Tags » Games - Design

2DDA - Weapon

For the weapon I decided that i’ll do Lara’s axe from Tomb Raider (2013 reboot) and I did this in the same way as the character and drew the axe on paper with pencil then scanned it onto the computer to work on it on Photoshop and add some colour.

Games Design


For the character I drew Kirito (Sword Art Online character) on pencil and paper and then scanned it onto the computer to trace the lines over using a drawing tablet in Photoshop and added some colour.

Games Design

Learning Outcomes

On completion of this unit a learner should:

  1. Understand requirements for a specific media production

    Type of Production, Finance, Time, Personnel, Facilities, Materials, Contributors, Locations and Codes of Practice and regulation.

  2. 48 more words
Games Design

Q&A with Saera Jin!

Saera Jin is a Brunel MA Graduate who has gone on to great success in Japan as the main writer for Square Enix – famous for the Final Fantasy and Dragon Quest series. 200 more words

Creative Writing

The Last Resort : Block Out.

In order to get an idea of scale for the Last Resort environment, I produced several blockoutsĀ andĀ studied photo’s and the movie itself in order to get as close as possible to the sizes and proportions. 55 more words

3ds Max

We believe our game, Freecell Solitare Supreme is the most sophisticated and relaxing version of this popular card game that has ever been made.

We’ve lavished the game with attention, creating six gorgeous themes to choose from. 192 more words

Using MudBox for character creation.

As I am trying to create Douglas Quaid from Total Recall to occupy my recreation of The Last Resort, I have started using Mudbox for the first time. 32 more words

Games Design