Since i had a hard time to shift from conventional and old fixed openGL programming style to modern OpenGL pipeline which requires us to write shaders. 961 more words
Tags » GLSL
Welcome to part 1 of my GLSL Shader system tutorial!
In this tutorial, we will write our own shader class. The main features of this class will be loading a shader file into handles for use in C++, and of course, applying the program to get a visual effect! 1,334 more words