June 29, 2009 | Dean Takahashi Game publishers should be able to grow revenues 9 percent a year in the U.S. and Europe as they embrace digital content and find ways to extend the consumption of games… more →
Patrick Jones, MBAPatrick wrote 2 weeks ago: June 29, 2009 | Dean Takahashi Game publishers should be able to grow revenues 9 percent a year in … more →
Patrick wrote 2 months ago: Dean Takahashi | May 18th, 2009 In video games, Nintendo starts the trends and then the copy … more →
mcavaretta wrote 2 months ago: Interesting article in Venture Beat by Dean Takahashi on trends in the video game industry. Trends 5 … more →
ThreePoint wrote 3 months ago: http://venturebeat.com/2009/03/23/steve-perlmans-onlive-could-turn-the-video-game-world-upside-down/ … more →
dagamdagee wrote 4 months ago: GamesBeat ‘09 takes place March 24 Dean Takahashi, Lead Writer for Digital Media at Venture B … more →
ThreePoint wrote 5 months ago: Not just Social Media, Social Monetization. For App and game developers. And wider platforms … more →
dkpatriarch wrote 5 months ago: PlaystationX: Should Sony And Microsoft Join Forces? The enemy of my enemy is my friend… by dk … more →
B2W wrote 7 months ago: JULIE Post Dean Takahashi of VentureBeat reports on a new study done by FaceTime that shows that 79 … more →
ebolg wrote 10 months ago: Spore – changing the game Gamers can customize almost any feature of th … more →