Tags » Game Development

Vertical Slicing

Because of the nature of programming within Unreal 4, we were able to be somewhat unorthodox in how we are handling the development of the game. 348 more words

Unreal Engine 4

Upcoming Homebrew: ReZolve for the Atari 7800

Sorry about the lack of updates, most of my energies are at Arcade Heroes right now in covering all of the news from the IAAPA 2014 trade show, editing videos, still having to work two jobs, raising a family, etc. 198 more words

Video Games

Unity engine

Coming from UDK/Unreal Engine, I had to figure out how unity works. I am a student over at The Game Institute. I like Unity, though it is missing some of the visual editors that unreal engine has right out of the box.


Starting Small

So, I read in a few places that the best thing to start off in game development is with a “Tetris” style game, as the graphics portion of the game is fairly simple to implement. 793 more words

Roguelike Me Too Update 003

So, for the last two weeks, I have been working on updating the Pygame libraries to work with OS X Yosemite. This has been unsuccessful. 54 more words


0. prepared files

My co-worker mr.HWANG who teaching me Cocos2D-X sends to me below files.

He tell me how to install this files tomorrow.

1. eclipse-jee-luna-R-macosx-cocoa-x86_64.tar

2. android-ndk32-r10b-darwin-x86_64.tar… 12 more words

Game Development