Tags » Gamification

Post 05: The King is Not Really Alive -- Long Live the King! (Design Decision#4: A Course becomes an Adventure!)

Enough with preliminaries! This is (I hope) where it gets good.

So I’d decided to give my philosophy course the feel of one of those paper-and-pencil, swords & sorcery role-playing games. 1,184 more words

Game Studies

Why Empire Avenue

Picture says more than just words!


ACT

Go to empireavenue.com and get your free account.

I’m there since 3 years at empireavenue.com/det !!

Social Media

DO YOU AWARE “CONTENT MARKETING” TACTICS BY GAMIFICATION? WILL EXPLAIN in short with a Piece of Loyalty Program.

The term Gamification is also known as Loyalty programs.

Well, It is the simplest example, when companies reinforcing user behaviour they want repeated.

Smartness is helpful, but it should be hooked in a manner. 249 more words

Gamification

Motivational Penis Chart At The Ready

The motivational penis chart is ready. It is meant to be a test tube with a word count scale for my book baby (that’s why I stuck a poor foetus in there). 421 more words

Becomming A Writer

First TESOLTalks Ho Chi Minh City

A report on TESOL Talks (first session), organized by HCMC TESOL Association, Australian Centre for Education and Training, and RMIT University Vietnam

For a link to the event brochure, click here: … 1,022 more words

Classroom Management Techniques

Throwback: Reflection on Gamification

Now – July 30, 2014

Hey, guys!  We recently started up the DC Metro Area Google Educator Group, which is an awesome community of learning on Google.   1,660 more words

PLN

War of the Words: How to Gamify Online Discussions

Ask anyone who teaches online and they’re 99.9% certain to say that encouraging engaging and consistent discussion is the biggest challenge of teaching online. That percentage probably goes down in upper-level discipline-focused courses, but for those of us who teach freshman- and sophomore-level core curriculum courses, this percentage is pretty accurate no matter what the class or the students’  level of online learning experience. 2,055 more words

Instructional Design