My apologies for not pressing on with the posts on Combat, Weapons and so on. My attention has been somewhat diverted by the upcoming weekend game. Once that it is out of the way, I shall be able to d… more →
The Walk Between Worldsiourn wrote 1 month ago: My apologies for not pressing on with the posts on Combat, Weapons and so on. My attention has been … more →
iourn wrote 1 month ago: In writing and adapting rules for the hybrid game I try not to second guess myself. I’m not co … more →
iourn wrote 2 months ago: Today we take a break from the grind of the combat system with a welcome look at some General Feats. … more →
iourn wrote 2 months ago: During combat you can choose from a wide variety of options. This sections lists a goodly number of … more →
iourn wrote 2 months ago: Few characters in a fight stand around motionless. Combat is a dynamic enterprise full of feints, ch … more →
iourn wrote 2 months ago: Battles aren’t fought on a flat featureless terrain where enemies stand toe to toe and simply … more →
iourn wrote 2 months ago: So you know how to determine the order of you turn in the combat round, you know how many actions yo … more →
iourn wrote 2 months ago: Combat is the most mechanically complex part of the hybrid game; it is also potentially the most con … more →
iourn wrote 2 months ago: When combat starts your character has a lot of options open to him. Do I cast a spell? Shoot an arro … more →
iourn wrote 2 months ago: The clang of sword on sword, the hiss of arrows as they shoot through the air, the bellow of monste … more →
iourn wrote 2 months ago: The blog has been quiet for a while, but don’t be deceived! Behind the scenes, the HD&D-el … more →
iourn wrote 4 months ago: The genasi was one of the races offered during the first Design Call earlier this year. No-one took … more →
iourn wrote 5 months ago: We should probably have got around to discussing this long before now. Although various posts on thi … more →
iourn wrote 5 months ago: Well, this post has been a long time in coming. It was back in February that I uploaded my initial t … more →
iourn wrote 6 months ago: You all saw this post coming, right? My recent post on Wealth prompted a fair amount of discussion o … more →
iourn wrote 6 months ago: I think that it is time to make a decision on what we are going to do with Armour Class in HD&D. … more →
iourn wrote 6 months ago: For a while now I have been wrestling with the problem of what to do about money. Economics is as pr … more →
iourn wrote 7 months ago: In the third edition game, a creature’s size has a significant impact on its statistics. Each … more →
iourn wrote 7 months ago: Quite a while ago now, we looked at Hit Points and Damage. During that discussion, I talked about ar … more →