Throughout my work on this game design course I have tried to read up on the most important game design theories and mechanisms. It’s not an easy task to figure out what’s the most relevan… more →
Eivind Hagerup's blog on game designquasiternal wrote 5 days ago: There is a constant battle being fought by computer enthusiasts all over the world: which element af … more →
littlebugger wrote 5 months ago: Documentary shot by Franco-German TV arte, following two highly acclaimed game designers: Jason Rohr … more →
ruicraveirinha wrote 5 months ago: Earlier this week, Dieubussy warned me of “Into the Night, with Jason Rohrer and Chris Crawfor … more →
ruicraveirinha wrote 6 months ago: Chris Crawford, despite being present at the very infancy of video-game development, achieved a thor … more →
Phil Stilwell wrote 9 months ago: Many of us who have access to various truths that do not have the support of mainstream science have … more →
Daniel Livingstone wrote 1 year ago: It is a commonly cited flaw of Edutainment titles that they often fail simply because they are no fu … more →
Mark Miller wrote 1 year ago: In my guest post on Paul Murphy’s blog called “The PC vision was lost from the get go … more →
Eivind Røbekk Hagerup wrote 1 year ago: Throughout my work on this game design course I have tried to read up on the most important game des … more →
Eivind Røbekk Hagerup wrote 1 year ago: Both Raph Koster and Chris Crawford address the problem with violence in video games in their books. … more →
trippenbach wrote 2 years ago: OK – it’s not that black and white. But as usual I’m being bombastic to press the … more →