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Hunter's Tale - recording the voices

Something new this time!

Some friends at Studio Panopticon in Rome helped me recording the voices sounds for main character and the village habitants. It was mainly quick sounds of words, just like “hello!” “see you around!” or stuff like for the villagers (my friends did them) and the panting, yelling and dying sound for the main character (that I actually did). 48 more words

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WDI Third Project

Starting this week, we begin our final project which will run to the end of the course. After a long run of doing no blog posts what-so-ever I’ve decided to try something new for this project. 280 more words

WDI

Day 17: Wednesday August 20th: Final Project discussions!

All,

Today’s post is an easy one! Please respond to this post with the following:

1) What is the topic of your final project?

2) How are you exploring this topic graphically? 13 more words

Final Project

Day 16: Monday August 18th

Good morning all!

This will be our final reading based post for this course! You’ve made it! 

That said, and with in mind your final paper and project are due at the end of the week. 225 more words

What Is This?

Hunter's Tale - more giant animation

or actually the part when you see what you’ve done and looks terrible, therefore you reset and start back from square one.

I animated directly with aseprite, as the movement were pretty easy (pretty much just rotations) but they needed way more frames than the creatures I am used to animate: the arm below that, for example, is made of 32 frames. 56 more words

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Preparing the Rough Cut

When editing i am trying to organise my clips in the library by creating different folders. i have put together the London clips and in a separate folder the YSP (Yorkshire Sculpture Park) clips. 348 more words

Final Project