Tags » Dear Esther

A New Kind of Gaming

Okay, let me preface this by saying that I am in no way a “hardcore gamer”. I don’t even own a console, except for a PS2 that I literally never use. 1,287 more words


Dear Esther and Story. Blog 4.

Dear Esther strays from traditional story telling in video games. The game isn’t so much playable as it is observable. Players do not create the action, but rather mull around an island and perceive pieces of a story that has already taken place. 903 more words

Becoming Esther

Dear Esther is an intriguing, unique gameplay experience.  It deprives you of the things you take for granted as standard aspects of videogames – you are unable to jump, run, interact with objects, or really perform any action aside from walk around and wait for the story to be revealed to you.  510 more words


To Jump, or Not to Jump? That is the Question

I told myself that on this blog and the final paper that I was going to try and stay away from Dear Esther because it can be analyzed in many different ways but it has been my favorite game of the three, so, challenge accepted. 651 more words

Reading Response

How Confusion Leads To Immersion In Dear Esther

From beginning to end, The Chinese Room’s ghostly game, Dear Esther, continuously blends the natural with the supernatural to create a feeling of confusion. Many of the elements of the game are portrayed very believably, including the landscapes and scenery, but other moments of the game cannot be explained realistically. 810 more words

Reading Response

Dear Esther Wiki

Just thought I would draw your attention to this potentially useful resource: the Dear Esther Wiki. They also have a whole page giving the entire script of  7 more words


Steam Challenge - Dear Esther

This is part of my Steam Challenge Series (the full list is here).

Time played: 2 hours

From what I gather, Dear Esther has polarised the gaming community. 203 more words

Steam Challenge