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Blogs about: Gm Free

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It Makes Home Scents!

Tracey Smith wrote 1 year ago: It’s always great to hear from a friend with some hot eco-news, especially when it recognises … more →

Tags: plastic rubbish, Rubbish products, Essential Oils, Cleaning, natural products, Pesticides, aromatherapy, Home scents, Baby Scents

GM-Free Dorset County Event at Kingston Maurward College

DorchesterLETS wrote 1 year ago: Tuesday 28th October 2008, 7.00pm LETS Members may be interested in this talk by Percy Schmeiser, an … more →

Tags: Green issues, Events, Dorset, gm issues, organic farming, non GM

The Uncanny Valley1 comment

Tony Hirst wrote 1 year ago: Looking back at screenshots of some of the original video arcade games, and comparing them to the in … more →

Tags: Animation, uncanny valley

Friday Fun #12 Video Storytelling4 comments

Tony Hirst wrote 1 year ago: Earlier this week, I posted about machinima, the creation of short movies using 3D game engines as a … more →

Tags: Friday Fun, dr who trailermaker, wetellstories, Interactive Fiction

ARGs, Serious Games and the Magic Circle

Tony Hirst wrote 1 year ago: In “Alternate Reality Games: What Makes or Breaks Them?“, a blog post reviewing the rise … more →

Tags: game studies, Serious Games, Alternate Reality Games, virtual worlds, Magic Circle

The Virtual Worlds Universe

Tony Hirst wrote 1 year ago: In Have You Got a Second Life?, I introduced the 3D social network Second Life, and hinted that this … more →

Tags: Info skills, 3D Worlds, Business

Game Reviews from a Game Design and Development Point of View

Tony Hirst wrote 1 year ago: Read any typical game review, and it’s quite likely that it will provide you with a quick summ … more →

Tags: Info skills, Game design, Super Mario Galaxy, Review

Have You Got a Second Life?3 comments

Tony Hirst wrote 1 year ago: Of all the 3D virtual worlds that can now be found on the internet, Second Life is arguably the one … more →

Tags: virtual worlds, 3D Worlds, The Sims, Second-Life

3D Worlds Fitness Test/Checklist

Tony Hirst wrote 1 year ago: Going through some old notes I’d collected about potential ideas for exercises in 3D worlds, I … more →

Tags: Info skills, 3D Worlds, Navigation

Our Heavens in 3D...1 comment

Tony Hirst wrote 1 year ago: For the sake of completeness, as much as anything, I thought I’d just complement the Our World … more →

Tags: interactive media, 3D Worlds, astronomy

Our World in 3D...2 comments

Tony Hirst wrote 1 year ago: In the series of posts on alternate reality games (ARGs), we saw how ARGs could make use of ‘r … more →

Tags: virtual worlds, Google Earth, virtual earth, SketchUp

Perplex City Exposed3 comments

Tony Hirst wrote 1 year ago: Moving on from ARGs Uncovered, which reviewed the IGDA white paper on Alternate Reality Games (ARGs) … more →

Tags: aside, Alternate Reality Games, perplexcity

ARGs Uncovered3 comments

Tony Hirst wrote 1 year ago: In All the World a Game? In introduced the idea of alternate reality games (ARGs) that merge fiction … more →

Tags: Info skills, Alternate Reality Games

All the World a Game?2 comments

Tony Hirst wrote 1 year ago: In The World of Serious Games I showed how 3D gamelike techniques are starting to be used in trainin … more →

Tags: Alternate Reality Games, LonelyGirl15, Arg

The World of Serious Games4 comments

Tony Hirst wrote 1 year ago: In Looking Realistic… I gave one or two examples of the sort of visual effect that is offered … more →

Tags: Serious Games, videochannel

Post hoc Game Documentation - Walkthroughs and Speedruns4 comments

Tony Hirst wrote 1 year ago: In The Process of Game Creation & the Game Design Document I described how a design document pro … more →

Tags: Game design, speedrun, walktrhough, screenrecorder

An Example Game Design Document Template5 comments

Tony Hirst wrote 1 year ago: In The Process of Game Creation & the Game Design Document I introduced the idea of a game desig … more →

Tags: Game design, digital worlds wiki, game design document, Wiki

The Process of Game Creation & the Game Design Document4 comments

Tony Hirst wrote 1 year ago: If you’ve been following the Game Maker activities, or if you had a look at the Skillset Indus … more →

Tags: Game design, Design Document

Story Arcs, and the Three Act Structure2 comments

Tony Hirst wrote 1 year ago: Just to round off the current series of posts on the story structure (or narrative structure) of a g … more →

Tags: narrative structure, Hero's Journey, Three Act Structure


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