> serie<strong><span style="font-family:verdana,arial,helvetica,sans-serif;font-size:small;"><strong><span style="font-family:verdana,arial,helvetica,sans-serif;font-size:small;"><strong></strong></span></strong></span></strong>s, <em>Modern Warfare 2</em> is heavily focused on multiplayer gameplay. The different multiplayer modes, available both in local play and online, contain plenty of customization options and revolve around different strategies ranging from the every man for himself action of &#8220;Free-for All,&#8221; the classic team-based fun of &#8220;Capture the Flag and the tactical, team-oriented action of &#8220;Search and Destroy,&#8221; just to name a few. Multiplayer modes also feature the &#8220;Perk&#8221; System that players may be familiar with from earlier in the franchise. Through this system players gain additional abilities, weapons and benefits as they gain experience in combat. This can be done by leveling up, but another important way way is through &#8220;kill streaks,&#8221; the number of enemies eliminated in succession. These are available beginning with three kills and include the ability to call for supply drops, predator missile strikes, helicopter gunships and many more. Players have the ability to customize in advance which perks will be available at each number and can even gauge their progress towards each at the touch of a button. With an eye towards not making the game too hard for new players the game also features help to players experiencing &#8220;death streaks,&#8221; multiple consecutive deaths in multiplayer matches.<br />
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<p><strong><span style="color:#43ea14;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Ut7QyaMu7ig&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/Ut7QyaMu7ig&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span><!--more--></span></strong></p>
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<title><![CDATA[Killzone 3 bereits 2010?]]></title>
<link>http://wasteofbytes.wordpress.com/2009/10/20/killzone-3-bereits-2010/</link>
<pubDate>Tue, 20 Oct 2009 10:50:35 +0000</pubDate>
<dc:creator>rupickman</dc:creator>
<guid>http://wasteofbytes.wordpress.com/2009/10/20/killzone-3-bereits-2010/</guid>
<description><![CDATA[In der neuen Ausgabe des offiziellen Playstation-Magazines gibt es laut mehreren gleichlautenden Ber]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://wasteofbytes.wordpress.com/files/2009/10/wallpaper-killzone-041.jpg" alt="wallpaper-killzone-04" title="wallpaper-killzone-04" width="400" height="300" class="aligncenter size-full wp-image-877" /></p>
<p>In der neuen Ausgabe des offiziellen Playstation-Magazines gibt es laut <a href="http://www.vg247.com/2009/10/19/rumour-killzone-3-in-developement-targetted-for-2010/">mehreren</a> <a href="http://www.ps3blog.de/2009/action/killzone-3-bereits-in-entwicklung/">gleichlautenden</a> Berichten in Netz offenbar einen Artikel, der sich <em>„Secret Games of 2010“</em> nennt und von den geheimen Spieleprojekten des nächsten Jahres handelt. Und dort scheint doch tatsächlich die Rede davon zu sein, dass von Seiten von <a href="http://en.wikipedia.org/wiki/Guerrilla_Games">Guerilla Games</a> bereits an einem dritten Teil des Taktik-Ego-Shooters <a href="http://en.wikipedia.org/wiki/Killzone_(series)">Killzone</a> für die Playstation 3 gearbeitet wird. Killzone 3 soll darüber hinaus auch schon im nächsten Jahr das Licht der Welt erblicken. </p>
<p>Ob man diesen Meldungen aus der Gerüchteküche glauben schenken darf, steht natürlich in den Sternen, spannend sind aber auch die weiteren Titel, die in dem Artikel erwähnt werden und nicht unplausibel klingen: Eine Fortsetzung von <a href="http://en.wikipedia.org/wiki/Call_Of_Duty:_World_at_War">Call Of Duty: World at War</a> ist demnach in der Warteschlange der heißerwarteten Games 2010 aufgetaucht und von Resistance 3 ist auch die Rede. </p>
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<title><![CDATA[Más accesorios para Call of Duty: Modern Warfare 2]]></title>
<link>http://dominicanos360.com/2009/10/09/mas-accesorios-para-call-of-duty-modern-warfare-2/</link>
<pubDate>Fri, 09 Oct 2009 15:54:18 +0000</pubDate>
<dc:creator>ViC</dc:creator>
<guid>http://dominicanos360.com/2009/10/09/mas-accesorios-para-call-of-duty-modern-warfare-2/</guid>
<description><![CDATA[La gente de Activision sabe lo que es sacarle dinero a un juego, se están aprovechando del éxito de ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>La gente de Activision sabe lo que es sacarle dinero a un juego, se están aprovechando del éxito de la primera Modern Warfare y la World at War para exprimir las ventas de la secuela Modern Warfare 2. No ha bastado por crear tres paquetes del juego, ahora han llegado unos nuevos controles y unos headset, por supuesto ambos con camuflaje.</p>
<p>El control cuesta 50 dólares, y el headset 30 dólares más, Amazon les hace un paquete de estos dos accesorios más la edición tapa dura con ilustraciones del juego por 160 dólares, no le veo la oferta ya que esa edición del juego cuesta igual 80 dólares.</p>
<p>He aquí las imágenes de ambos accesorios:<!--more--></p>

<p>Como pueden ver el control tiene algo parecido a un rapidfire, y el headset hay que admitir que está bien hecho, estilo militar. Esta gente mínimo piensan que uno va a salir a calle a jugar Modern Warfare 2.</p>
<p>Fuente: www.amazon.com</p>
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<title><![CDATA[I..... HATE...... CAMPERS!!!!!]]></title>
<link>http://iiplayboxii.wordpress.com/2009/10/06/i-hate-campers/</link>
<pubDate>Tue, 06 Oct 2009 02:54:50 +0000</pubDate>
<dc:creator>iitheplayboxii</dc:creator>
<guid>http://iiplayboxii.wordpress.com/2009/10/06/i-hate-campers/</guid>
<description><![CDATA[So I&#8217;m playing capture the flag in Call of Duty: World at War and me and my buddy get pinned d]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style="color:#ff6600;"><span style="color:#ffff00;"> <img class="aligncenter size-full wp-image-18" title="The typical camper" src="http://iiplayboxii.wordpress.com/files/2009/10/happy_fisherman-png1.jpg" alt="The typical camper" width="150" height="150" /></span></span><span style="color:#ffff00;">So I&#8217;m playing capture the flag in <em><a href="http://www.youtube.com/watch?v=vpR4u5lYkMg" target="_blank">Call of Duty: World at War</a> </em>and me and my buddy get pinned down behind a blown-up tank. I hear the other team running up to our right, when suddenly, BOOM! We both blow up in a flash of brains and screams, I watch the kill cam and I see NOOBTUBE!!!!!! The guy is in the building in front of us and instead of at least sniping us, he goes chicken and noobtubes!! I mean, really? So after that we spawn next to our flag and I was like, sweet! But then BOOM I die from a tank sitting outside of our base. So, ten seconds later I spawn again, BOOM I die from a guy standing behind our flag while my friends are killed by the tank. They grab our flag and I think to myself, &#8220;Dang, now they&#8217;re going to win.&#8221; But no! The flag for some reason sits in the same spot on our map? So I spawn again and walk about five feet when I see a guy standing next to their tank (which was looking in the other direction, trying to shoot my buddies who were trying to grab their flag) and right when I line my cross-hairs on his head, SLASH! I was knifed in the back by the guy that killed  me before (Remember? That guy that shot me who was sitting behind our flag?) And I was like, &#8220;Oh no you didn&#8217;t!&#8221; So when I respawned and hold down the grenade button and give my best suicide bomber scream, &#8221; Ala, la, la, la, la, la, la, la, la, la, eeeeeeeee!&#8221; Aaaaaaand BOOM! The tank is back and I was it&#8217;s first victim. Of course I drop my grenade, RIGHT when my buddy respawns, and BOOM he dies (he thought it was an enemy grenade so he tried to pick it up and throw it back). So I apologized to him and, I respawn and BOOM shot again. I look down and see this xxMonkeybuttxx quit, lolcat27 quit, crazyslimjim quit. Great! Our whole team just quit, whats next? &#8220;The cowards send dogs to do their work!&#8221; (I should have never asked) Finally, they captured our flag ending the game.   People! Camping is a crime and must be stopped. For those of you <span style="text-decoration:line-through;">unintelligent noobs</span> people who don&#8217;t know what camping is,      &#8221; Camping is when a certain individual (NOOB) sits in a certain spot for either, longer than two minutes, or  for a total of seven or more kills.&#8221;<br />
</span><span style="color:#ff6600;"><span style="color:#ffff00;">From <em>Call of Duty</em>, to <em><a href="http://en.wikipedia.org/wiki/Counter-Strike:_Source" target="_blank">Counter Strike: Source</a> </em></span></span><span style="color:#ff6600;"><span style="color:#ffff00;">there has always been camping. Call it strategy if you like, and  I&#8217;ll call it what I like <span style="text-decoration:line-through;">NOOBISH</span> cheap. If you&#8217;re going to camp, don&#8217;t. Or I&#8217;ll find you. Or I&#8217;ll find someone more intimidating than me to.</span><br />
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<title><![CDATA[Call Of Duty: World At War]]></title>
<link>http://gamingguys.wordpress.com/2009/10/04/call-of-duty-world-at-war/</link>
<pubDate>Sun, 04 Oct 2009 16:25:19 +0000</pubDate>
<dc:creator>gamingguys</dc:creator>
<guid>http://gamingguys.wordpress.com/2009/10/04/call-of-duty-world-at-war/</guid>
<description><![CDATA[Call Of Duty: World At War can be bought for most game consoles. It is an excellent shooting game wi]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Call Of Duty: World At War can be bought for most game consoles. It is an excellent shooting game with high quality graffix. For more information, visit <a href="http://www.ppngames.tk">www.ppngames.tk</a> for more information.</p>
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<title><![CDATA["Zombie Apocalypse" Demo Impressions]]></title>
<link>http://frayedwire.wordpress.com/2009/09/25/zombie-apocalypse-demo-impressions/</link>
<pubDate>Sat, 26 Sep 2009 02:56:00 +0000</pubDate>
<dc:creator>Josh (josh60502)</dc:creator>
<guid>http://frayedwire.wordpress.com/2009/09/25/zombie-apocalypse-demo-impressions/</guid>
<description><![CDATA[Guns! Zombies! Violence! This is what video games are about! There aren&#8217;t very many original i]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://frayedwire.wordpress.com/files/2009/09/zombie_apocalypse-2.jpg"><img class="aligncenter size-full wp-image-1382" title="zombie_apocalypse 2" src="http://frayedwire.wordpress.com/files/2009/09/zombie_apocalypse-2.jpg" alt="zombie_apocalypse 2" width="510" height="286" /></a></p>
<p style="text-align:center;"><em>Guns! Zombies! Violence! This is what video games are about!</em></p>
<p>There aren&#8217;t very many original ideas in <em>Zombie Apocalypse</em>, but that doesn&#8217;t stop this new XBLA game from being fun. Zombies, guns, and bloody violence abound in this culmination of popular video game trends. Imagine if you combined <em>Smash TV</em> with <em>Left 4 Dead</em>, and you&#8217;ll have a basic understanding of <em>Zombie Apocalypse</em>.</p>
<p>I&#8217;m not sure if there&#8217;s a story in this game, but if there is, I&#8217;m sure it&#8217;s something like &#8220;four survivors have banded together and must fight off waves of zombies together&#8221;&#8230; who cares about the rest? The one thing that doesn&#8217;t make sense to me though, is why the random people you can save during a level can be taken up into a helicopter and carried away while you for some reason can&#8217;t&#8230; apparently not too much thought was put into a storyline.</p>
<p>Up to four people can fight relentless hoards of zombies together (I&#8217;m assuming over Xbox Live, as well as locally), and that&#8217;s really all you need to know. Controls are standard twin-stick affair &#8211; one stick controls the player&#8217;s movement, and another controls the direction of their weapon. Pushing down the right trigger pulls out a chainsaw for some close combat, and the left trigger does the same thing; only that time the chainsaw is used for &#8220;execution&#8221; moves. Other weapons are slowly introduced over the course of the demo, with probably more being added to your arsenal over the course of the entire game. The weapons in the demo include the standard machine gun with infinite ammo, a shotgun, a flamethrower, and a minigun. A teddy bear that attracts zombies and explodes after a few seconds can also be used. The teddy reminds me quite a bit of the pipe bomb in <em>Left 4 Dead</em> and the monkey bomb in the most recent map pack of <em>Call of Duty: World at War</em>, but it&#8217;s still an interesting and useful item.</p>
<p><a href="http://frayedwire.wordpress.com/files/2009/09/zombie_apocalypse-1.jpg"><img class="aligncenter size-full wp-image-1383" title="zombie_apocalypse 1" src="http://frayedwire.wordpress.com/files/2009/09/zombie_apocalypse-1.jpg" alt="zombie_apocalypse 1" width="510" height="286" /></a></p>
<p style="text-align:center;"><em>Oh dang&#8230;</em></p>
<p>The graphics are nice (about <em>Shadow Complex</em> quality), but in my demo playthrough I found that sometimes the zombies were a bit hard to spot due to their drab gray color blending in with the background of the level. I imagine that I would be able to get used to that and learn to spot the zombies quicker if I bought the full game.</p>
<p>But <em>will</em> I buy the full game? Probably not considering that it&#8217;s ten dollars. The four-player co-op seems cool, but I wasn&#8217;t able to test that out when I played the demo today. Even if it turned out as good as I think it would, I&#8217;m still not quite sold on <em>Zombie Apocalypse</em>. I&#8217;m a fan of fast-paced twin-stick shooter games, but <em>Zombie Apocalypse</em> doesn&#8217;t have any original qualities that stand out to me besides the detailed environments and impressive graphics (for a downloadable game, of course). If a <em>Smash TV</em>/<em>Left 4 Dead</em> mash-up sounds cool to you, I&#8217;d at least give the trial a shot, but I think the decision as to whether this is worth a ten dollar purchase is up to you. In my opinion, it gets a pass despite cool tried-and-true gameplay mechanics that some might still be into.</p>
<p><strong>By Josh60502</strong></p>
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<title><![CDATA[Call of Duty 4 VS Call of Duty World at War]]></title>
<link>http://darthmaven.wordpress.com/2009/09/25/call-of-duty-4-vs-call-of-duty-world-at-war/</link>
<pubDate>Fri, 25 Sep 2009 22:13:12 +0000</pubDate>
<dc:creator>darthmaven</dc:creator>
<guid>http://darthmaven.wordpress.com/2009/09/25/call-of-duty-4-vs-call-of-duty-world-at-war/</guid>
<description><![CDATA[The first Call of Duty I played was Call of Duty 3. I really enjoyed it being a massive first person]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img class="size-medium wp-image-33    alignleft" title="256px-Call_of_Duty_4_Modern_Warfare" src="http://darthmaven.wordpress.com/files/2009/09/256px-call_of_duty_4_modern_warfare2.jpg?w=209" alt="256px-Call_of_Duty_4_Modern_Warfare" width="209" height="300" /><img class="size-medium wp-image-34      aligncenter" title="256px-Call_of_Duty_5_cover_art" src="http://darthmaven.wordpress.com/files/2009/09/256px-call_of_duty_5_cover_art2.png?w=240" alt="256px-Call_of_Duty_5_cover_art" width="240" height="300" /><span style="color:#888888;"> </span></p>
<h1 style="text-align:center;"><span style="color:#000000;"><strong> </strong></span></h1>
<p style="text-align:left;"><span style="color:#000000;"> </span><span style="color:#888888;"><span style="color:#000000;">The first Call of Duty I played was Call of Duty 3. I really enjoyed it being a massive first person shooter fan but once I finished it that was it I never played it again. I never thought about playing the older ones at all, then CoD4 got released this is when I found out just how big the title really is. Working in a Game store does that to you, it shows you what the popular games are so I bought it and I never looked back.</span></span></p>
<p style="text-align:left;"><span style="color:#888888;"><span style="color:#000000;">The CoD4 story was amazing being one of the only war games I have played being set in modern times and it also has my favorite levels of any game in it All Gillied Up.  CoD4 is one of the few games that made me want to play it on the hardest setting and what a challenge that was, but it was fun because you could not just fly thought it you had to plan your way though. Now the online side of it,  I have one word to explain it addictive. It&#8217;s that type of game that one more game turns into a 2 hour session. I meet and became good friends with a lot of people while playing CoD4 and we still play together today, you know who you are so I will say hello. You have all types of games for Free for all to Search and Destroy, but I will never forget the carnage that headquarters on shipment caused the word mayhem dont even cut it. The online maps were fantastic from close combat to a snipers paradise, but when the DLC came out what a disappointment. One map pack in its full life, 4 maps and only one good one out the lot, we were all very disappointed. Last on CoD4 we have the Mile High Club, I did not see this coming I went to make a brew only to return to see 30 seconds left and under heavy fire, this level was above all others but on veteran well I am still trying to finnish it.</span></span></p>
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<p style="text-align:left;"><span style="color:#888888;"><span style="color:#000000;">Right on to CoDWaW well after playing CoD4 everyone was very excited about the new game in the epic series, but what was so hyped was such a let down. Not only was it set around the world wars again this time you were fighting the Japanese. You have to ask yourself if they are going to keep this up untill every country that was in the war has stared in the game series. The single player campaign was no were near as good as CoD4, but it did have some good levels in it.  The fact that you can do 4  player co-op thought it was an awesome idea this did put the game life up.</span></span></p>
<p style="text-align:left;"><span style="color:#888888;"><span style="color:#000000;">The multiplayer had all the same classic games CoD4 had and some of the levels were amazing but what really did help was the three map packs that came out. Against CoD4&#8217;s one map pack CoDWaW had out done it&#8217;s self with nearly all the levels being as good as the last and bringing in different types from towns to villages in full overgrowth. But it was none of the above that made CoDWaW live up to the rest it was the 4 zombie maps that had been introduced when they saw how popular the mile high club was. You may be thinking its nothing alike, and this is true but its the same thing, something completely different and this is what makes the difference between a good game and an elite game.</span></span></p>
<p style="text-align:left;"><span style="color:#888888;"><span style="color:#000000;">To this day you can ask people which CoD they like best? The biggest part of the people will say CoD4, ask them why and no one can give a straight answer including me. Thinking about it while writing this they are both as good as each other, just for different reasons. May it be the aspect of it being set in modern day or simply the fantastic zombie mode. Everyone will say something different but out the two CoD4 still wins my vote just dont ask me why!<br />
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