Tags » Dear Esther

Dear Player: Go From A to B

‘Play’, as generated by games, is an exploration of limits. Because of the assumption of space in the medium, a huge proportion of games involve journeys. 1,748 more words

Critical Play

Let's Talk - Dear Esther

Personally I love a good story driven game, they can however be a little tricky to find. A lot of games tend to just feed you a generic story to give you incentive to shoot the bad guy, and I’m fine with that if shooting said bad guy is fun, but they’re never going to be my game of the year. 361 more words



The Hat Man, by Game Mechanics LLC and available on Steam Early Access now, is based from ‘Tales of walking shadows from across the world’ according to the game’s… 919 more words


Dear Esther, created by The Chinese Room and available now on Steam, was released in 2012 and received much critical acclaim, winning ten major awards in 2012. 869 more words

...But I Know What I Like

If there’s one trend among gaming journalists that’s been bothering me lately, it’s their obsession with video games “growing up”. It’s not that I think that no video game should ever that tackle more mature subject matter in a thought-provoking way, but then, that’s not usually the entire story when it comes to the common narrative with the ideal way for video games to grow as a medium. 1,996 more words

Professor Icepick

4pm Review

4pm is labeled as a “short, narrative driven game“, so it’s easy to draw immediate comparisons to games like Gone Home, 9.03m… 864 more words

Video Games