Tags » Game Development

Tappy Lander Dev Diary #5: Physics & Tricks

You’ve practiced and taken all variables into account. You zero in on the target. Finally, through the combination of calculation, instinct and luck… SWISH! Two points! 451 more words

Go Wide, But Love Constraints!

Concepting and prototyping allows developers to cheaply explore a design space in order to find the nuggets of gameplay that can be polished to a high sheen. 618 more words

Game Development

Foxotic Sneak Peek #1

Hello Foxotic Friends!

There’s not long to go until the release of the Foxotic game and the team thought of treating you all with a… 90 more words

Foxotic

There can only be one WoD: FRV

For Realsies Version

Yes and it’s blizzard that gets to keep the acronym now apparently. World of darkness, the mmo being created by CCP has been shuttered in order to focus on its other products. 783 more words

Ramblings

Promo Digital Entrepreneur

Digital Entrepreneur merupakan perusahaan yang bergerak dalam bidang jasa, lebih tepatnya jasa IT. Perusahaan penyedia jasa IT ini berdomisili di bandung. Banyak jasa IT yang disediakan oleh perusahaan yang satu ini, mulai dari… 96 more words

DirectX 12 Developer Sessions from GDC and Build 2014

If you are like me and not able to make it to Build or the GDC this year, below are some of the sessions on DirectX 12… 372 more words

Industry Practice: Usability Testing

Usability testing, it’s fundamentally an ugly job in many cases but an industry practice within game development that must be undertaken. All aspects of a video game should be tested, refined and play tested to ensure a multitude of aspects about the product work. 756 more words

Game Development