I’m always surprised at how much I enjoy Kirby games.
Not that I don’t like my fair share of platforming games, but even in that kind of company he’s particularly saccharine. 557 more words
Released for the Game Boy in 1992, Kirby’s Dream Land marked the debut of the eponymous character that sucks and blows. What’s more, it also marked the beginning of Masahiro Sakurai’s entry into game development (in a directorial position, at least) and the growing relationship between the game’s developer – HAL Laboratory – and its publisher – Nintendo. 359 more words