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Blogs about: Hybrid Dd

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HD&D: An Alternative Magic System?2 comments

iourn wrote 1 month ago: My apologies for not pressing on with the posts on Combat, Weapons and so on. My attention has been … more →

Tags: House Rule Workshop

HD&D: Well that won't work, will it?4 comments

iourn wrote 1 month ago: In writing and adapting rules for the hybrid game I try not to second guess myself. I’m not co … more →

Tags: Editorial, Iourn

HD&D: General Feats2 comments

iourn wrote 2 months ago: Today we take a break from the grind of the combat system with a welcome look at some General Feats. … more →

Tags: House Rule Workshop

HD&D: Actions in Combat6 comments

iourn wrote 2 months ago: During combat you can choose from a wide variety of options. This sections lists a goodly number of … more →

Tags: House Rule Workshop

HD&D: Movement in Combat5 comments

iourn wrote 2 months ago: Few characters in a fight stand around motionless. Combat is a dynamic enterprise full of feints, ch … more →

Tags: House Rule Workshop

HD&D: Combat Modifiers1 comment

iourn wrote 2 months ago: Battles aren’t fought on a flat featureless terrain where enemies stand toe to toe and simply … more →

Tags: Iourn

HD&D: Attacks and Defences5 comments

iourn wrote 2 months ago: So you know how to determine the order of you turn in the combat round, you know how many actions yo … more →

Tags: Iourn

HD&D: Taking your Turn3 comments

iourn wrote 2 months ago: Combat is the most mechanically complex part of the hybrid game; it is also potentially the most con … more →

Tags: Iourn

HD&D: Action Types1 comment

iourn wrote 2 months ago: When combat starts your character has a lot of options open to him. Do I cast a spell? Shoot an arro … more →

Tags: House Rule Workshop, Iourn

HD&D: The Combat Sequence3 comments

iourn wrote 2 months ago: The clang of sword on sword, the hiss of arrows as they shoot  through the air, the bellow of monste … more →

Tags: play testing, Iourn

HD&D: Combat2 comments

iourn wrote 2 months ago: The blog has been quiet for a while, but don’t be deceived! Behind the scenes, the HD&D-el … more →

Tags: Editorial, Iourn

HD&D: The Genasi

iourn wrote 4 months ago: The genasi was one of the races offered during the first Design Call earlier this year. No-one took … more →

Tags: House Rule Workshop, Iourn

HD&D: Classes and Multiclassing4 comments

iourn wrote 5 months ago: We should probably have got around to discussing this long before now. Although various posts on thi … more →

Tags: House Rule Workshop, Iourn

HD&D: A Cavalcade of Skills2 comments

iourn wrote 5 months ago: Well, this post has been a long time in coming. It was back in February that I uploaded my initial t … more →

Tags: House Rule Workshop, Iourn

Poll: Wealth14 comments

iourn wrote 6 months ago: You all saw this post coming, right? My recent post on Wealth prompted a fair amount of discussion o … more →

Tags: House Rule Workshop, Iourn

Poll: Armour Class4 comments

iourn wrote 6 months ago: I think that it is time to make a decision on what we are going to do with Armour Class in HD&D. … more →

Tags: House Rule Workshop, Poll

HD&D: Wealth16 comments

iourn wrote 6 months ago: For a while now I have been wrestling with the problem of what to do about money. Economics is as pr … more →

Tags: House Rule Workshop, Iourn

HD&D: Size Matters?16 comments

iourn wrote 7 months ago: In the third edition game, a creature’s size has a significant impact on its statistics. Each … more →

Tags: House Rule Workshop, Iourn

HD&D Update: Armour Class 12 comments

iourn wrote 7 months ago: Quite a while ago now, we looked at Hit Points and Damage. During that discussion, I talked about ar … more →

Tags: House Rule Workshop, Iourn


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