Tags » Game Mastering

Survival of the Coolest

Still driving when I should be gaming; but it gives me time to think. This week’s thought – yes, sadly they really are that infrequent at the moment – is that the less setting there is, the better I get on with a game. 228 more words

Game Mastering

Keep on the Borderlands Session #8: An Evil Temple and a New Ally?

When last we left our intrepid adventurers, they were standing a midst the corpses of a recently slain tribe of gnolls. Deciding that a recently cleared out gnoll lair would make a good place to rest and recuperate, they cleared out the common room of the gnoll cave and made camp for a couple of days. 804 more words


The end of Amber

I started an Amber game. One of the players was okay with playing but not too enthusiastic, one was very enthusiastic, and three others something in between. 233 more words

Game Mastering


"If the Drive allowed ships to sneak up on planets, materializing without warning out of hyperspace, there could be no Empire even with the Field. There’d be no Empire because belonging to an Empire wouldn’t protect you. 779 more words

Savage Worlds

Finding Inspiration: The Art of Stealing Ideas for RPGs

What? No, I’ve been here the whole time.

I’ve been a GM for several years now, and one of my favorite things about doing that is the world creation part of the job. 564 more words

Stealth in Dungeon World

I was asked to write a post about stealth in Dungeon World. Stealth is tricky for many newcomers to the system, and I can honestly understand the confusion. 1,605 more words

Dungeon World