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Game Intros

For my game design, I got a lot of inspiration from the Mass Effect games so I decided that I would look at some Mass Effect intros as research before I began to make my own intro. 111 more words

Game Design

New Purpose

It feels great to have work again. And I don’t say that because I’m bored, or because I’ll have money, or because I can live a “normal” life again. 945 more words

Story Time

Environment Progression

I experimented with different filters and effects in order to make the environment suit my game style and graphics more. I also looked at adjustments such as the exposure, the brightness and contrast.

Game Design

Guacamelee: Review

Forward: This is the first review I wrote while writing for my Tumblr, and I experimented by breaking the review into separate categories. I’ve since realized that this somewhat breaks the flow of the review, and I’ve stopped doing it. 1,662 more words


The Purpose of Expansions

Scoville is on the ocean in a container on a massive vessel (info via latest KS update). That’s pretty sweet and it means that the time is rapidly approaching when all of the awesome Kickstarter backers will be able to get Scoville to the table! 1,176 more words

The Boards

Values in Games

In The Sims, players are able to make many decisions about what their Sims do. However, the game presents a set of morals through the unbreakable rules inherent to the world of The Sims. 493 more words

Game Design