Tags » Game Programming

On the ground at CppCon 2014

I’ve just returned from the week-long CppCon 2014 in Bellevue, Washington. Here’s what I experienced.

I’ve absorbed a great deal from a variety of C++ developer conferences – … 932 more words

Science, Math & Nerd Stuff

K-ON! Clubroom - Part 3

The main focus of this build was to fix the room’s dimensions.

It’s smaller! Ton-chan’s tank now gets hit by Sunlight exactly as it does in the show. 283 more words


[Master on Videogames] Last days for enrolling!

Only 8 days to be part of this marvellous world! Do you like to create your own games or be prepared to be part of specialized teams? 51 more words

General Issues

Introducing Duck Hunt With Kunai!

A day after trying out the features of Construct 2, I’ve come up with a little something you guys can mess around with. It’s still in progress, and what I’m sharing right now is the development process, not the final product! 168 more words

Game Programming

My selections.

Okay, so after a week of holiday and searching around, I’m finally set with the tools I will use for most of my game development from here on out. 463 more words

Game Programming

Falling collectible bonus on Unity, part 2: The animation

In the last post we created the asset for the animated falling collectible bonus. In case you missed the post read it first here. In this post we use the images and create an animation in Unity for the collectible. 650 more words


Unreal 4 Week 1!

As of yet, I’m still only getting down the basics. But I can say with confidence that even only after a week, I already like UE4 much better than Unity. 370 more words

Game Design