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	<title>dead-block &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/dead-block/</link>
	<description>Feed of posts on WordPress.com tagged "dead-block"</description>
	<pubDate>Sat, 25 May 2013 19:49:16 +0000</pubDate>

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<title><![CDATA[Suvival Guide to Zombie Protection: A Dead Block Review]]></title>
<link>http://cglfgamerzreview.wordpress.com/2011/11/29/suvival-guide-to-zombie-protection-a-dead-block-review/</link>
<pubDate>Tue, 29 Nov 2011 16:09:02 +0000</pubDate>
<dc:creator>cglfchieftain</dc:creator>
<guid>http://cglfgamerzreview.wordpress.com/2011/11/29/suvival-guide-to-zombie-protection-a-dead-block-review/</guid>
<description><![CDATA[There are those games that always seem to slip through the cracks of Xbox Live Arcade or the Playsta]]></description>
<content:encoded><![CDATA[<p>There are those games that always seem to slip through the cracks of Xbox Live Arcade or the Playstation Network. It just so happens that Digital Reality and Candygun Games brought out a game that ties in 2 popular game styles: Tower Defense and Zombies (and I love me some zombies!). Now the question that remains is&#8230;can this reviewer survive the night? We&#8217;ll find out in this survival guide/review of Dead Block for the XBLA/PSN/PC.</p>
<p><strong><em>Creativity</em></strong></p>
<p>The story is pretty simple, you&#8217;re one of 3 characters (some levels you&#8217;re all characters), and your job is to protect the area while searching for guitar parts. But why are you searching for guitar parts? Why is that important? Apparently the zombies like to rock out then blow up. If that was an essential part of how to kill zombies, surviving a real zombie apocalypse won&#8217;t be an issue. There&#8217;s not much in terms of storytelling here, but do you really expect a tower defense zombie game to have much of a story? I think not.</p>
<p><strong><em>Graphics/Game Mechanics</em></strong></p>
<p>The graphics look really cartoonish like. Its not what you&#8217;d probably expect after playing other zombie games which may or may not hurt the game. The controls are pretty simple to use and the game teaches you everything you need to know in order to make it through each stage. If you&#8217;re looking for somewhat of a challenge, you can raise the difficulty level between easy, medium or hard. The enemy AI doesn&#8217;t scale through difficulty, but their attack power sure does.</p>
<p><strong><em>Features/Length</em></strong></p>
<p>There&#8217;s 2 options of gameplay. You can play on single player and go through a dozen levels of gameplay goodness solo. Or you can give mutiplayer and shot and group with 3 other people. My only concern with the multiplayer feature is that nobody is playing this game, so you better know 3 other people on your friends list willing to put money on this game. You get to choose between the construction worker, the boy scout and the cop. Each have their own strengths and weaknesses, so be ready to switch between them depending on the situation. The game isn&#8217;t very long, you can make it through single player in under 3-4 hours, but its a nice break from those AAA titles.</p>
<p><strong><em>Fun Factor</em></strong></p>
<p>This game was very humorous. When playing the construction worker, you immediately get hit in the face with the humor. You have to destroy things in order to make wood to board the windows. Destroy a couch? Wood. Destroy a desk? Wood. Destroy a dinner table? Wood. Destroy a freezer? Wood&#8230;what the hell? That doesn&#8217;t make any sense! Funny. Whether you wanna board up the windows or install interesting traps, you have plenty of options to keep the zombies away, my favorite is the atomic bomb trap&#8230;muahahahaha. Even once you find the all the guitar parts, this game moves into some sort of guitar hero like mode where you gotta push buttons in order to make the zombies rock out. Even watching that is funny as hell. Its not hard to review a game that makes you laugh, it makes it a whole lot easier.</p>
<p><strong><em>Overall Verdict- Try before you buy</em></strong></p>
<p>I had fun with this game, but due to the shortness of this game, I can&#8217;t tell you to run to your xbox/ps3/pc and purchase this game before trying it. Its just not sane. So what I will tell you is download the demo and give the game a shot. If you end up liking the game, its not expensive at all. So try it and make sure you survive the evening, because you&#8217;ll get a kick out of the rocking zombies.</p>
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<title><![CDATA[Dead Block Receives DLC]]></title>
<link>http://glorybythegram.wordpress.com/2011/08/17/dead-block-receives-dlc/</link>
<pubDate>Wed, 17 Aug 2011 23:59:10 +0000</pubDate>
<dc:creator>ioweyouone</dc:creator>
<guid>http://glorybythegram.wordpress.com/2011/08/17/dead-block-receives-dlc/</guid>
<description><![CDATA[Candygun Games today announced that their Xbox Live Arcade title Dead Block has received its first s]]></description>
<content:encoded><![CDATA[<p><a href="http://glorybythegram.files.wordpress.com/2011/08/deadblock_screenshot_dlc_1920_1080_04.jpg"><img class="aligncenter size-full wp-image-325" title="Deadblock_screenshot_DLC_1920_1080_04" src="http://glorybythegram.files.wordpress.com/2011/08/deadblock_screenshot_dlc_1920_1080_04.jpg?w=549&#038;h=308" alt="" width="549" height="308" /></a></p>
<p><em>Candygun Games </em>today announced that their Xbox Live Arcade title <strong>Dead Block</strong> has received its first set of downloadable content (DLC). <strong>Dead Block</strong> puts players in the shoes of one of four individuals, as they try to eliminate and survive against waves of zombies. The first piece of DLC features four new locales to explore, including: a Motel, a Turkish Bath, an Office building, and a Slaughterhouse. All four new levels are available in both single player and four player offline co-op. The <strong>Dead Block</strong> DLC is available now on Xbox Live Arcade for 240 Microsoft Points.</p>
<p><strong>Dead Block</strong> is available now on Xbox Live Arcade (800 Microsoft Points) and PlayStation Network ($10). You can read our review of the game <a href="www.glorybythegram.com/2011/07/23/review-dead-block/">right here</a>. More screenshots of the new DLC can be found on our <a href="http://www.flickr.com/photos/glorybythegram/sets/72157627334036557/">official Flickr page</a>.</p>
<p>For more information, please visit the <strong>Dead Block</strong> website at <a href="http://click.icptrack.com/icp/relay.php?r=32905177&#38;msgid=453527&#38;act=QI79&#38;c=275324&#38;destination=http%3A%2F%2Fwww.deadblock.com%2F" target="_blank">www.deadblock.com</a>, follow the characters on <a href="http://click.icptrack.com/icp/relay.php?r=32905177&#38;msgid=453527&#38;act=QI79&#38;c=275324&#38;destination=http%3A%2F%2Ftwitter.com%2F%23%21%2Fdeadblockgame" target="_blank">Twitter</a>, subscribe to the <a href="http://click.icptrack.com/icp/relay.php?r=32905177&#38;msgid=453527&#38;act=QI79&#38;c=275324&#38;destination=http%3A%2F%2Fwww.youtube.com%2Fuser%2FDeadBlockGame" target="_blank">YouTube</a> channel and ‘Like’ the game on <a href="http://click.icptrack.com/icp/relay.php?r=32905177&#38;msgid=453527&#38;act=QI79&#38;c=275324&#38;destination=http%3A%2F%2Fwww.facebook.com%2Fdeadblock" target="_blank">Facebook</a>.</p>
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<title><![CDATA[The Overseas Connection Podcast #128]]></title>
<link>http://theoverseasconnection.net/2011/08/10/the-overseas-connection-podcast-128/</link>
<pubDate>Wed, 10 Aug 2011 22:08:20 +0000</pubDate>
<dc:creator>Murphys Law</dc:creator>
<guid>http://theoverseasconnection.net/2011/08/10/the-overseas-connection-podcast-128/</guid>
<description><![CDATA[The Overseas Connection, the official G4TE.com Community podcast continues to drag on with the summe]]></description>
<content:encoded><![CDATA[The Overseas Connection, the official G4TE.com Community podcast continues to drag on with the summe]]></content:encoded>
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<title><![CDATA[The Overseas Connection Podcast #127]]></title>
<link>http://theoverseasconnection.net/2011/08/03/the-overseas-connection-podcast-127/</link>
<pubDate>Wed, 03 Aug 2011 23:17:00 +0000</pubDate>
<dc:creator>Murphys Law</dc:creator>
<guid>http://theoverseasconnection.net/2011/08/03/the-overseas-connection-podcast-127/</guid>
<description><![CDATA[The Overseas Connection, the official G4TE.com Community podcast grapples with the summer slowdown. ]]></description>
<content:encoded><![CDATA[The Overseas Connection, the official G4TE.com Community podcast grapples with the summer slowdown. ]]></content:encoded>
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<title><![CDATA[[Review] Dead Block (PS3) - Trapped Without Quality]]></title>
<link>http://denkiphile.wordpress.com/2011/08/01/review-dead-block-ps3/</link>
<pubDate>Mon, 01 Aug 2011 20:50:13 +0000</pubDate>
<dc:creator>Davis Fan</dc:creator>
<guid>http://denkiphile.wordpress.com/2011/08/01/review-dead-block-ps3/</guid>
<description><![CDATA[Also on: PC, Xbox 360; Publisher: Digital Reality; Developer: Candygun Games; Players: 1 &#8211; 4;]]></description>
<content:encoded><![CDATA[Also on: PC, Xbox 360; Publisher: Digital Reality; Developer: Candygun Games; Players: 1 &#8211; 4;]]></content:encoded>
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<title><![CDATA[The Overseas Connection Podcast #126]]></title>
<link>http://theoverseasconnection.net/2011/07/27/the-overseas-connection-podcast-126/</link>
<pubDate>Thu, 28 Jul 2011 02:25:23 +0000</pubDate>
<dc:creator>Murphys Law</dc:creator>
<guid>http://theoverseasconnection.net/2011/07/27/the-overseas-connection-podcast-126/</guid>
<description><![CDATA[The Overseas Connection, the official G4TE.com Community podcast finds itself missing its UK desk th]]></description>
<content:encoded><![CDATA[The Overseas Connection, the official G4TE.com Community podcast finds itself missing its UK desk th]]></content:encoded>
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<title><![CDATA[In Between Posts, July 24, 2011]]></title>
<link>http://mybrainongames.com/2011/07/24/in-between-posts-july-24-2011/</link>
<pubDate>Sun, 24 Jul 2011 15:55:41 +0000</pubDate>
<dc:creator>John</dc:creator>
<guid>http://mybrainongames.com/2011/07/24/in-between-posts-july-24-2011/</guid>
<description><![CDATA[I&#8217;ve decided to move my In Between Posts posts to Sunday instead of Monday. I guess I believe]]></description>
<content:encoded><![CDATA[<p>I&#8217;ve decided to move my In Between Posts posts to Sunday instead of Monday. I guess I believe the week begins on Sunday, and that fits the purpose of these posts better.</p>
<p>Anyways, I played two demos last week and finished <em>Advent Rising</em>. The demo for <em>Catherine</em> kept me interested in the game, while the demo for <em>Dead Block</em> was enough for me.</p>
<p>Now that I&#8217;m finished with <em>Advent Rising</em> I will focus on <em>Grandia Xtreme</em> for the PlayStation 2. <em>Grandia Xtreme</em> was a spin-off of sorts for the <em>Grandia</em> series; it plays more like a dungeon crawler than a traditional role-playing game where you go from town-town with small dungeons in between. I&#8217;ve enjoyed it so far.</p>
<p>I also played a little bit of <em>Superbrothers: Sword &#38; Sworcey EP</em> on my iPod. I bought it about a month ago and started playing it, but as I&#8217;m prone to do with iOS games, stopped. I took a few long breaks at work and will hopefully finish it soon.</p>
<p>As far as posts for this week go, I&#8217;ll probably have some demo impressions up, and maybe a review for <em>Superbrothers: Sword &#38; Sworcery EP.</em></p>
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<title><![CDATA[Dead Block - Demo Impressions]]></title>
<link>http://mybrainongames.com/2011/07/23/dead-block-demo-impressions/</link>
<pubDate>Sat, 23 Jul 2011 13:00:45 +0000</pubDate>
<dc:creator>John</dc:creator>
<guid>http://mybrainongames.com/2011/07/23/dead-block-demo-impressions/</guid>
<description><![CDATA[Dead Block looks awfully similar to Team Fortress 2... Dead Block is a downloadable action-strategy]]></description>
<content:encoded><![CDATA[<div id="attachment_602" class="wp-caption aligncenter" style="width: 428px"><a href="http://mybrainongames.files.wordpress.com/2011/07/dead-block.jpg"><img class="size-full wp-image-602" title="Dead Block" src="http://mybrainongames.files.wordpress.com/2011/07/dead-block.jpg?w=418&#038;h=393" alt="" width="418" height="393" /></a><p class="wp-caption-text">Dead Block looks awfully similar to Team Fortress 2...</p></div>
<p><em>Dead Block</em> is a downloadable action-strategy game for the Xbox 360 and PlayStation 3; I played the demo on the PS3. It is set in the United States during the 1950s. Just as rock ‘n’ roll is coming to prominence, a zombie outbreak has occurred. Controlling three separate characters I had to survive a zombie onslaught while attempting to find all the pieces to guitar set. Once found, I would play a simple rhythm minigame to complete a stage.</p>
<p>The demo began with an introduction reminiscent to that of a TV show, and sure enough, each stage in <em>Dead Block</em> begins that way, as if each stage is a TV episode. I began playing as a construction worker named Jack Foster. I thought the camera was too close behind him, frequently making it hard to see things directly in front of him or on the ground.</p>
<p>He was inside a house and I first had to put wood over windows to prevent zombies from getting inside. I soon ran out of wood and had to break furniture for more lumber; I thought this was a novel idea. I was then tasked with searching the house. As I did so I came across much more furniture to break, windows to board up, and other objects that I could search inside of. Inside these objects I would find nuts (necessary for building traps), keys, and hopefully a complete guitar and amplifier set.</p>
<p>There are three total characters that I could control and switch between on the fly, although only two were present in the demo. Besides Jack Foster, I could play as Mike Bacon, an overweight boy scout. I was able to summon him to any area of a stage and he would proceed to break furniture and search for items. In other words, my ally was able to take care of himself.</p>
<p><em>Dead Block</em> didn’t have the most original premise (remember <em>Stubbs the Zombie in Rebel without a Pulse</em>?) and really it didn’t have the most original gameplay. After all, it pretty much is the zombie mode from the <em>Call of Duty</em> series. But at ten dollars it’s not too pricey and I found the demo pleasant, but I don’t have any interest in playing any more of <em>Dead Block</em>.</p>
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<title><![CDATA[Review: Dead Block]]></title>
<link>http://glorybythegram.wordpress.com/2011/07/23/review-dead-block/</link>
<pubDate>Sat, 23 Jul 2011 06:56:25 +0000</pubDate>
<dc:creator>ioweyouone</dc:creator>
<guid>http://glorybythegram.wordpress.com/2011/07/23/review-dead-block/</guid>
<description><![CDATA[In Candygun Games&#8217; 1950&#8242;s inspired game Dead Block, you play as one of three characters:]]></description>
<content:encoded><![CDATA[<p><a href="http://glorybythegram.files.wordpress.com/2011/07/deadblockheader.jpg"><img class="aligncenter size-full wp-image-228" title="deadblockheader" src="http://glorybythegram.files.wordpress.com/2011/07/deadblockheader.jpg?w=497&#038;h=301" alt="" width="497" height="301" /></a></p>
<p>In <em><a href="http://www.candygungames.com/">Candygun Games&#8217;</a> </em>1950&#8242;s inspired game <strong>Dead Block</strong>, you play as one of three characters: a construction worker Jack Foster, an overweight boy scout Mike Bacon, and a traffic warden Foxy Jones. Each character has a special set of traps and secondary attacks that you use as you move through a set of buildings that are being invaded by zombie hordes. Traps like Jones&#8217; massive bomb are placed in windows and doorways while the other AI characters scavenge through items scattered throughout the level in order to find a speaker, amp, and guitar. Unfortunately, the set up for <strong>Dead Block</strong> sounds a lot better than how it actually turned out.</p>
<p style="text-align:center;"><img class="aligncenter size-full wp-image-229" title="deadblock1" src="http://glorybythegram.files.wordpress.com/2011/07/deadblock1.jpg?w=497&#038;h=279" alt="" width="497" height="279" />Jack values his brain</p>
<p>One of the main side objectives is searching through globes and cacti to locate items (like keys and coins) that can be used to advance you through each level. You&#8217;ll find yourself looking through books for bolts (to build more traps) and obliterating a bathtub with a wrench (to collect more wood for blockades). However, the core mechanics of the game become too repetitive, too fast, ultimately making you do the same thing in each of the ten single player levels. There is no way around it, this will be the most action your B button has ever gotten, as you&#8217;ll be spamming it to break up all kinds of furniture. To search through items in the environment, you&#8217;re required to alternatively pull the left and right triggers. My biggest complaint is that none of this feels very fun. There are so many objects in each room that your main goal of finding the equipment to rock out becomes tedious and boring.</p>
<p>That&#8217;s not to say that <strong>Dead Block</strong> is entirely a mess. I actually found myself digging the vibe set up by the introductions to each level and the basic idea of a more goofy (and strategic) zombie tower defense game. For example, if you don&#8217;t keep a close eye on the windows and doors around you, an overbearing number of zombies will be creeping up on you in no time. I was surprised by how smart the AI is, though having them traverse around on their own would have been more helpful. There is <em>some</em> change in the game play when you are given the task of killing X amount of zombies before activating a giant zombie killing machine. I found this deviation to be more enjoyable than the main game, as I felt that I could pretty much experiment and play the level however I wanted. The inclusion of different traps, weapons, and a multiplayer mode (local only, unfortunately) may keep some players coming back until they explore everything the game has to offer.</p>
<p style="text-align:center;"><a href="http://glorybythegram.files.wordpress.com/2011/07/deadblock2.jpg"><img class="aligncenter size-full wp-image-232" title="deadblock2" src="http://glorybythegram.files.wordpress.com/2011/07/deadblock2.jpg?w=497&#038;h=279" alt="" width="497" height="279" /></a>Foxy is one bad mamma jamma!</p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">FINAL THOUGHTS</span></strong>:</p>
<p><strong>Dead Block</strong> is a great example of an idea that sounds great on paper (or a story board), but fails to deliver when attempted to be fully realized. I feel as though the game could have greatly benefited if the campyness or zombie elements were better explored. More variation in the game play and better controls would have made the less interesting parts somewhat more bearable. The ending is abrupt and lacks any sort of climax to make the player feel rewarded for making it to the finish line. As it stands now, <strong>Dead Block</strong> suffers from a set of good ideas that drag along and are never fully brought together to make a core experience worth recommending for the asking price.</p>
<p style="text-align:center;"><strong>RATING: 4.0/10</strong></p>
<p style="text-align:center;">Dead Block is available now on Xbox Live Arcade and PlayStation Network for 800 Microsoft Points ($10). You can try the demo, purchase, and queue up your downloads <a href="http://tinyurl.com/3fyb7vd">here</a>!</p>
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<title><![CDATA[The Overseas Connection Podcast #125]]></title>
<link>http://theoverseasconnection.net/2011/07/20/the-overseas-connection-podcast-125/</link>
<pubDate>Thu, 21 Jul 2011 02:57:52 +0000</pubDate>
<dc:creator>Murphys Law</dc:creator>
<guid>http://theoverseasconnection.net/2011/07/20/the-overseas-connection-podcast-125/</guid>
<description><![CDATA[The Overseas Connection, the official G4TE.com Community podcast seeks relief from the summer heat f]]></description>
<content:encoded><![CDATA[The Overseas Connection, the official G4TE.com Community podcast seeks relief from the summer heat f]]></content:encoded>
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<title><![CDATA[TG Episode 47 - Jul 18th, 2011]]></title>
<link>http://testfortg.wordpress.com/2011/07/18/tg-episode-47-jul-18th-2011/</link>
<pubDate>Mon, 18 Jul 2011 18:16:29 +0000</pubDate>
<dc:creator>Neythas</dc:creator>
<guid>http://testfortg.wordpress.com/2011/07/18/tg-episode-47-jul-18th-2011/</guid>
<description><![CDATA[TG Episode 47 (www.truthfullygeeking.com) Jul 18th, 2011 Game Reviews PS3 News &#8211; Playstation P]]></description>
<content:encoded><![CDATA[<p class="MsoNormal"><span style="font-family:Tahoma;"><strong><span style="font-size:small;">TG Episode 47 (www.truthfullygeeking.com)</p>
<p>Jul 18th, 2011</p>
<p>Game Reviews</span></strong></span><span style="font-family:Tahoma;font-size:small;"></p>
<p><strong>PS3 News &#8211; </strong>Playstation Plus, Comic-Con San Diego, Dead Block,<br />
Uncharted 3 Multiplayer, PSN Summer Sale, Black Ops Annihilation<br />
Map, PlayStation Exclusives</span><span style="font-family:Tahoma;"></p>
<p></span><br />
<span style="font-family:Tahoma;font-size:small;"><strong>Xbox News &#8211; </strong>XBOX LIVE support on<br />
Windows 8, Kinect coming to PC</p>
<p><strong>PC News - </strong>GTA IV ICEnhancer Mod 1.25, Starcraft<br />
Universe, Battlefield NOT on steam</p>
<p><strong>Wii News &#8211; </strong>Legend of Zelda: Skyward Sword, The Black Eyed<br />
Peas Experience, Happy Potter and the Deathly Hallows</p>
<p> </span></p>
<p class="MsoNormal"><span style="font-family:Tahoma;font-size:small;"><strong>Tech News &#8211; </strong><br />
Amazon Kindle textbook Renting, iPad 3 Beyond HD, Anonymous Social<br />
Network</p>
<p><strong>Nicky Picks &#8211; </strong>None</p>
<p><strong>Steve Picks</strong> &#8211; None</p>
<p><strong>Ralph Picks &#8211; </strong>Graphene Integrated Circuits</p>
<p><strong></p>
<p>New Game Releases</strong></p>
<p><strong>Nicky and Ralph Cover – </strong>PS3, PSP, Wii, PC, Xbox 360, 3DS </p>
<p><strong>Music in this Podcast</strong></p>
<p>Intro Song by Ralph, Nicky, and Steve</p>
<p>submit songs at <a href="mailto:info@truthfullygeeking.com"><br />
info@truthfullygeeking.com</a></span></p>
<table border="0" width="322">
<tbody>
<tr>
<td width="107" height="40" align="left"><span style="font-family:Tahoma;">Feed:</span></td>
<td width="97" height="40" align="left"><span style="font-family:Tahoma;"><br />
<a href="http://www.truthfullygeeking.com/shows/Podcast.xml" target="_blank"><br />
<img src="http://www.truthfullygeeking.com/images/rssfeed.jpg" border="0" alt="" width="86" height="41" align="middle" /></a></span></td>
<td width="107" height="40" align="left"><span style="font-family:Tahoma;">-<br />
<a href="http://www.truthfullygeeking.com/shows/Podcast.xml" target="_blank">Listen Here</a></span></td>
</tr>
<tr>
<td width="107" height="34" align="left"><span style="font-family:Tahoma;">ITunes Feed:</span></td>
<td width="97" height="34" align="left"><span style="font-family:Tahoma;"><br />
<a href="http://itunes.apple.com/podcast/truthfully-geeking-podcast/id387784056" target="_blank"><br />
<img src="http://www.truthfullygeeking.com/images/itunes_logo.gif" border="0" alt="" width="91" height="38" align="middle" /></a></span></td>
<td width="107" height="34" align="left"><span style="font-family:Tahoma;">-<br />
<a href="http://itunes.apple.com/podcast/truthfully-geeking-podcast/id387784056" target="_blank">Listen Here</a></span></td>
</tr>
<tr>
<td width="107" height="32" align="left"><span style="font-family:Tahoma;">Stitcher Feed:</span></td>
<td width="97" height="32" align="left"><span style="font-family:Tahoma;"><br />
<a href="http://stitcher.com/listen.php?fid=14603" target="_blank"><br />
<img src="http://www.truthfullygeeking.com/images/stitcherlogo.jpg" border="0" alt="" width="90" height="35" /></a></span></td>
<td width="107" height="32" align="left"><span style="font-family:Tahoma;">-<br />
<a href="http://stitcher.com/listen.php?fid=14603" target="_blank">Listen<br />
Here</a></span></td>
</tr>
</tbody>
</table>
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<title><![CDATA[The Overseas Connection Podcast #124]]></title>
<link>http://theoverseasconnection.net/2011/07/13/the-overseas-connection-podcast-124/</link>
<pubDate>Thu, 14 Jul 2011 03:38:19 +0000</pubDate>
<dc:creator>Murphys Law</dc:creator>
<guid>http://theoverseasconnection.net/2011/07/13/the-overseas-connection-podcast-124/</guid>
<description><![CDATA[The Overseas Connection, the official G4TE.com Community podcast drags on into the summer doldrums o]]></description>
<content:encoded><![CDATA[The Overseas Connection, the official G4TE.com Community podcast drags on into the summer doldrums o]]></content:encoded>
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<title><![CDATA[One Sentence Reviews of Demos I Have Played]]></title>
<link>http://noob-theory.com/2011/07/12/one-sentence-reviews/</link>
<pubDate>Wed, 13 Jul 2011 01:02:47 +0000</pubDate>
<dc:creator>drscientifico</dc:creator>
<guid>http://noob-theory.com/2011/07/12/one-sentence-reviews/</guid>
<description><![CDATA[Demos are wonderful. They can either prove to you that a game you were on the fence about is actuall]]></description>
<content:encoded><![CDATA[Demos are wonderful. They can either prove to you that a game you were on the fence about is actuall]]></content:encoded>
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<title><![CDATA[This Week On Xbox Live (7/6/11)]]></title>
<link>http://1uponu.wordpress.com/2011/07/07/this-week-on-xbox-live-7-6-11/</link>
<pubDate>Thu, 07 Jul 2011 06:28:15 +0000</pubDate>
<dc:creator>knight0fkh0nshu</dc:creator>
<guid>http://1uponu.wordpress.com/2011/07/07/this-week-on-xbox-live-7-6-11/</guid>
<description><![CDATA[XBLA Games Deadliest Warrior: Legends (800 MP) MLB Bobblehead Pros (800 MP) Dead Block (800 MP) Dead]]></description>
<content:encoded><![CDATA[XBLA Games Deadliest Warrior: Legends (800 MP) MLB Bobblehead Pros (800 MP) Dead Block (800 MP) Dead]]></content:encoded>
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<title><![CDATA[Digital Reality/Candygun Games: "Dead Block" [XBLA/PSN] - 'Elimination Methods' Trailer]]></title>
<link>http://elmundotech.com/2011/06/29/digital-realitycandygun-games-dead-block-xblapsn-elimination-methods-trailer/</link>
<pubDate>Wed, 29 Jun 2011 23:57:06 +0000</pubDate>
<dc:creator>El Mundo Tech</dc:creator>
<guid>http://elmundotech.com/2011/06/29/digital-realitycandygun-games-dead-block-xblapsn-elimination-methods-trailer/</guid>
<description><![CDATA[From/De: Digital Reality Prepare to Defend Against the Zombie Horde in Dead Block for Xbox LIVE Arca]]></description>
<content:encoded><![CDATA[From/De: Digital Reality Prepare to Defend Against the Zombie Horde in Dead Block for Xbox LIVE Arca]]></content:encoded>
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<title><![CDATA[Dead Block Elimination Methods Trailer]]></title>
<link>http://guestcontroller.wordpress.com/2011/06/29/dead-block-elimination-methods-trailer/</link>
<pubDate>Wed, 29 Jun 2011 17:11:20 +0000</pubDate>
<dc:creator>aznmike123</dc:creator>
<guid>http://guestcontroller.wordpress.com/2011/06/29/dead-block-elimination-methods-trailer/</guid>
<description><![CDATA[Check out this trailer for Dead Block.]]></description>
<content:encoded><![CDATA[<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/KWeKohl-k8s?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p>Check out this trailer for Dead Block.</p>
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<title><![CDATA[Dead Block Set to Arrive on XBLA &amp; PSN]]></title>
<link>http://videogamellama.com/2011/06/29/dead-block-set-to-arrive-on-xbla-psn/</link>
<pubDate>Wed, 29 Jun 2011 16:38:00 +0000</pubDate>
<dc:creator>videogamellama</dc:creator>
<guid>http://videogamellama.com/2011/06/29/dead-block-set-to-arrive-on-xbla-psn/</guid>
<description><![CDATA[Dead Block is an upcoming game from Candygun Games that is set to release on XBLA July 6th for 800 M]]></description>
<content:encoded><![CDATA[<div class="separator" style="clear:both;text-align:center;"><a href="http://videogamellama.files.wordpress.com/2011/06/deadblock.jpg" style="margin-left:1em;margin-right:1em;"><img border="0" height="180" src="http://videogamellama.files.wordpress.com/2011/06/deadblock.jpg?w=320&#038;h=180" width="320" /></a></div>
<p><span class="Apple-style-span" style="font-family:'Trebuchet MS', sans-serif;">Dead Block is an upcoming game from Candygun Games that is set to release on XBLA July 6th for 800 MS points, and PSN July 20th for $9.99. This game mixes tactical defense strategies with zombie killing. In the game, you get to choose one of three characters, and defend your stronghold while eliminating all of the zombies. Are you guys excited about this game, or tired of all these zombie games?</span>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/475433443190840660-6291438810385356070?l=www.videogamellama.com' alt='' /></div>
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<title><![CDATA['Dead Block' Teaser Trailer]]></title>
<link>http://bunkerlife.com/2011/05/11/dead-block-teaser-trailer/</link>
<pubDate>Wed, 11 May 2011 23:06:32 +0000</pubDate>
<dc:creator>the Brains</dc:creator>
<guid>http://bunkerlife.com/2011/05/11/dead-block-teaser-trailer/</guid>
<description><![CDATA[Candygun Games has released the trailer for their upcoming zombie game, Dead Block.  Dead Block is a]]></description>
<content:encoded><![CDATA[<p>Candygun Games has released the trailer for their upcoming zombie game, <a title="Dead Block" href="http://deadblock.com/" target="_blank"><em>Dead Block</em></a>.  <em>Dead Block</em> is a third-person tower-defense game in which players must defend themselves against an undead onslaught.  The game will eventually be released on the PlayStation Network, Xbox Live, and PC.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/HY0aNMQTNAg?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p><a title="Dead Block &#124; Facebook" href="http://www.facebook.com/deadblock" target="_blank"><em>Dead Block</em> on Facebook</a></p>
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<title><![CDATA[Dead Block]]></title>
<link>http://gamezroomx.wordpress.com/2011/05/06/dead-block/</link>
<pubDate>Fri, 06 May 2011 09:37:08 +0000</pubDate>
<dc:creator>GamezRoomX</dc:creator>
<guid>http://gamezroomx.wordpress.com/2011/05/06/dead-block/</guid>
<description><![CDATA[United States in the 1950’s &#8211; Rock’n’Roll music was spawned directly from hell and caused havo]]></description>
<content:encoded><![CDATA[<p>United States in the 1950’s &#8211; Rock’n’Roll music was spawned directly from hell and caused havoc to western civilization. The music was so evil it even revived dead people, turning them into Zombies!</p>
<p>Digital Reality announced today that it will publish Dead Block, the upcoming 3rd Person Action Defense zombie survival game developed by the Hamburg based studio Candygun Games.</p>
<p>Dead Block focuses on innovative defensive gameplay in which the few remaining survivors, Jack Foster (a construction worker), Foxy Jones (a traffic warden), and Mike Bacon (a perpetually hungry boy scout) have formed an unlikely alliance to protect themselves from the invading undead. Hiding in various shelters around town, they avoid Zombies by building blockades, setting fiendish traps or – as a last resort – using their weapons to fight.</p>
<p>In addition to 10 Single-player levels the game offers up to 4-Player, Split-Screen Multiplayer with an additional 8 Multiplayer co-op levels where players can fight side by side with their friends.</p>
<p>Dead Block was built on Epic Games’ award-winning Unreal Engine 3, which offers cutting edge technology and develops multi-platform products with great efficiency.</p>
<p>The game will be available in North America and Europe on Xbox Live Arcade, PlayStation Network and PC platforms later this year.</p>
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<title><![CDATA[Digital Reality announces ‘DEAD BLOCK’, a unique zombie defense game for XBLA, PSN and PC platforms]]></title>
<link>http://flygirlgamers.wordpress.com/2011/05/05/digital-reality-announces-%e2%80%98dead-block%e2%80%99-a-unique-zombie-defense-game-for-xbla-psn-and-pc-platforms/</link>
<pubDate>Thu, 05 May 2011 20:16:05 +0000</pubDate>
<dc:creator>Digital Distraction</dc:creator>
<guid>http://flygirlgamers.wordpress.com/2011/05/05/digital-reality-announces-%e2%80%98dead-block%e2%80%99-a-unique-zombie-defense-game-for-xbla-psn-and-pc-platforms/</guid>
<description><![CDATA[Candygun Games delivers their first original IP, a unique and entertaining mix of arcade action and]]></description>
<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.incgamers.com/images/screenshots/25866blade.jpg" alt="" width="521" height="291" /></p>
<p><strong>Candygun Games delivers their first original IP, a unique and entertaining mix of arcade action and strategy gameplay combined with a spooky, cartoony visual style inspired by classic zombie movies.</strong><br />
<!--more--><strong></strong> United States in the 1950’s &#8211; Rock’n’Roll music was spawned directly from hell and caused havoc to western civilization. The music was so evil it even revived dead people, turning them into Zombies!</p>
<p>Digital Reality announced today that it will publish Dead Block, the upcoming 3<sup>rd</sup> Person Action Defense zombie survival game developed by the Hamburg based studio Candygun Games.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/LjDiMgbkhs8?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p>Dead Block focuses on innovative defensive gameplay in which the few remaining survivors, Jack Foster (a construction worker), Foxy Jones (a traffic warden), and Mike Bacon (a perpetually hungry boy scout) have formed an unlikely alliance to protect themselves from the invading undead. Hiding in various shelters around town, they avoid Zombies by building blockades, setting fiendish traps or – as a last resort – using their weapons to fight.</p>
<p>In addition to 10 Single-player levels the game offers up to 4-Player, Split-Screen Multiplayer with an additional 8 Multiplayer co-op levels where players can fight side by side with their friends.</p>
<p>Dead Block was built on Epic Games’ award-winning Unreal Engine 3, which offers cutting edge technology and develops multi-platform products with great efficiency.</p>
<p>The game will be available in North America and Europe on Xbox Live Arcade, PlayStation Network and PC platforms later this year.</p>
<p>For more information on Dead Block, please visit the<br />
official website: <a href="http://www.deadblock.com/" target="_new">http://www.deadblock.com</a><br />
YouTube channel: <a href="http://www.youtube.com/user/DeadBlockGame" target="_new">http://www.youtube.com/user/DeadBlockGame</a><br />
like our Facebook Fan Page: <a href="http://www.facebook.com/deadblock" target="_new">http://www.facebook.com/deadblock</a><br />
or follow us on Twitter: <a href="http://twitter.com/deadblockgame" target="_new">http://twitter.com/deadblockgame</a></p>
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