Tags » Game Development

Tapity Tapper (My iOS Flappy Bird Clone using Sprite Kit): Adding Obstacles

In the last post we added impulse, now we are going to add the endless waves of obstacles.

So, let’s add a new method to our… 662 more words

IOS Game Development

Let's Make a Game: Short Circuit

Things are about to get really interesting.

I was adding more sprites to shoot at and drew up a little red and white target. It would just hang in the air, get shot at, and drop some easy loot. 563 more words


Tech Religion: HTML5 and Flash again and again - stop it! (the web plugin - not the app cross compile tool aka AIR)

consider this post a reply to Keith Peters : “Flash and Me

lets start out by taking the personal and emotional level a couple of notches down… 1,159 more words


Alley Avenger is Live! Open beta available on the Google Play Store!

Finally! After much anticipation, Alley Avenger v1.2 is finally playable from the Google Play Store, and I’m excited! As a marketing strategy, I haven’t gone public with this yet, but it’s hard not to tell friends and family. 119 more words



#Coffee!! The perfect #gamedev fuel.

Term 1 Environment Project

I recently completed a game environment with my group in college. This was our first assignment for the year and I was really excited for it and had a really great time working on it. 89 more words


Project Totem Update #2


Hi again!

The project is finally entering full production as off today. We’ll be having a stand-up scrum meeting, detailing the plan for our alpha build. 641 more words