Tags » Cocos2D-X

0. prepared files

My co-worker mr.HWANG who teaching me Cocos2D-X sends to me below files.

He tell me how to install this files tomorrow.

1. eclipse-jee-luna-R-macosx-cocoa-x86_64.tar

2. android-ndk32-r10b-darwin-x86_64.tar… 12 more words

Game Development

Lessons Learned: - Cocos2d-x: Positions, Anchors and Cross Platform coordinates

A few points on positions, anchors and Cross Platform coordinates.

DrawNode weirdness:

The position which you set in a init phase is not the same what it will be after the init is performed and added to a parent. 188 more words


Fuse Powered acquires 2D game engine maker Corona Labs (exclusive)

Fuse Powered is announcing today that it has acquired Corona Labs, a maker of a popular game engine that is used to create two-dimensional mobile games and apps. 524 more words


Popular game engine Cocos2d-X gets deep Facebook integration

It’s about to get a little bit easier to get games on Facebook if you are using the Cocos2d-X development tool.

Chukong Technologies, the company that owns and operates the Cocos2d-X game engine, revealed today that it is adding full integration with Facebook. 292 more words


Cocos2d-x, XCode 6, Howto open the proj.ios cpp-test, no project file present

Coming from Cocos2d-x v2.2 => 3.2 — went to open the cpp-tests for iOS (xcode 6) but don’t see a .xcodeproj file anywhere. The individual header and c++ files are there. 39 more words

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