Tags » Game Based Learning

Kahoot follow-up: the students loved it

In last week’s post, I gave an account of relevant apps for Mobile-Assisted Language Learning (MALL). I thought immediately that I had to try it out in class, since simply writing about it does not lead anywhere. 230 more words


Minecraft has many potential benefits in education. I believe these are being under-estimated. While some uses seem obvious — building a sustainable house, making a replica of a ancient monument and so on — it’s important for teachers (and parents) to recognise and value the learning processes which are happening. 820 more words


Effective gaming in the classroom

During a Q&A that I took part in via twitter, the question “What are the risks of gamification?” came up.  My 140 character response was, “A5. 929 more words

EdGamer Celebrates Three Years of PodCasting about Games and Learning!

Congratulations Zach and Gerry, keep up the good work!

From the EdGamer show notes;

EdGamer 129: Our 3 Year Manniversary

This week on EdGamer 129 we celebrate our 3 year manniversasy! 116 more words

"The best gaming experiences stimulate the mind and encourage creative thinking"

Ian Livingstone writes that;

“But there is strong evidence to suggest that games skills equal life skills, and that playing games is actually good for you.  159 more words

EdGamer Explores a Virtual Tour of a California Mission in Minecraft

From the EdGamer shownotes;

EdGamer 128: Humble Bundle

This week on EdGamer 128 we have some catching up to do! After calling in sick last week, we come right back at you with a plethora of gaming and learning news. 146 more words