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Blogs about: Gpus Architecture

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A peek into the future of interactive computer graphics14 comments

Marco Salvi wrote 1 year ago: Ars Technica’s recently published interview with game developer extraordinaire Tim Sweeney has … more →

Tags: CT, Cuda, Data Level Parallelism, DirectX, larrabee, GPUs

Another day, another HDR rendering trick and some hope for the future.5 comments

Marco Salvi wrote 1 year ago: Today I’m going to talk about an idea I came up with in Boston, at Siggraph 2006, while attend … more →

Tags: HDR, TipsTricks

Why GPUs are not (so) good at post processing images11 comments

Marco Salvi wrote 2 years ago: Now I know the title of this post may sound controversial, but keep on reading, you might even end u … more →

Tags: CPUs architecture, filtering, post processing


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