Blogs about: Game Criticism

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Plants vs. Zombies: Pimp Edition

Dan wrote 6 days ago: I may have been out on holiday, but in the meantime, Plants vs. Zombies has come out. It was made … more →

"Easy to Use and Incredibly Difficult: On the Mythical Border between Interface and Gameplay"

JRGBruno wrote 2 weeks ago: An interesting article by Jesper Juul on the complex relatioship between ease of use and challenge i … more →

Tags: Game design, game studies, Video Games

Don't Domesticate Suda! A Preemptive Polemic

JRGBruno wrote 1 month ago: Suda 51, sitting on his protagonist's favorite chair. I’m not sure what to think of No More Her … more →

Tags: Video Games, E3 2009

BG 15 - GTA IV : Exploring the Mundane

Jonathan M wrote 1 month ago: Futurismic have my fifteenth Blasphemous Geometries column. It is not only the first of the columns … more →

Tags: Column, Video Games, futurismic, gta iv, Shenmue

Playing the Sex card.4 comments

Justin Keverne wrote 2 months ago: For a mature title The Witcher displays an all too believably juvenile attitude towards sexual relat … more →

Tags: Game design, Narrative Design, Andrzej Sapkowski, racism, sexism, the witcher

The Art of Rules, Ctd.

JRGBruno wrote 2 months ago: From Game Culture: Games are supposed to be safe places, where we experiment with strategy and comp … more →

Tags: Video Games, Game design, game culture

Mechanical Definitions.6 comments

Justin Keverne wrote 2 months ago: At a low enough level all game mechanics are the same, we press a button, move a stick, and somethin … more →

Tags: Narrative Design, Game design, Halo: Combat Evolved

I have a voice...1 comment

Justin Keverne wrote 2 months ago: A few days ago I was asked to guest on a couple of podcasts, I’ll admit to a fair degree of ex … more →

Tags: Game design, Personal Work, Podcast, System Shock 2

The Art of Rules

JRGBruno wrote 2 months ago: Rules are to game design what editing is to film: a craft that is at once unique to its medium and f … more →

Tags: Game design, Video Games

Stephen Totilo: What Made Me a Game Journalist

JRGBruno wrote 2 months ago: As my minutes at MTV come to an end, I’d like to share some experiences about my time covering games … more →

Tags: Video Games, game journalism

The Mechanics of Street Fighter IV

JRGBruno wrote 2 months ago: Street Fighter IV was received with widespread critical acclaim and relatively strong sales. Whether … more →

Tags: Video Games, Game design

Narrative in Games Part 12 comments

fungalporpoise wrote 2 months ago: This post was going to be a comment on this post but it outgrew itself so I thought I’d put it … more →

Tags: PC Gaming, Games Are Art, Narrative, Literary criticism, Game Reviews, resident evil, narrative in gaming, Half Life 2

Pauline Kael or Lester Bangs: Whom Does Video Game Criticism Need the Most?

JRGBruno wrote 2 months ago: That was a joke. But if taking games seriously is your idea of fun, Mia Consalvo’s introductor … more →

Tags: Video Games, Arts

Fun: Alive

Dan wrote 3 months ago: I’ve been watching this video from the Daft Punk Alive tour in 2007 over and over.  I find it … more →

Tags: Game design

Contextual Specification - Examples.1 comment

Justin Keverne wrote 3 months ago: Through unintentional irony, L.B Jeffries has helped me prove my assertion that:  ”Abstract co … more →

Tags: Game design, Far Cry 2, Grand Theft Auto IV, L.B. Jeffries, Nasreen Davar, Niko Bellic

Contextual Specification.1 comment

Justin Keverne wrote 3 months ago: When it comes to the creation of the common ground in which play occurs, the boundaries themselves c … more →

Tags: Narrative Design, Game design, Thief: The Dark Project, Gears of War, Far Cry 2, Fabula

Game Relatives

JRGBruno wrote 3 months ago: A fascinating essay on board games, which I discovered while randomly blog browsing through the ridi … more →

Tags: Game History, Game design, game studies

New Issue of of Eludamos

JRGBruno wrote 3 months ago: Read it here. … more →

Tags: Video Games, game studies, Game design

Narrative Context.4 comments

Justin Keverne wrote 3 months ago: On several occasions I’ve recounted events that took place while I was playing a game. I … more →

Tags: Narrative Design, Game design, Far Cry 2, Game Theory, Game mechanics, Games, Corvus Elrod, Communication


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