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<channel>
	<title>gamepad &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/gamepad/</link>
	<description>Feed of posts on WordPress.com tagged "gamepad"</description>
	<pubDate>Sun, 29 Nov 2009 17:40:38 +0000</pubDate>

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	<language>en</language>

<item>
<title><![CDATA[Configuración Avanzada... Instalando un Joystick/GamePad en Karmic Koala]]></title>
<link>http://angelverde.wordpress.com/2009/11/19/configuracion-avanzada-instalando-un-gamepad-en-karmic-koala/</link>
<pubDate>Thu, 19 Nov 2009 22:43:38 +0000</pubDate>
<dc:creator>Angelverde</dc:creator>
<guid>http://angelverde.wordpress.com/2009/11/19/configuracion-avanzada-instalando-un-gamepad-en-karmic-koala/</guid>
<description><![CDATA[Nota: El dispositivo es Plug&amp;Play, sin tocar nada ah funcionado, mira esto para saber más sobre ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Nota: El dispositivo es Plug&#38;Play, sin tocar nada ah funcionado, mira esto para saber más sobre tu dispositivo.</p>
<p>En <a href="http://angelverde.wordpress.com/2009/11/19/mi-nueva-adquisicion-un-gamepad/">el anterior post detallaba sobre el dispositivo que habia adquirido</a>, aquí vamos a aprender un poco más sobre estos gadgets para gamers y configurarlo ó más bien calibrarlos pero en la nueva versión de <strong>ubuntu Karmic Koala</strong>.</p>
<p><strong>Esto aplica para la mayoría de los dispositivos USB.</strong> Primero comparamos las salidas de <em>lsusb</em> que lista todos los dispositivos conectados a nuestra PC. Sin conectar nada esta es la salida:<!--more--></p>
<pre>angelverde@desktop:~$ lsusb
Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 003 Device 002: ID 093a:2472 Pixart Imaging, Inc.
Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 001 Device 003: ID 05e3:070e Genesys Logic, Inc. X-PRO CR20xA USB 2.0 Internal Card Reader
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
angelverde@desktop:~$
</pre>
<p>Y esta es la salida después de conectar el GamePad:</p>
<pre>angelverde@desktop:~$ lsusb
<strong>Bus 002 Device 002: ID 0583:a000 Padix Co., Ltd (Rockfire) </strong>
Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 003 Device 002: ID 093a:2472 Pixart Imaging, Inc.
Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 001 Device 003: ID 05e3:070e Genesys Logic, Inc. X-PRO CR20xA USB 2.0 Internal Card Reader
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
angelverde@desktop:~$
</pre>
<p>¡Aparecio! Esto ya es una ventaja enorme, se manifestó como <em>0583:a000 Padix Co., Ltd (Rockfire)</em>, ahora veamos si cargo el modulo del Kernel que controla los Joystick y GamePad&#8217;s, que es: <em>joydev</em>, con el comando: <em>lsmod</em>.</p>
<pre>angelverde@desktop:~$ lsmod
Module                  Size  Used by
<strong>joydev                 13088  0 </strong>
usbhid                 43968  0
nls_iso8859_1           5280  1
nls_cp437               6976  1
[...]                  [...]  [...]
ieee1394              100896  1 ohci1394
floppy                 65192  0
angelverde@desktop:~$</pre>
<p>Esto es todo lo que necesitamos saber, para tener la certeza de que funcionará. Ahora a configurar.</p>
<p>Antiguamente se utilizaba el programa <em>jscalibrator</em> para Configurar los Joystick, sin embargo, en Karmic Koala este paquete no esta incluido por varios Bugs, para este caso utilizamos la suite <em>joystick</em> que viene con varias utilidades para testear y calibrar el joystick, en mi caso, no es necesario ya que los ejes son fijos, y solo obtendré valores extremos, ó <em>0 </em>ó <em>255</em>. Para instalar esta suite es con el siguiente comando:</p>
<pre>$ sudo apt-get install joystick
</pre>
<p>Joystick viene con varias aplicaciones: <em>evtest, inputattach, jstest, jscal.</em></p>
<h6 style="text-align:center;"><a href="http://angelverde.wordpress.com/files/2009/11/screenshot12.png"><img class="aligncenter size-full wp-image-124" title="screenshot12" src="http://angelverde.wordpress.com/files/2009/11/screenshot12.png" alt="" width="510" height="218" /></a>La aplicación <em>inputattach</em> te servirá si usas un Joystick serial.</h6>
<p>La dirección del Joystick o GamePad es:</p>
<p><em>/dev/input/js0</em></p>
<p>Esto si solo tienes uno claro, esta dirección va a servirte para configurar todas las aplicaciones en el que lo requieras utilizar y como ahora que para calibrar la usaremos. Se calibra asi:</p>
<pre>angelverde@desktop:~$ <strong>jscal -c /dev/input/js0</strong>
Joystick has 2 axes and 8 buttons.
Correction for axis 0 is broken line, precision is 0.
Coeficients are: 112, 142, 5534751, 5534751
Correction for axis 1 is broken line, precision is 0.
Coeficients are: 112, 142, 5534751, 5534751

Calibrating precision: wait and don't touch the joystick.
Done. Precision is:
Axis: 0:     0
Axis: 1:     0

Move axis 0 to minimum position and push any button.
Hold ... OK.
Move axis 0 to center position and push any button.
Hold ... OK.
Move axis 0 to maximum position and push any button.
Hold ... OK.
Move axis 1 to minimum position and push any button.
Hold ... OK.
Move axis 1 to center position and push any button.
Hold ... OK.
Move axis 1 to maximum position and push any button.
Hold ... OK.                                                                  

Setting correction to:
Correction for axis 0: broken line, precision: 0.
Coeficients: 128, 128, 4194176, 4227201
Correction for axis 1: broken line, precision: 0.
Coeficients: 128, 128, 4194176, 4227201

angelverde@desktop:~$
</pre>
<p>En esta orden usamos la aplicación <em>jscal</em> con la opción <em>-c</em> ó <em>- -calibrate</em> seguido de la dirección del dispositivo. Al principio la aplicación se ejecutará y es importante que no toquemos el joystick porque tomará los valores en reposo. Inmediatamente despues comenzará por el <em>axis 0</em> ó tambien llamado <em>eje</em> horizontal, primero tenemos que hacer que el valor mostrado sea el menor o sea <em>cero</em> y cuando lo logremos presionamos un botón, seguido que el joystick se coloque al centro o sea 128 [+botón] y finalmente que sea mayor o sea 255 [+botón]; lo mismo sucederá con el eje vertical ó <em>axis 1</em>.</p>
<p>Así es como conseguimos calibrar un Joystick en Karmic Koala. En un GamePad simplemente no es necesario, a menos que tengas problemas, yo calibre el mi GamePad y me meti en una de lios, porqué al presionar izquierda iba a la derecha y viceversa, así que tuve que corregir.</p>
<p>Para probar las demás utilidades de la suite, solo necesitas saber la dirección del joystick que antes mencione, y con un simple: <em>comando -h</em> sabrás como utilizarlo. Si alguien lo a hecho para resolver un problema que comente.</p>
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<title><![CDATA[Mi nueva Adquisición un GamePad]]></title>
<link>http://angelverde.wordpress.com/2009/11/19/mi-nueva-adquisicion-un-gamepad/</link>
<pubDate>Thu, 19 Nov 2009 22:15:38 +0000</pubDate>
<dc:creator>Angelverde</dc:creator>
<guid>http://angelverde.wordpress.com/2009/11/19/mi-nueva-adquisicion-un-gamepad/</guid>
<description><![CDATA[Una de las cosas que más me fascina del kernel de Linux es que la mayoría del Hardware común es Plug]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Una de las cosas que más me fascina del kernel de Linux es que la mayoría del Hardware común es Plug&#38;Play, como son impresoras, WebCam, cámaras, y demás solo con conectar podemos disfrutar, con algunas excepciones con Hardware raro o muy nuevo que si es compatible pero hay que toquetear un poco.<!--more--></p>
<p>En este caso es un GamePad, lo mejor de todo es que no necesitas lo último de lo último ni lo mejor de lo mejor, anduve buscando por una tienda y me tope con este GamePad Genius MaxFire G-08XU con 8 botones e interfaz USB.</p>
<p><a href="http://angelverde.wordpress.com/files/2009/11/gamepad.jpg"><img class="aligncenter size-full wp-image-120" title="gamepad" src="http://angelverde.wordpress.com/files/2009/11/gamepad.jpg" alt="" width="510" height="573" /></a></p>
<p>Lo suficiente para divertirme un rato sin tocar el teclado ni el ratón, no soy un Gamer y el precio es modesto, para mi es más que suficiente por $105.00 pesos y considerando desde donde nos visitan son: US$8.07 = 5.40€ = ARG$30.40 = CLP$4029.60.</p>
<p>Y es que hace unos días navegando por la red me tope con M.A.M.E  <em>Multiple Arcade Machine Emulator</em>, aquel emulador del en el que podemos disfrutar de [como aqui en México algunos le llamamos] las <em>maquinitas,</em> que esos días de infancia me dejaban sin comer por jugar. En la siguiente entrega hablare más detalladamente sobre el emulador.</p>
<p>Y en la siguiente entrada también la instalaré, de forma más o menos avanzada para conocer detalles del dispositivo. No se vayan que la publicare en unos cuantos minutos.</p>
<p>Moraleja: Si usas Gnu/Linux no busques lo más caro ni lo mejor, busca lo que más necesitas.</p>
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<title><![CDATA[Trustmaster gamepads get the Ferrari treatment]]></title>
<link>http://stuffmiddleeast.com/2009/11/15/trustmaster-gamepads-get-the-ferrari-treatment/</link>
<pubDate>Sun, 15 Nov 2009 07:30:56 +0000</pubDate>
<dc:creator>Thomas Shambler</dc:creator>
<guid>http://stuffmiddleeast.com/2009/11/15/trustmaster-gamepads-get-the-ferrari-treatment/</guid>
<description><![CDATA[Keeping the &#8216;people who go mad over Ferraris, but will never hope to afford one&#8217; consume]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-2670" title="F1 Wireless Gamepad Ferrari F60 Limited Edition-2960719-product1" src="http://stuffmiddleeast.wordpress.com/files/2009/11/f1-wireless-gamepad-ferrari-f60-limited-edition-2960719-product1.jpg" alt="F1 Wireless Gamepad Ferrari F60 Limited Edition-2960719-product1" width="499" height="440" /></p>
<p>Keeping the &#8216;people who go mad over Ferraris, but will never hope to afford one&#8217; consumer bracket happy, Trustmaster has just released a set of wireless gamepads. Branded with your favourite supercar (and sponsors!), the PC and PS3 compatible pads pack a unique metalic design and an individual numbered ID plate. Each costs around US$50. Not quite the same as owning your own supercar, but it&#8217;s kinda the same&#8230; Right? Wrong.</p>
<p><!--more-->Sponsored by&#8230;</p>
<p><img class="aligncenter size-full wp-image-2669" title="Philips Blog Ad" src="http://stuffmiddleeast.wordpress.com/files/2009/11/philips-blog-ad3.gif" alt="Philips Blog Ad" width="500" height="300" /></p>
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<title><![CDATA[Still-life Failure]]></title>
<link>http://mrwphotography.wordpress.com/2009/11/02/still-life-failure/</link>
<pubDate>Mon, 02 Nov 2009 22:23:56 +0000</pubDate>
<dc:creator>mitchwarren</dc:creator>
<guid>http://mrwphotography.wordpress.com/2009/11/02/still-life-failure/</guid>
<description><![CDATA[This is what happens when I try to take a still-life&#8230; and then end up hating my background]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>This is what happens when I try to take a still-life&#8230; and then end up hating my background&#8230;</p>
<div id="attachment_45" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-45" title="Xbox-360 Controller" src="http://mrwphotography.wordpress.com/files/2009/11/controller.jpg" alt="Xbox-360 Controller" width="500" height="332" /><p class="wp-caption-text">This thing gets addicting</p></div>
<p>What started off as still-life turned into something resembling a Wal-Mart product feature. /facepalm</p>
<p>If anything, I had a fun time learning some of Gimp&#8217;s features.  I&#8217;m getting used to the program, but the layers system is still a pain.  I didn&#8217;t do anything fancy with this one&#8230; just basic tools (and it shows).</p>
<p>more/to/come</p>
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<title><![CDATA[BigBen (oder anderes) Gamepad mit Arkham Asylum am PC benutzen]]></title>
<link>http://silencer137.wordpress.com/2009/10/25/bigben-oder-anderes-gamepad-mit-arkham-asylum-am-pc-benutzen/</link>
<pubDate>Sun, 25 Oct 2009 00:08:47 +0000</pubDate>
<dc:creator>Silencer</dc:creator>
<guid>http://silencer137.wordpress.com/2009/10/25/bigben-oder-anderes-gamepad-mit-arkham-asylum-am-pc-benutzen/</guid>
<description><![CDATA[Ich habe mir, aus wirtschaftlichen Gründen, die PC-Fassung von Batman: Arkham Asylum gekauft &#8211;]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Ich habe mir, aus wirtschaftlichen Gründen, die PC-Fassung von Batman: Arkham Asylum gekauft &#8211; und es schnell bereut. <em>Windows Live</em> ist <em>Pain in the Ass</em>, ohne Live-Account kann man im Spiel nicht mal speichern.</p>
<p>Ebenfalls ärgerlich: Von Haus aus unterstützt Arkham Asylum <em>ausschließlich </em>den XBOX 360 Controller für Windows. Ein gutes und teures Stück Hardware, aber was ist mit all den anderen Gamepads da draußen? Die produzieren merkwürdige Fehler (Spielfigur dreht sich dauernd im Kreis, invertierte Steuerung, usw.) oder verweigern ganz den Dienst. Ich war einigermaßen <em>pissed</em> als ich merkte, dass mein BigBen Gamepad (äußerlich ein exakter Clon des Xbox Controllers) keinen Mucks tat. Die Steuerung mit Tastatur und Maus ist in Kämpfen zwar möglich, ein Gamepad als Steuergerät erhöht die Überlebenschancen der eigenen Spielfigur aber signifikant.</p>
<p><strong>Im Folgenden wird beschrieben wie man  Batman: Arkham Asylum mit nahezu jedem Gamepad am PC spielen kann. </strong>Dazu gibt es Verweise auf die Konfiguration für das Logitech Rumblepad 2 und eine Konfiguration für das BigBen PC Gamepad Wireless.</p>
<p><img src="http://silencer137.wordpress.com/files/2009/10/bigbenwireless.jpg?w=300" alt="bigbenwireless" title="bigbenwireless" width="150" height="132" class="aligncenter size-medium wp-image-6176" /><br />
<!--more--><br />
Nach einiger Recherche im Netz habe ich<em> Vibmod </em>gefunden. Das ist ein kleines Emulatorprogramm, das Spielen vorgaukelt, das ein XBOX-Controller angeschlossen ist, auch wenn in Wirklichkeit ein ganz anderes Pad verwendet wird. </p>
<p>Die Installation ist denkbar einfach. Das Programmpaket kann man sich <a href="http://virusdev.ovh.org/files/?dir=./xinputemu">hier herunterladen</a> oder in einer Suchmaschine nach <em>xinput</em> und <em>vibmod </em>suchen. Die folgende Ausführungen beziehen sich auf Vibmod 3.1.0.0BETA3 bzw. Xinputemu3.0.</p>
<p>In dem ZIP-Archiv sind folgende Dateien wichtig:<br />
<code>xinput9_1_0.dll<br />
dinput8.dll<br />
xinput1_3.dll<br />
xbox360cemu.ini<br />
xinputtest.exe</code></p>
<p>Die <code>dinput8.dll </code>ist eine spezielle Anpassung für Arkham Asylum, ohne die funktioniert nichts.<br />
Am besten kopiert man den kompletten Inhalt nach /programme/eidos/batman Arkham Asylum/binaries</p>
<p>Besitzer eines Logitech Rumblepad 2 und kompatiblen Gamepads haben es damit schon geschafft, sie können das Spiel jetzt starten und ihr Gamepad nutzen. Ein &#8220;Piep&#8221; aus dem PC-Speaker signalisiert beim Start des Spiels, dass der Emulator aktiv ist.  </p>
<p>Besitzer anderer Geräte müssen jetzt ausprobieren ob ihr Pad richtig belegt ist. Dazu wird das Testprogramm Xinputtest.exe gestartet. Damit kann man ausprobieren, welche Buttons, Achsen und Sticks emuliert werden, wenn man das eigene Pad bedient. Beispiel: Als ich bei meinem Pad den roten Knopf drückte, leuchtete auf dem emulierten Controller die blaue Taste. </p>
<p><img src="http://silencer137.wordpress.com/files/2009/10/xinput.jpg?w=300" alt="xinput" title="xinput" width="300" height="168" class="aligncenter size-medium wp-image-6175" /></p>
<p>Um alle Knöpfe und Tasten richtig zu mappen ist ein wenig Frickelarbeit notwendig. Dazu wird die xbox360cemu.ini mit dem Editor geöffnet und so lange editiert bis alles richtig passt. Das ist weniger einfach als es sich anhört, aber mit ein Bißchen Hirnschmalz durchaus schnell machbar. Ein modernes Pad hat 12 Tasten, ein digitales Steuerkreuz, zwei Analogsticks mit 4 Achsen, 2 analoge Trigger mit Deadzones und evtl.  sogar noch Schweinereien wie Lagesensoren und Force Feedback. Aber keine Bange: Das geht schon.<br />
Nach einer Stunde des Rumprobierens und Fluchens sieht die Belegung für das BigBen Gamepad jetzt so aus: </p>
<p><code><br />
#Big Ben Interactive Gamepad Wireless Settings for Batman: Arkham Asylum by Silencer<br />
[Options]<br />
UseAutoPad=1			#use 0 to 1; automatically make other PAD to PAD1 after detecting movement<br />
UseInitBeep=1			#use 0 to 1; default 1; beep on init<br />
[PAD1]<br />
Index=0			 #controller index in game controllers list; 0 is first; -1 to ignore this pad<br />
Left Analog X=1			#axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable<br />
Left Analog Y=-2		#axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable<br />
Right Analog X=6		#axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable<br />
Right Analog Y=-3		#axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable<br />
Left Analog X Linear=0		#-100 to +100  raise this number to increase sensitivity near center<br />
Left Analog Y Linear=0		#-100 to +100  raise this number to increase sensitivity near center<br />
Right Analog X Linear=0		#-100 to +100  raise this number to increase sensitivity near center<br />
Right Analog Y Linear=0		#-100 to +100  raise this number to increase sensitivity near center<br />
Left Analog X+ Button=0	#button id; 0 to disable<br />
Left Analog X- Button=0		#button id; 0 to disable<br />
Left Analog Y+ Button=0		#button id; 0 to disable<br />
Left Analog Y- Button=0		#button id; 0 to disable<br />
Right Analog X+ Button=0	#button id; 0 to disable<br />
Right Analog X- Button=0	#button id; 0 to disable<br />
Right Analog Y+ Button=0	#button id; 0 to disable<br />
Right Analog Y- Button=0	#button id; 0 to disable<br />
D-pad POV=1			#POV index; 0 to disable<br />
D-pad Up=0			#button id; 0 to disable<br />
D-pad Down=0			#button id; 0 to disable<br />
D-pad Left=0			#button id; 0 to disable<br />
D-pad Right=0			#button id; 0 to disable<br />
A=1				#button id; 0 to disable<br />
B=2				#button id; 0 to disable<br />
X=3				#button id; 0 to disable<br />
Y=4				#button id; 0 to disable<br />
Left Shoulder=5		#button id; 0 to disable<br />
Right Shoulder=6		#button id; 0 to disable<br />
Back=9				#button id; 0 to disable<br />
Start=10			#button id; 0 to disable<br />
Left Thumb=h-7			#button id; 0 to disable<br />
Right Thumb=h-8			#button id; 0 to disable<br />
Left Trigger=s-1	#button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1<br />
Right Trigger=s+1	#button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1<br />
UseForceFeedback=1		#use 0 to 1; default 0<br />
ForceLargeGain=10000		#use 0 to 10000; default 10000; effect intensity<br />
ForceLargePeriod=120000		#use 0 to 200000; default 120000; effect frequency; wheel only<br />
ForceLargeFadeTime=10		#use 0 to 100; default 10<br />
ForceLargeFadeIn=0		#use 0 to 1; default 1<br />
ForceLargeFadeOut=0		#use 0 to 1; default 1<br />
ForceLargeStartMag=0		#use 0 to 10000; default 2000; effect will begin with this value<br />
ForceSmallGain=10000		#use 0 to 10000; default 10000; effect intensity<br />
ForceSmallPeriod=30000		#use 0 to 200000; default 30000; effect frequency; wheel only<br />
ForceSmallFadeTime=10		#use 0 to 100 default 10<br />
ForceSmallFadeIn=0		#use 0 to 1; default 1<br />
ForceSmallFadeOut=0		#use 0 to 1; default 1<br />
ForceSmallStartMag=0		#use 0 to 10000; default 2000; effect will begin with this value<br />
WheelInertiaGain=2500		#use 0 to 10000; default 2500; effect intensity; wheel only<br />
WheelSpringGain=5000		#use 0 to 10000; default 5000; effect intensity; wheel only<br />
SteeringWheel=0			#use 0 to 1; enable for all wheel effects<br />
</code></p>
<p>Damit funktionert alles wie es soll. Das Batman sich ab und an unvermittelt bückt schiebe ich mal auf eine ausgeleierte Taste an meinem Gamepad.<br />
Wer mag kann sich alles einfach komplett in seine .ini kopieren. Fragen gerne in die Kommentare.</p>
<p>Nachtrag: Perfekt ist es noch nicht. Mehrbutton-Komboy (z.B. B+Y für Combat-Ausschalten) funktionieren nicht.</p>
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<title><![CDATA[Control de GameStop para Xbox 360]]></title>
<link>http://clanpandemiamex.wordpress.com/2009/10/16/control-de-gamestop-para-xbox-360/</link>
<pubDate>Fri, 16 Oct 2009 23:46:28 +0000</pubDate>
<dc:creator>spidersar</dc:creator>
<guid>http://clanpandemiamex.wordpress.com/2009/10/16/control-de-gamestop-para-xbox-360/</guid>
<description><![CDATA[GameStop va a sacar su propio comtrol para el Xbox 360. El cual es edición limitada y obiamente excl]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:justify;"><a href="http://langaria.net/wp-content/uploads/2009/10/4015694388_1cb8c3e99e.jpg"><img class="aligncenter" src="http://langaria.net/wp-content/uploads/2009/10/4015694388_1cb8c3e99e.jpg" alt="control-1" width="400" height="471" /></a><strong>GameStop</strong> va a sacar su propio comtrol para el Xbox 360. El cual es edición limitada y obiamente exclusivo de la tienda, y estará disponible la próxima semana.</p>
<p style="text-align:justify;">El control solo se venderá en  EE.UU., Canadá, Francia, Italia, Alemania, Portugal, España, Irlanda, Dinamarca, Finlandia, Austria, Suiza, Noruega, Suecia, Australia y Nueva Zelanda. A un precio de 69.99 US$ .</p>
<p style="text-align:justify;"><strong>Vía:</strong> <a href="http://langaria.net/2009/10/16/control-de-gamestop-para-xbox-360/" target="_blank">Langaria</a></p>
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<title><![CDATA[Ferrari no controle, literalmente!]]></title>
<link>http://noreset.wordpress.com/2009/09/17/ferrari-no-controle-literalmente/</link>
<pubDate>Thu, 17 Sep 2009 11:40:42 +0000</pubDate>
<dc:creator>Cido Coelho</dc:creator>
<guid>http://noreset.wordpress.com/2009/09/17/ferrari-no-controle-literalmente/</guid>
<description><![CDATA[Ferrari Wireless Gamepad 430 Scuderia Limited Edition Esse controle pode ser um achado para os gamer]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-3135" title="noreset_fuleiragens" src="http://noreset.wordpress.com/files/2008/12/noreset_fuleiragens.jpg" alt="noreset_fuleiragens" width="450" height="60" /></p>
<p><img class="aligncenter size-full wp-image-7976" title="gamepadferrari" src="http://noreset.wordpress.com/files/2009/09/gamepadferrari.jpg" alt="gamepadferrari" width="459" height="292" /></p>
<div id="attachment_7972" class="wp-caption alignleft" style="width: 250px"><img class="size-full wp-image-7972 " title="Ferrari-Wireless-Gamepad1" src="http://noreset.wordpress.com/files/2009/09/ferrari-wireless-gamepad1.jpg" alt="Ferrari Wireless Gamepad 430 Scuderia Limited Edition" width="240" height="238" /><p class="wp-caption-text">Ferrari Wireless Gamepad 430 Scuderia Limited Edition</p></div>
<p>Esse controle pode ser um achado para os gamers ferraristas que adoram jogar o game de <strong>Formula 1</strong> sempre com a <strong>Ferrari</strong>.</p>
<p>Por isso, a Ferrari licenciou a empresa <strong>Thrustmaster</strong> que vai lançar os controles inspirados nos design dos carros italianos que deixam qualquer mortal deste planeta hipnotizado.</p>
<p>Serão lançados quatro contoles na série especial Ferrari, são eles: <strong>Ferrari Wireless Gamepad 430 Scuderia Limited Edition</strong>, <strong>F1 Wireless Gamepad Ferrari F60 Limited Edition</strong>, <strong>Ferrari Motors Gamepad F430 Challenge Limited Edition</strong> e <strong>F1 Dual Analog Ferrari F60 Exclusive</strong>. Ufa, quanto nome para um joystick&#8230;</p>
<div id="attachment_7973" class="wp-caption alignleft" style="width: 241px"><img class="size-full wp-image-7973 " title="Ferrari-Wireless-Gamepad2" src="http://noreset.wordpress.com/files/2009/09/ferrari-wireless-gamepad2.jpg" alt="F1 Wireless Gamepad Ferrari F60 Limited Edition" width="231" height="240" /><p class="wp-caption-text">F1 Wireless Gamepad Ferrari F60 Limited Edition</p></div>
<p>Como você percebeu, os três primeiros controles da Ferrari funcionam por tecnologia Wireless, com potência 2.4 GHz.</p>
<p>O Ferrari Wireless Gamepad 430 Scuderia e o F1 Wireless Gamepad Ferrari F60 devem chegar ao mercado em outubro por um preço, que, não é tão assustador que eu imaginava&#8230; Ele vai custar US$ 49,99.</p>
<p>Já o Ferrari Motors Gamepad e o F430 Challenge vão custar menos: US$ 39,99. Onde peguei a informação não foi informado para quais consoles e se vai para o PC. É claro que vai para algum lugar, mas para onde&#8230;  É uma resposta que a Thrustmaster deve dar logo!</p>
<h5><span style="color:#888888;">INFORMAÇÕES COM CHIP CHICK</span></h5>
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<title><![CDATA[Virtual Drums Mac Style]]></title>
<link>http://nicolasdentremont.wordpress.com/2009/09/15/virtual-drums-mac-style/</link>
<pubDate>Tue, 15 Sep 2009 22:13:43 +0000</pubDate>
<dc:creator>Nic</dc:creator>
<guid>http://nicolasdentremont.wordpress.com/2009/09/15/virtual-drums-mac-style/</guid>
<description><![CDATA[Well if you enjoyed using your RockBand Drum Set as a virtual set on Windows&#8230; Well good for yo]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;">
<img class="aligncenter" title="GarageBad Logo" src="http://upload.wikimedia.org/wikipedia/en/f/f7/GarageBand_App.png" alt="" width="307" height="307" /></p>
<p>Well if you enjoyed using your RockBand Drum Set as a virtual set on Windows&#8230; Well good for you! I Personally thought it lagged too much, sounded horrible, and just sucked overall. But if you&#8217;re cool enough to own a Mac, you&#8217;re also cool enough to own the best RockBand virtual drum set in the land. First you need a RockBand drum set (I know it&#8217;s a big surprise). Here&#8217;s a little note&#8230; I only tried this on the RockBand 1 set, so I don&#8217;t know if it works on any of the others, but if it has a usb connection it should. Second you need GarageBand, that (if you have a Mac) should have came with your system, and last but not least you need a little app called <a title="GamePad Companion" href="http://www.apple.com/downloads/macosx/games/utilities/gamepadcompanion.html" target="_blank">GamePad Companion</a>. It&#8217;s a really nice app, and an essential if you&#8217;re planning to do any gaming with a controller.  It lets you assign gamepad keys to keyboard buttons (much like Joy2Key). Ok so now that you have installed everything (and updated Garage Band ideally)&#8230; Start up Garage Band, select Keyboard Collections when it asks you what you want to do, and then ether create a new track, or change the default one to a drum kit, any one choice will do. Once you have your kit set up, go to Window, then musical typing. This should bring up a window with a few keyboard keys, if you hit the corresponding keys you should hear drum sounds (among other random sounds). Use the little keyboard above all that to choose different setups for your kit. Once you find one you like, make a note of what key plays what drum. Then with your Drum Kit plugged in, go to System Preferences witch is in your apple menu, find GamePad Companion way on the bottom. In it you will find all the settings you can mess around with. Select your Drum Set from the list of controllers, and start hitting the different pads to find out what buttons are what. Using the settings assign each drum pad to the keyboard key that plays whatever drum you want it to play in GarageBand. Once all this is done, with out closing GamePad Companion go back to GarageBand, and with musical typing activated, hit the drum pads, you will now be playing the drums OMG! If one or a few of them do not work, just make sure the right kets are assigned in GamePad Companion. This is by far the best way to use the Rock Band Drum Set as a Virtual Drum Set. You can even record yourself playing to your favorite songs with no lag!</p>
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<title><![CDATA[El control del Ferrari en tus manos.]]></title>
<link>http://gonzalotiradohightech.wordpress.com/2009/09/15/el-control-del-ferrari-en-tus-manos/</link>
<pubDate>Tue, 15 Sep 2009 14:49:45 +0000</pubDate>
<dc:creator>gonzalotiradohightech</dc:creator>
<guid>http://gonzalotiradohightech.wordpress.com/2009/09/15/el-control-del-ferrari-en-tus-manos/</guid>
<description><![CDATA[Thrustmaster ha introducido un nuevo gamepad para las plataformas PS3 y PC, algunos de sus modelos, ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-413" title="thrustmaster-ferrari" src="http://gonzalotiradohightech.wordpress.com/files/2009/09/thrustmaster-ferrari.jpg" alt="thrustmaster-ferrari" width="390" height="343" /></p>
<p>Thrustmaster ha introducido un nuevo gamepad para las plataformas PS3 y PC, algunos de sus modelos, como el que nos muestra  Gonzalo Tirado Hightech en la fotografía, están inspirados en Ferrari, como este Ferrari Wireless Gamepad 430 Scuderia y F1 Wireless Gamepad Ferrari F60, ninguno de los dos te aportará la sensación de conducir un Ferrari pero lucen muy bien para los coleccionistas o entusiastas del diseño. Comenzarán a venderse desde el próximo mes de Octubre por $49.99.</p>
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<title><![CDATA[Gamerfood zum selbermachen]]></title>
<link>http://eegames.wordpress.com/2009/09/13/gamerfood-zum-selbermachen/</link>
<pubDate>Sun, 13 Sep 2009 09:19:25 +0000</pubDate>
<dc:creator>eegames</dc:creator>
<guid>http://eegames.wordpress.com/2009/09/13/gamerfood-zum-selbermachen/</guid>
<description><![CDATA[Wer kennt es denn nicht, man spielt gerade und hat auf einmal Kohldampf. Aber recht lange von der Ta]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Wer kennt es denn nicht, man spielt gerade und hat auf einmal Kohldampf. Aber recht lange von der Tastatur oder  vom Pad weggehen um sich was zu kochen, geht nicht. Wir haben für euch zwei Rezepte die ihr innerhalb von kürzester Zeit machen könnt, ohne irgendwie lange warten zu müssen!</strong></p>
<p><strong></p>
<div class="wp-caption alignnone" style="width: 510px"><strong><img src="http://farm3.static.flickr.com/2131/2232899923_c0805f0810.jpg" alt=" " width="500" height="347" /></strong><p class="wp-caption-text"> </p></div>
<p><!--more--></strong>Das erste Gericht ist Pizza. Die Dauer bis eine Minipizza fertig ist, ca. 2 Minuten.</p>
<p>Zutaten: Hier könnt ihr selbst etwas rumexperimentieren. Was aber auf jeden Fall nicht fehlen darf:</p>
<p>- Tomatensauce/Tomatenmark</p>
<p>- Raspelkäse (Emmentaler ist am besten)</p>
<p>- Pizza Gewürzmischung (gibt&#8217;s in jedem Diskounter und Supermarkt)</p>
<p>- Mini Pizza Böden (ebenfalls in Diskountern und Supermärkten erhältlich)</p>
<p>Zubereitung: Man nimmt einen Minipizzaboden, streicht Tomatenmark oder Tomatensauce darauf, streut eine Priese Pizza Gewürzmischung darauf und fängt an mit dem belegen der einzelnen Zutaten wie z.B. Salami, Schinken, Tomatenpaprika, Tomaten, etc.</p>
<p>Nächster Schritt, man streut reichlich Raspelkäse darüber und stellt die Minipizza in die Mikrowelle. Bei 700 Watts sollte die Dauer für eine Pizza ca. 1 Minute dauern.</p>
<p>Voila, eine Minipizza, die auf Daddelgefechten am PC schon mal richtig schnell gemacht und umso besser verputzt sind.</p>
<p>+ Schmeckt nach Pizza</p>
<p>+ Ist Kinderleicht zu machen</p>
<p>+ warmes Essen</p>
<p>- man braucht 2 Minuten bis eine Pizza fertig ist und selbst auf einem großen Teller passen nur max. 4 Pizzen</p>
<p><strong>Gamersandwich nach EE-Games Art</strong></p>
<p><strong></p>
<div class="wp-caption alignnone" style="width: 387px"><strong><img src="http://www.subway4you.de/upload/produkte/9-Veggie%20Delite.jpg" alt="(Hinweiß: Die Bilder sind nicht vom herauskommenden Originalprodukt sondern ähnelm diesen nur sehr!)" width="377" height="280" /></strong><p class="wp-caption-text">(Hinweiß: Die Bilder sind nicht vom herauskommenden Originalprodukt sondern ähnelm diesen nur sehr!)</p></div>
<p></strong><strong><br />
</strong></p>
<p>Zutaten:</p>
<p>- Salat</p>
<p>- Tomaten</p>
<p>- Zwiebeln</p>
<p>- Schwarze Oliven</p>
<p>- Peperonie</p>
<p>- Salatgurken</p>
<p>- Raspelkäse</p>
<p>- Tomatenpaprika</p>
<p>- Knoblauchsauce (am besten von Knorr)</p>
<p>- Brötchen</p>
<p>Zubereitung: Man nimmt ein Brötchen, schneidet es auf, dass man zwei Hälften hat, diese aber auf einer Seite noch zusammenhalten. Dann legt man eine Reihe mit Salatgurken Scheiben darauf, dann kommt Salat, Tomaten, Zwiebeln, Schwarze Olivenscheiben, Peperonie, zwei Tomatenpaprika und Raspelkäse drauf (hier mit dem Käse etwas spahren!). Zum Schluss noch ein wenig Knoblauchsauce darübergießen, zuklappen und essen!</p>
<div class="wp-caption alignnone" style="width: 170px"><img src="http://shop.edeka24.de/out/1/html/0/dyn_images/1/K0RhAbAlFWwzU9eGWBzBEd-30.jpg" alt=" " width="160" height="200" /><p class="wp-caption-text"> </p></div>
<p>+ Ist sogar vegitarisch</p>
<p>+ hat trotz gutem Geschmack wenige Calorien</p>
<p>+ ist innerhalb von 1 Minute zuzubereiten</p>
<p>- man richt hinterher bei zuviel Sauce nach Knoblauch</p>
<p>- wer zu viel Sauce nimmt, dem Tropft die Hälfte auf das Shirt, die Hose, das Pad oder die Tastatur, was nicht empfehlenswert ist!</p>
<p>Ich hoffe, euch schmecken die einzelnen Sachen, ihr könnt das Ganze natürlich noch optimieren und auf euch zuschneiden. Aber so wie jetzt die Rezepte dastehen, mach ich mir die einzelnen Gerichte auch wöchentlich mindestens 1 Mal. Beide Gerichte sind schnell und leicht Gemacht, schmecken unheimlich gut und sorgen bei großen Zockerpartien für Essen im Magen.</p>
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<title><![CDATA[Gamer: Tony Hawk's "Ride" {Behind The Scenes}]]></title>
<link>http://sounddepth.wordpress.com/2009/08/25/gamer-tony-hawks-ride-behind-the-scenes/</link>
<pubDate>Tue, 25 Aug 2009 07:32:29 +0000</pubDate>
<dc:creator>sounddepth</dc:creator>
<guid>http://sounddepth.wordpress.com/2009/08/25/gamer-tony-hawks-ride-behind-the-scenes/</guid>
<description><![CDATA[Tony Hawk: Ride (also known as, Tony Hawk Pro Skater 10) is the tenth installment of the Tony Hawk S]]></description>
<content:encoded><![CDATA[Tony Hawk: Ride (also known as, Tony Hawk Pro Skater 10) is the tenth installment of the Tony Hawk S]]></content:encoded>
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<title><![CDATA[To Slay with Thumbs?]]></title>
<link>http://reedsrant.wordpress.com/2009/08/14/to-slay-with-thumbs/</link>
<pubDate>Fri, 14 Aug 2009 15:44:56 +0000</pubDate>
<dc:creator>endach</dc:creator>
<guid>http://reedsrant.wordpress.com/2009/08/14/to-slay-with-thumbs/</guid>
<description><![CDATA[A debate has been raging inside my mind. A question of near constant vexation that has been lingerin]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>A debate has been raging inside my mind. A question of near constant vexation that has been lingering deep within my psyche for awhile now and it’s finally bubbled to the surface in one brash conclusion. Gamepads ruin FPS video games! I know! I know! The vast legion of frat boy Halo douchebags are already queuing up to express their unyielding hatred for my brazen battle cry of ‘anti-thumbing’, but I stand by  my decision. Maybe it’s because I am old school and grew up with arcade games that placed bright plastic pistols in my hands, or the countless hours spent in front of Q3, CS, Tribes, and many other FPSs played with the keyboard and mouse, or maybe I am becoming crotchety in my mid twenties, but I refuse to bow down to the tyranny of game pads!</p>
<p>Every game I have ever played on every console that had any worthwhile shooter on it that forced me to use a game pad was a complete let down. I twiddle my thumbs when I am bored not when I am trying to mow down zombies or other players online. Who came up with the idea of playing intense, combat related video games with your thumbs? I don’t go for a Sunday drive with my thumbs. I don’t fire an actual weapon with my thumbs! Sure, thumbs are great and they have a grand purpose in the evolutionary scheme of things and are probably the only parts of human anatomy that dogs and cats envy, but to saunter into digital combat with a vibrating game pad and my thumbs sounds more like an experience reserved for the users of exotic Japanese sex toys than an immersive combat (though fake) experience.</p>
<p>And then there are the button mashing ‘finishing moves’ of the game pad and to paraphrase Peter Griffin, “that really grinds my gears.”. I remember the good ol’ days when I didn’t have to try to mash buttons in a particular sequence to kill off the bosses. Granted, some games made you do something in sequence to add a bit more of a challenge to taking out the boss, but it was normally a little more thought provoking than mashing the B button as quickly as possible and then holding down A while standing on one foot and trying to open a twist off cap of cheap beer with only your tongue.  In my day, when I needed to kill off some behemoth; I merely pumped his guys full of lead, rockets, or lasers and called it a job well done. I didn’t prance about like a grass fairy dancing on my thumbs.. No sir, I actually used my hands and more than two fingers to get the job done.</p>
<p>There was a time and place for gamepads, but that time is over and the place is long gone. I’d like to take a moment to apologize for the generations growing up behind me and rising to the ranks of l33t speak and pseudo uberness. We have failed you.. Instead of investing more time and money into thinking of truly revolutionary ways for you to interact with games we simply took the gamepad from twenty plus years ago and added more buttons, an ergonomic twist, and patented sextoy vibration.  Sure Nintendo made some head way with the Wii and Project Natal seems to be coming along nicely, but those should be a portion of the technology we are improving now, not projects slated for the future, near or otherwise.</p>
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<title><![CDATA[Joystick Myria]]></title>
<link>http://aicisevinde.wordpress.com/2009/07/26/joystick-myria/</link>
<pubDate>Sun, 26 Jul 2009 12:40:40 +0000</pubDate>
<dc:creator>fiffyalbutz</dc:creator>
<guid>http://aicisevinde.wordpress.com/2009/07/26/joystick-myria/</guid>
<description><![CDATA[Nume Produs: Joystick Myria Fotografie Produs: Contact : alex_tzocky_m6@yahoo.com Pret: 25 Ron]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Nume Produs: Joystick Myria</p>
<p>Fotografie Produs:</p>
<p><img title="20179841-1-500_500" src="http://tzocky.files.wordpress.com/2009/05/20179841-1-500_5002.jpg?w=320&#038;h=239#38;h=225" alt="20179841-1-500_500" width="320" height="239" /></p>
<p>Contact : alex_tzocky_m6@yahoo.com</p>
<p>Pret: 25 Ron</p>
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<title><![CDATA[Gaming Gaming]]></title>
<link>http://universalukdotcom.wordpress.com/2009/07/22/gaming-gaming/</link>
<pubDate>Wed, 22 Jul 2009 13:06:11 +0000</pubDate>
<dc:creator>universalukdotcom</dc:creator>
<guid>http://universalukdotcom.wordpress.com/2009/07/22/gaming-gaming/</guid>
<description><![CDATA[Gaming Gaming Shared via AddThis Our gaming products by brands listed: Belkin, Genius, Mad Catz, Sai]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.atozpc.co.uk/store/Gaming/cat/Gaming.htm">Gaming Gaming</a></p>
<p>Shared via <a href="http://addthis.com">AddThis</a></p>
<p>Our gaming products by brands listed: Belkin, Genius, Mad Catz, Saitek, Trust. Categories Console, Gamepad, Joystick, and Wheel.</p>
<p>For full list of Gaming graphics card current stock status see <a href="http://www.atozpc.co.uk/store/Gaming/cat/Graphics-Cards.htm">http://www.atozpc.co.uk/store/Gaming/cat/Graphics-Cards.htm</a></p>
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<title><![CDATA[Xbox 360 Wireless Controller]]></title>
<link>http://rthghts.wordpress.com/2009/07/19/xbox-360-wireless-controller/</link>
<pubDate>Sun, 19 Jul 2009 11:10:48 +0000</pubDate>
<dc:creator>Jani</dc:creator>
<guid>http://rthghts.wordpress.com/2009/07/19/xbox-360-wireless-controller/</guid>
<description><![CDATA[So, I finally got my Wireless Gaming Receiver for Windows to work. ..and the controller too. Of cour]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>So, I finally got my Wireless Gaming Receiver for Windows to work. ..and the controller too. Of course, the very first thing I did was experimenting with drivers. <a href="http://www.microsoft.com/hardware/download/download.aspx?category=Gaming">Drivers made by Microsoft</a> are okay, but they don&#8217;t support mapping the guide button anywhere. Then I came across with these <a href="http://www.katch.ne.jp/~morii/driver/x360wc/index.html">drivers made by a Japanese guy</a>. They support mapping the guide button, but if you install them, your controller is no longer &#8220;Xbox 360 compatible controller,&#8221; so games won&#8217;t display those button pictures etc, it&#8217;s just a regular pad and I don&#8217;t want that. The driver source is available, which is a huge plus, but I&#8217;m not skilled enough to make the driver support Microsoft common controller compatible stuff, because it&#8217;s going to need reversing. Also, too bad that the driver source is commented in Japanese, which I don&#8217;t read.</p>
<p>The 3rd party drivers have lots of options, they&#8217;re superb, but too bad I don&#8217;t want a regular pad for my games. There are some screenshots in the end of the page.</p>
<p>Not knowing that my controller won&#8217;t be &#8220;Xbox 360 compatible controller&#8221; anymore, I setup the controller as a HTPC remote with the 3rd party drivers and <a href="http://www.google.com/search?&#38;q=jtk379en.zip">JoyToKey</a> (author&#8217;s website not available currently/anymore). I was very satisfied with the results I got, just remember to tick the &#8220;Use Axes other than X and Y&#8221; and &#8220;Use POV switches&#8221; in the Preferences page.</p>
<p>After setting up my HTPC remote and noticing the fact about compatibility when playing Bully, I reverted back to the drivers by Microsoft, although the 3rd party drivers were superior in almost every way. After doing this JoyToKey started to whine about no controllers being connected if the controller wasn&#8217;t on, so I decided to look for other software to be used with my controller. I came across with <a href="http://www.pinnaclegameprofiler.com">Pinnacle Game Profiler</a>.</p>
<p>Pinnacle Game Profiler awesome in every way, although it takes lots of more RAM than JoyToKey, 4MB vs 50MB, but hey, these days you have ~4GB RAM + swap and you probably can spare some extra megabytes. Those extra megabytes will result in user friendly interface, shift key, separate events of pressing and releasing the button and automatic profile switching (when compared to JoyToKey+the 3rd party drivers). So, when the program automatically switches for the right profile, there&#8217;s no need to map the guide button. With JoyToKey I was using it for switching between, or cycling through, the profiles. I wasn&#8217;t very satisfied with the WinProfile (the profile used when you want to use the controller as HTPC remote), so I wrote my own config. There are two screenshots in the end of the page of my current config.</p>
<p>Too bad when configuring the remote for the first time, Pinnacle Game Profiler already crashed, so it&#8217;s not looking very good. I think the crash was because my controller turned itself off while configuring the settings. I&#8217;m going to see if this is already reported in their bug tracker.</p>
<p>Running my first day of the Pinnacle Game Profiler and I&#8217;m quite satisfied. I probably will use this until the trial runs out and then see if some open software is available, if not, I guess I will consider buying this software. The price isn&#8217;t bad at all, but the crash didn&#8217;t make it look very good. I hope it was just random one.</p>
<p>Btw, if you&#8217;re not satisfied with your current joypad to keyboard software, here are some alternatives:</p>
<ul>
<li><a href="http://www.pinnaclegameprofiler.com">Pinnacle Game Profiler</a></li>
<li><a href="http://www.google.com/search?&#38;q=jtk379en.zip">JoyToKey</a></li>
<li><a href="http://xpadder.com/">Xpadder</a></li>
<li><a href="http://www.redcl0ud.com/controlmk/index.html">ControlMK</a></li>
<ul>
<p>And the screenshots I&#8217;ve been talking:<br />
</p>
<p>PS. Hehe, I know that the theme is changed in the screenshots, but I used an another PC to take the screens of the 3rd party drivers afterwards, because I was being lazy with reverting the drivers and rebooting.</p>
<p>EDIT: I found that crash is a known bug when the controller enters standby. Also heh, browsing the Pinnacle Game Profiler forums for the crash and extra tips, I noticed that there&#8217;s something for bloggers <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I&#8217;d like to say the most interesting points of this program in my opinion:</p>
<ul>
<li>Shift button</li>
<li>Events for pressing and releasing</li>
<li>Automatic profile switching</li>
<li>Friendly user interface</li>
<ul>
And a very original feature, which I&#8217;ve never thought:
</ul>
<li>Printing the layout of the buttons</li>
</ul>
<p>EDIT2: Pinnacle Game Profiler crashed again with offset 0&#215;00010A73 at ntdll.dll. This time exiting from a game and starting WinSCP. The controller is still on. Screenshot added.</p>
<p>EDIT3: The next day and yet another crash after playing Bully: 0&#215;000101B3 at ntdll.dll. So quitted Bully and launched Firefox and this popped up.</p>
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<title><![CDATA[play dragonikah with gempet]]></title>
<link>http://chaluz.wordpress.com/2009/06/28/play-dragonikah-with-gempet/</link>
<pubDate>Sun, 28 Jun 2009 14:54:27 +0000</pubDate>
<dc:creator>kafji</dc:creator>
<guid>http://chaluz.wordpress.com/2009/06/28/play-dragonikah-with-gempet/</guid>
<description><![CDATA[ini tutor buat setting JoyToKey buat main dragonica programnya minta aja ama mbah google 1. colok ga]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>ini tutor buat setting JoyToKey buat main dragonica<br />
programnya minta aja ama mbah google</p>
<p>1. colok gamepad, buka program joytokey</p>
<p>2. liat di sebelah kanan, ada kolom button dan keyboard.<br />
button itu tombol yg di gamepad keyboard ya tombol keyboard.</p>
<p>misalnya kita mau set tombol 1 buat attack, kalau di keyboard attack itu kan tombol X<br />
maka klik 2x di button 1, masukkan seperti berikut dan klik ok<br />
<img class="alignleft size-full wp-image-232" title="settombol" src="http://chaluz.wordpress.com/files/2009/06/tombol1.jpg" alt="settombol" width="500" height="340" /></p>
<p>lanjutkan dgn tombol2 lainnya, atur sesuai selera, tambahkan kecap dan sambal, lah kok!?</p>
<p>setelah semua tombol udah di set, jgn di close, tapi di minimize, trus tinggal main deh.</p>
<p>Q: walah, gw ga tau button 1 itu yg mana? button 2 itu yg mana? button 3 itu yg mana? dan button2 lainnya.<br />
A: caranya gampang, buka control panel -&#62; game controllers -&#62; properties. trus pencet2 aja tombol gamepadnya, liat nomor berapa yg jadi nyala. seperti di gambar:<br />
<img class="alignleft size-full wp-image-233" title="testombol" src="http://chaluz.wordpress.com/files/2009/06/testombol.jpg" alt="testombol" width="500" height="354" /></p>
<p>semoga membantu,</p>
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<title><![CDATA[Gamepad pentru PC]]></title>
<link>http://blackwaiter.wordpress.com/2009/06/27/gamepad-pentru-pc/</link>
<pubDate>Sat, 27 Jun 2009 20:08:48 +0000</pubDate>
<dc:creator>blackwaiter</dc:creator>
<guid>http://blackwaiter.wordpress.com/2009/06/27/gamepad-pentru-pc/</guid>
<description><![CDATA[Am stat destul de mult să mă gândesc dacă să public acest articol sau nu..insă acum cred că a ajuns ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Am stat destul de mult să mă gândesc dacă să public acest articol sau nu..insă acum cred că a ajuns la o formă destul de bună pentru a il publica.</p>
<p><img class="aligncenter size-medium wp-image-61" title="Genius GamePad MaxFire Blaze II (4-3)" src="http://blackwaiter.wordpress.com/files/2009/06/genius-gamepad-maxfire-blaze-ii-4-3.jpg?w=300" alt="Genius GamePad MaxFire Blaze II (4-3)" width="300" height="225" /></p>
<p>Eu folosesc <strong>Genius MaxFire Blaze 2</strong>.L-am cumpărat iniţial pentru că nu a costat foarte mult(în jur de 60 RON) şi pentru a juca <strong>Devil May Cry 4</strong> dar mai joc si <strong>NFS Undercover</strong>..mă rog cert este că la <strong>Fifa</strong> nu merg toate smecheriile alea(foarfecă,dribling nu ştiu ce..pentru că are doar 12 butoane).</p>
<p>Dacă doriţi să achiziţionati un <strong>gamepad</strong> aş avea câteva sfaturi să vă ofer.</p>
<p>-In primul rând nu vă repeziti sa luaţi primul gamepad găsit într-un magazin.</p>
<p>-Dacă doriţi să îl folositi pentru a juca <strong>Fifa</strong> căutati unul care să aibă 14 butoane.</p>
<p>-Dacă aveţi Play Station puteţi lua unul care merge conecat şi la el(2 in 1 <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> )</p>
<p>Cam atât.Aştept comentarii si sper să vă placă postul.</p>
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<title><![CDATA[Mini Gamepad USB]]></title>
<link>http://enetedit.wordpress.com/2009/06/26/mini-gamepad-usb/</link>
<pubDate>Fri, 26 Jun 2009 20:32:43 +0000</pubDate>
<dc:creator>netedit</dc:creator>
<guid>http://enetedit.wordpress.com/2009/06/26/mini-gamepad-usb/</guid>
<description><![CDATA[Amazing mini gamepad : the Buffalo USB pocket gamepad is small and light, the most smallest. There i]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img class="alignnone" title="pocket game" src="http://www.blogcdn.com/www.engadget.com/media/2006/09/buffalo-usb-micro-pad.jpg" alt="" width="425" height="288" /></p>
<p>Amazing mini gamepad : the Buffalo USB pocket gamepad is small and light, the most smallest. There is a traditional direction pad and a stick plus 6 buttons for the game. Nice design, perfect with notebook or UMPC for less than 20 dollars.</p>
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<title><![CDATA[Workshop]]></title>
<link>http://mydim.wordpress.com/2009/06/26/workshop/</link>
<pubDate>Thu, 25 Jun 2009 17:10:32 +0000</pubDate>
<dc:creator>mydim</dc:creator>
<guid>http://mydim.wordpress.com/2009/06/26/workshop/</guid>
<description><![CDATA[非關特戰的互動藝術工作坊 – 第一回【Gamepad改造】 非關特戰的互動藝術工作坊 – 第二回【Max/MSP + Arduino】 非關特戰的互動藝術工作坊 – 最終回【Arduino + 光敏電]]></description>
<content:encoded><![CDATA[非關特戰的互動藝術工作坊 – 第一回【Gamepad改造】 非關特戰的互動藝術工作坊 – 第二回【Max/MSP + Arduino】 非關特戰的互動藝術工作坊 – 最終回【Arduino + 光敏電]]></content:encoded>
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<title><![CDATA[Extra Gamepad zu Halo3: ODST]]></title>
<link>http://eegames.wordpress.com/2009/06/15/extra-gamepad-zu-halo3-odst/</link>
<pubDate>Mon, 15 Jun 2009 13:24:43 +0000</pubDate>
<dc:creator>eegames</dc:creator>
<guid>http://eegames.wordpress.com/2009/06/15/extra-gamepad-zu-halo3-odst/</guid>
<description><![CDATA[Sieht gut aus, bringt aber nicht viel... Ein extra Controller soll passend zum Halo 3 Add-On herausk]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div class="wp-caption alignnone" style="width: 350px"><img title="Halo3" src="http://www.gameradio.de/image.php?pic=http://www.videogamesblogger.com/wp-content/uploads/2009/06/halo-odst-xbox-360-controller-collectors-edition.jpg" alt="Sieht gut aus, bringt aber nicht viel..." width="340" height="243" /><p class="wp-caption-text">Sieht gut aus, bringt aber nicht viel...</p></div>
<p>Ein extra Controller soll passend zum Halo 3 Add-On herauskommen.</p>
<p><!--more--></p>
<p>Für 99 Dollar soll man die Special Edition mitsamt Controller plus 3 zusätzliche Mehrspielerkarten sowie den neuen Koop-Modus Firefight bekommen. Hoffen wir das die Special Edition auch in Europa so veröffentlicht wird. Denn auch eine Beta zu Halo: Reach wird sich in der Special Edition befinden.</p>
<p>Was haltet ihr davon? Ist es gut, ein exklusives Pad mitsamt vieler tollen Extras zu verkaufen, oder reicht euch persönlich die normale Version? Postet in die Comments!</p>
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<title><![CDATA[Regelheckmeck bei den World Cyber Games (WCG)]]></title>
<link>http://tmaniacs.wordpress.com/2009/06/04/regelheckmeck-bei-den-world-cyber-games-wcg/</link>
<pubDate>Thu, 04 Jun 2009 20:15:55 +0000</pubDate>
<dc:creator>v000nix</dc:creator>
<guid>http://tmaniacs.wordpress.com/2009/06/04/regelheckmeck-bei-den-world-cyber-games-wcg/</guid>
<description><![CDATA[by v000nix Als heute morgen das Regelwerk für TrackMania auf der offiziellen WCG-Webseite veröffentl]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><em>by v000nix</em></p>
<p>Als heute morgen das Regelwerk für TrackMania auf der <a title="Trackmania @ World Cyber Games" href="http://www.wcg.com/6th/2009/games/officialgames.asp?selgame=15" target="_blank">offiziellen WCG-Webseite veröffentlicht wurde</a>, war der erste Aufschrei der Community groß: Alle Eingabegeräte ausser der Tastatur waren verboten, auch wurden nur Standard Nadeomaps im TimeAttack-Modus gefahren. Slidestar titelte schon &#8220;<a title="Slidestar: Wie man ein Spiel zerstört" href="http://www.slidestar.org/index.php?option=com_content&#38;task=view&#38;id=257" target="_blank">Wie man ein Spiel zertört</a>&#8220;. Ja, genau die Leute, die mitte April bei der <a href="http://tmaniacs.wordpress.com/2009/04/14/trackmania-bei-den-world-cyber-games-wcg-2009/" target="_blank">Bekanntgabe von TMNF als WorldCyberGames-Spiel</a> die zweifelhafte Entscheidung unterstützten. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>Nach vielen wütenden Mails an die Admins gab es dann heute Abend noch ein Regelupdate, eventuell folgt die nächsten Tage noch eins:</p>
<p>Alle Controller, also Tastatur, Gamepad, Lenkrad und Joystick werden erlaubt sein. Ausserdem wird ein eigenes WCG-Mappack veröffentlicht und im CupModus gefahren.</p>
<p>Trotz der raschen Korrektur der Regeln: So ein &#8220;Flop&#8221; darf meiner Meinung nach bei einer professionellen Wettkampforganisation nicht passieren.  Ich bin echt gespannt, wie sich die Sache weiterentwickelt&#8230;</p>
<p>Nebenbei wurden letzte Woche  die Qualifikationsmöglichkeiten für das <a title="Artikel bei Slidestar" href="http://www.slidestar.org/index.php?option=com_content&#38;task=view&#38;id=253" target="_blank">Nations Final in Leipzig bekanntgegeben</a>. Es wird insgesamt 16 Slots geben, die wie folgt verteilt werden:</p>
<ul>
<li><a title="WWCL" href="http://www.wwcl.net/" target="_blank">WWCL</a>, eine LAN-Party Liga: 3 Slots</li>
<li>WCG-Ladder, eine eigene Ladder, die noch diesen Monat starten soll: 3 Slots</li>
<li><a href="http://www.wcg-europe.com/de/tourney.htm?group_id=38&#38;type=full" target="_blank">Dragon Cup</a>; Achtung, hier wird TM United Forever gespielt!: 3 Slots</li>
<li><a href="http://www.wcg-europe.com/de/tourney.htm?id=304" target="_blank">WCG-Onlineturniere</a>: 4Slots</li>
<li><a href="http://dslash.eu/" target="_blank">dSLASH-Liga</a>: 1 Slot</li>
<li>my-liga, die viele noch vom <a href="http://www.the-battlefield.com/index.php?page=fastjoin&#38;game=tm" target="_blank">Deep Silver TrackMania Turnier</a> kennen: 1 Slot</li>
<li><a href="http://www.esl.eu/de/tmnf/" target="_blank">ESL</a>: 1 Slot</li>
</ul>
<p>Ja, ihr habt oben richtig gelesen, es gibt Qualifikationen in TMUF. Über Sinn oder Unsinn kann natürlich gestritten werden, aber auf jeden Fall lässt das in meinen Aufen das Turnier noch ein wenig schlechter Organisiert erscheinen.</p>
<p>PS: Auch hier nochmal Herzlichen Glückwunsch zum Geburtstag Amprosius! (Ja, er ist wieder mit im Boot <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> )</p>
<p>PS #2: Wenn ihr immer aktuelle TrackMania/WCG-News wollt, schaut am besten bei den <a title="WCG @ Slidestar" href="http://www.slidestar.org/index.php?option=com_content&#38;task=category&#38;sectionid=1&#38;id=65" target="_blank">Slidestar-Kollegen</a> vorbei, ich bezweifle, dass wir euch hier zu dem Thema wirklich aktuell halten können. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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<title><![CDATA[La leyenda del primer mando]]></title>
<link>http://kokyjabn.wordpress.com/2009/05/28/la-leyenda-del-primer-mando/</link>
<pubDate>Thu, 28 May 2009 18:55:47 +0000</pubDate>
<dc:creator>kokyjabn</dc:creator>
<guid>http://kokyjabn.wordpress.com/2009/05/28/la-leyenda-del-primer-mando/</guid>
<description><![CDATA[Recuerdo que cuando era pequeño, desde los tiempos de la Nintendo Entretaiment System (NES) hacia ad]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Recuerdo que cuando era pequeño, desde los tiempos de la Nintendo Entretaiment System (NES) hacia adelante, pasando por la eterna computadora&#8230; existía una leyenda sobre el primer mando y creo que de alguna manera aun se mantiene en nuestro inconciente gamer:</p>
<blockquote><p><strong>&#8220;El primer mando es mejor&#8221;</strong></p></blockquote>
<p>Por algún extraño motivo siempre le hemos atribuidos caracteristicas y ventajas al Primer Mando sobre el Segundo&#8230; y recuerdo frases como:</p>
<p style="text-align:center;"><em>&#8220;Yo quiero ser el primer mando&#8221;</em></p>
<p style="text-align:center;"><em>&#8220;Es que tú estas usando el primer mando, por eso ganas&#8221;</em></p>
<p style="text-align:center;"><em>&#8220;No vale, tu siempre usas el primer mando&#8221;</em></p>
<p style="text-align:center;"><em>&#8220;Jajaja, mira, te gané! y con el Segundo Mando!!!&#8221;</em></p>
<p style="text-align:center;"><em><img class="aligncenter size-full wp-image-515" title="snes_geant_1" src="http://kokyjabn.wordpress.com/files/2009/05/snes_geant_1.jpg" alt="snes_geant_1" width="477" height="358" /></em></p>
<p>Lo cierto es que&#8230; NO ES VERDAD! Usar el primer mando no es más ventajoso, y sobre esto no existen registros, ni pruebas para que se diga lo contrario. Inténtenlo si gustan; si ganan o pierden esto no dependerá del mando que usen. El primer mando no tiene ventajas.</p>
<p>Sin embargo, mas allá de lo que diga la lógica, para muchos es inevitable preferir el Primer Mando. Porque nadie quiere ser el número 2, ni siquiera para jugar.</p>
<p><strong>Artículos relacionados:</strong></p>
<ul>
<li>¿<a href="http://kokyjabn.wordpress.com/2008/03/05/¿por-que-me-gustan-los-videojuegos/">Por qué nos gustan los videojuegos</a>?</li>
<li><a href="http://kokyjabn.wordpress.com/2008/04/03/raton-y-teclaro-para-las-consolas/">Teclaro y ratón para consolas</a></li>
</ul>
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<title><![CDATA[LG Versa Game Pad Available]]></title>
<link>http://techtribenews.wordpress.com/2009/04/22/lg-versa-game-pad-available/</link>
<pubDate>Thu, 23 Apr 2009 02:12:34 +0000</pubDate>
<dc:creator>ccjames</dc:creator>
<guid>http://techtribenews.wordpress.com/2009/04/22/lg-versa-game-pad-available/</guid>
<description><![CDATA[Versa owners of the world rejoice, because somehow you get the first gaming pad, and it&#8217; s onl]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-755" title="lg-versa-game-pad-ofcjpg" src="http://techtribenews.wordpress.com/files/2009/04/lg-versa-game-pad-ofcjpg.jpeg" alt="lg-versa-game-pad-ofcjpg" width="312" height="291" />Versa owners of the world rejoice, because somehow you get the first gaming pad, and it&#8217; s only $29.99. How is this possible? Why has no one released a game pad for iPhone, Storm, or any other smartphone. Life really is good.</p>
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