Tags » Game Programming

Lessons Learned: - Cocos2d-x: Positions, Anchors and Cross Platform coordinates

A few points on positions, anchors and Cross Platform coordinates.

DrawNode weirdness:

The position which you set in a init phase is not the same what it will be after the init is performed and added to a parent. 188 more words

Programming

Random Fail

One of my common software interview questions involves the creation of a game board. Part of the problem includes the generation of random numbers. If the candidate is writing in C/C++, the typical code I see looks something like this: 271 more words

Game Programming

First week of C++

Hi all,

It’s Friday and it is time for a weekly update.

As said in the post before this, this week the Game Programming course started. 991 more words

Campus Gotland

K-ON! Clubroom - Parts 14, 15 & 16

Hello.

It’s been about a month since the last update. Lots of things were going on, such as PAX Australia (!), so I took a bit of a break from writing here. 356 more words

K-on

Fish in a Barrel!

This is a simple game to demonstrate Basic Physics using Euler Integration and Basic Collision Dectection!!

Download the Game and Source Code here! https://www.dropbox.com/s/ht5d2kq3b8l85oa/Fish%20in%20a%20Barrel.zip?dl=0

Programming

Game traps

Games are vicious. Maybe not for everyone, but they really were created to entertain people and lock them to the act of playing. They are made to be “drugs”, they want you to come back and play again, and have fun again. 512 more words

Games

Game traps

Games are vicious. Maybe not for everyone, but they really were created to entertain people and lock them to the act of playing. They are made to be “drugs”, they want you to come back and play again, and have fun again. 512 more words

Games