Tags » Dare To Be Digital

Tactile Cave: My First Game

This month marks my fourth year making games. This was my very first game, Tactile Cave, which was made four years ago this summer. 592 more words

Incoherent Rambling

Chambara Developer Diary #3

We’re closing out on Week 7, and I’m somewhat comfortable calling what we have here as “Alpha”. Next week will be the last week we have to finish the game, then its on to exhibition at the Protoplay Festival. 511 more words

Game Development

Chambara Dev Diary #2 - Let's talk a little bit about values.

In The Art of Game Design, Jesse Schell writes,

We aren’t designing games, we are designing experiences, and experiences are the only things that can change people, sometimes in unexpected ways.

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Game Development

USW Games Design Students - Team Unorthobox competing at Dare to be Digital 2014

Team Unorthobox from the USW Computer Games Design course have got themselves a place on this year’s highly acclaimed Dare to be Digital competition.

Dare to be Digital describes itself as a video games development competition for extremely talented students at Universities and Colleges of Art. 176 more words

Student Successes

Chambara Developer Diary #1

WEEK 3, DAY 4

Things have been going at a good pace for Chambara right now, I bought us a website recently, which you can find at  949 more words

Incoherent Rambling

Chambara is in Development

Day 4 of 2014’s Dare to be Digital  international game making competition has concluded, and we’ve been moving remarkably fast. We’re basically making this game with five strong designers, which means we’ve been in a lot of disagreement with a lot of the decisions to be made with aesthetics, functionality, and mechanics. 192 more words

Game Development