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CONVERSATION DRAWER: SAM’S POSTMORTEM

** This post is a follow-up to Bob’s Postmortem **

Line Renderer is awesome. Unity3D provides a built-in Line Renderer that billboards polylines based on given vertex positions. 1,167 more words

Game Dev

Conversation Drawer: Bob's Postmortem

We worked on Conversation Drawer for a period of three weeks. The prototype started off as a 1 week group prototype that employed a lead and follow mechanic as a metaphor to represent conversation. 1,174 more words

Game Dev

EU Horizon 2020 Grant writing

In Edinburgh at the Whiskey Society…………where else?

Tom working very hard…………

And with a very appropriate malt to end a successful day……………

General News