Blogs about: Game Studio

Featured Blog

XNA Game Studio 3.1 Released

Tim wrote 1 month ago: A new version of XNA Game Studio has been released.  I installed it last night and it took a while.  … more →

Tags: Programming, Xbox, XNA

First Look: Heavy Rain - PS3 - Sony @ E3 09

insidereel wrote 1 month ago: Upstairs at the Sony booth, this dark multi -tiered thriller brings to mind and is optimized on the … more →

Tags: VIDEO: The Inside Reel First Look, Movie, E3, Sony, PS3, PlayStation, quantic dream, Paris, Seven

Blog started!

gamingdew wrote 1 month ago: In this blog i will showoff the current progress of a game called “Tervak II”. Here you … more →

Tags: 2, beta, Blog, development, Game, started, tervak, Testing

Laraverse round-up: Tomb Raider dev house is 43rd world's most successful game studio

tombraiderfanboy wrote 2 months ago: The 2009 edition of book series Develop 100 has ranked the Tomb Raider dev house as the 43rd most ba … more →

Tags: Crystal Dynamics, Eidos, Future games, Lara Croft, underworld, develop 100, E3 2009, successful, Tomb Raider

Pre blog

mentalradiation wrote 2 months ago: School Work: Professional Work: Created for a flash based serious game with an orthographic cam … more →

Tags: 3D, acme, Buildings, clock, Detonator, Digital Media, environmental artist, Grungy, looney toons

XNA and 3D Worlds...5 comments

spawnfestis wrote 4 months ago: Pretty awesome lesson today! Fun fact is that if I wanted, I could now make collisions and drop a b … more →

Tags: General, 2d, 3D, 3D Modeling, 3ds, 3ds max, Basic, C#, Cracking

XNA Shaders1 comment

con9a wrote 4 months ago: So I spent the last 4 days learning all about shaders with Keith.  I developed a small XNA app that … more →

Tags: shaders, UNCC work, Blur, DirectX, embossed, HLSH, hlsl, negative image, Pixel Shader

Music in Games

tribeofnoise wrote 4 months ago: Visit the Holland Pavillion (5422 NH) @ the Game Developers Conference  (March 25-27) in San Fr … more →

Tags: LinkedIn, Game Dev, Game Developers, Game Developers Conference, Game Production, GDC, gdc09, holland pavilion, moscone center

GameObject, MoveableObject classes!

spawnfestis wrote 4 months ago: Here you go, two of my classes in two distinct snippets! GameObject.cs /* Author: Jimm … more →

Tags: C# XNA, 2d, 3D, 3D Modeling, 3ds, 3ds max, Basic, C#, Cracking

My current progress, and what I've been working on!2 comments

spawnfestis wrote 4 months ago: Actually, this week has been rough. Not only have I set this site up, written the tutorials, refined … more →

Tags: General, 2d, 3D, 3D Modeling, 3ds, 3ds max, Basic, C#, Cracking

Opcodes, what are they?3 comments

spawnfestis wrote 4 months ago: Quote by Wikipedia.com: An assembly language is a low-level language for programming computers. It i … more →

Tags: ASM / Assembly, 2d, 3D, 3D Modeling, 3ds, 3ds max, ASM, assembly, Basic

Game loop (update/per frame)

spawnfestis wrote 4 months ago: For any game you will need a game loop, but what is a game loop really? It’s pretty easy, a ga … more →

Tags: Flash AS3, 2d, 3D, 3D Modeling, 3ds, 3ds max, Basic, C#, Cracking

Need help with AS3 Arrays and FOR-loops? Are you stuck in AS2? Check here!2 comments

spawnfestis wrote 4 months ago: Oh hi! So you’ve got far enough to have use of arrays? Good, arrays in AS3 is not hard and it … more →

Tags: Flash AS3, csharp, C#, start, HOW TO?, learn, Tutorial, GUI, Basic

Key/hotkey simulation, need to move your character?

spawnfestis wrote 4 months ago: So basically what this will cover is how you make your own hotkeys with ActionScript 3.0, they could … more →

Tags: Flash AS3, csharp, C#, start, HOW TO?, learn, Tutorial, GUI, Basic

Wall collision, is your object out of the screen?

spawnfestis wrote 4 months ago: A simple wall collision and pushback method. private function checkCollisions():void { // Set wall … more →

Tags: Flash AS3, csharp, C#, start, HOW TO?, learn, Tutorial, GUI, Basic

Gravitation in your game? Sure, that's easy!2 comments

spawnfestis wrote 4 months ago: Gravitation, what more is there to know? You’ll grasp it from this fast snippet-explanation! … more →

Tags: C# XNA, csharp, C#, start, HOW TO?, learn, Tutorial, GUI, Basic

Writing a game trainer (a must for game developers to see how this works from the user-end!)2 comments

spawnfestis wrote 4 months ago: Hi, this tutorial will cover these parts of the API Library - WriteProcessMemory() OpenProcess() Fin … more →

Tags: General C#, csharp, C#, start, HOW TO?, learn, Tutorial, GUI, Basic

Understanding variables and their allocation.

spawnfestis wrote 4 months ago: Hi, in this tutorial I’ll explain how to define variables, using them and how they work in the … more →

Tags: General C#, csharp, C#, start, HOW TO?, learn, Tutorial, GUI, Basic

Game hacking, protection?

spawnfestis wrote 4 months ago: This tutorial will teach you how to pull off dynamic memory in a language like C#, while it will als … more →

Tags: General C#, csharp, C#, start, HOW TO?, learn, Tutorial, GUI, Basic


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