Tags » Game Development

The (Bloody Awful) Art of Estimation

The entire point of Agile is to maintain flexibility in order to deal with the uncertainty inherent in developing software products. To fully display my biases this goes doubly-so for creating videogames as we’re attempting to hit much more nebulous targets like ‘fun’. 1,272 more words

Game Development

Game Dev Tips for Aspiring Indie Developers

I stumbled across this site today and I thought I should post a link to it so you can have a look as well. Pixel Prospector… 152 more words

Game Development

First Amazon Appstore Webcast Recap & New Dates Added for APAC

The first of three webcasts on the benefits of the Amazon Developer Program was primed with useful tips, and was an ideal intro to all things Amazon for BlackBerry app developers. 877 more words

Events

Celebrate The Small Things: 22 August

  • Went out for an all you can eat buffet with some friends. I think I really needed that time to switch off.
  • Finally got my hands on a copy of Pokemon Y (I bought Pokemon X on launch.) Now I can finally get some Charizardite Y for my…
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To reach BlackBerry customers and more, go Amazon

NOTE: Dates and Times have been updated below.

We posted earlier about our Amazon Appstore licensing deal. We’re happy to provide additional assistance to help you to take advantage of this exciting new opportunity. 476 more words

Announcements

Agile Game Design Documentation

In most cases it’s essential to do some design work before you can begin implementation. Typically the artifact coming out of this is some form of documentation about the game or feature to be implemented. 785 more words

Game Development