Ars Technica’s recently published interview with game developer extraordinaire Tim Sweeney has given me the perfect excuse to finally sit down and write a few thoughts on the future of GPUs and … more →
Pixels, Too Many..Marco Salvi wrote 1 year ago: Ars Technica’s recently published interview with game developer extraordinaire Tim Sweeney has … more →
Marco Salvi wrote 1 year ago: Today I’m going to talk about an idea I came up with in Boston, at Siggraph 2006, while attend … more →
Marco Salvi wrote 2 years ago: Now I know the title of this post may sound controversial, but keep on reading, you might even end u … more →