We’re a quarter of the way through 2009 already (!) and progress has finally been made on Flyin’ Irons. Using the instructions from Thierry Brault on the Soya mailing list (which were exce… more →
Flyin' Irons Development Blogboltzmann wrote 8 months ago: We’re a quarter of the way through 2009 already (!) and progress has finally been made on Flyi … more →
boltzmann wrote 11 months ago: It’s Christmas at last here in Australia, and Flyin’ Irons has a brand new exciting logo … more →
boltzmann wrote 11 months ago: The latest revision of Flyin’ Irons includes a new, exciting Ghost system in Time Trial mode! … more →
boltzmann wrote 11 months ago: I’ve made a big step in development: the control system now allows self-righting, that is, you … more →
boltzmann wrote 1 year ago: I’m off on a tour of the Australian east coast, so Flyin’ Irons will not progress until … more →
boltzmann wrote 1 year ago: Here is a list of the latest improvements to the game: - Fully functional menu system, including a … more →
boltzmann wrote 1 year ago: I’ve been trying to get FI running on another Windows box, so I can continue development when … more →
boltzmann wrote 1 year ago: Windows XP users have been having trouble running python setup.py build, due to the Windows version … more →
boltzmann wrote 1 year ago: The Iron Select menu has been improved. There is now an arrangement of nice-looking boxes for the te … more →
boltzmann wrote 1 year ago: The game now has a new menu – an “iron select” screen – where the player can … more →
boltzmann wrote 1 year ago: Flyin’ Irons now has an arcade mode with countdown timer! Head over to Sharesource to download … more →
boltzmann wrote 1 year ago: The rendering issues I was having with the trees have all been solved, so there is now a small fores … more →
boltzmann wrote 1 year ago: Windows users, I have not forgotten you! I’ve been trying and failing to get Flyin’ Iron … more →
boltzmann wrote 1 year ago: Go here: http://www.youtube.com/watch?v=D3nrXii99vA to see a video of Flyin’ Irons in action a … more →
boltzmann wrote 1 year ago: The first Preview Release of Flyin’ Irons is now available from Sharesource! Head over to the … more →
boltzmann wrote 1 year ago: Real life has been getting in the way of the project lately, but I’ve got a day off tomorrow so I’ll … more →
openlander wrote 1 year ago: The latest ship added to the OpenLander repository was contributed by Anthony Smith of the Flyin … more →
boltzmann wrote 1 year ago: Checkpoints now work in a portal system, so you have to fly through an invisible sheet to trigger th … more →
openlander wrote 1 year ago: I’ve had a number of requests for Windows support in OpenLander. I didn’t have a Windows … more →