Ugly non uniformal bisier splines – DIE !!!!! (click below to see video (a MUST SEE) Rhonda is here : more about “NURBS must die! Rhonda is here“, posted with vodpod ok, ok .. we are… more →
crazy 3d ideas and some other visual stuffmaantas wrote 1 month ago: Ugly non uniformal bisier splines – DIE !!!!! (click below to see video (a MUST SEE) Rhonda is … more →
maantas wrote 1 year ago: Normally i don’t write such posts, but sins xsi was a long time dream to me… i was looki … more →
maantas wrote 1 year ago: So as we can see in a previous post (if we read comments) there where some concerns about my proposa … more →
maantas wrote 1 year ago: Ok, to tell u the truth its not a review sins there is my name in the credits of film so i am rather … more →
maantas wrote 1 year ago: Hello everyone. So I was (am) having this problem. I rendered some animation, but now i think i need … more →
maantas wrote 1 year ago: ok, its a long time. so some thoughts on implicit surfaces and their topology. so why do we talk abo … more →
maantas wrote 1 year ago: So first of all to these for whom erotics is a sensitive topic (or you are too young to watch such c … more →
maantas wrote 1 year ago: 4.4 Recommended Methods for Hole Generation Two methods will be proposed to determine holes position … more →
maantas wrote 1 year ago: here some tools will be presented which are in 3dmax. the same tools are probably in all 3d modeling … more →
maantas wrote 1 year ago: 4.2.2 Step Two: Circle Creation As it has been already mentioned a tree trunk model is usually based … more →
maantas wrote 1 year ago: 4.2 Recommendations for Trunk Generation These recommendations will be divided into six steps, which … more →
maantas wrote 1 year ago: Chapter 4: Proposal for Automatic Tree Trunk Generator This Chapter outlines a proposal for an autom … more →
maantas wrote 1 year ago: Ok, so we looked at some research done about tree generation. Now one or two articles about some 3d … more →
maantas wrote 1 year ago: A very different approach to tree growth simulations has been developed by Colin Smith and Przemysla … more →
maantas wrote 1 year ago: Trees are growing bodies, and growth sometimes produces fracturing (Federl and Prusinkiewicz 2004). … more →
maantas wrote 1 year ago: Chapter 3. Related Work Despite the advanced tools for 3-dimensional tree generation available today … more →
maantas wrote 1 year ago: ok, so long time no new posts, somthing needs to be done uppon this issue ok, i guess i shuld rememb … more →
maantas wrote 1 year ago: sounds cool, eh, the title ok, so as u can imagine from the name of post this one gona be mesy crazy … more →
maantas wrote 1 year ago: ok lets continue, on most crazy 3d ideas ever. it was a restless night for me, therefore two posts a … more →