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Equalizer 0.9 Released!5 comments

eile wrote 4 months ago: We are pleased to announce the release of Equalizer 0.9, the standard framework to create and deploy … more →

Tags: Darwin, equalizer, Graphics Cluster, Multi-GPU, multicore, OpenGL, OpenMP, OpenSceneGraph, OS X

Cross-Segment Load-Balancing1 comment

eile wrote 4 months ago: The upcoming Equalizer release will have another advanced scalability feature: Load-balancing across … more →

Tags: Darwin, equalizer, Graphics Cluster, Multi-GPU, multicore, OpenGL, Parallel Rendering, Virtual Reality

Four years of Equalizer

eile wrote 9 months ago: Happy Birthday! Last Sunday, we’ve passed the fourth anniversary of ‘Project Equalizer … more →

Tags: equalizer, Eurographics, Events, Graphics Cluster, Multi-GPU, multicore, OpenGL, OpenSceneGraph, Parallel Compositing

OpenSceneGraph and Equalizer

eile wrote 10 months ago: After months of talk on the eq-dev mailing list, finally we have a stub integration of OpenSceneGrap … more →

Tags: OpenGL, Parallel Rendering, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Virtual Reality, multicore, Multi-GPU, OpenSceneGraph

Parallel GLUT1 comment

eile wrote 10 months ago: I’ve started a new pet project: Parallel GLUT, which is a parallel implementation of the GLUT … more →

Tags: OpenGL, Parallel Rendering, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Virtual Reality, multicore, Multi-GPU, glut

> 'Hi Harry Lee. I love you.'

ahgonghippo wrote 11 months ago: AN UNEMPLOYED man was charged in court on Thursday with three counts of vandalism outside Parliament … more →

Tags: Landom~, Lee Kuan Yew, unemployed, Harry Lee, I Love You, parliament house, Koh Chan Meng, 47yo, North Bridge Road

Equalizer 0.6 released!1 comment

eile wrote 1 year ago: Here is the release announcement: We are pleased to announce the release of Equalizer 0.6, a major a … more →

Tags: OpenGL, Parallel Rendering, Parallel Compositing, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Darwin, OS X, Windows

New Poll, Equalizer 0.6 release coming

eile wrote 1 year ago: I’ve just tagged the release candidate for the upcoming 0.6 release. You can get the release n … more →

Tags: OpenGL, Parallel Rendering, Parallel Compositing, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Darwin, OS X, Windows

Equalizer in Action

eile wrote 1 year ago: In the near future there are two events where you can get a live Equalizer demonstration. The first … more →

Tags: OpenGL, Parallel Rendering, Parallel Compositing, equalizer, Events, Graphics Cluster, Parallel Rendering Frameworks, OS X, Virtual Reality

Parallel Rendering Videos - Multi-Display1 comment

eile wrote 1 year ago: Again a new video, this time showing various examples of multi-display setups supported by Equalizer … more →

Tags: OpenGL, Parallel Rendering, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Darwin, Virtual Reality, multicore, Multi-GPU

New Equalizer Poll

eile wrote 1 year ago: I’ve created a new poll to get a feeling which scenegraph integration is most wanted in Equali … more →

Tags: OpenGL, Parallel Rendering, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Virtual Reality, ogre3d, Multi-GPU, OpenSceneGraph

Two Methods for driving OpenGL Display Walls2 comments

eile wrote 1 year ago: Recently the the VMML at the University of Zürich performed a benchmark comparing Chromium and Equal … more →

Tags: OpenGL, Parallel Rendering, equalizer, Graphics Cluster, Parallel Rendering Frameworks, chromium, Virtual Reality, Multi-GPU, Benchmarks

Release early, Release often

eile wrote 1 year ago: In this spirit, we’ve just started doing more regular developer releases. Version 0.5.1 is the … more →

Tags: OpenGL, Parallel Rendering, Parallel Compositing, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Darwin, OS X, Windows

Parallel Rendering Timeline

eile wrote 1 year ago: On the right there’s a simple timeline of the most important toolkits for parallel rendering, … more →

Tags: OpenGL, Parallel Rendering, equalizer, Graphics Cluster, Parallel Rendering Frameworks, chromium, Virtual Reality, Volume Rendering, Multi-GPU

Equalizer 0.5 released

eile wrote 1 year ago: As promised, here is the release of Equalizer 0.5: We are pleased to announce the release of Equaliz … more →

Tags: OpenGL, Parallel Rendering, Parallel Compositing, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Darwin, OS X, Windows

Carbon and thread-safety2 comments

eile wrote 2 years ago: The last weeks I have spend some hours here and there to finalize the Carbon/AGL support in Equalize … more →

Tags: OpenGL, Parallel Rendering, equalizer, Graphics Cluster, Darwin, OS X

Chromium vs Equalizer1 comment

eile wrote 2 years ago: Often I am getting into discussions between the differences and the overlap between Chromium and Equ … more →

Tags: OpenGL, Parallel Rendering, Parallel Compositing, equalizer, Graphics Cluster, chromium

MacResearch WWDC Article

eile wrote 2 years ago: MacResearch is running a nice interview with me about the WWDC event. … more →

Tags: OpenGL, Parallel Rendering, Events, Graphics Cluster, chromium, WWDC 2007, Darwin, OS X

WWDC setup2 comments

eile wrote 2 years ago: Since gWHIZ asked so nicely, here is a quick summery of the WWDC setup (list price as of today):  9 … more →

Tags: OpenGL, Parallel Rendering, Events, Graphics Cluster, chromium, WWDC 2007


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