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	<title>hydrophobia &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/hydrophobia/</link>
	<description>Feed of posts on WordPress.com tagged "hydrophobia"</description>
	<pubDate>Mon, 20 May 2013 05:13:09 +0000</pubDate>

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<title><![CDATA[hreftags.info]]></title>
<link>http://tinuwave.wordpress.com/2011/04/18/hreftags-info/</link>
<pubDate>Mon, 18 Apr 2011 13:57:44 +0000</pubDate>
<dc:creator>tinuwave</dc:creator>
<guid>http://tinuwave.wordpress.com/2011/04/18/hreftags-info/</guid>
<description><![CDATA[isc.org (RedSnow ISC Animals FCX 49 jpg) &#8211; 700 * 1100 px, 508200 KB edeka.de (edeka baur kn go]]></description>
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<p><a href='http://52krmv.info/scpr.org/' title='scpr.org'><img src='http://www.geog.port.ac.uk/webmap/thelakes/screen/scpr0126.jpg' width='100%' /></a><br />scpr.org (scpr0126 jpg) &#8211; 479 * 320 px, 51000 KB<br />scpr0384 jpg 29 May 2009 12 02 51K schal8 jpg 29 May 2009 12 00 51K scpr0126 jpg 29 May 2009 12 01 51K scha17 jpg 29 May 2009 12 00 51K</p>
<p><a href='http://facebookjabber.info/cand.com/' title='cand.com'><img src='' width='100%' /></a><br />cand.com () &#8211;  *  px,  KB</p>
<p><a href='http://gustys.info/messengerfx.com/' title='messengerfx.com'><img src='http://www.users.on.net/~jeffrufino/Wiifit.tk/marioparty8.jpg' width='100%' /></a><br />messengerfx.com (marioparty8 jpg) &#8211; 428 * 600 px, 323500 KB<br />fun reinvented PNG 20 Dec 2006 02 18 100K logo 1nintendo PNG 10 Jan 2007 11 38 156K marioparty8 jpg 08 Jan 2007 15 31 323K messengerfx wii jpg 10 Jan 2007 11 24 37K</p>
<p><a href='http://calboc.info/bloodshotrecords.com/' title='bloodshotrecords.com'><img src='http://farm3.static.flickr.com/2560/3978184911_5dc9e4978a.jpg' width='100%' /></a><br />bloodshotrecords.com (3978184911 5dc9e4978a jpg) &#8211; 500 * 375 px, 84700 KB</p>
<p><a href='http://myfripp.info/daviddarling.info/' title='daviddarling.info'><img src='http://www.daviddarling.info/images/NGC_6193.jpg' width='100%' /></a><br />daviddarling.info (NGC 6193 jpg) &#8211; 400 * 386 px, 49200 KB<br />Image NGC 6193</p>
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<p><a href='http://penang4u.info/melonproperty.com/' title='melonproperty.com'><img src='http://www.melonproperty.com/image/icon-down-arrow-red.gif' width='100%' /></a><br />melonproperty.com (icon down arrow red gif) &#8211; 19 * 21 px, 1100 KB</p>
<p><a href='http://e-weapon.info/cr9k.com/' title='cr9k.com'><img src='http://farm3.static.flickr.com/2546/4183576087_9be356505e.jpg' width='100%' /></a><br />cr9k.com (WDZ The Gertsch Burgdorf Switzerland) &#8211; 500 * 333 px, 101400 KB</p>
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<title><![CDATA[ Can You Muslims Answer Winston Churchill?]]></title>
<link>http://writerbay.wordpress.com/2011/03/29/can-you-muslims-answer-winston-churchill/</link>
<pubDate>Tue, 29 Mar 2011 10:13:20 +0000</pubDate>
<dc:creator>Shariati</dc:creator>
<guid>http://writerbay.wordpress.com/2011/03/29/can-you-muslims-answer-winston-churchill/</guid>
<description><![CDATA[In His Book (The River War, first edition, Vol. II, pages 248-50) London: Longmans, Green &amp; Co.,]]></description>
<content:encoded><![CDATA[In His Book (The River War, first edition, Vol. II, pages 248-50) London: Longmans, Green &amp; Co.,]]></content:encoded>
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<title><![CDATA[ Can You Muslims Answer Winston Churchill?]]></title>
<link>http://pktech11.wordpress.com/2011/03/29/can-you-muslims-answer-winston-churchill/</link>
<pubDate>Tue, 29 Mar 2011 10:13:20 +0000</pubDate>
<dc:creator>Shariati</dc:creator>
<guid>http://pktech11.wordpress.com/2011/03/29/can-you-muslims-answer-winston-churchill/</guid>
<description><![CDATA[In His Book (The River War, first edition, Vol. II, pages 248-50) London: Longmans, Green &amp; Co.,]]></description>
<content:encoded><![CDATA[In His Book (The River War, first edition, Vol. II, pages 248-50) London: Longmans, Green &amp; Co.,]]></content:encoded>
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<title><![CDATA[Hydrophobia Review]]></title>
<link>http://thegaminglifeblog.wordpress.com/2011/03/06/hydrophobia-review/</link>
<pubDate>Sun, 06 Mar 2011 23:41:49 +0000</pubDate>
<dc:creator>Nate Gillick</dc:creator>
<guid>http://thegaminglifeblog.wordpress.com/2011/03/06/hydrophobia-review/</guid>
<description><![CDATA[Despite all the advances in gaming technology, from advanced graphics to ever-improving physics and]]></description>
<content:encoded><![CDATA[<p>Despite all the advances in gaming technology, from advanced graphics to ever-improving physics and game engines, videogames have continually struggled to realistically represent water. Too often in games, water seems to have no mass, and walking through it produces no slowing effect on the character. Even while under water and swimming, most characters don’t seem to find the experience too difficult. Dark Energy Digital aims to bring water effects to unseen levels of realism through their HydroEngine, and in the regard, Hydrophobia succeeded beyond all my expectations. Unfortunately, the rest of the game’s design dulled the euphoria of the HydroEngine’s spectacular capabilities.</p>
<p>Hydrophobia takes place during the mid 21st century aboard a city-sized luxury vessel known as the Queen of the World. Earth’s population has exploded to the point that the demand for food outpaces agricultural production, and thus competition is fierce for what food remains. While the corporate entities who built the Queen of the World live like kings, the desperate global conditions have given rise to a terrorist organization known as the Malthusians, who intend to right the global balance by killing most of the world’s human population. The tension is set early on, as protagonist Kate Wilson finds herself escaping from an elevator after an explosion within the first few minutes of the game. Soon after, she comes across electronic signs flashing the slogan, “Save the World, Kill Yourself.”</p>
<p>Most of Hydrophobia’s storytelling is handled through collecting documents scattered throughout the game, meaning how much players glean of the story and background depends entirely on how much effort they’re willing to put in searching for it. Without collecting documents, Hydrophobia’s plot follows a depressingly “go here, do that” formula, with Kate going from one place to the next, crippling systems to disrupt the terrorists, and interesting plot developments are few and far between. Then there’s Scoot, the only character in recent memory to give Jar Jar Binks a run for his money in a “Most Annoying Character Ever” competition. Scoot is a treasure trove of terrible jokes and bad one-liners wrapped in a grating accent, that come across as both shockingly immature and impossible to believe in the context. The ship has been attacked by terrorists, people have been killed, and Scoot’s going on and on about how he hopes Kate makes the chief look bad&#8230; what? Are you five?</p>
<p>Little hope can be found in Hydrophobia’s ending either, which severely disappoints. I get that Hydrophobia is part one of an episodic game, but this is the wrong way to deliver episodic content. Instead of releasing a game with it’s own episode story arc tying into a larger whole, or at least some sense of conclusion, Hydrophobia’s ending comes completely by surprise, slapping a “To Be Continued&#8230;” across the screen when I thought I was in the middle of a mission! That’s an extremely unsatisfying way to leave fans waiting for what’s going to come next, which will likely make gamers feel like they bought one-third of a game, and not a complete stand-alone experience.</p>
<p>Exciting combat could have saved Hydrophobia, but that can’t deliver to its potential either. Use of the environment to kill enemies through fire, water, electricity, or gas had potential, but combat often boils down to waiting for an enemy to wander too close to that cliche red barrel and then pulling the trigger. Players will find multiple different types of ammo throughout the game, including some regular ammunition that turns Hydrophobia (briefly) into an ordinary third-person shooter. For every sublime moment like attaching a sticky gel round to an enemy’s back and detonating it when he gets too close to another enemy, there’s a dozen moments of waiting for an enemy to obligingly wander near a trap. Rather than making players feel like they’re being inventive with their use of the environment, combat quickly becomes a slog, which the level design does not alleviate, as each corridor looks a little too much like the last, with not enough differentiation to make different parts of the ship distinct from each other.</p>
<p>Hydrophobia’s water effects are outstanding, with waves rolling across the ship like an ocean in a bottle, and Kate gets tossed around by them realistically. Unfortunately, the game’s fascinating core concept gets wasted in poor storytelling through bland (and in Scoot’s case, obnoxious) characters, and gets married to a combat system that feels dated rather than innovating. Episode 2 has a lot of work to do to atone for the opening act’s failings and unsatisfactory conclusion.</p>
<p>Overall: 6 (out of 10)</p>
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<title><![CDATA[Some Thoughts on Hydrophobia]]></title>
<link>http://smirkdirk.wordpress.com/2011/02/12/some-thoughts-on-hydrophobia/</link>
<pubDate>Sat, 12 Feb 2011 17:18:10 +0000</pubDate>
<dc:creator>smirkdirk</dc:creator>
<guid>http://smirkdirk.wordpress.com/2011/02/12/some-thoughts-on-hydrophobia/</guid>
<description><![CDATA[3 1/2 out of 5 cookies! Hydrophobia was initially released for $20 in the Xbox Live marketplace at t]]></description>
<content:encoded><![CDATA[<p><strong><img src="http://www.hydrophobia-game.com/images/hydro.jpg" alt="" /><br />
<img src="http://www.oddtodd.com/movies/3cookieandhalf.gif" alt="" /><br />
3 1/2 out of 5 cookies!</p>
<p>Hydrophobia was initially released for $20 in the Xbox Live marketplace at the end of September of 2010.  I&#8217;d initially downloaded the demo.  I was semi-impressed, but not impressed enough to warrant the $20 pricetag.  To the developer&#8217;s dismay the game garnered only luke-warm reviews and though it remained on the marketplace, the developer reworked the game, addressing the critic&#8217;s gripes and released a massive patch for it in January 2011.  On top of a complete re-working of the games controls, they also put it on sale at a special price, only five bucks, for a limited time.</p>
<p>Considering the effort the developer went through, almost unheard of in the game industry, but certainly something familiar in the world of film &#8211; witness Oliver Stone and his 3 versions of &#8220;Alexander&#8221; trying to address the critical bashing &#8211; and the re-introductory price, how could I not buy this thing?</p>
<p>In fact, if your a gamer, how could <em>you</em> not buy this thing just on principle?</p>
<p>The campaign is pretty straight forward. The main character, Kate, is on a giant ocean-liner, Queen of the World.  The introductory cut-scenes show the comparison of the Queen of the World to the Titanic in which it is some 30 times the size of the historical ship.  The ship is attacked by terrorists and the adventure begins.</p>
<p>As large as the ship is, within the actual gameplay you never really get to explore much of it.  Pretty much all the passages look the same, and a helpful arrow (which I&#8217;m guessing was part of the re-working as without it I would have been hopelessly lost, wondering what to do next) shows you which direction to go at all times.  The controls felt a lot like Tomb Raider, which worked perfectly.</p>
<p>Graphically, we&#8217;re essentially looking at a Playstation 2 or original Xbox Game.  There&#8217;s a slight sheen over everything so nothing really stands out as crisp and clear.  Considering the price, this is completely tolerable.</p>
<p>But enough of the criticism.  Where the game really shines, and the entire purpose of it, are the water-effects.  Although water has been done more beautifully in other games, it has never quite behaved as it does in this game.  According to Wikipedia, The HydroEngine was developed for nearly 3 years by Dark Energy Digital.  This game is its first showcase, and it is coolio!</p>
<p>Remember in Titanic, when Leo and Kate are trying to escape the innards of the ship as water pours through the hallways? That&#8217;s pretty much the entire game, and it is rendered well.  You open doors and oceans of water pour through, water laps and rolls back and forth through hallways as you wade through it.  Its the highlight of the game and keeps you going through the 3 hour campaign just to see more of it.  It also explains the developer&#8217;s decision to re-work the game&#8217;s weak points since the entire point of it is to showcase the water-effects.</p>
<p>Bottomline:  The $5 special is over, but the game is still 1/2 of its original price.  For $10 you really can&#8217;t go wrong, and you&#8217;re also supporting a group that obviously cares about its product in a way that&#8217;s rare in not only the game industry, but any industry for that matter.  Not many artists respond to critics by actually addressing the concerns &#8211; most just get defensive.</p>
<p>The water effects are pretty amazing, and hopefully they will be used in a full-priced, high-budget game so that they can really be put on display in an environment that truly deserves them.</p>
<p>After you finish the campaign there is a second game-mode that&#8217;s basically puzzle-solving in which you have the power to control water.  Although it was fun to send waves crashing here and there for a bit I didn&#8217;t get that far into this part, as sans the story it didn&#8217;t really keep me coming back.  Lastly, the story ends abruptly, almost episodically, not with so much of a cliff-hanger, but just sort of right in the middle of the action &#8211; almost guaranteeing a that this is only the first part of something much larger. </p>
<p>Lots of potential here, and at a bargain price to boot.  Here&#8217;s the trailer:</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/iZceJsTwdcg?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p><em>Note: I really want to start blogging regularly again, but honestly, it takes me time.  It&#8217;s not so much the writing, but the editing that turns a 1/2 hour essay into an hour and a half of grammatical correction, picture insertion, re-reading, etc.  I also used to be concerned with having a ton of shit to say with a formal intro, body, and conclusion.  For sake of more content, and so I actually enjoy it again, I&#8217;m gonna try to stop giving a crap so much and just post away &#8211; damn the consequences.</em></strong></p>
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<title><![CDATA[Retrospect: Hydrophobia]]></title>
<link>http://multitapcast.wordpress.com/2011/02/09/retrospect-hydrophobia/</link>
<pubDate>Wed, 09 Feb 2011 22:19:48 +0000</pubDate>
<dc:creator>tbash</dc:creator>
<guid>http://multitapcast.wordpress.com/2011/02/09/retrospect-hydrophobia/</guid>
<description><![CDATA[I hope you drown XBLA 2010 Snaps: This game has absolutely no idea of what it wants to be. After thr]]></description>
<content:encoded><![CDATA[<div class="wp-caption alignnone" style="width: 260px"><img title="Hydrophobia" src="http://www.aeropause.com/wordpress/archives/images/2011/01/hydrophobia-img_-1.jpg" alt="Hydrophobia" width="250" height="141" /><p class="wp-caption-text">I hope you drown</p></div>
<p><strong>XBLA<br />
2010</strong><br />
<!--more--><br />
<em>Snaps:</em><br />
This game has absolutely no idea of what it wants to be. After three hours of playing this garbage, I have absolutely no idea what it is about. You play an excellent swimmer who is afraid of water. What? Then you start shooting terrorists because you are the worlds best shooting and swimming engineer.  An all around horrible game. I&#8217;d hate to be one of those poor people that payed $15 for this. Hell I hate having payed for it at all.  Props on their own water engine though.<br />
<strong>Burn It</strong></p>
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<title><![CDATA[XBLA Deal of the Week dripping with prizes]]></title>
<link>http://backfortwoseconds.com/2011/02/01/xbla-deal-of-the-week-dripping-with-prizes/</link>
<pubDate>Tue, 01 Feb 2011 12:01:03 +0000</pubDate>
<dc:creator>HootyMcBoob</dc:creator>
<guid>http://backfortwoseconds.com/2011/02/01/xbla-deal-of-the-week-dripping-with-prizes/</guid>
<description><![CDATA[To celebrate the fact that XBLA watery adventure, Hydrophobia is the Deal of the Week selling at a r]]></description>
<content:encoded><![CDATA[To celebrate the fact that XBLA watery adventure, Hydrophobia is the Deal of the Week selling at a r]]></content:encoded>
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<title><![CDATA[Hydrophobia Sweepstakes This Week]]></title>
<link>http://gamesmediapro.wordpress.com/2011/01/31/hydrophobia-sweepstakes-this-week/</link>
<pubDate>Mon, 31 Jan 2011 12:28:26 +0000</pubDate>
<dc:creator>gamesmediapro</dc:creator>
<guid>http://gamesmediapro.wordpress.com/2011/01/31/hydrophobia-sweepstakes-this-week/</guid>
<description><![CDATA[As part of a water-themed Deal of the Week promotion from January 31st to February 6th, Xbox Live Go]]></description>
<content:encoded><![CDATA[<p><strong><a rel="attachment wp-att-11241" href="http://gamesmediapro.com/2011/01/28/hydrophobia-listening-post-launched/dark-energy-logo_small/"><img class="alignright size-full wp-image-11241" title="dark-energy-logo_small" src="http://gamesmediapro.files.wordpress.com/2011/01/dark-energy-logo_small.jpg?w=100&#038;h=54" alt="" width="100" height="54" /></a>As part of a water-themed Deal of the Week promotion from January 31<sup>st</sup> to February 6<sup>th</sup>, Xbox Live Gold members will be able to buy Hydrophobia Pure for just <span style="text-decoration:underline;">400 Microsoft points</span> &#8211; half the current price! </strong></p>
<p><em>And that’s not all…</em></p>
<p>Anyone over the age of 18 downloading the Hydrophobia Pure will be entered into a sweepstake with a first prize worth $4500. The winner will be able to choose a cruise vacation to a total value (including spending money) of $4500 (US residents only &#8211; UK residents can select a beach vacation to a value of $3,000 with a further $1500 for applicable prize taxes and fees). A further 5 winners will each receive 4,000 Microsoft Points.</p>
<p>For full details, and terms and conditions of this awesome deal click on <a href="http://www.xbox.com/hydrophobiasweeps">www.xbox.com/hydrophobiasweeps<br />
</a><br />
<em>“This is an <span style="text-decoration:underline;">great offer</span>; at 400 Microsoft Points ($5.00) there has never been a better time to dive in and experience the changes we have made to Hydrophobia – AND the sweepstake makes this a perfect storm ” – Pete Jones, Joint Creative Director</em></p>
<p>Details of Hydrophobia Pure can be found at <a href="http://www.Hydrophobia-game.com">www.Hydrophobia-game.com<br />
</a></p>
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<title><![CDATA[TGD's Gaming Roundup: 20th December 2010]]></title>
<link>http://thegamerdimension.wordpress.com/2010/12/20/tgds-gaming-roundup-20th-december-2010/</link>
<pubDate>Mon, 20 Dec 2010 20:00:11 +0000</pubDate>
<dc:creator>Nick Duggan</dc:creator>
<guid>http://thegamerdimension.wordpress.com/2010/12/20/tgds-gaming-roundup-20th-december-2010/</guid>
<description><![CDATA[A quick run-through of some of the various News and Articles found around the web for the world of G]]></description>
<content:encoded><![CDATA[A quick run-through of some of the various News and Articles found around the web for the world of G]]></content:encoded>
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<title><![CDATA[Snapperstuff on stand 49 at the Canon Pro Photo Solutions Show 2010]]></title>
<link>http://snapperstuff.wordpress.com/2010/10/19/snapperstuff-on-stand-49-at-the-canon-pro-photo-solutions-show-2010/</link>
<pubDate>Tue, 19 Oct 2010 18:59:40 +0000</pubDate>
<dc:creator>snapperstuff</dc:creator>
<guid>http://snapperstuff.wordpress.com/2010/10/19/snapperstuff-on-stand-49-at-the-canon-pro-photo-solutions-show-2010/</guid>
<description><![CDATA[Snapperstuff are exhibiting the latest from Think Tank Photo, Orbis and The Gadget Scientist on STAN]]></description>
<content:encoded><![CDATA[<h2><span style="color:#c0c0c0;"><strong><span style="color:#999999;"><a title="Snapperstuff" href="http://www.snapperstuff.com/default.asp" target="_blank">Snapperstuff</a> are exhibiting the latest from <a title="Think Tank Photo" href="http://www.thinktankphoto.com/" target="_blank">Think Tank Photo</a>, <a title="Orbis Ring Flash" href="http://www.orbisflash.com/" target="_blank">Orbis<br />
</a></span><br />
<span style="color:#999999;"> and <a title="The Gadget Scientist" href="http://www.gadgetscientist.com/" target="_blank">The Gadget Scientist</a> on STAND 49 at the Canon:<br />
</span><br />
</strong></span></h2>
<h3><a href="http://www.canon.co.uk/ProPhotoSolutions/?WT.srch=1" target="_blank"><img class="alignnone size-medium wp-image-757" title="Canon Pro Photo Solutions 2010 show - 26 to 27 October" src="http://snapperstuff.files.wordpress.com/2010/02/prophotosolutions10-with-ex_tcm14-762986.jpg?w=300&#038;h=113" alt="Canon Pro Photo Solutions 2010 show - 26 to 27 October" width="300" height="113" /></a></h3>
<h3><span style="color:#ff0000;">26 October 2010 &#8211; from 10 am to 7pm</span><br />
<span style="color:#ff0000;"> 27 October 2010 &#8211; from 10 am to 5pm</span><br />
<span style="color:#ff0000;"> Business Design Centre, 52 Upper Street, Islington, London, N1 0QH<br />
</span></h3>
<h3><span style="color:#333333;"><br />
<span style="color:#999999;">We&#8217;ll  have the new Think Tank Photo Sling-O-Matics, Logistics Manager,  Hydrophobia 300-600 v2, Retrospective and Multimedia ranges on show, as  well as the Orbis ring flash.</span></span></h3>
<h4>Award winning photojournalist and multimedia expert <a title="Edmond Terakopian" href="http://www.pix.org.uk/" target="_blank"><span style="color:#ff0000;">Edmond Terakopian</span></a> and Snapperstuff&#8217;s newest member of the team <span style="color:#ff0000;">Angus Thomson</span>, as well as founder <a title="Helen Atkinson" href="http://www.yellowsnapper.com/" target="_blank"><span style="color:#ff0000;">Helen Atkinson</span></a> will be on hand to answer all your questions on our gear.</h4>
<h2><strong>We look forward to seeing you there!</strong></h2>
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<title><![CDATA[HYDROPHOBIA]]></title>
<link>http://smileanddealwithit.com/2010/10/06/hydrophobia/</link>
<pubDate>Wed, 06 Oct 2010 18:06:20 +0000</pubDate>
<dc:creator>MASSAIKUR</dc:creator>
<guid>http://smileanddealwithit.com/2010/10/06/hydrophobia/</guid>
<description><![CDATA[Don&#8217;t be scared of the water it has grenades in it. supports 4-16 players This is my first off]]></description>
<content:encoded><![CDATA[Don&#8217;t be scared of the water it has grenades in it. supports 4-16 players This is my first off]]></content:encoded>
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<title><![CDATA[Instead of not having any fun with Halo ...]]></title>
<link>http://squadronofshame.wordpress.com/2010/09/30/instead-of-not-having-any-fun-with-halo/</link>
<pubDate>Thu, 30 Sep 2010 03:31:15 +0000</pubDate>
<dc:creator>feenwager</dc:creator>
<guid>http://squadronofshame.wordpress.com/2010/09/30/instead-of-not-having-any-fun-with-halo/</guid>
<description><![CDATA[Instead of not having any fun with Halo tonight I decided to try a few demos. Hydrophobia seems dece]]></description>
<content:encoded><![CDATA[<p>Instead of not having any fun with Halo tonight I decided to try a few demos.</p>
<p>Hydrophobia seems decent, but it also seems like an HD PS2 game. Definitely a good call to release it at $15. As a piece of cheap-Fu it&#8217;s worth a look.</p>
<p>Enslaved is now on my radar. I thought the demo was fantastic. The whole vibe reminded me of Jak &#38; Daxter, in a way. Comes out tuesday, I may grab it when I get back from Chicago.</p>
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