Tags » Computer Animation 3

Sit To Stand

Critique Notes:

The viz control is still on stepped mode make the eyes jump between poses. The expression on the face is distracting. The hips are not following the body and should instead lead the motion. 75 more words

Time-Based

Walk Cycle

notes:

move hips forward and back, move body back and forth, add head movement in side view, offset arms a bit more, bring legs back more, more over lap and follow through on the wrist

Time-Based

3 bouncing balls

notes:

ball 1) after 1st bounce its toplight, stops too quick

ball 2) wiggles in the air, add bounce after it hits the wall

ball 3) ends higher than first bounce, squash more, slow down when rolling

Time-Based