Pretty awesome lesson today! Fun fact is that if I wanted, I could now make collisions and drop a ball in there and I would have my own little 3D world simulator. Actually, I’m not too sure I… more →
Spawnfestis Dev. blogTim wrote 4 months ago: Microsoft has begun the transition of community games into Xbox LIVE Indie Games. It looks like a d … more →
Tim wrote 5 months ago: A new version of XNA Game Studio has been released. I installed it last night and it took a while. … more →
insidereel wrote 6 months ago: Upstairs at the Sony booth, this dark multi -tiered thriller brings to mind and is optimized on the … more →
gamingdew wrote 6 months ago: In this blog i will showoff the current progress of a game called “Tervak II”. Here you … more →
tombraiderfanboy wrote 6 months ago: The 2009 edition of book series Develop 100 has ranked the Tomb Raider dev house as the 43rd most ba … more →
mentalradiation wrote 6 months ago: School Work: Professional Work: Created for a flash based serious game with an orthographic camera v … more →
spawnfestis wrote 8 months ago: Pretty awesome lesson today! Fun fact is that if I wanted, I could now make collisions and drop a ba … more →
Shawn wrote 8 months ago: So I spent the last 4 days learning all about shaders with Keith. I developed a small XNA app that … more →
tribeofnoise wrote 8 months ago: Visit the Holland Pavillion (5422 NH) @ the Game Developers Conference (March 25-27) in San Francis … more →
spawnfestis wrote 9 months ago: Here you go, two of my classes in two distinct snippets! GameObject.cs /* Author: Jimmy (spawnfestis … more →
spawnfestis wrote 9 months ago: Actually, this week has been rough. Not only have I set this site up, written the tutorials, refined … more →
spawnfestis wrote 9 months ago: Quote by Wikipedia.com: An assembly language is a low-level language for programming computers. It i … more →
spawnfestis wrote 9 months ago: For any game you will need a game loop, but what is a game loop really? It’s pretty easy, a ga … more →
spawnfestis wrote 9 months ago: Oh hi! So you’ve got far enough to have use of arrays? Good, arrays in AS3 is not hard and it … more →
spawnfestis wrote 9 months ago: So basically what this will cover is how you make your own hotkeys with ActionScript 3.0, they could … more →
spawnfestis wrote 9 months ago: A simple wall collision and pushback method. private function checkCollisions():void { // Set wall c … more →
spawnfestis wrote 9 months ago: Gravitation, what more is there to know? You’ll grasp it from this fast snippet-explanation! f … more →
spawnfestis wrote 9 months ago: Hi, this tutorial will cover these parts of the API Library - WriteProcessMemory() OpenProcess() Fin … more →
spawnfestis wrote 9 months ago: Hi, in this tutorial I’ll explain how to define variables, using them and how they work in the … more →