Last time, I took a short look at emergent gameplay structures in the research thus far, and how it pertains to the PhD.
Interactivity versus narrative… 1,674 more words
This is the intro cutscene for our game Cloud Cover.
Now, back to debugging.
This is the first draft of the cutscene which is currently being reworked to be more visually understandable.
Also, our little people are trying to recreate World War Z by swarming the nearest building in ever increasing numbers.
More to come!