Tags » Dev Blog

Bad Timing!

I just paid for a service to place a POS for my corporation in high-sec without going through the hassle of raising standings. A new developer blog was released a couple days ago. 37 more words


Everyone Fights. Nobody Quits.

The game is now officially in Beta testing. This is a confusing terminology because the ultimate goal for this phase of the project is to have an Alpha on the deliverable date. 318 more words


Fish's Log 1

Hello World!

Fish here with the first post the “Spirit Lights” Dev Blog!

First off, for everyone who would like a general idea what Spirit Lights is, check out the… 70 more words


Splitwise Notifications: Now on Steroids

The team is happy announce the release of a broad set of improvements to how Splitwise notifications are generated and presented. Usability and ease-of-knowing-what’s-up are going to skyrocket thanks to an improved ‘Recent activity’ feed (now on mobile, too) and more sophisticated push notifications. 372 more words

Feature Updates

Don't Panic

“It’s an important and popular fact that things are not always what they seem.” We haven’t released any updates recently, but it’s not because production has slowed, rather it’s the opposite. 385 more words



Some useful information about W3C .

    The Internet Society (ISOC) is an international, non-profit organization founded in 1992 to provide leadership in internet related standards, education, and policy. 202 more words

Dev Blog


I want there to be more to the game then just opening the tavern and making rooms to stay the night. Addons allow you to be less dependent on other tradesmen, and will (hopefully!) add other sources of income. 405 more words