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<channel>
	<title>ea &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/ea/</link>
	<description>Feed of posts on WordPress.com tagged "ea"</description>
	<pubDate>Mon, 23 Nov 2009 02:38:06 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

<item>
<title><![CDATA[AO-27, toma 2; AO-51, super toma 7]]></title>
<link>http://ea7irj.wordpress.com/2009/11/23/ao-27-toma-2-ao-51-super-toma-7/</link>
<pubDate>Mon, 23 Nov 2009 00:18:30 +0000</pubDate>
<dc:creator>ea7irj</dc:creator>
<guid>http://ea7irj.wordpress.com/2009/11/23/ao-27-toma-2-ao-51-super-toma-7/</guid>
<description><![CDATA[Este fin de semana estuve atento a varias pasadas de los pajarillos. La ISS estuvo muda (o yo sordo)]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Este fin de semana estuve atento a varias pasadas de los pajarillos. La ISS estuvo muda (o yo sordo) y el AO-51 me dejó un buen tilín en el oído el domingo tras 6 minutos de intensa actividad.</p>
<p>Escucha aquí el AO-27 a 52º (22-11-2009, 14:48 CET):<br />
<!--blip.tv pattern not matched in posts_id=2902378&#38;dest=-1--><br />
<a href="http://blip.tv/file/get/EA7IRJ-AO27221120091449572.mp3">Descárgalo desde aquí en .mp3</a></p>
<p>Escucha aquí el AO-51 a 76º (22-11-2009, 18:46 CET):<br />
<!--blip.tv pattern not matched in posts_id=2902385&#38;dest=-1--><br />
<a href="http://blip.tv/file/get/EA7IRJ-AO51221120091849986.mp3">Descárgalo desde aquí en .mp3</a></p>
<p>Nos explique alguien esos &#8216;ruidos&#8217; a los más novatos, por favor.</p>
</div>]]></content:encoded>
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<title><![CDATA[Problemi download DLC [Inglese]]]></title>
<link>http://daoitalia.wordpress.com/2009/11/22/problemi-download-dlc-inglese/</link>
<pubDate>Sun, 22 Nov 2009 13:13:02 +0000</pubDate>
<dc:creator>Damyxx</dc:creator>
<guid>http://daoitalia.wordpress.com/2009/11/22/problemi-download-dlc-inglese/</guid>
<description><![CDATA[Problemi con il DLC in gioco Il seguente articolo non è ancora stato tradotto, quindi viene riportat]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div class="wp-caption alignnone" style="width: 605px"><img title="DLC vuoto" src="http://support.ea.com/rnt/rnw/img/enduser/faq_images/dragon-age-dlc.jpg" alt="" width="595" height="411" /><p class="wp-caption-text">Problemi con il DLC in gioco</p></div>
<p>Il seguente articolo non è ancora stato tradotto, quindi viene riportato in lingua originale.<br />
<a href="http://help.dragonage.com/cgi-bin/eadragonage.cfg/php/enduser/std_adp.php?p_created=1257522740&#38;p_faqid=23666&#38;done=1&#38;p_sid=3q8SC6Nj&#38;p_accessibility=0&#38;p_redirect=&#38;p_lva=23666&#38;p_no_ct=1&#38;p_sp=&#38;p_li=" target="_blank">Fonte del testo</a>.</p>
<p><!--more--><br />
If your downloadable content page is blank, like the screen shot above, then the Dragon Age Update service is not running. This service is used to check for game and content updates and to manage those downloads.</p>
<p>If your Dragon Age Updater is not starting when your system starts, you may need to change the service settings to enable it. To enable the Dragon Age Updater:</p>
<ul>
<li>Run <strong>services.msc</strong> from the <strong>Run</strong> menu option in <em>Windows</em>. Pressing the <em>Windows key</em> + <em>R</em> will bring up your Run menu. Simply type &#8220;services.msc&#8221; into the window and click <strong>OK</strong>.
<ul>
<li><strong>NOTE:</strong> <em>Services.msc controls essential components of Windows. Errors in configuration can prevent the system from operating correctly. Any changes you make in services.msc are made at your own risk</em>.</li>
</ul>
</li>
<li></li>
<li>Find the <strong>Dragon Age: Origins Updater</strong> service in the list.</li>
<li>Double-click on the service to bring up the properties.</li>
<li>Press the <strong>Start</strong> button if the service is not currently running.</li>
<li>Change <strong>Startup type</strong> to <strong>Automatic</strong>.</li>
<li>Close the Properties and Services interface.</li>
</ul>
<p>If you would like to <em>disable</em> the Dragon Age Updater service:</p>
<ul>
<li>Run <strong>services.msc</strong> from the Run menu option in <em>Windows</em>. Pressing the <em>Windows key</em> + <em>R</em> will bring up your Run menu. Simply type &#8220;services.msc&#8221; into the window and click <strong>OK</strong>.
<ul>
<li><strong>NOTE:</strong> <em>Services.msc controls essential components of Windows. Errors in configuration can prevent the system from operating correctly. Any changes you make in services.msc are made at your own risk</em>.</li>
</ul>
</li>
<li></li>
<li>Find the <strong>Dragon Age: Origins Updater</strong> service in the list.</li>
<li>Double-click on the service to bring up the properties.</li>
<li>Press the <strong>Stop</strong> button if the service is currently running.</li>
<li>Change <strong>Startup type</strong> to <strong>Disabled</strong>.</li>
<li>Close the Properties and Services interface.</li>
</ul>
<p>If you do not see the service in the list, then it may not have installed when the game installed.</p>
<p>If you are a Steam customer, you should be able to run the updater manually by going under C:\Program Files\Steam\steamapps\common\Dragon age origins\bin_ship\DAUpdaterSvc.Service.exe</p>
<p>Stardock customers, please download the following file and add it to our Dragon Age\bin_ship folder.</p>
<p><a href="http://stardock.cachefly.net/zoomba/service.cmd">http://stardock.cachefly.net/zoomba/service.cmd</a></p>
<p>Once you have saved this file to the folder, run the file. This will attempt to install the updater service.</p>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Quiz Game Land - iPhone Video Review]]></title>
<link>http://capsulecomputers.wordpress.com/2009/11/22/quiz-game-land-iphone-video-review/</link>
<pubDate>Sun, 22 Nov 2009 12:48:17 +0000</pubDate>
<dc:creator>CapsuleComputers</dc:creator>
<guid>http://capsulecomputers.wordpress.com/2009/11/22/quiz-game-land-iphone-video-review/</guid>
<description><![CDATA[MasterAbbott&#8217;s back again for another video review.  This time we have : &nbsp; QUIZ GAME LAND]]></description>
<content:encoded><![CDATA[MasterAbbott&#8217;s back again for another video review.  This time we have : &nbsp; QUIZ GAME LAND]]></content:encoded>
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<title><![CDATA[Dragon Age vince ad Hollywood]]></title>
<link>http://daoitalia.wordpress.com/2009/11/22/dragon-age-vince-ad-hollywood/</link>
<pubDate>Sun, 22 Nov 2009 12:18:40 +0000</pubDate>
<dc:creator>Damyxx</dc:creator>
<guid>http://daoitalia.wordpress.com/2009/11/22/dragon-age-vince-ad-hollywood/</guid>
<description><![CDATA[Il team che si è occupato del sonoro di Dragon Age: Origins è stato nominato con 3 riconoscimenti ad]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Il team che si è occupato del sonoro di Dragon Age: Origins è stato nominato con 3 riconoscimenti ad Hollywood in &#8220;<strong>Music and Media Awards</strong>&#8220;, e questo rende il gioco l&#8217;unico ad essere nominato così tante volte in quel settore.<br />
Oltre a quei 3 riconoscimenti ne hanno ricevuti altri 2 in: &#8220;<strong>Best video game score</strong>&#8221; e &#8220;<strong>Outstanding music supervision</strong>&#8220;.</p>
<p>Per saperne di più <a href="http://www.hmmawards.com/" target="_blank"><strong>cliccate qui</strong></a>.</p>
</div>]]></content:encoded>
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<title><![CDATA[Edizione Digital Deluxe]]></title>
<link>http://daoitalia.wordpress.com/2009/11/22/edizione-digital-deluxe/</link>
<pubDate>Sun, 22 Nov 2009 11:25:17 +0000</pubDate>
<dc:creator>Damyxx</dc:creator>
<guid>http://daoitalia.wordpress.com/2009/11/22/edizione-digital-deluxe/</guid>
<description><![CDATA[Per coloro che non hanno ancora comprato Dragon Age: Origins e hanno una buona connessione internet,]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter" title="DAO Edizione Digital Deluxe" src="http://drh2.img.digitalriver.com/DRHM/Storefront/Company/ea/images/detail/feature/70377DD_400x230_1_EU.jpg" alt="" width="400" height="230" /><br />
Per coloro che non hanno ancora comprato Dragon Age: Origins e hanno una buona connessione internet, consiglio l&#8217;acquisto, sul <strong>EA Store</strong>, dell&#8217;edizione <strong>Digital Deluxe</strong>!<br />
Al prezzo di 54,90 € (Iva inclusa) avrete il gioco (ovviamente) e i seguenti contenuti extra:</p>
<ul>
<li>Fortezza dei Custodi</li>
<li>Il prigioniero di pietra</li>
<li>Anello del fuoco</li>
<li>Fascia della memoria</li>
<li>Colonna sonora di Dragon Age</li>
<li>Sfondi di Dragon Age</li>
<li>Corazza del sangue di drago</li>
<li>Grimorio delle distese gelate</li>
<li>Causa finale</li>
<li>Onore di Bergen</li>
</ul>
<p>E non è tutto: se scaricherete il gioco prima del <strong>30 Novembre 2009</strong> riceverete l&#8217;esclusiva arma &#8220;<strong>The Edge</strong>&#8220;, una lama affilata che vi darà un bonus al danno, all&#8217;attacco e possibilità di compiere maggiori colpi critici.</p>
<p>Per ulteriori informazioni o per comprare il Digital Delux, <a title="DAO Digital Deluxe" href="http://eastore.ea.com/store/eaemea/it_IT/DisplayProductDetailsPage/ThemeID.850300/productID.149851500" target="_blank"><strong>clicca qui</strong></a>!<br />
Buon divertimento <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Left 4 Dead 2: Is it an Expansion?]]></title>
<link>http://kingslayer.wordpress.com/2009/11/22/left-4-dead-2-is-it-an-expansion/</link>
<pubDate>Sun, 22 Nov 2009 07:36:40 +0000</pubDate>
<dc:creator>kingslayer</dc:creator>
<guid>http://kingslayer.wordpress.com/2009/11/22/left-4-dead-2-is-it-an-expansion/</guid>
<description><![CDATA[I enjoyed the demo of Left 4 Dead 2. In fact I enjoyed it more so than I did the first left 4 dead t]]></description>
<content:encoded><![CDATA[I enjoyed the demo of Left 4 Dead 2. In fact I enjoyed it more so than I did the first left 4 dead t]]></content:encoded>
</item>
<item>
<title><![CDATA["The Making of The Beattles: Rock Band" @ VH1 Classic - Nov.27.2009]]></title>
<link>http://elmundotech.wordpress.com/2009/11/21/the-making-of-the-beattles-rock-band-vh1-classic-nov-27-2009/</link>
<pubDate>Sun, 22 Nov 2009 04:23:17 +0000</pubDate>
<dc:creator>elmundotech</dc:creator>
<guid>http://elmundotech.wordpress.com/2009/11/21/the-making-of-the-beattles-rock-band-vh1-classic-nov-27-2009/</guid>
<description><![CDATA[From/De: MTV Games MTV Games and Harmonix Unveil New Holiday Campaign for The Beatles™: Rock Band™ ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:left;">From/De: MTV Games</p>
<p style="text-align:center;"><strong>MTV Games and Harmonix Unveil New Holiday Campaign for The Beatles™: Rock Band™</strong></p>
<p style="text-align:center;"><strong>&#8220;The Making of The Beatles: Rock Band&#8221; Special to Premiere November 27th on VH1 Classic at 7:30PM ET/PT</strong></p>
<p>New York, NY – November 20, 2009 – Harmonix Music Systems Inc., the leading developer of music-based games, and MTV Games, a part of Viacom’s MTV Networks, today unveiled a new marketing campaign for The Beatles™: Rock Band™ targeted to families this holiday season and complementary to the award-winning launch campaign. The new TV commercial can be viewed at <a href="http://www.thebeatlesrockband.com/press" target="_blank">www.thebeatlesrockband.com/press</a> and will begin on-air rotations on Saturday, November 21st.</p>
<p>Celebrating the massive development effort behind The Beatles: Rock Band, VH1 has created a special look at how the game was created, including never-before-seen footage of Sir Paul McCartney and Ringo Starr at Abbey Road Studios being presented with work in progress by the Harmonix creative team. “The Making of The Beatles: Rock Band” is a 30-minute special that features interviews from Giles Martin, co-producer of The Beatles innovative LOVE album project and Music Supervisor for The Beatles: Rock Band, and Alex Rigopulos, co-founder and CEO or Harmonix Music Systems, as well as additional interviews with the development team. The special reveals the origins of the game and a behind-the-scenes look at the creation of the music video game that the New York Times called “the most important video game yet made.” “The Making of The Beatles: Rock Band” will premiere Friday, November 27th on VH1 Classic at 7:30 PM ET/PT.</p>
<p>&#8220;The Beatles: Rock Band is the perfect family gift this holiday, and our new TV creative, featuring the song ‘Day Tripper,’ really demonstrates how the game crosses generations to bring the whole family together,” said Paul DeGooyer, Senior Vice President of Electronic Games and Music for the MTV Networks Music Group. “We are also very excited that VH1 documented the making of The Beatles: Rock Band. Whether you are a Beatles fan, music game fan, or both, this VH1 special is a fascinating behind-the-scenes at look at this exciting project.”</p>
<p><!--more--></p>
<p>The Beatles: Rock Band has been a hit with fans and critics alike, with USA Today calling the game &#8220;A superb, vibrant presentation,&#8221; and the New York Times proclaiming that &#8220;The Beatles: Rock Band is sheer pleasure.&#8221; Additionally, the game was recently awarded the honor of being one of the &#8220;Top Brands of the Year&#8221; by Ad Age.</p>
<p>The Beatles: Rock Band allows players to take an experiential journey through the storied career of the world&#8217;s biggest band. Now you can play along with the Fab Four on guitar, drums, bass, and on vocals using 3-part vocal harmonies for the first time ever. Play through story mode to experience the many stages of the band&#8217;s career, and collect rare and never-before-seen Beatles photos and videos.</p>
<p>Play along to 45 of The Beatles&#8217; biggest hits, including classics such as &#8220;I Want to Hold Your Hand,&#8221; &#8220;Can&#8217;t Buy Me Love,&#8221; &#8220;Eight Days a Week,&#8221; &#8220;Day Tripper,&#8221; &#8220;Paperback Writer,&#8221; &#8220;Get Back,&#8221; &#8220;Come Together,&#8221; &#8220;A Hard Day&#8217;s Night,&#8221; and much more.</p>
<p>Additionally, players can complete The Beatles albums via downloadable content.<br />
Abbey Road, Sgt. Pepper&#8217;s Lonely Hearts Club Band, and the single track &#8220;All You Need is Love&#8221; are all available for download now! The complete album of Rubber Soul will be available in December.</p>
<p>The Beatles: Rock Band is available for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Wii™ console from Nintendo.</p>
<p>SKUs available include:<br />
The Beatles: Rock Band Limited Edition Bundle – US MSRP $249.99, continental Europe MSRP €199.00, UK MSRP £179.00<br />
The Beatles: Rock Band Software for Xbox 360/PS3: US MSRP $59.99, continental Europe MSRP €69.99, UK MSRP £49.99<br />
The Beatles: Rock Band Software for Wii: US MSRP $59.99, continental Europe MSRP €49.99, UK MSRP £39.99</p>
<p>Additional peripherals available include:<br />
Rickenbacker 325 Standalone Guitar Controller – US MSRP $99.99, continental Europe MSRP €99.99, UK MSRP £89.99<br />
Gretsch Duo Jet Standalone Guitar Controller – US MSRP $99.99, continental Europe MSRP €99.99, UK MSRP £89.99</p>
<p>In addition to The Beatles: Rock Band, MTV Games and Harmonix are proud to bring you the 2009 holiday lineup for the best-selling Rock Band™ franchise that delivers a fun and exciting way to interact with your favorite music, whether you&#8217;re an old school Beatles fan, a hardcore metal-head, a pop music lover, or someone who loves it all!</p>
<p><strong>ROCK BAND™2</strong></p>
<p>For true music fans, Rock Band 2 is the ultimate holiday gift. Between on-disc tracks and downloadable content, over one thousand songs are currently available for the Rock Band platform. Spanning genres from classic rock to heavy metal, punk to country, and including tons of huge artists, such as Queen, The Who, Green Day, The White Stripes, Nirvana, Pearl Jam, Iron Maiden, AC/DC, Guns &#8216;N Roses, Foo Fighters, and No Doubt, no other music game franchise can even come close to matching the sheer breadth and variety of music you&#8217;ll find in Rock Band.</p>
<p>And if you&#8217;ve ever thought about trying Rock Band before but worried about the price, have we got a deal for you! Now you can pick up the Rock Band 2 bundle at all major retailers for only $99 for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system! Rock Band is also available for the Wii™ console from Nintendo.</p>
<p>Also available at retail for Xbox 360, PlayStation3, Wii, and PlayStation2 for $29.99:<br />
Rock Band Country Track Pack<br />
Rock Band Classic Rock Track Pack<br />
Rock Band Metal Track Pack</p>
<p><strong>ROCK BAND UNPLUGGED™ for PSP® (PlayStation®Portable) System</strong></p>
<p>Put Rock Band in the palm of your hand with Rock Band Unplugged for the PSP! Rock Band Unplugged combines the Rock Band look and feel with classic beatmatching gameplay. You are a one-man band as you juggle all four instruments throughout the song. No clumsy miniaturized instruments required! Just tap the corresponding buttons on the PSP. Take your band on tour through 24 different venues and over 40 songs, and add new songs via the online music store! Rock Band Unplugged is the perfect present for a rocker on-the-go!</p>
<p>Available exclusively for the PSP system for US MSRP $29.99, continental Europe MSRP €39.99, UK MSRP £29.99.</p>
<p>Rock Band, Rock Band 2, Rock Band Unplugged and The Beatles: Rock Band is developed by Harmonix Music Systems and published by MTV Games. Electronic Arts Inc. (NASDAQ: ERTS) serves as distribution partner.</p>
<p>LEGO Rock Band was developed by TT Games in partnership with Harmonix, and published by Warner Bros. Interactive Entertainment and MTV Games.</p>
<p>For more information on Rock Band and Harmonix Music Systems please visit <a href="http://www.rockband.com" target="_blank">www.rockband.com</a> and <a href="http://www.harmonixmusic.com" target="_blank">www.harmonixmusic.com</a>.</p>
<p><strong>About MTV Networks</strong></p>
<p>MTV Networks, a unit of Viacom (NYSE: VIA, VIA.B), is one of the world’s leading creators of entertainment content, with brands that engage and connect diverse audiences across television, online, mobile, games, virtual worlds and consumer products. The company’s portfolio spans more than 150 television channels and 350 digital media properties worldwide, and includes MTV, VH1, CMT, Logo, Harmonix, Nickelodeon, Nick at Nite, Noggin, The N, AddictingGames, Neopets, COMEDY CENTRAL, Spike TV, TV Land, Atom, Gametrailers and Xfire.</p>
<p><strong>About MTV Games</strong></p>
<p>MTV Games is dedicated to creating, marketing and publishing high-quality, innovative interactive products that are relevant to the MTV audience and complement the core values of the MTV Networks brands.</p>
<p><strong>About Harmonix Music Systems, Inc</strong></p>
<p>Harmonix Music Systems, Inc., based in Cambridge, MA, and established in 1995, is the leading developer of groundbreaking music-oriented videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to invent new ways for non-musicians to experience the unique joy that comes from making music and have pioneered music and rhythm gaming in the US. For more information please visit <a href="http://www.harmonixmusic.com" target="_blank">www.harmonixmusic.com</a>.</p>
<p><strong>About Electronic Arts</strong></p>
<p>Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA MobileTM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA&#8217;s homepage and online game site is<a href="http:// www.ea.com" target="_blank"> www.ea.com</a>. More information about EA&#8217;s products and full text of press releases can be found on the Internet at <a href="http://info.ea.com" target="_blank">http://info.ea.com</a>.</p>
<p>© 2009 Harmonix Music Systems, Inc. All Rights Reserved. Harmonix, Rock Band and all related titles and logos are trademarks of Harmonix Music Systems, Inc., a MTV Networks company. Rock Band developed by Harmonix Music Systems, Inc. MTV: Music Television, MTV Games and all related titles and logos are trademarks of MTV Networks, a division of Viacom International Inc., EA, , EA SPORTS, EA Mobile and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Microsoft, Xbox, Xbox 360 and Xbox LIVE are trademarks of the Microsoft group of companies. “PlayStation” and “PLAYSTATION” are registered trademarks of Sony Computer Entertainment Inc. Wii is a trademarksof Nintendo. Guitar Hero is a registered trademark of Activision Publishing, Inc. All other trademarks are the property of their respective owners.</p>
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<title><![CDATA[Revista de prensa 21-11-09]]></title>
<link>http://nabaizaleok.wordpress.com/2009/11/21/revista-de-prensa-21-11-09/</link>
<pubDate>Sat, 21 Nov 2009 18:09:56 +0000</pubDate>
<dc:creator>nabaizaleokbost</dc:creator>
<guid>http://nabaizaleok.wordpress.com/2009/11/21/revista-de-prensa-21-11-09/</guid>
<description><![CDATA[Batzarre asegura que NaBai y el PSN están &#8220;abocados a un encuentro&#8221;. La formación asegur]]></description>
<content:encoded><![CDATA[Batzarre asegura que NaBai y el PSN están &#8220;abocados a un encuentro&#8221;. La formación asegur]]></content:encoded>
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<title><![CDATA[MONOLOGUL EI]]></title>
<link>http://ovidiubabolea.wordpress.com/2009/11/21/monologul-ei/</link>
<pubDate>Sat, 21 Nov 2009 17:54:08 +0000</pubDate>
<dc:creator>Babolea Ovidiu - Mihai</dc:creator>
<guid>http://ovidiubabolea.wordpress.com/2009/11/21/monologul-ei/</guid>
<description><![CDATA[„M-am întâlnit ieri cu el, L-am văzut, am leşinat, Am simţit nevoia să-i sar în gât, Să-l sugrum, să]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://ovidiubabolea.wordpress.com/files/2009/11/550887030-img.jpg"><img class="alignleft size-full wp-image-342" title="solitudine" src="http://ovidiubabolea.wordpress.com/files/2009/11/550887030-img.jpg" alt="" width="244" height="324" /></a></p>
<p>„M-am întâlnit ieri cu el,</p>
<p>L-am văzut, am leşinat,</p>
<p>Am simţit nevoia să-i sar în gât,</p>
<p>Să-l sugrum, să-l sărut&#8230;</p>
<p>Azi noapte a venit la mine pe geam, în zbor,</p>
<p>Am fugit în gândul lui</p>
<p>Şi cu gândul ne-am iubit.</p>
<p>Frumos ca un zeu slab dar puternic,</p>
<p>Întunecat ca lumina pierdută în neant,</p>
<p>Radiând de frumuseţe intelectuală</p>
<p>Îmi vorbi în termeni necunoscuţi de mine</p>
<h6><span style="font-weight:normal;">sursa: pics.hi5.com</span></h6>
<p>Şi îmi mărturisii că mă iubeşte.</p>
<p>Atunci a venit lângă mine,<a href="http://ovidiubabolea.wordpress.com/files/2009/11/porumbei-22.jpg"><img class="alignright size-medium wp-image-353" title="iubire" src="http://ovidiubabolea.wordpress.com/files/2009/11/porumbei-22.jpg?w=300" alt="" width="300" height="299" /></a></p>
<h6 style="text-align:left;"><span style="font-weight:normal;font-size:13px;">Ne-am aşezat pe bancă sub un copac</span></h6>
<p>Şi porumbeii înroşiţi</p>
<p>De sângele iubirii zburau&#8230;</p>
<p>Ne-am sărutat,</p>
<p>L-am privit</p>
<p>Şi i-am spus ce-mi spuse şi el,</p>
<p>Dar cu cuvintele mele.</p>
<p>Luna veghea deasupra capului lui</p>
<p>Înarmându-l cu puterea dragostei.</p>
<h6 style="padding-left:570px;"><span style="font-weight:normal;">sursa: freewebs.com</span></h6>
<p><a href="http://ovidiubabolea.wordpress.com/files/2009/11/apus.jpg"><img class="alignleft size-full wp-image-363" title="apus" src="http://ovidiubabolea.wordpress.com/files/2009/11/apus.jpg" alt="" width="292" height="342" /></a>Şi valurile mării ne atingeau picioarele</p>
<p>Goale şi înfierbântate, iar nisipul</p>
<p>Sfârâia de frumos.</p>
<p>Ne-am privit până la venirea zorilor</p>
<p>Şi apoi m-am aşezat pe canapea.</p>
<p>El plecă în zbor,</p>
<p>Ieşi pe geam, urmat de o furtună</p>
<p>Însoţit de tunete şi fulgere&#8230; de nori cenuşii,</p>
<p>Şi ieşi&#8230;</p>
<p>apoi ne-am sărutat</p>
<p>Şi nu ne-am mai oprit</p>
<p>Nici până acum.”</p>
<h6><span style="font-weight:normal;">sursa: mirelablog.supereva.ro</span></h6>
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<title><![CDATA[Dante Inferno Story Trainer]]></title>
<link>http://death6.wordpress.com/2009/11/21/dante-inferno-story-trainer/</link>
<pubDate>Sat, 21 Nov 2009 10:04:32 +0000</pubDate>
<dc:creator>Joe Cole</dc:creator>
<guid>http://death6.wordpress.com/2009/11/21/dante-inferno-story-trainer/</guid>
<description><![CDATA[]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/BaD1V-xZseM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/BaD1V-xZseM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[Mobile Gaming]]></title>
<link>http://ghtech.wordpress.com/2009/11/21/mobile-gaming/</link>
<pubDate>Sat, 21 Nov 2009 09:27:39 +0000</pubDate>
<dc:creator>admin</dc:creator>
<guid>http://ghtech.wordpress.com/2009/11/21/mobile-gaming/</guid>
<description><![CDATA[Developing Mobile Games in Africa I got involved in computer /PSP gaming in the early years of 1999,]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Developing Mobile Games in Afric</strong>a</p>
<p><a href="http://ghtech.wordpress.com/files/2009/11/iwarrior1.jpg"><img src="http://ghtech.wordpress.com/files/2009/11/iwarrior1.jpg?w=176" alt="" title="iwarrior1" width="176" height="300" class="alignleft size-medium wp-image-60" /></a></p>
<p>I got involved in computer /PSP gaming in the early years of 1999, while visiting my grandfather (on vacation from high school). One of my uncles, Adrian was then a graphics designer working from the study room at home. From time to time I would run the there to play around with his computer, pretty cool huh:-). There, I got intrigued and fascinated by his style of entrepreneurship, and so during the day when everyone was away, I would go into his office and basically read books about computers. One day on one of my computer exploration, I discovered <a href="http://www.ea.com">EA’s</a> ‘Need 4 Speed II’ (NFSII). From this point, all I can say is that I got crazy about the game to the extent that when school reopened, I always looked forward to my next computer lab sessions because it was an opportunity find ‘NFS’ on one of the computers. Since then (1999), I have played games such as NFS, Bobby Carrot, etc and during this time I never came across one with an African story or even one from Africa (well I never even thought it would happen). That’s what brings me to <a href="http://www.letigames.com/letigames/">Leti Games’s</a> iWarrior game on the appstore. </p>
<p><strong>The Company: Leti Games</strong><br />
<a href="http://ghtech.wordpress.com/files/2009/11/leti_logo1.png"><img src="http://ghtech.wordpress.com/files/2009/11/leti_logo1.png" alt="" title="leti_logo" width="229" height="88" class="alignleft size-full wp-image-62" /></a><a href="http://www.letigames.com/letigames/">Leti Games</a> mobile fun for all is a mobile phone game developer company based in Accra Ghana. It was founded by two friends Eyram Akofa Tawia and Wesley Kiriinya from Ghana and Kenya respectively in 2009. By the way, Eyram is a product of the Kwame Nkrumah University of Science and Technology (KNUST). It is Leti Game’s aim to introduce the gaming world to mobile and computer games made in Africa by Africans.</p>
<p>Indeed, I must say that I was very privileged to play this game during its development stages as I worked with the developers (Eyram and Wesley) in the same organisation (<a href="http://www.meltwater.org">Meltwater Entrepreneurial School of Technology</a>). I saw it from the time when it was just an idea and it was pretty exciting getting to see and play it on the iPhone. Now let me give you a brief description about the game and how it works:<br />
<strong>The Game</strong>:<br />
<a href="http://ghtech.wordpress.com/files/2009/11/iwarrior2.jpg"><img src="http://ghtech.wordpress.com/files/2009/11/iwarrior2.jpg?w=300" alt="" title="iwarrior2" width="300" height="90" class="alignleft size-medium wp-image-64" /></a></p>
<p>iWarrior is a casual game with great African art and sounds. With its simple intense game play, iWarrior puts you in the role of protecting your village from Africa’s most feared wild animals.<br />
Take advantage of the iPhone or iPod touch accelerometer and multi-touch functionality to defend your village by feeding and driving away the animals before they crash it and feed on your livestock and garden! From the thundering Elephants, the camouflaging Lions, the swift Cheetahs, silly Hyenas and others, experience the wild on your iPhone or iPod touch.</p>
<p><strong>Game Features</strong>:<br />
•	Quality African Art and Sound.<br />
•	Natural wild with realistic behaviour and sound of the actual animal.<br />
•	Accelerometer gesture control. E.g. thrust iPhone or iPod touch forward to throw weapon, use tilt to move left and right.<br />
•	Multi-touch control: Swipe left and right for movement, tap to throw object<br />
•	Stunning natural effects e.g. rain and thunder.<br />
•	Breaking and shaking of environment by huge wild animals.<br />
•	Multiple levels of increasing difficulty<br />
•	Personal high score system<br />
•	Game could be played while listening to your iPod music. (Launch game while playing music in iPod. Go to Help/Options and disable sound).<br />
•	Realistic animal behaviour – e.g. Camouflaging.</p>
<p>You can get this game on the appstore here: <a href="http://www.itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=333224219&#38;mt=8">www.itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=333224219&#38;mt=8</a></p>
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<title><![CDATA[Metti lo diavolo tuo ne lo mio (Dante's) Inferno]]></title>
<link>http://paoblog.wordpress.com/2009/11/21/metti-lo-diavolo-tuo-ne-lo-mio-dantes-inferno/</link>
<pubDate>Sat, 21 Nov 2009 07:17:28 +0000</pubDate>
<dc:creator>paoblog</dc:creator>
<guid>http://paoblog.wordpress.com/2009/11/21/metti-lo-diavolo-tuo-ne-lo-mio-dantes-inferno/</guid>
<description><![CDATA[Diciamola tutta. Quando EA ha annunciato di essere al lavoro su uno slash&#8217;em up ispirato alla ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Diciamola tutta. Quando EA ha annunciato di essere al lavoro su uno slash&#8217;em up ispirato alla Divina Commedia di Dante Alighieri, un sorriso a 32 denti è magicamente comparso sulle bocche di tutti i videogiocatori italiani che non hanno potuto fare a meno di ripensare al momento in cui la propria professoressa di italiano ha spiegato loro per la prima volta l&#8217;opera del sommo Dante. Non che l&#8217;Inferno dantesco non sia un&#8217;ambientazione interessante, anzi, però&#8230;l&#8217;operazione ha un tasso di rischio decisamente elevato. Gioco dell&#8217;anno o tamarrata galattica?</p>
<p>Sia come sia, Johathan Knight, producer del gioco, è assolutamente positivo e ottimista. &#8220;Dante Alighieri sarà felicissimo di essere ricordato a quasi 700 anni dalla sua scomparsa, la sua Divina Commedia fu scritta in volgare e non in latino, proprio per raggiungere un pubblico più ampio ed anche il videogioco è un mezzo di comunicazione di massa, senza contare che lo scopo del gioco non è certo sostituirsi al testo originale: molte persone che non ne avevano mai sentito parlare potrebbero esserne attratte, conoscendolo proprio attraverso Dante&#8217;s Inferno&#8221;.</p>
<p><a title="Intervista al creatore di Dante's inferno, Jonathan Knight" href="http://www.wired.it/news/archivio/2009-11/20/metti-lo-diavolo-tuo-ne-lo-mio-%28dante%27s%29-inferno.aspx"><img src="http://www.wired.it/_/media/continue-arrow.gif" alt="" /><em>Continua a leggere &#8220;Metti lo diavolo tuo ne lo mio (Dante&#8217;s) Inferno&#8221; </em></a></p>
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<title><![CDATA[Need for Speed: SHIFT  Team Racing DLC announced]]></title>
<link>http://consolecreatures.wordpress.com/2009/11/21/need-for-speed-shift-team-racing-dlc-announced/</link>
<pubDate>Sat, 21 Nov 2009 05:40:27 +0000</pubDate>
<dc:creator>consolecreatures</dc:creator>
<guid>http://consolecreatures.wordpress.com/2009/11/21/need-for-speed-shift-team-racing-dlc-announced/</guid>
<description><![CDATA[To compliment the intense racing (and subsequent crashing) action already provided by the critically]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://consolecreatures.wordpress.com/files/2009/11/nfs_shift_bmw_2_bmp_jpgcopy.jpg"><img class="aligncenter size-full wp-image-6950" title="Need for Speed Shift BMW" src="http://consolecreatures.wordpress.com/files/2009/11/nfs_shift_bmw_2_bmp_jpgcopy.jpg" alt="" width="497" height="279" /></a></p>
<p>To compliment the intense racing (and subsequent crashing) action already provided by the critically acclaimed Need for Speed: Shift, EA has recently announced the first DLC for the Xbox 360 and PS3 version.  The pack entitled Team Racing will include a new mode involving…Team Racing while also including 5 new cars to add to the roster.  Sean C.</p>
<p>Official details below:<br />
<!--more--></p>
<p>REDWOOD CITY, Calif. – November 20, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) today announced an all-new Team Racing pack for the critically-acclaimed <em>Need for Speed SHIFT</em>™<em>.</em> The content pack takes online racing to the next level with an action-packed new race mode and five renowned racing cars &#8211; all for free (<em>Need for Speed SHIFT</em> and Xbox LIVE® or PlayStation®Network account required). The Team Racing pack is the first downloadable content for <em>Need for Speed SHIFT</em> and will be available worldwide on December 1<sup>st</sup> on the Xbox 360® video game and entertainment system. The pack will be released for the PlayStation®3 computer entertainment system on December 3<sup>rd</sup> in Europe and on December 10<sup>th</sup> in North America.</p>
<p>The Team Racing mode brings a fresh new challenge to <em>SHIFT</em> by completely redefining online racing. In this mode, two teams of up to six racers will battle against each other for online supremacy. Individual driving strategy and playing it safe won’t work as team tactics and 200 mph split-second decisions are required to push your team to the podium.</p>
<p>As part of the new content, players will also get access to these legendary racers:</p>
<h2>·         1967 Chevrolet Corvette Stingray 427</h2>
<h2>·         1967 Shelby GT-500</h2>
<h2>·         1969 Dodge Charger R/T</h2>
<h2>·         1971 Dodge Challenger R/T</h2>
<h2>·         1998 Toyota Supra Mark IV</h2>
<p>The Team Racing content pack is custom-made for <em>Need for Speed SHIFT,</em> a spectacular racing game originally released in September 2009. The game introduces a brutal first-person crash dynamic and a signature cockpit view that delivers a true driver’s experience. The game further personalizes the experience through the all-new driver profile &#8212; a unique persona based on the driving skill and style of each player. With a perfect ‘10’ score from GameSpy.com and G4TV.com, and 90+ scores from IGN.com, Official Xbox Magazine, PlayStation: The Official Magazine, Team Xbox.com, Game Daily.com, Gametrailers.com and more, <em>Need for Speed SHIFT</em> is the highest rated <em>Need for Speed</em> game in years.</p>
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<title><![CDATA[Battlefield: Bad Company 2 Moments]]></title>
<link>http://prisionerodelpixel.wordpress.com/2009/11/21/battlefield-bad-company-2-moments/</link>
<pubDate>Fri, 20 Nov 2009 23:15:03 +0000</pubDate>
<dc:creator>oscarperezalba</dc:creator>
<guid>http://prisionerodelpixel.wordpress.com/2009/11/21/battlefield-bad-company-2-moments/</guid>
<description><![CDATA[¿Nos quitará el multiplayer de esta segunda parte el sabor agridulce del primer Bad Company? ¿Recupe]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/f5lnzScc6ZE&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/f5lnzScc6ZE&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>¿Nos quitará el multiplayer de esta segunda parte el sabor agridulce del primer Bad Company? ¿Recuperaremos las sensaciones de Battlefield 2?</p>
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<title><![CDATA[Mass We Pray - eine unterhaltsame Marketing Kampagne]]></title>
<link>http://verdic.wordpress.com/2009/11/20/mass-we-pray-eine-unterhaltsame-marketing-kampagne/</link>
<pubDate>Fri, 20 Nov 2009 23:00:40 +0000</pubDate>
<dc:creator>Dennis</dc:creator>
<guid>http://verdic.wordpress.com/2009/11/20/mass-we-pray-eine-unterhaltsame-marketing-kampagne/</guid>
<description><![CDATA[Dieses Video macht schon seit Anfang der Woche seine Runde über die Szene-Blogs und wurde bisher als]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/nRMiRFJzIKA&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/nRMiRFJzIKA&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Dieses Video macht schon seit Anfang der Woche seine Runde über die Szene-Blogs und wurde bisher als gelungener <em>Fake</em> betrachtet. Jetzt hat sich herausgestellt: der Clip und die Homepage sind der neueste Streich in EAs Marketing-Kampagne für das kommende Höllen-Actiospiel <em>Dante&#8217;s Inferno</em> (<a href="http://www.vg247.com/2009/11/20/dantes-inferno-marketing-heresy-equals-mass-we-pray/">vg24</a>). Statt mit den Todsünden Zorn oder Lust wirbt man jetzt mit der Ketzerei &#8211; hilarious!</p>
<p>Klickt man auf der offiziellen Mass We Pray-Seite auf den Pre-order Button wird man direkt zur Homepage von Dante`s Inferno weitergeleitet&#8230;ob Ihr hier Höllenqualen durchleiden oder finsteren Spielgenuss finden werdet, können wir Euch noch nicht sagen &#8211; das Spiel erscheint erst im Februar 2010 für PS3 und Xbox 360.</p>
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<title><![CDATA[Ain't no sunshine]]></title>
<link>http://dosarelepix.wordpress.com/2009/11/21/aint-no-sunshine/</link>
<pubDate>Fri, 20 Nov 2009 22:57:13 +0000</pubDate>
<dc:creator>mihaisuzuki</dc:creator>
<guid>http://dosarelepix.wordpress.com/2009/11/21/aint-no-sunshine/</guid>
<description><![CDATA[Vazut ceva foarte interesant la Dan. &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Melodia]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Vazut ceva foarte interesant la <a href="http://deceblog.net" target="_blank">Dan</a>.</p>
<p><a href="http://dosarelepix.wordpress.com/files/2009/11/aint-no-sunshine-400x271.jpg"><img class="alignleft size-full wp-image-475" title="aint-no-sunshine-400x271" src="http://dosarelepix.wordpress.com/files/2009/11/aint-no-sunshine-400x271.jpg" alt="" width="400" height="271" /></a></p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>Melodia este geniala si ma haituieste de multi ani.Doar ascultati&#8230;.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/tIdIqbv7SPo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/tIdIqbv7SPo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[Femeile la vanatoare de barbati in perioada "rosie"]]></title>
<link>http://dosarelepix.wordpress.com/2009/11/20/femeile-la-vanatoare-de-barbati-in-perioada-rosie/</link>
<pubDate>Fri, 20 Nov 2009 21:49:11 +0000</pubDate>
<dc:creator>mihaisuzuki</dc:creator>
<guid>http://dosarelepix.wordpress.com/2009/11/20/femeile-la-vanatoare-de-barbati-in-perioada-rosie/</guid>
<description><![CDATA[Femeile au tendinta sa-si insele partenerii de viata atunci cand se afla in perioada de ovulatie, ar]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://dosarelepix.wordpress.com/files/2009/11/femeiinselat.jpg"><img class="alignleft size-full wp-image-471" title="femeiinselat" src="http://dosarelepix.wordpress.com/files/2009/11/femeiinselat.jpg" alt="" width="297" height="227" /></a>Femeile au tendinta sa-si insele partenerii de viata atunci cand se afla in perioada de ovulatie, arata doua stu­dii realizate de cercetatorii de la Uni­ver­sitatile New Mexico si California din Los Angeles si publicate in revistele Hor­­mones and Behavior si Evolution and Human Behavior. Specialistii au ajuns la concluzia ca reprezentantele sexului frumos sunt predispuse genetic sa flirteze.</p>
<p>&#8220;Femeile sunt atrase de alti bar­bati si flirteaza cu ei atunci cand se afla in perioada de maxima fertilitate, adica in perioada ovulatiei. Fac exceptie de la regula doar cele care sunt foarte atrase sexual de catre partener&#8221;, explica Martie G. Haselton, psiholog si autoarea celor doua studii. Una dintre cercetari releva faptul ca barbatii nu prea au motive<br />
sa-si faca probleme in acest sens. in comparatie cu barbatii, atractia sexuala nu le indeamna prea mult pe femei sa insele. &#8220;Femeile stiu ca au atractii trecatoare, dar nu realizeaza ca aceste dorinte sunt strans legate de ciclul menstrual, cat si de evolutia speciei umane. Tot ce stiu este ca, dintr-odata, se simt atrase de vecinul bine facut sau de un coleg aratos&#8221;, afirma Martie G. Haselton, autoarea celor doua studii.</p>
<p>Medicii care au participat la realizarea celui de-al doilea studiu au descoperit ca ovulatia are un efect puternic asupra tuturor femeilor, facandu-le pe acestea sa se simta mai atractive, mai dorite si chiar mai puternice in perioada fertila. Aceste constatari, similare celor din prima cercetare, sunt publicate in revista Evolution and Human Behavior. Psihologii au conchis ca, in timpul ovulatiei, cele mai multe dintre femei au fantezii cu alti barbati si sunt inclinate sa-si insele partenerul.</p>
<p>Totusi, mai spun psihologii, barbatii isi dau seama subconstient de aceste evenimente care se produc in viata partenerelor lor in timpul ovulatiei si isi &#8220;adapteaza&#8221; comportamentul, asemeni masculilor care isi protejeaza femelele. &#8220;Nu numai ca barbatii sunt mai gelosi si mai posesivi ca partenerele lor aflate la ovulatie, dar ei sunt si mai atenti cu acestea si au grija sa le indeplineasca dorintele&#8221;, adauga psihologul Steven W. Gangestad, din cadrul Universitatii New Mexico din Los Angeles. Specialistul mai spune ca, desi barbatii probabil nu constientizeaza, ei se comporta ca si cum ar fi ingrijorati de faptul ca partenera i-ar putea insela.</p>
<p>Concluzia celor doi specialisti care au condus cercetarile amintite, Martie G. Haselton si Steven W. Gangestad, este ca ovulatia are un impact puternic asupra tuturor femeilor, toate participantele la studiu simtindu-se, in perioada maxima de fertilitate, mai dorite, mai atragatoare, mai incisive si chiar mai hotarate in activitatile pe care le intreprind decat in restul timpului. &#8220;Influentele hormonale asupra comportamentului nu sunt inca bine intelese, astfel incat aceste tipuri de studii sunt valoroase si reprezinta o baza de pornire care speram ca va conduce la o intelegere deplina in viitor&#8221;, conchide psihologul John M. Grohol.</p>
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<title><![CDATA[Call of Duty: Modern Warfare 2 y la exorbitante cifra de ventas]]></title>
<link>http://assonfire.wordpress.com/2009/11/20/call-of-duty-modern-warfare-2-y-la-exorbitante-cifra-de-ventas/</link>
<pubDate>Fri, 20 Nov 2009 19:11:58 +0000</pubDate>
<dc:creator>CesarInnMEX</dc:creator>
<guid>http://assonfire.wordpress.com/2009/11/20/call-of-duty-modern-warfare-2-y-la-exorbitante-cifra-de-ventas/</guid>
<description><![CDATA[Esta madre esta que arde!!! Tan solo en 5 días este juego ha vendido más que las superproducciones d]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_304" class="wp-caption aligncenter" style="width: 460px"><a href="http://assonfire.wordpress.com/files/2009/11/11l20ip2.jpg"><img class="size-full wp-image-304" title="MW 2" src="http://assonfire.wordpress.com/files/2009/11/11l20ip2.jpg" alt="" width="450" height="360" /></a><p class="wp-caption-text">Esta madre esta que arde!!!</p></div>
<p style="text-align:center;">
<p>Tan solo en 5 días este juego ha vendido más que las superproducciones de Hollywood, la cifra del dineral que ha acumulado este juego en estos pocos días es para un record guiness sin lugar a dudas.</p>
<p>Activision ha hecho un trabajo espectacular para que este <strong>Modern Warfare 2</strong> haya vendido lo que vendío [y seguirá vendiendo por supuesto por que aún no compro mi copia...] obviamente todo esto es gracias a lo que la compañía ha venido haciendo desde el primer <strong>Call of Duty</strong> aquel de PC que competía codo con codo con Medal of Honor de EA [que apenas quiere levantarse de nuevo...] pero sin duda la base de este éxito lo tiene  <strong>Call of Duty 4: Modern Warfare.</strong></p>
<p>Modern Warfare 2 a vendido alrededor del mundo y para las consolas <strong>XBox 360, PlayStation 3</strong> y<strong> PC</strong> nada más y nada menos que <strong>550 millones de dólares</strong>, si&#8230; <strong>en solo  5 días.</strong></p>
<p>Felicidades <strong>Activision / Infinity Ward</strong>&#8230; ya se estarán limpiando la cola con puro billete verde, ¿no?&#8230; XD cabrones.</p>
<p>Fuente &#124; ºvidaextra.comº</p>
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<title><![CDATA[Need for Speed Shift: Team Racing DLC [PS3/X360]]]></title>
<link>http://elmundotech.wordpress.com/2009/11/20/need-for-speed-shift-team-racing-dlc-ps3x360/</link>
<pubDate>Fri, 20 Nov 2009 18:14:21 +0000</pubDate>
<dc:creator>elmundotech</dc:creator>
<guid>http://elmundotech.wordpress.com/2009/11/20/need-for-speed-shift-team-racing-dlc-ps3x360/</guid>
<description><![CDATA[From/De: EA Need for Speed SHIFT Revs up with All-New Team Racing Mode and Legendary Cars REDWOOD CI]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:left;">From/De: EA</p>
<p style="text-align:center;"><strong><em>Need for Speed SHIFT</em></strong><strong> Revs up with All-New Team Racing Mode and Legendary Cars</strong></p>
<p>REDWOOD CITY, Calif.&#8211;(BUSINESS WIRE)&#8211;Electronic Arts Inc. (NASDAQ: ERTS) today announced an all-new Team Racing pack for the critically-acclaimed<em>Need for Speed SHIFT</em>™<em>.</em> The content pack takes online racing to the next level with an action-packed new race mode and five renowned racing cars &#8211; all for free (<em>Need for Speed SHIFT</em> and Xbox LIVE® or PlayStation®Network account required). The Team Racing pack is the first downloadable content for <em>Need for Speed SHIFT</em> and will be available worldwide on December 1<sup>st</sup> on the Xbox 360® video game and entertainment system. The pack will be released for the PlayStation®3 computer entertainment system on December 3<sup>rd</sup> in Europe and on December 10<sup>th</sup> in North America.</p>
<p>The Team Racing mode brings a fresh new challenge to <em>SHIFT</em> by completely redefining online racing. In this mode, two teams of up to six racers will battle against each other for online supremacy. Individual driving strategy and playing it safe won’t work as team tactics and 200 mph split-second decisions are required to push your team to the podium.</p>
<p>As part of the new content, players will also get access to these legendary racers:</p>
<ul>
<li>1967 Chevrolet Corvette Stingray 427</li>
<li>1967 Shelby GT-500</li>
<li>1969 Dodge Charger R/T</li>
<li>1971 Dodge Challenger R/T</li>
<li>1998 Toyota Supra Mark IV</li>
</ul>
<p>The Team Racing content pack is custom-made for <em>Need for Speed SHIFT,</em> a spectacular racing game originally released in September 2009. The game introduces a brutal first-person crash dynamic and a signature cockpit view that delivers a true driver’s experience. The game further personalizes the experience through the all-new driver profile &#8212; a unique persona based on the driving skill and style of each player. With a perfect ‘10’ score from GameSpy.com and G4TV.com, and 90+ scores from IGN.com, Official Xbox Magazine, PlayStation: The Official Magazine, Team Xbox.com, Game Daily.com, Gametrailers.com and more, <em>Need for Speed SHIFT</em> is the highest rated <em>Need for Speed</em> game in years.</p>
<p><em>Need for Speed SHIFT </em>is now available on the PlayStation3, Xbox 360, PC, PSP® (PlayStation®Portable) system, mobile and coming soon on the iPhone™. More information can be found at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&#38;url=http%3A%2F%2Fus.lrd.yahoo.com%2F_ylt%3DAiAbbIAxmhpNEJo22_k35Qnjba9_%3B_ylu%3DX3oDMTE2bWRpMnAyBHBvcwMxBHNlYwNuZXdzQXJ0Qm9keQRzbGsDd3d3bmVlZGZvcnNw%2FSIG%3D15din908k%2F**http%253A%2Fcts.businesswire.com%2Fct%2FCT%253Fid%3Dsmartlink%2526url%3Dhttp%25253A%25252F%25252Fwww.needforspeed.com%25252F%2526esheet%3D6050021%2526lan%3Den_US%2526anchor%3Dwww.needforspeed.com%2526index%3D1&#38;esheet=6105382&#38;lan=en_US&#38;anchor=www.needforspeed.com&#38;index=1&#38;md5=735cac3a5465211ae19b4741ec85fbcb" target="_blank">www.needforspeed.com</a> or follow us on Twitter at NeedforSpeed.</p>
<p>Press can download assets at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&#38;url=http%3A%2F%2Fus.lrd.yahoo.com%2F_ylt%3DAv8yIzoFEmYTHabhQagOBgbjba9_%3B_ylu%3DX3oDMTE2dWdvcDNsBHBvcwMyBHNlYwNuZXdzQXJ0Qm9keQRzbGsDaHR0cGluZm9lYWNv%2FSIG%3D15e6nvtqj%2F**http%253A%2Fcts.businesswire.com%2Fct%2FCT%253Fid%3Dsmartlink%2526url%3Dhttp%25253A%25252F%25252Finfo.ea.com%25252F%2526esheet%3D6050021%2526lan%3Den_US%2526anchor%3Dhttp%25253A%25252F%25252Finfo.ea.com%2526index%3D2&#38;esheet=6105382&#38;lan=en_US&#38;anchor=http%3A%2F%2Finfo.ea.com&#38;index=2&#38;md5=057d7e9ce18abd888f6a02b83624dde6" target="_blank">http://info.ea.com</a>.</p>
<p><strong>About Electronic Arts</strong></p>
<p>Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS<sup>TM</sup>, EA<sup>TM</sup>, EA Mobile <sup>TM</sup> and POGO<sup>TM</sup>. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA&#8217;s homepage and online game site is <a href="http://cts.businesswire.com/ct/CT?id=smartlink&#38;url=http%3A%2F%2Fwww.ea.com&#38;esheet=6105382&#38;lan=en_US&#38;anchor=www.ea.com&#38;index=3&#38;md5=6eb275bc893df502210f449cd1160e87" target="_blank">www.ea.com</a>. More information about EA&#8217;s products and full text of press releases can be found on the Internet at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&#38;url=http%3A%2F%2Finfo.ea.com&#38;esheet=6105382&#38;lan=en_US&#38;anchor=http%3A%2F%2Finfo.ea.com&#38;index=4&#38;md5=67bb5a46fca06dae08cd32d1606d3a47" target="_blank">http://info.ea.com</a>.</p>
<p>EA, EA SPORTS, EA Mobile, POGO and Need for Speed are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. The names, designs, and logos of all products are the property of their respective owners and used by permission<em>.</em> Microsoft, Xbox and Xbox 360 are trademarks of the Microsoft group of companies. &#8220;PlayStation&#8221; and “PSP” are registered trademarks of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.</p>
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<title><![CDATA[AMSAT-OSCAR 51, ECHO, AO-51, toma 6]]></title>
<link>http://ea7irj.wordpress.com/2009/11/20/amsat-oscar-51-echo-ao-51-toma-6/</link>
<pubDate>Fri, 20 Nov 2009 18:07:37 +0000</pubDate>
<dc:creator>ea7irj</dc:creator>
<guid>http://ea7irj.wordpress.com/2009/11/20/amsat-oscar-51-echo-ao-51-toma-6/</guid>
<description><![CDATA[Ayer este pajarito me dejó tirado en un par de pases. Esta vez ha sido la recepción más larga que he]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Ayer este pajarito me dejó tirado en un par de pases. Esta vez ha sido la recepción más larga que he logrado hasta el momento. Lo he logrado desde una azotea vecina con bastante más horizonte que mi patio.<br />
Pasada desde las 18:25 hasta las 18:30, aproximadamente.<br />
Ruido, ruido y más gente en franjas de frecuencias destinadas a subida de satélite y otros menesteres:<br />
<!--blip.tv pattern not matched in posts_id=2895144&#38;dest=-1--><br />
<a href="http://blip.tv/file/get/EA7IRJ-AO51201120091829709.mp3">Descárgalo desde aquí en .mp3</a></p>
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<title><![CDATA[AMRAD-OSCAR 27, AO-27, EYESAT-1, toma 1]]></title>
<link>http://ea7irj.wordpress.com/2009/11/20/amrad-oscar-27-ao-27-eyesat-1-toma-1/</link>
<pubDate>Fri, 20 Nov 2009 15:09:00 +0000</pubDate>
<dc:creator>ea7irj</dc:creator>
<guid>http://ea7irj.wordpress.com/2009/11/20/amrad-oscar-27-ao-27-eyesat-1-toma-1/</guid>
<description><![CDATA[Desde el patio de mi casa, que es particular, con apenas 60º de apertura al cielo. La pasada ha sido]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Desde el patio de mi casa, que es particular, con apenas 60º de apertura al cielo. La pasada ha sido hacia las 15:45 CET.<br />
La antena de recepción sigue siendo la misma: una &#8216;cheap yagi&#8217; de 8 elementos de construcción casera.<br />
<strong>Sigue habiendo gente que no respeta el uso de las frecuencias</strong>. En esta grabación se expone un ejemplo:<br />
<!--blip.tv pattern not matched in posts_id=2894365&#38;dest=-1--><br />
<a href="http://blip.tv/file/get/EA7IRJ-AO27201120091545102.mp3">Descárgalo aquí en .mp3</a></p>
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<title><![CDATA[Review: LEGO Rock Band]]></title>
<link>http://nathanmeunier.com/2009/11/20/review-lego-rock-band/</link>
<pubDate>Fri, 20 Nov 2009 14:13:40 +0000</pubDate>
<dc:creator>nmeunier</dc:creator>
<guid>http://nathanmeunier.com/2009/11/20/review-lego-rock-band/</guid>
<description><![CDATA[&#8220;When the disparate worlds of LEGOs and rock stars collide, strange and wonderful things can h]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><blockquote><p>
<a href="http://nathanmeunier.wordpress.com/files/2009/11/no20hud2002-article_image.jpg"><img class="alignnone size-full wp-image-689" title="NO%20HUD%2002--article_image" src="http://nathanmeunier.wordpress.com/files/2009/11/no20hud2002-article_image.jpg" alt="" width="418" height="235" /></a><br />
&#8220;When the disparate worlds of LEGOs and rock stars collide, strange and wonderful things can happen. Seeing LEGO versions of an emaciated Iggy Pop, a mustache-emblazoned Freddie Mercury, a pretty boy-era David Bowie, and even the guys from Blur bash out their hits amidst a visual rock-n-roll cacophony of plastic toy bricks and rampant silliness offers far more enjoyment then we might first care to admit. Successfully combining two very distinct and well-known franchises, LEGO Rock Band goes a long way towards making the rhythm game genre more palatable to a truly all-ages audience.&#8221;</p></blockquote>
<p>Check out the full review <a href="http://www.gamesradar.com/xbox360/lego-rock-band/review/lego-rock-band/a-2009111916390860726929/g-2009042115150832086" target="_blank">here</a> at GamesRadar.</p>
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<title><![CDATA[European Game Releases - 16/11 - 20/11]]></title>
<link>http://goonlinegames.net/2009/11/20/european-game-releases-1611-2011/</link>
<pubDate>Fri, 20 Nov 2009 13:52:34 +0000</pubDate>
<dc:creator>Jonathan Cullen</dc:creator>
<guid>http://goonlinegames.net/2009/11/20/european-game-releases-1611-2011/</guid>
<description><![CDATA[A bit later then usual, but better now on release then never. Still other then The Saboteur (R.I.P P]]></description>
<content:encoded><![CDATA[A bit later then usual, but better now on release then never. Still other then The Saboteur (R.I.P P]]></content:encoded>
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<title><![CDATA[End of first month of live trading]]></title>
<link>http://stevetrade.wordpress.com/2009/11/20/end-of-first-month-of-live-trading/</link>
<pubDate>Fri, 20 Nov 2009 13:48:48 +0000</pubDate>
<dc:creator>stevetrade</dc:creator>
<guid>http://stevetrade.wordpress.com/2009/11/20/end-of-first-month-of-live-trading/</guid>
<description><![CDATA[Today was a landmark day. It&#8217;s the end of the first month that I started my live trading accou]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Today was a landmark day. It&#8217;s the end of the first month that I started my live trading account with Cast Iron Man. So in effect Cast Iron Man is one month old today! Everybody sing happy birthday to the Cast Iron Man!</p>
<p>Fitting to such a momentous day he decided to push onwards and upwards from yesterdays mammoth haul and get over the 50% return mark. Yes, that&#8217;s right. Trading Cast Iron Man for one month has made me 50% return on my capital. Take a look.</p>
<p>There have been some discrepancies between the trades taken on my live FXPro account and the demo accounts used to drive ZuluTrade. There was also a trade ( mentioned the other day ) that was for a large lot size than it should have been, although as soon as I realised this I closed down the trade.<br />
However I&#8217;m sure it&#8217;s possible to see the profits achievable when the robot is used with a good datafeed from a broker. </p>
<p><a href="http://stevetrade.wordpress.com/files/2009/11/first-month-trading1.jpg"><img class="aligncenter size-full wp-image-744" title="first month trading" src="http://stevetrade.wordpress.com/files/2009/11/first-month-trading1.jpg" alt="" width="655" height="270" /></a></p>
<p>If you&#8217;ve been following my blog you&#8217;ll know that I also started the trial with Tradency this week and results so far have been good. At the moment I&#8217;m still optimising version 2 for a handful of the remaining currencies which I hope to have finished by next week. Once I&#8217;ve done this there are several currency pairs I have not yet investigated, which I plan to do in order to see if there is another potential super winner like EUR/JPY in there.</p>
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<title><![CDATA[Dante's Inferno: story trailer]]></title>
<link>http://gameprefuse.wordpress.com/2009/11/20/dantes-inferno-story-trailer/</link>
<pubDate>Fri, 20 Nov 2009 10:24:57 +0000</pubDate>
<dc:creator>gameprefuse</dc:creator>
<guid>http://gameprefuse.wordpress.com/2009/11/20/dantes-inferno-story-trailer/</guid>
<description><![CDATA[Release date: January 30, 2010 Official site(currently only available in US version): www.dantesinfe]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><object classid='clsid:D27CDB6E-AE6D-11cf-96B8-444553540000' width='437' height='370' id='viddler'><param name='movie' value='http://www.viddler.com/player/4e4371f2' /><param name='allowScriptAccess' value='always' /><embed src='http://www.viddler.com/player/4e4371f2' width='437' height='370' type='application/x-shockwave-flash' allowScriptAccess='always' name='viddler' allowFullScreen='true'></embed></object></p>
<p><strong>Release date: </strong>January 30, 2010<br />
<strong>Official site</strong>(<em>currently only available in US version</em>): <a href="http://www.dantesinferno.com/home.action" target="_blank">www.dantesinferno.com</a></p>
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