Tags » Game Development

Game Dev: Designing for Variable Screen Sizes

This article was a timely discovery and well worth the read.
How you approach your own design with respect to resolution and screen aspect ratio is entirely dependent on your project and target device(s). 127 more words

Game Development

Indie Game: Transmigration - Into Darkness Peering


This is an interesting title I came across a couple of weeks ago.
I immediately fell in love with the art style and the atmosphere. 301 more words


Pixel Art: Sculpting with Voxels, Painting with Pixels

My friend introduced me to this and I despite not immediately having a use for it, I can definitely see its potential.

At the very least it’s a hell of a lot of fun to use. 20 more words

Pixel Art

Indie Games: Gods Will Be Watching... and so will I

This one has been on my radar for a while now and so far I’ve liked what I’ve seen. You can check out their site… 439 more words

Pixel Art

Pixel Art: A Tutorial by Derek

In this 10-step tutorial, I’ll teach you how to create a “sprite”, which is a stand-alone two-dimensional character or object. The term comes from video games, of course. 123 more words

Pixel Art

Pixel Art: Free Online Tools

A lot of people ask me what software I use to create my pixel art. I’ve always used Photoshop because I’m an Adobe CC subscriber, but there are plenty of other options out there. 43 more words

Pixel Art

Blog 599: Lightning Never Talks Twice

I recently did something called a Lightning Talk to my work colleagues about the ultimate basics of procedural level generation. I’m scared of, and terrible at, doing presentations, so I volunteered because I need to learn to face my fears. 778 more words