Tags » Games - Design

3D - Texture Terms

There are a number of different ‘maps’ that are used when it comes to texturing, however 3 in particular are used most.

Diffuse – This is what is most common when it comes to texturing, essentially the base layer to a model, an example would be skin colour on a human model or the way bricks look on a wall. 254 more words

Games Design

Online Presence

Here is going to be a small list/reminder for myself of the places I need to invest in when it comes to my artwork.

WordPress – Done… 77 more words

Games Design

TROLL&GOBLINZ - an orcun drinking & gambling game

Sometimes I get odd little mechanics stuck in my head and they sit there a while until eventually coming to fruition. This summer just past, during a bout of frustrating insomnia, I finally locked together a few things and came up with a little dice game. 180 more words


Asset consideration: My intensions regarding my designs

I have decided that I would like to look into assets for our whitefriargate project so I thought the first thing at hand would be to research into a list of assets then looking at the 60’s equivalent. 440 more words