Tags » Game Mastering

To Pre- or Not to Pre- 2...

Yesterday I mentioned a few good things about selecting a pre-generated campaign setting or making your own “homebrew” one.  Either might be a better option for you or your group, but there are of course downsides to each as well. 963 more words

Game Mastering

Let's Get Physical...

If you are lucky enough to have a regular game (and I am very lucky) you might even be lucky enough to do that gaming in person.   1,505 more words

Game Mastering

The Fifth Wheel(s on Fire)...

So, last post I mentioned that we have a traditional build of metabalance in our classic party for fantasy gaming.  But I also pointed out that this paradigm is designed around the classic 4 person party.   585 more words

Game Mastering

We all fall down...

It’s 7:03 p.m.

The rogue just natural 1′d a fireball.  Sherry’s cleric has been down for 2 rounds.  Rupert’s fighter can’t roll above a 4 to save his life.   1,033 more words

Game Mastering

Many years ago, when I worked underground, I had a bumper snicker that said:  It’s not a Dungeon.  It’s a fortified Underground Defense Facility!  Then, It was particularly funny (at least to me), because that’s pretty much what I worked in.  1,305 more words

Game Mastering

Don't Dream It's Over...

I just had the amazing experience of reading a wonderful advance of a new book (coming out next year) and got to give a long, satisfied sigh of a ending well writ.  1,113 more words

Game Mastering

Black Boxes and the LCD

Now that the wedding is over, I have to focus on the night of the nuptial themselves:  The S… E… X…

Yup.  It happens.  I recently mentioned adding to… 377 more words

Game Mastering