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Blogs about: Direct3d

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Wine 1.1.28 finally supports installing SecuROM-infected games without crashing2 comments

Ryan wrote 3 months ago: Thanks go to Alexandre Julliard at Crossover/WineHQ for this patch I believe. I’ve been frustr … more →

Tags: Linux, Microsoft, DRM, ubuntu, Mandriva, Windows, windows 7, Windows Vista, Windows XP

Windows API Code Pack -- Is It Any Good?4 comments

Promit wrote 4 months ago: Just to be clear, I’m restricting my comments to the DirectX section of the codepack. I’ … more →

Tags: Software Engineering, csharp, Direct3D 11, DirectX, directx 11

How to enable directX9 or 10 in VirtualBox with Ubuntu host1 comment

wizandchips wrote 4 months ago: From version 3.0.2 VirtualBox included an experimental support for DirectX. Although many believe th … more →

Tags: Tubes and Diodes, DirectX, OpenGL, virtualbox, WineD3D, winehq

Direct3D starter2 comments

bobobobo wrote 5 months ago: Here’s a simple Direct3D starter that you can copy and paste into a Visual Studio 2005/2008 pr … more →

Tags: Misc, C#, d3d, DirectX

VirtualBox 3.0.0 released!

fripp wrote 5 months ago: Sun released VirtualBox 3.0.0, a major update introducing symmetric multiprocessing (SMP) in virtual … more →

Tags: News, innotek, virtualbox, Virtual, MACHINE, virtualbox images, sun virtualbox, virtualization, Innotek Virtualbox

SlimDX Supports Direct3D 10.1, too

Promit wrote 5 months ago: SlimDX has had Direct3D 10 support for a long time, and it’s almost certainly the single best … more →

Tags: SlimDX, DirectX, Direct3D 10, DirectX 10, d3d, d3d 10

Finalizers and DirectX 11

Promit wrote 6 months ago: Long story short: I’m not so sure about them. The reason SlimDX does not, by and large, includ … more →

Tags: SlimDX, Direct3D 11, DirectX, directx 11

C# - Screen capture with Vista DWM (Shared Direct3D Surface)13 comments

Justin wrote 10 months ago: When I was researching for this article, I noticed some passing references to the Vista DWM (Desktop … more →

Tags: C++, .NET, C#, Screen Capture, Vista, WPF

C# - Screen capture with Direct3D30 comments

Justin wrote 10 months ago: After finally installing Vista Home Premium at home, I found that a C# utility I had created for cap … more →

Tags: C++, .NET, C#, DirectX, Screen Capture

WOOOOOOO GDB WINS!

ninjarat wrote 11 months ago: So, I managed to isolate EVERY KNOWN BUG in RAVEN so far, and fixed them.  I feel good about that.  … more →

Tags: Programming, projects, Visuals, indie life, OpenGL, College, ACT exam, A.C.T., act test

wooo, fonts! and materials! and manga?3 comments

ninjarat wrote 11 months ago: FONTS ARE FINALLY WORKING IN DIRECT3D!!! They are!  There’s kind of a texture sampling issue w … more →

Tags: Programming, Games, projects, Visuals, Art, OpenGL, manga, Drawing, Raven

lighting problems: resolved

ninjarat wrote 11 months ago: Just a quick post: lighting issues are RESOLVED.  When you set the ambient source to color for Direc … more →

Tags: Programming, projects, Visuals, OpenGL, hw l&t

RAVEN materials + inhuman art + freaky art

ninjarat wrote 11 months ago: I have to say it’s quite awesome that my Grey fanart wound up on the Inhuman site’s fana … more →

Tags: Programming, projects, Visuals, Art, OpenGL, Inhuman Comic, Inhuman, Hekshano, gynophobia

omg done lol

ninjarat wrote 12 months ago: YOU CAN READ THE ARTICLE BECAUSE IT IS DONE I WANT COOKIES NOW BUT RUSTY NAILS WILL SUFFICE … … more →

Tags: Articles, OpenGL, DirectX, opengl style direct3d calls

Finalmentes

wtaniguchi wrote 1 year ago: Hoje, após finais de semana em claro implementando o projeto, chegamos a 99.9% do desenvolvimento. N … more →

Tags: Desenvolvimento, VS Project, Custom, VisualStudio, Project Template, Mobile, Device, gacutil, XMTA

Vmware Fusion 2.0

stefanomatic wrote 1 year ago: As an old time Vmware user I’m so interesting in everything new from this software: I didn … more →

Tags: Computer, Linux, VMware, OSX, Fusion, virtualization, Win

Session – WPF: Extensible BitmapEffects, Pixel Shaders, and WPF Graphics Futures

Sean wrote 1 year ago: PDC 2008, Day #4, Session #4, 1 hr 15 mins David Teitlebaum Program Manager WPF Team My final sessio … more →

Tags: PDC 2008, WPF, hlsl, Microsoft PDC, PDC'08, pdc2008, pixel shaders

Session – Windows 7: Unlocking the GPU with Direct3D

Sean wrote 1 year ago: PDC 2008, Day #4, Session #3, 1 hr 15 mins Allison Klein I jumped off the Azure track (starting to b … more →

Tags: PDC 2008, DirectX, DirectX 10, directx 11, directx 9, Microsoft PDC, PDC'08, pdc2008, windows 7

Project the First: Direct3D Stuff

kuroiryu wrote 1 year ago: Mmkay, so my first project for the blog is sort of a getting-my-feet-wet thing with Direct3D and C#. … more →

Tags: DirectX/Direct3D Programming, Programming, DirectX


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