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<channel>
	<title>gaming-art &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/gaming-art/</link>
	<description>Feed of posts on WordPress.com tagged "gaming-art"</description>
	<pubDate>Thu, 24 Dec 2009 21:00:12 +0000</pubDate>

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<title><![CDATA[Best Gaming Artwork #02]]></title>
<link>http://retrojc.com/?p=978</link>
<pubDate>Mon, 07 Dec 2009 02:14:24 +0000</pubDate>
<dc:creator>retrojc</dc:creator>
<guid>http://retrojc.com/?p=978</guid>
<description><![CDATA[Minimal is how i like my covers, and Fantasy zone 2 ticks all the right boxes. There are a few other]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://retrojc.wordpress.com/files/2009/12/fantasy-zone-2-sms-box.jpg"><img class="aligncenter size-full wp-image-979" title="fantasy-zone-2-sms-box" src="http://retrojc.wordpress.com/files/2009/12/fantasy-zone-2-sms-box.jpg" alt="" width="400" height="561" /></a></p>
<p>Minimal is how i like my covers, and Fantasy zone 2 ticks all the right boxes. There are a few other Sega Master System game covers i really like too, for the same reason, but i&#8217;ll get round to them in the future!</p>
<p>Retrojc out.</p>
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<title><![CDATA[Games as Art]]></title>
<link>http://mthec.wordpress.com/2009/07/28/games-as-art/</link>
<pubDate>Mon, 27 Jul 2009 23:22:37 +0000</pubDate>
<dc:creator>M_the_C</dc:creator>
<guid>http://mthec.wordpress.com/2009/07/28/games-as-art/</guid>
<description><![CDATA[No, this isn&#8217;t about so called &#8216;Art games&#8217;, but using games as Art. A year and a h]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>No, this isn&#8217;t about so called &#8216;Art games&#8217;, but using games as Art.</p>
<p>A year and a half ago my bedroom was completely re-done, paint, furniture, carpet, the works.  This was the first full change since we moved into the house over 20 years ago, everything that is now there I chose.  My bedroom is my sanctuary and it is where I spend a lot of my time, one part I neglected however were the walls.</p>
<p><a href="http://mthec.wordpress.com/files/2009/07/wall13.jpg"><img class="aligncenter size-full wp-image-3126" title="wall13" src="http://mthec.wordpress.com/files/2009/07/wall13.jpg" alt="wall13" width="500" height="375" /></a><!--more-->Most of the walls are covered, (by my desk, wardrobe, window etc.) however there is one exposed section in the form of a chimney breast.  It is the first thing, after the wardrobe, that you see on entering my room, so I thought it&#8217;d be a nice idea to put some kind of artwork on there.  I&#8217;m not a big art person, I appreciate it and enjoy looking at any I pass but I wouldn&#8217;t say, go to an Art gallery.  But I thought something nice would look good and help complete the room.</p>
<p>As you can see it&#8217;s a reasonable sized space so I wasn&#8217;t restricted in my choice, but that didn&#8217;t make it any easier.  I liked some of the paintings available in The Sims 2, such as the one of the Golden Gate bridge, but I wouldn&#8217;t know where to start in getting something like this, and I wasn&#8217;t looking for something original.  The second idea would be posters, there is a very nice one available from Introversion <a href="http://store.introversion.co.uk/product_info.php?products_id=50">here</a>.  But I didn&#8217;t really want to pay that much, and I find posters to be a little unoriginal.</p>
<p>Then I hit upon an idea, it would be unique and interesting even for the casual observer (not that I get many of them in my bedroom&#8230;) but it would also fit well with my interests.  I wasn&#8217;t nearly brave enough to attempt anything like the Norwegian artist who painted a mural of Purple Tentacle from <a href="http://138.vgb.no/2006/07/31/skal-vi-male-skal-vi-ja-det-skal-vi/">Day of the Tentacle</a>, (WARNING:  Do not click on the link for the English version, when I did sirens started wailing and my anti-virus blocked the connection.  It may well be nothing but you can&#8217;t be too careful.) but I thought some high quality prints of various gaming scenes would do nicely.</p>
<p>Coming up with a list was reasonably simple, all but one (sort of two) of the games would feature on my &#8216;Top 10 games of all time&#8217; list (if I could ever decide on ten) and the one that wouldn&#8217;t is Crysis.  I&#8217;m sure you can understand at least one of my reasons for including this game, but I did also enjoy playing Crysis.</p>
<p>The next step was obtaining the pictures.  I couldn&#8217;t just search for some on the Internet, firstly because almost all of them are low quality and those that aren&#8217;t have watermarks on them, secondly I wanted these pictures to be a representation of my personal gaming experiences.  Plus if I take them myself I can choose exactly the shot I want.</p>
<p>My first was with Crysis, using the commands below I managed to get a really high quality, scenic image.  Once I&#8217;d found the position I upped all the setting to maximum (AA at full crashed the game so I had to take it down to x8), the FPS went right down but it was still running.  The beach is the point in the game which is most calm and the sea looks brilliant.  <a href="http://mthec.wordpress.com/files/2009/07/wall01.jpg">This is the picture I took</a>, slow connections beware, it&#8217;s 12MB.</p>
<p><a href="http://mthec.wordpress.com/files/2009/07/wall02.png"><img class="size-thumbnail wp-image-3115 alignnone" title="wall02" src="http://mthec.wordpress.com/files/2009/07/wall02.png?w=150" alt="wall02" width="150" height="93" /></a><a href="http://mthec.wordpress.com/files/2009/07/wall03.png"><img class="alignnone size-thumbnail wp-image-3116" title="wall03" src="http://mthec.wordpress.com/files/2009/07/wall03.png?w=150" alt="wall03" width="150" height="93" /></a></p>
<p>Since my last piece on Multiwinia I knew I wanted something from this or Darwinia.  But as I don&#8217;t currently have Darwinia installed I stuck with Multiwinia, this does have the big advantage of allowing my to start instant skirmishes.  I knew I wanted one of a green formation taking on a red and one of a falling crate, I also took lots of others when I thought it appropriate but none of them were quite right.  I&#8217;ll keep an eye out in future games.</p>
<p><a href="http://mthec.wordpress.com/files/2009/07/wall04.jpg"><img class="alignnone size-thumbnail wp-image-3117" title="wall04" src="http://mthec.wordpress.com/files/2009/07/wall04.jpg?w=150" alt="wall04" width="150" height="93" /></a><a href="http://mthec.wordpress.com/files/2009/07/wall05.jpg"><img class="alignnone size-thumbnail wp-image-3118" title="wall05" src="http://mthec.wordpress.com/files/2009/07/wall05.jpg?w=150" alt="wall05" width="150" height="93" /></a></p>
<p>Psychonauts was also a definite, from another recent piece <a href="http://mthec.wordpress.com/2009/07/13/fantabulous-game-idea-1685/">I wrote</a>, I wanted one of the Collective Unconscious.  Then one of my favourite level, The Milkman Conspiracy.  I really wanted one of the secret agents holding an item but the curvy world makes obtaining a clean shot difficult.  The disappointing thing about Psychonauts is that you cannot get rid of the icons down the side, I would have liked a clutter free version of the third, but I don&#8217;t want to cut it down.</p>
<p><a href="http://mthec.wordpress.com/files/2009/07/wall06.jpg"><img class="alignnone size-thumbnail wp-image-3119" title="wall06" src="http://mthec.wordpress.com/files/2009/07/wall06.jpg?w=150" alt="wall06" width="150" height="93" /></a><a href="http://mthec.wordpress.com/files/2009/07/wall07.jpg"><img class="alignnone size-thumbnail wp-image-3120" title="wall07" src="http://mthec.wordpress.com/files/2009/07/wall07.jpg?w=150" alt="wall07" width="150" height="93" /></a><a href="http://mthec.wordpress.com/files/2009/07/wall08.jpg"><img class="alignnone size-thumbnail wp-image-3121" title="wall08" src="http://mthec.wordpress.com/files/2009/07/wall08.jpg?w=150" alt="wall08" width="150" height="93" /></a></p>
<p><a href="http://mthec.wordpress.com/files/2009/07/wall09.jpg"><img class="alignnone size-thumbnail wp-image-3122" title="wall09" src="http://mthec.wordpress.com/files/2009/07/wall09.jpg?w=150" alt="wall09" width="150" height="93" /></a><a href="http://mthec.wordpress.com/files/2009/07/wall10.jpg"><img class="alignnone size-thumbnail wp-image-3123" title="wall10" src="http://mthec.wordpress.com/files/2009/07/wall10.jpg?w=150" alt="wall10" width="150" height="93" /></a><a href="http://mthec.wordpress.com/files/2009/07/wall11.jpg"><img class="alignnone size-thumbnail wp-image-3124" title="wall11" src="http://mthec.wordpress.com/files/2009/07/wall11.jpg?w=150" alt="wall11" width="150" height="93" /></a></p>
<p>The last game I particularly wanted a picture of was Team Fortress 2.  I didn&#8217;t want a violent one so I&#8217;ll have to keep an eye out for a good clean action shot, but in the mean time I took several of various maps.  2Fort, Badlands and Hydro.  Whilst I was taking these in Garry&#8217;s Mod I also thought about Half-Life 2, it doesn&#8217;t look to brilliant now though so I went for Episode 2 which I had enjoyed a lot.  Along with the well known opening section, I also went for a random one of a hill-side complex.</p>
<p><a href="http://mthec.wordpress.com/files/2009/07/wall12.jpg"><img class="alignnone size-thumbnail wp-image-3125" title="wall12" src="http://mthec.wordpress.com/files/2009/07/wall12.jpg?w=150" alt="wall12" width="150" height="93" /></a></p>
<p>I&#8217;ve still got all the screenshots I automated during my <a href="http://mthec.wordpress.com/2009/04/22/non-stop-gaming-zeno-clash/">Non-stop play of Zeno-Clash</a>, I had a quick look through and thought this one was worthy of printing.  I&#8217;ll never forget how long I thought it was the whale speaking&#8230;</p>
<p><a href="http://mthec.wordpress.com/files/2009/07/wall14.jpg"><img class="aligncenter size-full wp-image-3127" title="wall14" src="http://mthec.wordpress.com/files/2009/07/wall14.jpg" alt="wall14" width="500" height="375" /></a>My poor layout skills aside, I&#8217;m reasonably impressed with how they&#8217;ve turned out, particularly considering the age of our printer.  They are a little darker than I would like though.</p>
<p>This is by no means final, I like all the ones here but I&#8217;m sure there&#8217;s something I&#8217;m missing, and there is more space that could be used up.  I have even toyed with the idea of turning it into a sort of collage, with them all coming together into one big image.</p>
<p>So there you go, comment, criticisms, &#8216;why didn&#8217;t you include&#8230;&#8217;?  Feel free to post.  <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<hr />I have picked up some useful tips along the way, the biggest one being for Crysis.  I wanted the pictures to have more of an art-slant than simple screenshots, using console commands you can make a lot of changes:</p>
<p><strong>Crysis</strong></p>
<p>First press what is usually referred to as the tilde ~ key.  This is the same one used by many games so you should hopefully know where it is.  It&#8217;s actually only the tilde key for US keyboards, but I think on most layouts it&#8217;s simply the one to the right of the 1 key, along the top of the keyboard.</p>
<p>With the console menu up, type in:  con_restricted 0</p>
<p>This unlocks the various commands you need.  As far as I know you need to re-enter these commands every time you enter the game.</p>
<p>cl_hud 0 &#8211; Turns the HUD off, 1 turns it back on.  (This won&#8217;t remove the guns, simply switch to fists and stay still to get a clear screenshot)</p>
<p>e_screenshot_width= &#38; e_screenshot_height= &#8211; Sets the resolution for the image.  That&#8217;s right using these commands you don&#8217;t have to stick with the maximum your screen can manage.  Simply add a number onto the end, I used 7860&#215;4320 simply because that was what the example I found used.</p>
<p>e_screenshot_file_format= &#8211; I&#8217;m not quite sure what the options are for this, some guides said it knew bmp and png but they didn&#8217;t work for me.  Default is tga so if you want to keep things simple and use the Windows preview tools then you need to switch to jpg.</p>
<p>e_screenshot_min_slices= &#8211; Not quite sure what this one does, again I just followed the example I read and set it to 4.</p>
<p>e_screenshot_quality &#8211; Same as above, simply use 100.</p>
<p>e_screenshot 1 &#8211; Last command, this one takes the picture.  If you have chosen a high resolution then it will take many images from all over the screen and stitch them together automatically.</p>
<p>If you type any of these incorrectly it will warn you that it&#8217;s not a valid command.  Before you get into the game you may need to setup the folders, I&#8217;m not sure about XP but using Vista I think I ran into permission errors.  If you&#8217;re using UAC simply create the folder before hand and change the permissions to allow your user account.</p>
<p>The output folder is found at:  \Crysis\Game\ScreenShots\HiRes</p>
<p><strong>Multiwinia</strong></p>
<p>Just one simple keyboard command can do wonders with your screenshots.  To remove all HUD elements press Alt + X.  You can also use the games built-in screenshot command with P.  Output directory:  \Multiwinia\screenshots</p>
<p><strong>Source games</strong></p>
<p>Not really a tip since not everyone can use it, but if you happen to own Garry&#8217;s Mod you can load up the maps and take as many screenshots as you want (F5 or external program), from any angle (v for noclip) and without any HUD clutter (number 6, first weapon).  That is what I used to take mine ones of TF2 and HL2:Ep2.  Output directory:  garrysmod\garrysmod\screenshots</p>
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<title><![CDATA[Final Killzone 2 Box Art]]></title>
<link>http://liveforgaming.wordpress.com/2009/01/20/final-killzone-2-box-art/</link>
<pubDate>Tue, 20 Jan 2009 05:57:17 +0000</pubDate>
<dc:creator>zucas</dc:creator>
<guid>http://liveforgaming.wordpress.com/2009/01/20/final-killzone-2-box-art/</guid>
<description><![CDATA[Sony&#8217;s huge shooter is just about ready to release.  In fitting fashion, the final box art has]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Sony&#8217;s huge shooter is just about ready to release.  In fitting fashion, the final box art has been shown.  Check it:</p>
<p style="text-align:left;"><img class="aligncenter" title="Killzone 2 Box Art" src="http://i707.photobucket.com/albums/ww75/elgefe02/kz2_box_art_-_final_-_s_tif_jpgcopy.jpg" alt="" width="300" height="390" /></p>
<p style="text-align:left;">
<p style="text-align:left;"><a href="http://news.vgchartz.com/news.php?id=2835">Source</a></p>
<p style="text-align:left;">This game is set to release on February 27 in American stores.  Tell us what ya think of the box art in the comments and whether you&#8217;ll be picking this up on day 1.</p>
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<title><![CDATA[Re-post to save sigs]]></title>
<link>http://liveforgaming.wordpress.com/2009/01/13/re-post-to-save-sigs/</link>
<pubDate>Tue, 13 Jan 2009 18:57:22 +0000</pubDate>
<dc:creator>Hiro</dc:creator>
<guid>http://liveforgaming.wordpress.com/2009/01/13/re-post-to-save-sigs/</guid>
<description><![CDATA[]]></description>
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<title><![CDATA[Mud Art and Gaming]]></title>
<link>http://nobodyreadsthis.co.uk/2008/09/01/448/</link>
<pubDate>Mon, 01 Sep 2008 09:54:45 +0000</pubDate>
<dc:creator>James Reynolds</dc:creator>
<guid>http://nobodyreadsthis.co.uk/2008/09/01/448/</guid>
<description><![CDATA[I started writing some drivel about my opinions on Games as Art but it was a fairly lousy post, so t]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>I started writing some drivel about my opinions on Games as Art but it was a fairly lousy post, so to summarise:</p>
<p>To me games aren’t art in their natural form, just like a photo can just be a picture and a building a structure although like these things &#8211; they can become art.</p>
<p>In my original post I likened calling an average game art to calling a mud covered man hurling himself at canvas as being art. In this case EA might well be the man hurling brands at the market until one sticks. To reverse the example, what if the man instead of dipping himself in mud took it and created a wonderful mud-based building? They do exist, believe me.</p>
<p>Back to the gaming analogy, that company might be Blizzard or Valve. They to at some point threw mud at the canvas until something stuck – but the difference is, when it did stick they worked on it.</p>
<p>A more appropriate analogy might be in a painter who tries different colour palettes in a picture – There is a time for testing out new colours but if you do so for too long you end up with brown and nothing else.</p>
<p>Gaming can be an art, but we must not fly this flag too high for else we are no better than the Tate Modern and two thirds of the shite they display there. Let us hail some games as art but only a precious few but let us also refuse sub-par developers the right to try and join the bandwagon.</p>
<p>Rant over.</p>
<p>Now onto more important business:</p>
<div class="wp-caption alignleft" style="width: 193px"><a href="http://i99.photobucket.com/albums/l283/JamesR87/JewfroChamp.jpg"><img src="http://i99.photobucket.com/albums/l283/JamesR87/JewfroChamp.jpg" alt="IT NEVER ENDS" width="183" height="137" /></a><p class="wp-caption-text">IT NEVER ENDS</p></div>
<p>Go grab yourself the master on ET and join me in vandalising it, it’s soothing.</p>
<p>Also, I picked up a PC – a little under the spec of what I was looking for to save some money but I have in the process effectively bankrupt myself. I picked up Spore on predownload but found out I have to wait another 30 minutes on release day to get the last 1%. What a load of bollocks.</p>
<p>I have in the mean time been enjoying Medieval TW 2 for which the campaign is a bit meh but the battles are quite fun and Unreal Tourny 3 which seems solid if a bit soulless. When we get the net sorted I might hit the UT3 fansites for some awesome content but in the mean time I use it as a stress release.</p>
<p>I need recommendations on games to get and try, so let me know.</p>
<p>Regards,<br />
<strong>JamesR.</strong></p>
<p><em><strong>Vista is a pain in the arse. You must give Admin Authorization to do this. </strong></em></p>
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<title><![CDATA[The artistic depths of Chaos...]]></title>
<link>http://chaosrexmachinae.wordpress.com/2008/07/15/the-artistic-depths-of-chaos/</link>
<pubDate>Mon, 14 Jul 2008 22:01:13 +0000</pubDate>
<dc:creator>chaosrexmachinae</dc:creator>
<guid>http://chaosrexmachinae.wordpress.com/2008/07/15/the-artistic-depths-of-chaos/</guid>
<description><![CDATA[&#8230;are actually rather embarrassing. Y&#8217;see, while cleaning out my&#8230; lair the other da]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>&#8230;are actually rather embarrassing. Y&#8217;see, while cleaning out my&#8230; <em>lair</em> the other day, I found some old, slick, classy artwork I drew as a kid (as freakin&#8217; <em>imago</em>). At first I thought it would be embarrassing to post these gems on the internets, but then I realized that my <em>whole damn blog </em>is incredibly embarrassing! In fact, life itself is but one giant embarrassment. Our entire identities are nothing but perpetually self-created imperfections! <em>*brain freeze*</em></p>
<p>To give you an idea of how the cleaning process has been going: remember in the classic Miyazaki/Ghibli animated flick,<a href="http://www.imdb.com/title/tt0245429/"> <em>Spirited Away</em></a>, when <a href="http://www.youtube.com/watch?v=9yOjk9LXnDo">Sen has to clean that gross, gigantic river creature?</a> That&#8217;s what cleaning my room out has been like over the last few days. It&#8217;s not so much that my room is messy, but that there are so many compacted layers of hidden mysterious artifacts &#8212; it is like a pagan burial ground.</p>
<p>From the depths of this madness and in theme with <a href="http://chaosrexmachinae.wordpress.com/2008/06/22/a-toast-to-shinobi-iii/">my recent colossal <em>Shinobi III</em> post</a>, I present to you some of the finest <em>Shinobi III</em> artwork to ever grace a composition notebook. It&#8217;s so clear that I was intentionally referencing the crude caricature work of George Grosz.</p>
<p style="text-align:center;"><a href="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3.jpg"><img class="alignnone size-thumbnail wp-image-301" src="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3.jpg?w=72" alt="" width="72" height="96" /></a><a href="http://chaosrexmachinae.wordpress.com/files/2008/06/shinobi_iii_cover.png"><img class="alignnone size-thumbnail wp-image-277" src="http://chaosrexmachinae.wordpress.com/files/2008/06/shinobi_iii_cover.png?w=68" alt="" width="68" height="96" /></a></p>
<p style="text-align:center;"><em>The resemblance is uncanny</em></p>
<p style="text-align:center;"><a href="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3_three.jpg"><img class="alignnone size-thumbnail wp-image-303" src="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3_three.jpg?w=72" alt="" width="72" height="96" /></a><a href="http://chaosrexmachinae.wordpress.com/files/2008/06/shinobi3_12.jpg"><img class="alignnone size-thumbnail wp-image-269" src="http://chaosrexmachinae.wordpress.com/files/2008/06/shinobi3_12.jpg?w=128" alt="" width="128" height="89" /></a></p>
<p style="text-align:center;"><em>Which one is the game?!</em></p>
<p style="text-align:center;"><a href="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3_two.jpg"><img class="alignnone size-thumbnail wp-image-304" src="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3_two.jpg?w=127" alt="" width="127" height="96" /></a></p>
<p style="text-align:center;"><em>My inner world was far more violent than anything Shinobi III could muster</em></p>
<p style="text-align:center;"><a href="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3_four.jpg"><img class="alignnone size-thumbnail wp-image-302" src="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3_four.jpg?w=127" alt="" width="127" height="96" /></a><a href="http://chaosrexmachinae.wordpress.com/files/2008/06/shinobi3_1.jpg"><img class="alignnone size-thumbnail wp-image-258" src="http://chaosrexmachinae.wordpress.com/files/2008/06/shinobi3_1.jpg?w=128" alt="" width="128" height="89" /></a></p>
<p style="text-align:center;"><em>Again, my own creation is almost more of a likeness than the original game screen</em></p>
<p style="text-align:center;"><a href="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3_five.jpg"><img class="alignnone size-thumbnail wp-image-305" src="http://chaosrexmachinae.wordpress.com/files/2008/07/chaos_childgenius_shinobi3_five.jpg?w=72" alt="" width="72" height="96" /></a><a href="http://chaosrexmachinae.wordpress.com/files/2008/06/shinobi3_26.jpg"><img class="alignnone size-thumbnail wp-image-288" src="http://chaosrexmachinae.wordpress.com/files/2008/06/shinobi3_26.jpg?w=128" alt="" width="128" height="89" /></a></p>
<p style="text-align:center;">&#8220;He who fights monsters, must himself be careful not to become monster.&#8221; &#8211; Nietzsche.                            <em>The names of the characters solves that potential spiritual whirlpool. Now everyone can remember who they are!</em></p>
<p style="text-align:left;">I used to send this kind of stuff to <em>Game Players</em> magazine almost every week, back in the day. Looking back on that I am rather amused because, as I mentioned once before, sending artwork to GP from Switzerland (where we was livin&#8217;) was really expensive. My dad used to get so aggravated by my frequent mailings, not because of the pricey shipping, but because I was so <em>utterly untalented at drawing</em>. A hahaha!</p>
<p><a href="http://chaosrexmachinae.wordpress.com/files/2008/07/le_monsieur_shinobi3.jpg"><img class="size-thumbnail wp-image-300 aligncenter" src="http://chaosrexmachinae.wordpress.com/files/2008/07/le_monsieur_shinobi3.jpg?w=127" alt="&#34;Humans AGAIN? When are you gonna draw some caaatttsss!!!!&#34;" width="127" height="96" /></a></p>
<p style="text-align:center;"><em>&#8220;Humans </em><em>again? When you gonna draw some caaaaaaats&#8230;.&#8221;</em></p>
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<title><![CDATA[The Optometrist: Link &amp; Bub's Crazy Adventure]]></title>
<link>http://thehealingtouch.wordpress.com/2008/02/16/the-optometrist-link-bubs-crazy-adventure/</link>
<pubDate>Sun, 17 Feb 2008 03:53:54 +0000</pubDate>
<dc:creator>Link</dc:creator>
<guid>http://thehealingtouch.wordpress.com/2008/02/16/the-optometrist-link-bubs-crazy-adventure/</guid>
<description><![CDATA[by Link (He&#8217;s an artist.) Welcome to The Optometrist, a tiny little section that will be provi]]></description>
<content:encoded><![CDATA[by Link (He&#8217;s an artist.) Welcome to The Optometrist, a tiny little section that will be provi]]></content:encoded>
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<title><![CDATA[Team Fortress 2 Character Design]]></title>
<link>http://patpot.wordpress.com/2008/02/09/team-fortress-2-character-design/</link>
<pubDate>Sat, 09 Feb 2008 12:45:12 +0000</pubDate>
<dc:creator>Pat Pot</dc:creator>
<guid>http://patpot.wordpress.com/2008/02/09/team-fortress-2-character-design/</guid>
<description><![CDATA[      ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>  <span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/aBp3LxAetHk&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/aBp3LxAetHk&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span> </p>
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