Tags » Character Modelling

Nomad: The Journey Begins

Getting back into full production mode this week, starting work on Nomad. I came up with the design I wanted to use a while ago, so I used that to put together the copic marker illustration. 106 more words

My first attempt at hard surfaces in Zbrush..

It`s been a while since the last time i posted something ..So i hope this will make up for the long absence :)

Many friends have been raving about the beauty of creating hard surfaces in Zbrush, and personally i used to think it was much better to create them in 3Dsmax and leave the organic and character modelling to Zbrush. 31 more words


Low Res High Res

Going to keep this a quick status update, as I need to get back to work. First job for this week, build the low res topology for the head. 175 more words

The Lego Movie is Awesome

Work begins on introducing colour to my artistic skill set, something that I have always been terrified to approach. All previous attempts at painting in full colour have resulted in a badly balanced, garish mess across the canvas. 404 more words